18:33:49: Creating resource group General
18:33:49: Creating resource group Internal
18:33:49: Creating resource group Autodetect
18:33:49: SceneManagerFactory for type 'DefaultSceneManager' registered.
18:33:49: Registering ResourceManager for type Material
18:33:49: Registering ResourceManager for type Mesh
18:33:49: Registering ResourceManager for type Skeleton
18:33:49: MovableObjectFactory for type 'ParticleSystem' registered.
18:33:49: OverlayElementFactory for type Panel registered.
18:33:49: OverlayElementFactory for type BorderPanel registered.
18:33:49: OverlayElementFactory for type TextArea registered.
18:33:49: Registering ResourceManager for type Font
18:33:49: ArchiveFactory for archive type FileSystem registered.
18:33:49: ArchiveFactory for archive type Zip registered.
18:33:49: DDS codec registering
18:33:49: FreeImage version: 3.10.0
18:33:49: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
18:33:49: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
18:33:49: Registering ResourceManager for type HighLevelGpuProgram
18:33:49: Registering ResourceManager for type Compositor
18:33:49: MovableObjectFactory for type 'Entity' registered.
18:33:49: MovableObjectFactory for type 'Light' registered.
18:33:49: MovableObjectFactory for type 'BillboardSet' registered.
18:33:49: MovableObjectFactory for type 'ManualObject' registered.
18:33:49: MovableObjectFactory for type 'BillboardChain' registered.
18:33:49: MovableObjectFactory for type 'RibbonTrail' registered.
18:33:49: Loading library .\RenderSystem_Direct3D9
18:33:49: Installing plugin: D3D9 RenderSystem
18:33:49: D3D9 : Direct3D9 Rendering Subsystem created.
18:33:49: D3D9: Driver Detection Starts
18:33:49: D3D9: Driver Detection Ends
18:33:49: Plugin successfully installed
18:33:49: Loading library .\RenderSystem_GL
18:33:49: Installing plugin: GL RenderSystem
18:33:49: OpenGL Rendering Subsystem created.
18:33:49: Plugin successfully installed
18:33:49: Loading library .\Plugin_ParticleFX
18:33:49: Installing plugin: ParticleFX
18:33:49: Particle Emitter Type 'Point' registered
18:33:49: Particle Emitter Type 'Box' registered
18:33:49: Particle Emitter Type 'Ellipsoid' registered
18:33:49: Particle Emitter Type 'Cylinder' registered
18:33:49: Particle Emitter Type 'Ring' registered
18:33:49: Particle Emitter Type 'HollowEllipsoid' registered
18:33:49: Particle Affector Type 'LinearForce' registered
18:33:49: Particle Affector Type 'ColourFader' registered
18:33:49: Particle Affector Type 'ColourFader2' registered
18:33:49: Particle Affector Type 'ColourImage' registered
18:33:49: Particle Affector Type 'ColourInterpolator' registered
18:33:49: Particle Affector Type 'Scaler' registered
18:33:49: Particle Affector Type 'Rotator' registered
18:33:49: Particle Affector Type 'DirectionRandomiser' registered
18:33:49: Particle Affector Type 'DeflectorPlane' registered
18:33:49: Plugin successfully installed
18:33:49: Loading library .\Plugin_CgProgramManager
18:33:49: Installing plugin: Cg Program Manager
18:33:49: Plugin successfully installed
18:33:49: Loading library .\OgreOggSound
18:33:49: Installing plugin: OgreOggSound
18:33:49: MovableObjectFactory for type 'OgreOggISound' registered.
18:33:49: Plugin successfully installed
18:33:49: *-*-* OGRE Initialising
18:33:49: *-*-* Version 1.7.1 (Cthugha)
18:33:49: Added resource location 'C:/Users/George/AppData/Roaming/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
18:33:49: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
18:33:49: Creating resource group gnuplot
18:33:49: Added resource location 'C:/Users/George/AppData/Roaming/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
18:33:49: Parsing Config Files
18:33:49: Direct3D9 Rendering Subsystem
18:33:49: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
18:33:49: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
18:33:49: D3D9 : RenderSystem Option: FSAA = 0
18:33:49: D3D9 : RenderSystem Option: Floating-point mode = Yes
18:33:49: D3D9 : RenderSystem Option: Full Screen = No
18:33:49: D3D9 : RenderSystem Option: VSync = Yes
18:33:49: D3D9 : RenderSystem Option: Video Mode = 1280 x 720 @ 32-bit colour
18:33:49: CPU Identifier & Features
18:33:49: -------------------------
18:33:49:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU         930  @ 2.80GHz
18:33:49:  *      SSE: yes
18:33:49:  *     SSE2: yes
18:33:49:  *     SSE3: yes
18:33:49:  *      MMX: yes
18:33:49:  *   MMXEXT: yes
18:33:49:  *    3DNOW: no
18:33:49:  * 3DNOWEXT: no
18:33:49:  *     CMOV: yes
18:33:49:  *      TSC: yes
18:33:49:  *      FPU: yes
18:33:49:  *      PRO: yes
18:33:49:  *       HT: no
18:33:49: -------------------------
18:33:49: D3D9 : Subsystem Initialising
18:33:49: Registering ResourceManager for type Texture
18:33:49: Registering ResourceManager for type GpuProgram
18:33:49: D3D9RenderSystem::_createRenderWindow "Gear City", 1280x720 windowed  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
18:33:49: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1280x720, 32bpp
18:33:49: D3D9: Vertex texture format supported - PF_L8
18:33:49: D3D9: Vertex texture format supported - PF_L16
18:33:49: D3D9: Vertex texture format supported - PF_A8
18:33:49: D3D9: Vertex texture format supported - PF_A4L4
18:33:49: D3D9: Vertex texture format supported - PF_BYTE_LA
18:33:49: D3D9: Vertex texture format supported - PF_R5G6B5
18:33:49: D3D9: Vertex texture format supported - PF_B5G6R5
18:33:49: D3D9: Vertex texture format supported - PF_A4R4G4B4
18:33:49: D3D9: Vertex texture format supported - PF_A1R5G5B5
18:33:49: D3D9: Vertex texture format supported - PF_A8R8G8B8
18:33:49: D3D9: Vertex texture format supported - PF_B8G8R8A8
18:33:49: D3D9: Vertex texture format supported - PF_A2R10G10B10
18:33:49: D3D9: Vertex texture format supported - PF_A2B10G10R10
18:33:49: D3D9: Vertex texture format supported - PF_DXT1
18:33:49: D3D9: Vertex texture format supported - PF_DXT2
18:33:49: D3D9: Vertex texture format supported - PF_DXT3
18:33:49: D3D9: Vertex texture format supported - PF_DXT4
18:33:49: D3D9: Vertex texture format supported - PF_DXT5
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
18:33:49: D3D9: Vertex texture format supported - PF_X8R8G8B8
18:33:49: D3D9: Vertex texture format supported - PF_X8B8G8R8
18:33:49: D3D9: Vertex texture format supported - PF_R8G8B8A8
18:33:49: D3D9: Vertex texture format supported - PF_DEPTH
18:33:49: D3D9: Vertex texture format supported - PF_SHORT_RGBA
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT16_R
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT32_R
18:33:49: D3D9: Vertex texture format supported - PF_SHORT_GR
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT16_GR
18:33:49: D3D9: Vertex texture format supported - PF_FLOAT32_GR
18:33:49: D3D9: Vertex texture format supported - PF_SHORT_RGB
18:33:49: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
18:33:49: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
18:33:49: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
18:33:49: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
18:33:49: RenderSystem capabilities
18:33:49: -------------------------
18:33:49: RenderSystem Name: Direct3D9 Rendering Subsystem
18:33:49: GPU Vendor: ati
18:33:49: Device Name: Monitor-1-AMD Radeon HD 5800 Series
18:33:49: Driver Version: 8.17.10.1230
18:33:49:  * Fixed function pipeline: yes
18:33:49:  * Hardware generation of mipmaps: yes
18:33:49:  * Texture blending: yes
18:33:49:  * Anisotropic texture filtering: yes
18:33:49:  * Dot product texture operation: yes
18:33:49:  * Cube mapping: yes
18:33:49:  * Hardware stencil buffer: yes
18:33:49:    - Stencil depth: 8
18:33:49:    - Two sided stencil support: yes
18:33:49:    - Wrap stencil values: yes
18:33:49:  * Hardware vertex / index buffers: yes
18:33:49:  * Vertex programs: yes
18:33:49:  * Number of floating-point constants for vertex programs: 256
18:33:49:  * Number of integer constants for vertex programs: 16
18:33:49:  * Number of boolean constants for vertex programs: 16
18:33:49:  * Fragment programs: yes
18:33:49:  * Number of floating-point constants for fragment programs: 224
18:33:49:  * Number of integer constants for fragment programs: 16
18:33:49:  * Number of boolean constants for fragment programs: 16
18:33:49:  * Geometry programs: no
18:33:49:  * Number of floating-point constants for geometry programs: 0
18:33:49:  * Number of integer constants for geometry programs: 0
18:33:49:  * Number of boolean constants for geometry programs: 0
18:33:49:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
18:33:49:  * Texture Compression: yes
18:33:49:    - DXT: yes
18:33:49:    - VTC: no
18:33:49:    - PVRTC: no
18:33:49:  * Scissor Rectangle: yes
18:33:49:  * Hardware Occlusion Query: yes
18:33:49:  * User clip planes: yes
18:33:49:  * VET_UBYTE4 vertex element type: yes
18:33:49:  * Infinite far plane projection: yes
18:33:49:  * Hardware render-to-texture: yes
18:33:49:  * Floating point textures: yes
18:33:49:  * Non-power-of-two textures: yes
18:33:49:  * Volume textures: yes
18:33:49:  * Multiple Render Targets: 4
18:33:49:    - With different bit depths: yes
18:33:49:  * Point Sprites: yes
18:33:49:  * Extended point parameters: yes
18:33:49:  * Max Point Size: 10
18:33:49:  * Vertex texture fetch: yes
18:33:49:  * Number of world matrices: 0
18:33:49:  * Number of texture units: 8
18:33:49:  * Stencil buffer depth: 8
18:33:49:  * Number of vertex blend matrices: 0
18:33:49:    - Max vertex textures: 4
18:33:49:    - Vertex textures shared: no
18:33:49:  * Render to Vertex Buffer : no
18:33:49:  * DirectX per stage constants: yes
18:33:49: ***************************************
18:33:49: *** D3D9 : Subsystem Initialised OK ***
18:33:49: ***************************************
18:33:49: DefaultWorkQueue('Root') initialising on thread main.
