20:22:50: Creating resource group General
20:22:50: Creating resource group Internal
20:22:50: Creating resource group Autodetect
20:22:50: SceneManagerFactory for type 'DefaultSceneManager' registered.
20:22:50: Registering ResourceManager for type Material
20:22:50: Registering ResourceManager for type Mesh
20:22:50: Registering ResourceManager for type Skeleton
20:22:50: MovableObjectFactory for type 'ParticleSystem' registered.
20:22:50: OverlayElementFactory for type Panel registered.
20:22:50: OverlayElementFactory for type BorderPanel registered.
20:22:50: OverlayElementFactory for type TextArea registered.
20:22:50: Registering ResourceManager for type Font
20:22:50: ArchiveFactory for archive type FileSystem registered.
20:22:50: ArchiveFactory for archive type Zip registered.
20:22:50: DDS codec registering
20:22:50: FreeImage version: 3.10.0
20:22:50: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
20:22:50: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
20:22:50: Registering ResourceManager for type HighLevelGpuProgram
20:22:50: Registering ResourceManager for type Compositor
20:22:50: MovableObjectFactory for type 'Entity' registered.
20:22:50: MovableObjectFactory for type 'Light' registered.
20:22:50: MovableObjectFactory for type 'BillboardSet' registered.
20:22:50: MovableObjectFactory for type 'ManualObject' registered.
20:22:50: MovableObjectFactory for type 'BillboardChain' registered.
20:22:50: MovableObjectFactory for type 'RibbonTrail' registered.
20:22:50: Loading library .\RenderSystem_Direct3D9
20:22:50: Installing plugin: D3D9 RenderSystem
20:22:50: D3D9 : Direct3D9 Rendering Subsystem created.
20:22:50: D3D9: Driver Detection Starts
20:22:50: D3D9: Driver Detection Ends
20:22:50: Plugin successfully installed
20:22:50: Loading library .\RenderSystem_GL
20:22:50: Installing plugin: GL RenderSystem
20:22:50: OpenGL Rendering Subsystem created.
20:22:50: Plugin successfully installed
20:22:50: Loading library .\Plugin_ParticleFX
20:22:50: Installing plugin: ParticleFX
20:22:50: Particle Emitter Type 'Point' registered
20:22:50: Particle Emitter Type 'Box' registered
20:22:50: Particle Emitter Type 'Ellipsoid' registered
20:22:50: Particle Emitter Type 'Cylinder' registered
20:22:50: Particle Emitter Type 'Ring' registered
20:22:50: Particle Emitter Type 'HollowEllipsoid' registered
20:22:50: Particle Affector Type 'LinearForce' registered
20:22:50: Particle Affector Type 'ColourFader' registered
20:22:50: Particle Affector Type 'ColourFader2' registered
20:22:50: Particle Affector Type 'ColourImage' registered
20:22:50: Particle Affector Type 'ColourInterpolator' registered
20:22:50: Particle Affector Type 'Scaler' registered
20:22:50: Particle Affector Type 'Rotator' registered
20:22:50: Particle Affector Type 'DirectionRandomiser' registered
20:22:50: Particle Affector Type 'DeflectorPlane' registered
20:22:50: Plugin successfully installed
20:22:50: Loading library .\Plugin_CgProgramManager
20:22:50: Installing plugin: Cg Program Manager
20:22:50: Plugin successfully installed
20:22:50: Loading library .\OgreOggSound
20:22:50: Installing plugin: OgreOggSound
20:22:50: MovableObjectFactory for type 'OgreOggISound' registered.
20:22:50: Plugin successfully installed
20:22:50: *-*-* OGRE Initialising
20:22:50: *-*-* Version 1.7.1 (Cthugha)
20:22:50: Added resource