18:33:49: Particle Renderer Type 'billboard' registered
18:33:50: Creating resource group 3D_Art
18:33:50: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
18:33:50: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
18:33:50: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
18:33:50: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
18:33:50: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
18:33:50: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
18:33:50: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
18:33:50: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
18:33:50: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
18:33:50: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
18:33:50: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
18:33:50: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
18:33:50: Parsing scripts for resource group 3D_Art
18:33:50: Parsing script 1900WorldMap.material
18:33:50: Parsing script 1910WorldMap.material
18:33:50: Parsing script office1900.material
18:33:50: Parsing script 1900safe.material
18:33:50: Parsing script designroom.material
18:33:50: Parsing script paint.material
18:33:50: Parsing script showroom.material
18:33:50: Parsing script Racing.material
18:33:50: Parsing script bankrupt.material
18:33:50: Parsing script e20_taillight1.material
18:33:50: Parsing script e20_tire1.material
18:33:50: Parsing script e30_headlight1.material
18:33:50: Parsing script e30_mirror1.material
18:33:50: Parsing script e30_taillight1.material
18:33:50: Parsing script e30_tire1.material
18:33:50: Parsing script e30_tire2_offroad.material
18:33:50: Parsing script e40_headlight1.material
18:33:50: Parsing script e40_taillight1.material
18:33:50: Parsing script e40_tire1.material
18:33:50: Parsing script e00_headlight1.material
18:33:50: Parsing script e00_mirror1.material
18:33:50: Parsing script e00_taillight1.material
18:33:50: Parsing script e00_tire1.material
18:33:50: Parsing script e10_headlight1.material
18:33:50: Parsing script e10_mirror1.material
18:33:50: Parsing script e10_taillight1.material
18:33:50: Parsing script e10_tire1.material
18:33:50: Parsing script e20_headlight1.material
18:33:50: Parsing script e20_mirror1.material
18:33:50: Finished parsing scripts for resource group 3D_Art
18:33:50: Parsing scripts for resource group Autodetect
18:33:50: Finished parsing scripts for resource group Autodetect
18:33:50: Parsing scripts for resource group General
18:33:50: Parsing script DepthShadowmap.program
18:33:50: Parsing script glow.program
18:33:50: Parsing script DepthShadowMap.material
18:33:50: Parsing script Maps.material
18:33:50: Parsing script glow.compositor
18:33:50: Parsing script qgui.skinTypes
18:33:50: Parsing script micross.fontdef
18:33:50: Parsing script Ogre.fontdef
18:33:50: Finished parsing scripts for resource group General
18:33:50: Parsing scripts for resource group Internal
18:33:50: Finished parsing scripts for resource group Internal
18:33:50: Parsing scripts for resource group gnuplot
18:33:50: Finished parsing scripts for resource group gnuplot
18:33:50: [QGUI] Loading SkinClass and SkinType definitions...
18:33:50: [QGUI] Skin definition for class "Button" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.close" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "logbook" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "mag" found.
18:33:50: [QGUI] Skin definition for class "Button" with ID "paper" found.
18:33:50: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
18:33:50: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Console" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
18:33:50: [QGUI] Skin definition for class "Image" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Label" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
18:33:50: [QGUI] Skin definition for class "Label" with ID "paper" found.
18:33:50: [QGUI] Skin definition for class "Label" with ID "transparent" found.
18:33:50: [QGUI] Skin definition for class "List" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "List" with ID "leather2" found.
18:33:50: [QGUI] Skin definition for class "List" with ID "logbook" found.
18:33:50: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Menu" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
18:33:50: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
18:33:50: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
18:33:50: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
18:33:50: [QGUI] Skin definition for class "Panel" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
18:33:50: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
18:33:50: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
18:33:50: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
18:33:50: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
18:33:50: [QGUI] Skin definition for class "Sheet" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Tab" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TabControl" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
18:33:50: [QGUI] Skin definition for class "TabPage" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
18:33:50: [QGUI] Skin definition for class "TextArea" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TextBox" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
18:33:50: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
18:33:50: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
18:33:50: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TreeView" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "default" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "logbook" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "magazine" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "paper" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
18:33:50: [QGUI] Skin definition for class "Window" with ID "popup" found.
18:33:50: Creating resource group RTShaderSystem
18:33:50: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
18:33:50: Initialising resource group RTShaderSystem
18:33:50: Parsing scripts for resource group RTShaderSystem
18:33:50: Finished parsing scripts for resource group RTShaderSystem
18:33:50: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
18:33:50: Finished loading resource group RTShaderSystem
18:33:50: Creating resource group ShaderGeneratorResourceGroup
18:33:50: Added resource location 'C:/Users/George/AppData/Roaming/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
18:33:50: *****************************************
18:33:50: *** --- Initialising OgreOggSound --- ***
18:33:50: *** ---     OgreOggSound v1.22    --- ***
18:33:50: *****************************************
18:33:50: *** --- OpenAL version 1.1
18:33:50: *** --- AVAILABLE DEVICES --- ***
18:33:50: *** --- SB X-Fi Audio [0001]
18:33:50: *** --- Generic Software
18:33:50: *** --- Choosing: SB X-Fi Audio [0001] (Default device)
18:33:50: *** --- OpenAL Device successfully created
18:33:50: *** --- OpenAL Context successfully created
18:33:50: *** --- SUPPORTED FORMATS
18:33:50: *** --- EFX Detected
18:33:50: *** --- 4 Auxiliary Effect Slot(s)
18:33:50: *** --- 4 Auxiliary Send(s) per Source
18:33:50: *** --- EFFECTS SUPPORTED:
18:33:50: *** --- 'Reverb' Support: YES
18:33:50: *** --- 'EAX Reverb' Support: YES
18:33:50: *** --- 'Chorus' Support: YES
18:33:50: *** --- 'Distortion' Support: YES
18:33:50: *** --- 'Echo' Support: YES
18:33:50: *** --- 'Flanger' Support: YES
18:33:50: *** --- 'Frequency shifter' Support: YES
18:33:50: *** --- 'Vocal Morpher' Support: YES
18:33:50: *** --- 'Pitch shifter' Support: YES
18:33:50: *** --- 'Ring modulator' Support: YES
18:33:50: *** --- 'Autowah' Support: YES
18:33:50: *** --- 'Compressor' Support: YES
18:33:50: *** --- 'Equalizer' Support: YES
18:33:50: *** --- FILTERS SUPPORTED: 
18:33:50: *** --- 'Low Pass' Support: YES
18:33:50: *** --- 'High Pass' Support: NO
18:33:50: *** --- 'Band Pass' Support: NO
18:33:50: *** --- XRAM NOT Detected
18:33:50: *** --- EAX 5.0 Detected
18:33:50: *** --- Created 69 sources for simultaneous sounds
18:33:50: *** --- Using BOOST threads for streaming
18:33:50: *** --- Recording devices available:
18:33:50: ***--- 'Digital-In (Creative SB X-Fi)'
18:33:50: ***--- 'Digital Audio (S/PDIF) (High De'
18:33:50: ***--- '"What U Hear" (Creative SB X-Fi'
18:33:50: *****************************************
18:33:50: *** ---  OgreOggSound Initialised --- ***
18:33:50: *****************************************
18:33:50: Gear City initialized!
18:33:50: Entering MenuState...
18:33:50: Font micross.12using texture size 256x256
18:33:50: Info: Freetype returned null for character 160 in font micross.12
18:33:50: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
18:33:50: Font Inconsolata.8using texture size 256x128
18:33:50: Info: Freetype returned null for character 127 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 128 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 129 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 130 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 131 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 132 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 133 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 134 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 135 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 136 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 137 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 138 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 139 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 140 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 141 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 142 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 143 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 144 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 145 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 146 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 147 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 148 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 149 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 150 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 151 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 152 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 153 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 154 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 155 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 156 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 157 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 158 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 159 in font Inconsolata.8
18:33:50: Info: Freetype returned null for character 160 in font Inconsolata.8
18:33:50: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
18:33:50: Font micross.14using texture size 256x256
18:33:50: Info: Freetype returned null for character 160 in font micross.14
18:33:50: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
18:33:50: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
18:33:50: Font micross.16using texture size 512x256
18:33:50: Info: Freetype returned null for character 160 in font micross.16
18:33:50: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
18:33:51: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
18:33:51: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
18:33:51: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
18:33:51: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
18:33:51: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
18:33:55: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
18:33:56: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
18:33:56: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
18:34:01: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
18:34:01: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
18:34:02: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
18:34:03: loading DB: Game 1.db
18:34:03: Leaving MenuState...
18:34:03: Entering OfficeState...
18:34:03: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:34:03: Mesh: Loading Office1900BoxWinter.mesh.
18:34:03: Texture: Office_1900_Winter.tga: Loading 1 faces(PF_A8R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,2842x1600x1.
18:34:04: Mesh: Loading 1900_Clock.mesh.
18:34:04: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
18:34:04: Mesh: Loading 1900_Radio.mesh.
18:34:04: Mesh: Loading 1900_Door.mesh.
18:34:04: Mesh: Loading 1900_File.mesh.
18:34:04: Mesh: Loading 1900_Paperwork.mesh.
18:34:04: Mesh: Loading 1900_Book.mesh.
18:34:04: Mesh: Loading 1900_Phone.mesh.
18:34:04: Mesh: Loading 1900_Paperwork_Bulk.mesh.
18:34:04: Mesh: Loading 1900_Computer.mesh.
18:34:04: Mesh: Loading 1900_Window.mesh.
18:34:04: Mesh: Loading 1900_Safe.mesh.
18:34:04: Mesh: Loading 1900_Newspaper.mesh.
18:34:04: Creating GUI in OFfice State
18:34:04: Font micross.20using texture size 512x256
18:34:04: Info: Freetype returned null for character 160 in font micross.20
18:34:04: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
18:34:04: Font micross.10using texture size 256x256
18:34:04: Info: Freetype returned null for character 160 in font micross.10
18:34:04: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
18:34:04: Font micross.28using texture size 512x512
18:34:04: Info: Freetype returned null for character 160 in font micross.28
18:34:04: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
18:34:04: Font micross.24using texture size 512x512
18:34:04: Info: Freetype returned null for character 160 in font micross.24
18:34:04: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
18:34:04: Font VeraMono.12using texture size 256x256
18:34:04: Info: Freetype returned null for character 160 in font VeraMono.12
18:34:04: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
18:34:04: Font VeraMono.16using texture size 512x256
18:34:04: Info: Freetype returned null for character 160 in font VeraMono.16
18:34:04: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
18:34:04: Finished Creating GUI in OFfice State
18:34:04: Generating car Reviews
18:34:04: Loading Music
18:34:06: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
18:34:07: Leaving OfficeState...
18:34:07: Entering RacingState...
18:34:07: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:34:07: Mesh: Loading RacingBox.mesh.
18:34:08: Texture: Racing_Image.tga: Loading 1 faces(PF_A8R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,2842x1600x1.
18:34:08: Font micross.18using texture size 512x256
18:34:08: Info: Freetype returned null for character 160 in font micross.18
18:34:08: Texture: micross.18Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
18:34:10: Leaving RacingState...
18:34:10: Entering OfficeState...
18:34:10: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:34:10: Creating GUI in OFfice State
18:34:11: Finished Creating GUI in OFfice State
18:34:11: Generating car Reviews
18:34:11: Loading Music
18:34:14: Leaving OfficeState...
18:34:14: Entering RnDState...
18:34:14: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:34:14: Mesh: Loading Lift_L.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
18:34:14: Mesh: Loading Lift_R.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
18:34:14: Mesh: Loading ToolBox_Large.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
18:34:14: Mesh: Loading ToolBox_Small.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
18:34:14: Mesh: Loading ToolBox_Large01.mesh.
18:34:14: Mesh: Loading ToolBox_Large02.mesh.
18:34:14: Mesh: Loading BP_Board.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
18:34:14: Mesh: Loading Office_Desk.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
18:34:14: Mesh: Loading Poster.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
18:34:14: Mesh: Loading Notes_Board.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
18:34:14: Mesh: Loading Hangar.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
18:34:14: Mesh: Loading Pallete1.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
18:34:14: Mesh: Loading Pallete2.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
18:34:14: Mesh: Loading Wheels1.mesh.
18:34:14: Mesh: Loading CardboardBox.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
18:34:14: Mesh: Loading Computer.mesh.
18:34:14: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
18:34:14: Mesh: Loading ToolBox_Small01.mesh.
18:34:14: Mesh: Loading ToolBox_Small02.mesh.
18:34:14: Mesh: Loading ToolBox_Large03.mesh.
18:34:14: Mesh: Loading ToolBox_Small03.mesh.
18:34:15: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.unchecked.dds' with 5 mip map levels
18:34:18: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
18:34:20: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
18:34:20: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
18:34:23: Leaving RnDState...
18:34:23: Entering OfficeState...
18:34:23: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:34:23: Creating GUI in OFfice State
18:34:23: Finished Creating GUI in OFfice State
18:34:23: Generating car Reviews
18:34:23: Loading Music
18:34:33: Leaving OfficeState...
18:34:33: Entering WorldMapState...
18:34:33: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
18:34:33: D3D9 : Loading 2D Texture, image name : 'wm1900_worldmap.dds' with 5 mip map levels
18:34:33: Mesh: Loading wm1900_1.mesh.
18:34:33: WARNING: wm1900_1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
18:34:33: D3D9 : Loading 2D Texture, image name : 'wm1900_city.dds' with 5 mip map levels
18:34:36: Leaving WorldMapState...
18:34:36: Entering OfficeState...
18:34:36: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:34:36: Creating GUI in OFfice State
18:34:36: Finished Creating GUI in OFfice State
18:34:36: Generating car Reviews
18:34:36: Loading Music
18:34:49: D3D9 : Loading 2D Texture, image name : 'window.log.book.dds' with 5 mip map levels
18:34:49: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
18:34:49: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.black.dds' with 5 mip map levels
18:34:49: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
18:34:49: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
18:34:49: D3D9 : Loading 2D Texture, image name : 'logbook_salesinfoTextFiller.dds' with 5 mip map levels
18:34:52: D3D9 : Loading 2D Texture, image name : 'window.magazines.dds' with 5 mip map levels
18:34:52: D3D9 : Loading 2D Texture, image name : 'window.magazine.picture.dds' with 5 mip map levels
18:34:52: D3D9 : Loading 2D Texture, image name : 'window.magazine.button.dds' with 5 mip map levels
18:34:55: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.dds' with 5 mip map levels
18:34:58: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.over.dds' with 5 mip map levels
18:35:12: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
18:35:12: D3D9 : Loading 2D Texture, image name : 'noFactoryWindowEtching.dds' with 5 mip map levels
18:35:22: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.over.dds' with 5 mip map levels
18:35:22: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.over.dds' with 5 mip map levels
18:35:30: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
18:35:30: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.down.dds' with 5 mip map levels
18:35:33: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
18:35:50: Leaving OfficeState...
18:35:50: Entering WorldMapState...
18:35:50: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
18:35:51: D3D9 : Loading 2D Texture, image name : 'menuskin.popup.top_left.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : 'United_States.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : 'City_Generic_Large.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : '4hstars.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
18:35:52: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
18:35:54: D3D9 : Loading 2D Texture, image name : 'FactoryWindowEtching.dds' with 5 mip map levels
18:36:06: Leaving WorldMapState...
18:36:06: Entering OfficeState...
18:36:06: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:36:06: Creating GUI in OFfice State
18:36:07: Finished Creating GUI in OFfice State
18:36:07: Generating car Reviews
18:36:07: Loading Music
18:36:09: Leaving OfficeState...
18:36:09: Parsing End of Turn Script
18:36:09: Start: 139181
18:36:09: XML DONE: 139183
18:36:09: AI DONE: 139185
18:36:09: Move & Clear: 139192
18:36:09: Fill End Turn List: 139192
18:36:09: Fill AI END TURN LIST: 139192
18:36:09: 3
18:36:09: Unions : 139194
18:36:09: Build: 139198
18:36:09: Processmarketing: 139243
18:36:09: generateMarketData
18:36:09: Generate Market: 139246
18:36:10:  PriceIndex: 2.2631 higherIndex: 4.76385 lowerIndex: 2.36092
18:36:10:  PriceIndex: 2.2631 higherIndex: 4.76408 lowerIndex: 2.36026
18:36:10:  PriceIndex: 1.28585 higherIndex: 3.78585 lowerIndex: 1.38585
18:36:10: Cars Sold: 139935
18:36:10: Process Shipping: 139936
18:36:10: AI Process Shipping: 139961
18:36:10: etExpenditureBreakdowner: 139961
18:36:10: etRevenueBreakdowner: 140131
18:36:10: etNetProfits: 140241
18:36:10: etTaxMan: 140250
18:36:11: Market: 140313
18:36:11: processCityChange: 140315
18:36:11: rndUpdate: 140316
18:36:11: Moral Process: 140317
18:36:11: factoryBuildUpdate: 140317
18:36:11: generateAdminEmps: 140340
18:36:11: RAcing : 140340
18:36:11: etMonthlyBreakdown : 140371
18:36:11: delayedActions : 140371
18:36:11: Memos: 140373
18:36:11: CleanUp: 140373
18:36:11: Fin: 140376
18:36:11: Leaving EndTurnState...
18:36:11: Entering OfficeState...
18:36:11: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:36:11: Creating GUI in OFfice State
18:36:11: Finished Creating GUI in OFfice State
18:36:11: Generating car Reviews
18:36:11: Loading Music
18:36:24: Leaving OfficeState...
18:36:24: Entering ShowroomState...
18:36:24: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:36:24: Mesh: Loading ShowRoomHangar.mesh.
18:36:24: D3D9 : Loading 2D Texture, image name : 'Showroom.dds' with 5 mip map levels
18:36:24: D3D9 : Loading 2D Texture, image name : 'scape.dds' with 5 mip map levels
18:36:24: Mesh: Loading window.mesh.
18:36:24: Mesh: Loading Pictures.mesh.
18:36:24: D3D9 : Loading 2D Texture, image name : 'panoramic.dds' with 5 mip map levels
18:36:24: Mesh: Loading Top_Light.mesh.
18:36:30: Mesh: Loading lan_e00_Packard.mesh.
18:36:30: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:30: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:30: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:30: D3D9 : Loading 2D Texture, image name : 'CarBase_White1.dds' with 5 mip map levels
18:36:30: Texture: PaintReflector.png: Loading 6 faces(PF_R8G8B8,258x258x1) with 5 generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,258x258x1.
18:36:30: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:36:30: Error loading texture CarWindowGlass.dds. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:36:30: D3D9 : Loading 2D Texture, image name : 'CarBase_Glass1.dds' with 5 mip map levels
18:36:30: D3D9 : Loading 2D Texture, image name : 'CarBase_PleatherBlack.dds' with 5 mip map levels
18:36:30: Mesh: Loading e00_Mirror1.mesh.
18:36:30: D3D9 : Loading 2D Texture, image name : 'e00_Mirror1.dds' with 5 mip map levels
18:36:30: Mesh: Loading e00_Tire1.mesh.
18:36:30: D3D9 : Loading 2D Texture, image name : 'e00_Tire1.dds' with 5 mip map levels
18:36:30: Mesh: Loading flip_e00_Headlight1.mesh.
18:36:30: D3D9 : Loading 2D Texture, image name : 'e00_Headlight1.dds' with 5 mip map levels
18:36:30: Mesh: Loading flip_e00_Mirror1.mesh.
18:36:30: Mesh: Loading flip_e00_Tire1.mesh.
18:36:30: Mesh: Loading e00_Headlight1.mesh.
18:36:30: Mesh: Loading e00_Taillight1.mesh.
18:36:30: D3D9 : Loading 2D Texture, image name : 'e00_Taillight1.dds' with 5 mip map levels
18:36:32: Mesh: Loading trk_e00_Caddy.mesh.
18:36:32: Can't assign material 01_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:32: Can't assign material Material_#0 to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:32: Can't assign material 02_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:32: Can't assign material Material_#1 to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:32: D3D9 : Loading 2D Texture, image name : 'CarBase_Red3.dds' with 5 mip map levels
18:36:34: Mesh: Loading r22_e00_Stern.mesh.
18:36:34: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:34: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:34: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:34: D3D9 : Loading 2D Texture, image name : 'CarBase_RedOrange1.dds' with 5 mip map levels
18:36:36: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:36:36: Error loading texture CarWindowGlass.dds. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:36:36: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:36:36: Error loading texture CarWindowGlass.dds. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:36:38: Mesh: Loading 22_e00_DoubleDuo.mesh.
18:36:38: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:38: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:38: D3D9 : Loading 2D Texture, image name : 'CarBase_Yellow.dds' with 5 mip map levels
18:36:38: OGRE EXCEPTION(5:ItemIdentityException): No SubMesh named Leather found. in Mesh::_getSubMeshIndex at ..\..\ogre\OgreMain\src\OgreMesh.cpp (line 1098)
18:36:41: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:41: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:41: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:42: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:42: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:42: OGRE EXCEPTION(5:ItemIdentityException): No SubMesh named Leather found. in Mesh::_getSubMeshIndex at ..\..\ogre\OgreMain\src\OgreMesh.cpp (line 1098)
18:36:43: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:43: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:43: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:36:46: Leaving ShowroomState...
18:36:46: Entering OfficeState...
18:36:46: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:36:46: Creating GUI in OFfice State
18:36:46: Finished Creating GUI in OFfice State
18:36:46: Generating car Reviews
18:36:46: Loading Music
18:36:48: Leaving OfficeState...
18:36:48: Entering RnDState...
18:36:48: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:37:00: Leaving RnDState...
18:37:00: Entering OfficeState...
18:37:00: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:37:00: Creating GUI in OFfice State
18:37:01: Finished Creating GUI in OFfice State
18:37:01: Generating car Reviews
18:37:01: Loading Music
18:37:03: Leaving OfficeState...
18:37:03: Entering WorldMapState...
18:37:03: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
18:37:10: Leaving WorldMapState...
18:37:10: Entering OfficeState...
18:37:10: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:37:10: Creating GUI in OFfice State
18:37:10: Finished Creating GUI in OFfice State
18:37:10: Generating car Reviews
18:37:10: Loading Music
18:37:14: Leaving OfficeState...
18:37:14: Entering RnDState...
18:37:14: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:37:30: Leaving RnDState...
18:37:30: Entering OfficeState...
18:37:30: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:37:30: Creating GUI in OFfice State
18:37:30: Finished Creating GUI in OFfice State
18:37:30: Generating car Reviews
18:37:30: Loading Music
18:37:32: Leaving OfficeState...
18:37:32: Entering WorldMapState...
18:37:32: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
18:37:54: D3D9 : Loading 2D Texture, image name : 'BranchWindowEtching.dds' with 5 mip map levels
18:37:54: D3D9 : Loading 2D Texture, image name : 'hstars.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing_newspaper.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marking_billboard.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing_mag.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing_sports.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing_event.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marking_radio.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing_tv.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing-web.dds' with 5 mip map levels
18:38:08: D3D9 : Loading 2D Texture, image name : 'marketing_misc.dds' with 5 mip map levels
18:38:35: Leaving WorldMapState...
18:38:35: Entering OfficeState...
18:38:35: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:38:35: Creating GUI in OFfice State
18:38:35: Finished Creating GUI in OFfice State
18:38:35: Generating car Reviews
18:38:35: Loading Music
18:38:53: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.over.dds' with 5 mip map levels
18:38:53: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.down.dds' with 5 mip map levels
18:38:53: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
18:38:53: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
18:39:10: Leaving OfficeState...
18:39:10: Entering WorldMapState...
18:39:10: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
18:39:11: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
18:39:11: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
18:39:58: D3D9 : Loading 2D Texture, image name : 'City_Generic.dds' with 5 mip map levels
18:40:01: D3D9 : Loading 2D Texture, image name : 'City_Generic_Small.dds' with 5 mip map levels
18:40:43: Leaving WorldMapState...
18:40:43: Entering OfficeState...
18:40:43: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:40:43: Creating GUI in OFfice State
18:40:44: Finished Creating GUI in OFfice State
18:40:44: Generating car Reviews
18:40:44: Loading Music
18:41:49: 
 Attempting to save database
18:41:51: Leaving OfficeState...
18:41:51: Parsing End of Turn Script
18:41:51: Start: 480713
18:41:51: XML DONE: 480715
18:41:51: AI CHECKER 480718
18:41:51: PROCESS480718
18:41:52:  Company: 144 Is building a cost: 167809 with 629615
18:41:52:  Company: 144 Is building a factory: $167809
18:41:53: AI DONE: 482514
18:41:53: Move & Clear: 482521
18:41:53: Fill End Turn List: 482521
18:41:53: Fill AI END TURN LIST: 482521
18:41:53: 3
18:41:53: Unions : 482522
18:41:53: Build: 482526
18:41:53: Processmarketing: 482588
18:41:53: generateMarketData
18:41:53: Generate Market: 482591
18:41:53:  PriceIndex: 2.25787 higherIndex: 4.75861 lowerIndex: 2.35568
18:41:53:  PriceIndex: 4.61836 higherIndex: 7.11836 lowerIndex: 4.71836
18:41:53:  PriceIndex: 2.25787 higherIndex: 4.75879 lowerIndex: 2.35517
18:41:53:  PriceIndex: 4.61836 higherIndex: 7.11886 lowerIndex: 4.7169
18:41:53:  PriceIndex: 1.28288 higherIndex: 3.78288 lowerIndex: 1.38288
18:41:53:  PriceIndex: 2.56576 higherIndex: 5.06607 lowerIndex: 2.66483
18:41:54:  PriceIndex: 4.61836 higherIndex: 7.119 lowerIndex: 4.71649
18:41:54: Cars Sold: 483343
18:41:54: Process Shipping: 483346
18:41:54: AI Process Shipping: 483373
18:41:54: etExpenditureBreakdowner: 483373
18:41:54: etRevenueBreakdowner: 483548
18:41:54: etNetProfits: 483663
18:41:54: etTaxMan: 483672
18:41:54: Market: 483735
18:41:54: processCityChange: 483737
18:41:54: rndUpdate: 483738
18:41:54: Moral Process: 483739
18:41:54: factoryBuildUpdate: 483739
18:41:54: generateAdminEmps: 483761
18:41:54: RAcing : 483761
18:41:54: etMonthlyBreakdown : 483794
18:41:54: delayedActions : 483795
18:41:54: Taxes : 483808
18:41:54: degraderStats: 483823
18:41:54: dearshipIncrease: 483833
18:41:54: Memos: 483834
18:41:54: CleanUp: 483834
18:41:54: Fin: 483837
18:41:54: Leaving EndTurnState...
18:41:54: Entering OfficeState...
18:41:54: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:41:54: Mesh: Loading Office1900BoxSpring.mesh.
18:41:54: Texture: Office_1900_Spring.tga: Loading 1 faces(PF_R8G8B8,2844x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2844x1600x1.
18:41:55: Creating GUI in OFfice State
18:41:55: Finished Creating GUI in OFfice State
18:41:55: Generating car Reviews
18:41:55: Loading Music
18:42:10: Leaving OfficeState...
18:42:10: Entering WorldMapState...
18:42:10: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
18:42:29: Leaving WorldMapState...
18:42:29: Entering OfficeState...
18:42:29: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:42:29: Creating GUI in OFfice State
18:42:29: Finished Creating GUI in OFfice State
18:42:29: Generating car Reviews
18:42:29: Loading Music
18:42:31: Leaving OfficeState...
18:42:31: Parsing End of Turn Script
18:42:31: Start: 520897
18:42:31: XML DONE: 520900
18:42:31: AI DONE: 520902
18:42:31: Move & Clear: 520909
18:42:31: Fill End Turn List: 520909
18:42:31: Fill AI END TURN LIST: 520909
18:42:31: 3
18:42:31: Unions : 520911
18:42:31: Build: 520914
18:42:31: Processmarketing: 520978
18:42:31: generateMarketData
18:42:31: Generate Market: 520981
18:42:32:  PriceIndex: 2.25265 higherIndex: 4.75337 lowerIndex: 2.35057
18:42:32:  PriceIndex: 4.6077 higherIndex: 7.1077 lowerIndex: 4.7077
18:42:32:  PriceIndex: 2.25265 higherIndex: 4.75357 lowerIndex: 2.34997
18:42:32:  PriceIndex: 4.6077 higherIndex: 7.10819 lowerIndex: 4.70624
18:42:32:  PriceIndex: 1.27992 higherIndex: 3.77992 lowerIndex: 1.37992
18:42:32:  PriceIndex: 2.55983 higherIndex: 5.06015 lowerIndex: 2.6589
18:42:32:  PriceIndex: 4.6077 higherIndex: 7.10834 lowerIndex: 4.70582
18:42:32: Cars Sold: 521731
18:42:32: Process Shipping: 521734
18:42:32: AI Process Shipping: 521761
18:42:32: etExpenditureBreakdowner: 521761
18:42:32: etRevenueBreakdowner: 521929
18:42:32: etNetProfits: 522041
18:42:32: etTaxMan: 522050
18:42:32: Market: 522153
18:42:32: processCityChange: 522155
18:42:32: rndUpdate: 522156
18:42:32: Moral Process: 522157
18:42:32: factoryBuildUpdate: 522157
18:42:32: generateAdminEmps: 522179
18:42:32: RAcing : 522180
18:42:32: etMonthlyBreakdown : 522213
18:42:32: delayedActions : 522213
18:42:32: Memos: 522215
18:42:32: CleanUp: 522215
18:42:32: Fin: 522218
18:42:32: Leaving EndTurnState...
18:42:32: Entering OfficeState...
18:42:32: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:42:32: Creating GUI in OFfice State
18:42:33: Finished Creating GUI in OFfice State
18:42:33: Generating car Reviews
18:42:33: Loading Music
18:42:47: Leaving OfficeState...
18:42:47: Parsing End of Turn Script
18:42:47: Start: 536397
18:42:47: XML DONE: 536400
18:42:47: AI DONE: 536403
18:42:47: Move & Clear: 536413
18:42:47: Fill End Turn List: 536413
18:42:47: Fill AI END TURN LIST: 536413
18:42:47: 3
18:42:47: Unions : 536414
18:42:47: Build: 536418
18:42:47: Processmarketing: 536482
18:42:47: generateMarketData
18:42:47: Generate Market: 536485
18:42:47:  PriceIndex: 2.24746 higherIndex: 4.74817 lowerIndex: 2.34538
18:42:47:  PriceIndex: 4.59708 higherIndex: 7.09708 lowerIndex: 4.69708
18:42:47:  PriceIndex: 2.24746 higherIndex: 4.74838 lowerIndex: 2.34478
18:42:47:  PriceIndex: 4.59708 higherIndex: 7.09758 lowerIndex: 4.69563
18:42:47:  PriceIndex: 1.27697 higherIndex: 3.77697 lowerIndex: 1.37697
18:42:47:  PriceIndex: 2.55393 higherIndex: 5.05425 lowerIndex: 2.653
18:42:47:  PriceIndex: 4.59708 higherIndex: 7.09772 lowerIndex: 4.69521
18:42:47: Cars Sold: 537237
18:42:47: Process Shipping: 537241
18:42:47: AI Process Shipping: 537267
18:42:47: etExpenditureBreakdowner: 537267
18:42:48: etRevenueBreakdowner: 537438
18:42:48: etNetProfits: 537553
18:42:48: etTaxMan: 537562
18:42:48: Market: 537628
18:42:48: processCityChange: 537630
18:42:48: rndUpdate: 537631
18:42:48: Moral Process: 537633
18:42:48: factoryBuildUpdate: 537633
18:42:48: generateAdminEmps: 537655
18:42:48: RAcing : 537656
18:42:48: etMonthlyBreakdown : 537689
18:42:48: delayedActions : 537689
18:42:48: Memos: 537691
18:42:48: CleanUp: 537691
18:42:48: Fin: 537694
18:42:48: Leaving EndTurnState...
18:42:48: Entering OfficeState...
18:42:48: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:42:48: Creating GUI in OFfice State
18:42:48: Finished Creating GUI in OFfice State
18:42:48: Generating car Reviews
18:42:48: Loading Music
18:43:09: 
 Attempting to save database
18:43:19: 
 Attempting to save database
18:43:19: Save Game: C:\Users\George\AppData\Roaming/VENT/GearCity/SaveGames/Game 1.db
18:43:19: Leaving OfficeState...
18:43:19: Entering MenuState...
18:43:26: Leaving MenuState...
18:43:26: Entering StandAloneDesignerState...
18:43:26: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
18:43:26: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls.dds' with 5 mip map levels
18:43:26: Parsing Components
18:43:26: Car Name: 1900 Double Duo Mesh Name: 22_e00_DoubleDuo.mesh
18:43:26: Car Name: 1904 Double Duo Mesh Name: 22_e00_DoubleDuo.mesh
18:43:26: Car Name: 1900 Double Duo Mesh Name: 22_e00_DoubleDuo.mesh
18:43:26: Car Name: 1908 Wilius Mesh Name: 22_e10_Willy.mesh
18:43:26: Car Name: 1908 Wilius Mesh Name: 22_e10_Willy.mesh
18:43:26: Car Name: 1908 Wilius Mesh Name: 22_e10_Willy.mesh
18:43:26: Car Name: 1900 Reno Mesh Name: coupe_e00_Reno.mesh
18:43:26: Car Name: 1900 Reno Mesh Name: coupe_e00_Reno.mesh
18:43:26: Car Name: 1907 Victoria Mesh Name: coupe_e10_Victoria.mesh
18:43:26: Car Name: 1907 Victoria Mesh Name: coupe_e10_Victoria.mesh
18:43:26: Car Name: 1907 Victoria Mesh Name: coupe_e10_Victoria.mesh
18:43:26: Car Name: 1907 Victoria Mesh Name: coupe_e10_Victoria.mesh
18:43:26: Car Name: 1900 Type 96 Mesh Name: eco_e00_Type69.mesh
18:43:26: Car Name: 1900 Type 96 Mesh Name: eco_e00_Type69.mesh
18:43:26: Car Name: 1900 Type 96 Mesh Name: eco_e00_Type69.mesh
18:43:26: Car Name: 1900 Type 96 Mesh Name: eco_e00_Type69.mesh
18:43:26: Car Name: 1906 Cita Mesh Name: eco_e10_CitA.mesh
18:43:26: Car Name: 1906 Cita Mesh Name: eco_e10_CitA.mesh
18:43:26: Car Name: 1900 BerliMax Mesh Name: fls_e00_BerliMax.mesh
18:43:26: Car Name: 1900 BerliMax Mesh Name: fls_e00_BerliMax.mesh
18:43:26: Car Name: 1900 BerliMax Mesh Name: fls_e00_BerliMax.mesh
18:43:26: Car Name: 1907 Trent Mesh Name: fls_e10_Trent.mesh
18:43:26: Car Name: 1907 Trent Mesh Name: fls_e10_Trent.mesh
18:43:26: Car Name: 1907 Trent Mesh Name: fls_e10_Trent.mesh
18:43:26: Car Name: 1907 Trent Mesh Name: fls_e10_Trent.mesh
18:43:26: Car Name: 1900 Placard Mesh Name: lan_e00_Packard.mesh
18:43:26: Car Name: 1909 Brewster Mesh Name: lan_e10_Brewster.mesh
18:43:26: Car Name: 1907 Silver Mesh Name: lim_e10_Silver.mesh
18:43:26: Car Name: 1900 Backer Mesh Name: lim_e00_Backer.mesh
18:43:26: Car Name: 1910 Carden Mesh Name: mic_e10_Carden.mesh
18:43:26: Car Name: 1910 Carden Mesh Name: mic_e10_Carden.mesh
18:43:26: Car Name: 1900 DCM Mesh Name: opc_e00_DMC.mesh
18:43:26: Car Name: 1903 Bailey Mesh Name: pha_e00_Bailey.mesh
18:43:26: Car Name: 1907 Harpson Mesh Name: pha_e10_Hudson.mesh
18:43:26: Car Name: 1907 Harpson Mesh Name: pha_e10_Hudson.mesh
18:43:26: Car Name: 1907 Copper Mesh Name: r22_e10_Cooper.mesh
18:43:26: Car Name: 1907 Copper Mesh Name: r22_e10_Cooper.mesh
18:43:26: Car Name: 1900 Sturn Mesh Name: r22_e00_Stern.mesh
18:43:26: Car Name: 1900 Sturn Mesh Name: r22_e00_Stern.mesh
18:43:26: Car Name: 1900 AuCar Mesh Name: rst_e00_AmCar.mesh
18:43:26: Car Name: 1900 AuCar Mesh Name: rst_e00_AmCar.mesh
18:43:26: Car Name: 1900 AuCar Mesh Name: rst_e00_AmCar.mesh
18:43:26: Car Name: 1900 AuCar Mesh Name: rst_e00_AmCar.mesh
18:43:26: Car Name: 1910 Omnium Mesh Name: rst_e10_Omnium.mesh
18:43:26: Car Name: 1910 Omnium Mesh Name: rst_e10_Omnium.mesh
18:43:26: Car Name: 1900 Berline Mesh Name: sed_e00_Berline.mesh
18:43:26: Car Name: 1900 Berline Mesh Name: sed_e00_Berline.mesh
18:43:26: Car Name: 1900 Berline Mesh Name: sed_e00_Berline.mesh
18:43:26: Car Name: 1900 Berline Mesh Name: sed_e00_Berline.mesh
18:43:26: Car Name: 1900 Berline Mesh Name: sed_e00_Berline.mesh
18:43:26: Car Name: 1907 M46 Mesh Name: sed_e10_M46.mesh
18:43:26: Car Name: 1907 M46 Mesh Name: sed_e10_M46.mesh
18:43:26: Car Name: 1900 Albion Mesh Name: shb_e00_Albion.mesh
18:43:26: Car Name: 1909 Woodley Mesh Name: shb_e10_Woody.mesh
18:43:26: Car Name: 1900 Slate Mesh Name: trk_e00_Caddy.mesh
18:43:26: Car Name: 1909 Bull Mesh Name: trk_e10_Bull.mesh
18:43:26: Car Name: 1900 Parcae Mesh Name: twc_e00_Thomas.mesh
18:43:26: Car Name: 1907 Arrow Mesh Name: twc_e10_Arrow.mesh
18:43:26: Car Name: 1907 Arrow Mesh Name: twc_e10_Arrow.mesh
18:43:26: Car Name: 1908 Boxer Mesh Name: van_e10_Boxy.mesh
18:43:26: Car Name: 1909 Valour Mesh Name: ute_e10_Valour.mesh
18:43:26: Car Name: 1914 Alburn Mesh Name: 22_e20_Auburn.mesh
18:43:26: Car Name: 1914 Alburn Mesh Name: 22_e20_Auburn.mesh
18:43:26: Car Name: 1914 Alburn Mesh Name: 22_e20_Auburn.mesh
18:43:26: Car Name: 1917 Dietrich Mesh Name: 22_e20_Dietrich.mesh
18:43:26: Car Name: 1917 Dietrich Mesh Name: 22_e20_Dietrich.mesh
18:43:26: Car Name: 1917 Dietrich Mesh Name: 22_e20_Dietrich.mesh
18:43:26: Car Name: 1919 Gardner Mesh Name: coupe_e20_Gardner.mesh
18:43:26: Car Name: 1919 Gardner Mesh Name: coupe_e20_Gardner.mesh
18:43:26: Car Name: 1919 Gardner Mesh Name: coupe_e20_Gardner.mesh
18:43:26: Car Name: 1919 Gardner Mesh Name: coupe_e20_Gardner.mesh
18:43:26: Car Name: 1918 Ulster Mesh Name: eco_e20_Ulster.mesh
18:43:26: Car Name: 1918 Ulster Mesh Name: eco_e20_Ulster.mesh
18:43:26: Car Name: 1918 Ulster Mesh Name: eco_e20_Ulster.mesh
18:43:26: Car Name: 1918 Ulster Mesh Name: eco_e20_Ulster.mesh
18:43:26: Car Name: 1915 Essex Mesh Name: fls_e20_Essex.mesh
18:43:26: Car Name: 1915 Essex Mesh Name: fls_e20_Essex.mesh
18:43:26: Car Name: 1915 Essex Mesh Name: fls_e20_Essex.mesh
18:43:26: Car Name: 1915 Indigo Mesh Name: lan_e20_Indigo.mesh
18:43:26: Car Name: 1915 Indigo Mesh Name: lan_e20_Indigo.mesh
18:43:26: Car Name: 1916 Lanchester Mesh Name: lim_e20_Lanchester.mesh
18:43:26: Car Name: 1918 Hanomag Mesh Name: mic_e20_Hanomag.mesh
18:43:26: Car Name: 1918 Hanomag Mesh Name: mic_e20_Hanomag.mesh
18:43:26: Car Name: 1918 Hanomag Mesh Name: mic_e20_Hanomag.mesh
18:43:26: Car Name: 1918 Changer Mesh Name: pha_e20_Changer.mesh
18:43:26: Car Name: 1918 Changer Mesh Name: pha_e20_Changer.mesh
18:43:26: Car Name: 1918 Changer Mesh Name: pha_e20_Changer.mesh
18:43:26: Car Name: 1917 Twelve Mesh Name: rst_e20_Twelve.mesh
18:43:26: Car Name: 1917 Twelve Mesh Name: rst_e20_Twelve.mesh
18:43:26: Car Name: 1919 Tudor Mesh Name: sed_e20_Tudor.mesh
18:43:26: Car Name: 1919 Tudor Mesh Name: sed_e20_Tudor.mesh
18:43:26: Car Name: 1919 Tudor Mesh Name: sed_e20_Tudor.mesh
18:43:26: Car Name: 1919 Alvis Mesh Name: shb_e20_Alvis.mesh
18:43:26: Car Name: 1919 Alvis Mesh Name: shb_e20_Alvis.mesh
18:43:26: Car Name: 1919 Alvis Mesh Name: shb_e20_Alvis.mesh
18:43:26: Car Name: 1917 Virginia Mesh Name: trk_e20_Virginia.mesh
18:43:26: Car Name: 1917 Company Mesh Name: twc_e20_Company.mesh
18:43:26: Car Name: 1917 Company Mesh Name: twc_e20_Company.mesh
18:43:26: Car Name: 1919 Nash Mesh Name: ute_e20_Nash.mesh
18:43:26: Car Name: 1928 Nash Mesh Name: ute_e20_Nash.mesh
18:43:26: Car Name: 1918 Crossley Mesh Name: van_e20_Crossley.mesh
18:43:26: Car Name: 1927 Airflow Mesh Name: 22_e30_Airflow.mesh
18:43:26: Car Name: 1927 Airflow Mesh Name: 22_e30_Airflow.mesh
18:43:26: Car Name: 1927 Airflow Mesh Name: 22_e30_Airflow.mesh
18:43:26: Car Name: 1926 402 Mesh Name: cnv_e30_402.mesh
18:43:26: Car Name: 1926 402 Mesh Name: cnv_e30_402.mesh
18:43:26: Car Name: 1926 Meta Mesh Name: coupe_e30_Meta.mesh
18:43:26: Car Name: 1923 Meta Mesh Name: coupe_e30_Meta.mesh
18:43:26: Car Name: 1926 Meta Mesh Name: coupe_e30_Meta.mesh
18:43:26: Car Name: 1927 Goodmiles Mesh Name: eco_e30_Goodmiles.mesh
18:43:26: Car Name: 1927 Goodmiles Mesh Name: eco_e30_Goodmiles.mesh
18:43:26: Car Name: 1927 Goodmiles Mesh Name: eco_e30_Goodmiles.mesh
18:43:26: Car Name: 1927 Goodmiles Mesh Name: eco_e30_Goodmiles.mesh
18:43:26: Car Name: 1926 Kestrel Mesh Name: fst_e30_Kestrel.mesh
18:43:26: Car Name: 1926 Kestrel Mesh Name: fst_e30_Kestrel.mesh
18:43:26: Car Name: 1926 Kestrel Mesh Name: fst_e30_Kestrel.mesh
18:43:26: Car Name: 1926 Kestrel Mesh Name: fst_e30_Kestrel.mesh
18:43:26: Car Name: 1929 Reserve Mesh Name: htb_e30_Reserve.mesh
18:43:26: Car Name: 1929 Reserve Mesh Name: htb_e30_Reserve.mesh
18:43:26: Car Name: 1927 Commander Mesh Name: jep_e30_Commander.mesh
18:43:26: Car Name: 1927 Commander Mesh Name: jep_e30_Commander.mesh
18:43:26: Car Name: 1925 Imperial Mesh Name: lan_e30_Imperial.mesh
18:43:26: Car Name: 1926 Dictator Mesh Name: lim_e30_Dictator.mesh
18:43:26: Car Name: 1926 Dictator Mesh Name: lim_e30_Dictator.mesh
18:43:26: Car Name: 1926 Dictator Mesh Name: lim_e30_Dictator.mesh
18:43:26: Car Name: 1924 Bantam Mesh Name: mic_e30_Bantam.mesh
18:43:26: Car Name: 1924 Bantam Mesh Name: mic_e30_Bantam.mesh
18:43:26: Car Name: 1924 Bantam Mesh Name: mic_e30_Bantam.mesh
18:43:26: Car Name: 1920 StoutS Mesh Name: miv_e30_StoutS.mesh
18:43:26: Car Name: 1925 Lagrande Mesh Name: pha_e30_Lagrande.mesh
18:43:26: Car Name: 1925 Lagrande Mesh Name: pha_e30_Lagrande.mesh
18:43:26: Car Name: 1928 Scooter Mesh Name: r22_e30_Scooter.mesh
18:43:26: Car Name: 1928 Scooter Mesh Name: r22_e30_Scooter.mesh
18:43:26: Car Name: 1929 Humpback Mesh Name: sed_e30_Humpback.mesh
18:43:26: Car Name: 1929 Humpback Mesh Name: sed_e30_Humpback.mesh
18:43:26: Car Name: 1926 Harvester Mesh Name: stw_e30_Harvester.mesh
18:43:26: Car Name: 1926 Harvester Mesh Name: stw_e30_Harvester.mesh
18:43:26: Car Name: 1926 Mayberry Mesh Name: trk_e30_Mayberry.mesh
18:43:26: Car Name: 1924 Fleetwood Mesh Name: twc_e30_Fleetwood.mesh
18:43:26: Car Name: 1924 Fleetwood Mesh Name: twc_e30_Fleetwood.mesh
18:43:26: Car Name: 1926 Clubber Mesh Name: ute_e30_ClubCar.mesh
18:43:26: Car Name: 1926 Clubber Mesh Name: ute_e30_ClubCar.mesh
18:43:26: Car Name: 1928 Shire Mesh Name: van_e30_Shire.mesh
18:43:30: D3D9 : Loading 2D Texture, image name : 'leftArrow.dds' with 5 mip map levels
18:43:30: D3D9 : Loading 2D Texture, image name : 'rightArrow.dds' with 5 mip map levels
18:43:35: Mesh: Loading eco_e30_Goodmiles.mesh.
18:43:35: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:43:35: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:43:35: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:43:35: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:43:35: Error loading texture CarWindowGlass.dds. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:43:42: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:43:42: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:43:42: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:43:42: D3D9 : Loading 2D Texture, image name : 'DesignCarSideMenuPanel.dds' with 5 mip map levels
18:45:05: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
18:45:06: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
18:47:09: D3D9 : Loading 2D Texture, image name : 'e00_Headlight1_Icon.dds' with 5 mip map levels
18:47:09: D3D9 : Loading 2D Texture, image name : 'e10_Headlight1_Icon.dds' with 5 mip map levels
18:47:09: D3D9 : Loading 2D Texture, image name : 'e20_Headlight1_Icon.dds' with 5 mip map levels
18:47:09: D3D9 : Loading 2D Texture, image name : 'e30_Headlight1_Icon.dds' with 5 mip map levels
18:47:09: D3D9 : Loading 2D Texture, image name : 'e40_Headlight1_Icon.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_White.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_White2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Red.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Red1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Red2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_RedOrange.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_RedOrange2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_DarkOrange.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_DarkOrange1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_DarkOrange2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Orange.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Orange1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Orange2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Yellow1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Yellow2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Puke.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Puke1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Puke2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Green.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Green1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Green2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Seaweed.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Seaweed1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Seaweed2.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Teal.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Teal1.dds' with 5 mip map levels
18:47:15: D3D9 : Loading 2D Texture, image name : 'CarBase_Teal2.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_White3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_RedOrange3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_DarkOrange3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Orange3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Yellow3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Puke3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Green3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Seaweed3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Teal3.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_White4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Red4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_RedOrange4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_DarkOrange4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Orange4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Yellow4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Puke4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Green4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Seaweed4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Teal4.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_White5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Red5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_RedOrange5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_DarkOrange5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Orange5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Yellow5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Puke5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Green5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Seaweed5.dds' with 5 mip map levels
18:47:18: D3D9 : Loading 2D Texture, image name : 'CarBase_Teal5.dds' with 5 mip map levels
18:47:40: MeshFilename: e30_Headlight1.mesh
18:47:40: Mesh: Loading e30_Headlight1.mesh.
18:47:40: D3D9 : Loading 2D Texture, image name : 'e30_Headlight1.dds' with 5 mip map levels
18:47:42: D3D9 : Loading 2D Texture, image name : 'upArrow.dds' with 5 mip map levels
18:47:42: D3D9 : Loading 2D Texture, image name : 'downArrow.dds' with 5 mip map levels
18:48:17: Mesh: Loading flip_e30_Headlight1.mesh.
18:48:35: D3D9 : Loading 2D Texture, image name : 'e00_Mirror1_Icon.dds' with 5 mip map levels
18:48:35: D3D9 : Loading 2D Texture, image name : 'e10_Mirror1_Icon.dds' with 5 mip map levels
18:48:35: D3D9 : Loading 2D Texture, image name : 'e20_Mirror1_Icon.dds' with 5 mip map levels
18:48:35: D3D9 : Loading 2D Texture, image name : 'e30_Mirror1_Icon.dds' with 5 mip map levels
18:48:39: MeshFilename: e20_Mirror1.mesh
18:48:39: Mesh: Loading e20_Mirror1.mesh.
18:48:39: D3D9 : Loading 2D Texture, image name : 'e20_Mirror1.dds' with 5 mip map levels
18:48:44: Mesh: Loading flip_e20_Mirror1.mesh.
18:48:51: D3D9 : Loading 2D Texture, image name : 'e00_Tire1_Icon.dds' with 5 mip map levels
18:48:51: D3D9 : Loading 2D Texture, image name : 'e10_Tire1_Icon.dds' with 5 mip map levels
18:48:51: D3D9 : Loading 2D Texture, image name : 'e20_Tire1_Icon.dds' with 5 mip map levels
18:48:51: D3D9 : Loading 2D Texture, image name : 'e30_Tire1_Icon.dds' with 5 mip map levels
18:48:51: D3D9 : Loading 2D Texture, image name : 'e30_Tire2_Offroad_Icon.dds' with 5 mip map levels
18:48:51: D3D9 : Loading 2D Texture, image name : 'e40_Tire1_Icon.dds' with 5 mip map levels
18:48:54: D3D9 : Loading 2D Texture, image name : 'e00_Taillight1_Icon.dds' with 5 mip map levels
18:48:54: D3D9 : Loading 2D Texture, image name : 'e10_Taillight1_Icon.dds' with 5 mip map levels
18:48:54: D3D9 : Loading 2D Texture, image name : 'e20_Taillight1_Icon.dds' with 5 mip map levels
18:48:54: D3D9 : Loading 2D Texture, image name : 'e30_Taillight1_Icon.dds' with 5 mip map levels
18:48:54: D3D9 : Loading 2D Texture, image name : 'e40_Taillight1_Icon.dds' with 5 mip map levels
18:48:55: MeshFilename: e30_Taillight1.mesh
18:48:55: Mesh: Loading e30_Taillight1.mesh.
18:48:56: D3D9 : Loading 2D Texture, image name : 'e30_Taillight1.dds' with 5 mip map levels
18:49:09: Mesh: Loading flip_e30_Taillight1.mesh.
18:49:25: MeshFilename: e40_Tire1.mesh
18:49:25: Mesh: Loading e40_Tire1.mesh.
18:49:26: D3D9 : Loading 2D Texture, image name : 'e40_Tire1.dds' with 5 mip map levels
18:50:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.over.dds' with 5 mip map levels
18:50:01: Mesh: Loading flip_e40_Tire1.mesh.
18:50:04: MeshFilename: e40_Tire1.mesh
18:50:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.over.dds' with 5 mip map levels
18:51:00: Mesh: Loading 22_e30_Airflow.mesh.
18:51:01: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:51:01: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:51:01: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:51:02: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:51:02: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:51:02: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
18:51:12: Mesh: Loading .
18:51:12: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource  in resource group Autodetect or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
18:51:12: 
 Attempting to Shutdown database
18:51:12: 
Exception Occured creating database in ~GameData().
file: .\src\KompexSQLiteStatement.cpp
line: 55
error: library routine called out of sequence

18:51:12: DefaultWorkQueue('Root') shutting down on thread main.
18:51:12: *-*-* OGRE Shutdown
18:51:12: Unregistering ResourceManager for type Compositor
18:51:12: Unregistering ResourceManager for type Font
18:51:12: Unregistering ResourceManager for type Skeleton
18:51:12: Unregistering ResourceManager for type Mesh
18:51:12: Unregistering ResourceManager for type HighLevelGpuProgram
18:51:12: Uninstalling plugin: OgreOggSound
18:51:12: Plugin successfully uninstalled
18:51:12: Unloading library .\OgreOggSound
18:51:12: Uninstalling plugin: Cg Program Manager
18:51:12: Plugin successfully uninstalled
18:51:12: Unloading library .\Plugin_CgProgramManager
18:51:12: Uninstalling plugin: ParticleFX
18:51:12: Plugin successfully uninstalled
18:51:12: Unloading library .\Plugin_ParticleFX
18:51:12: Uninstalling plugin: GL RenderSystem
18:51:12: *** Stopping Win32GL Subsystem ***
18:51:12: Plugin successfully uninstalled
18:51:12: Unloading library .\RenderSystem_GL
18:51:12: Uninstalling plugin: D3D9 RenderSystem
18:51:12: D3D9 device: 0x[03D236E0] destroy. Releasing D3D9 texture: micross.12Texture
18:51:12: Released D3D9 texture: micross.12Texture
18:51:12: D3D9 device: 0x[03D236E0] destroy. Releasing D3D9 texture: Inconsolata.8Texture
18:51:12: Released D3D9 texture: Inconsolata.8Texture
18:51:12: D3D9 device: 0x[03D236E0] destroy. Releasing D3D9 texture: VeraMono.12Texture
18:51:12: Released D3D9 texture: VeraMono.12Texture
18:51:12: D3D9 : Shutting down cleanly.
18:51:12: Unregistering ResourceManager for type Texture
18:51:12: Unregistering ResourceManager for type GpuProgram
18:51:12: D3D9 : Direct3D9 Rendering Subsystem destroyed.
18:51:12: Plugin successfully uninstalled
18:51:12: Unloading library .\RenderSystem_Direct3D9
18:51:12: Unregistering ResourceManager for type Material
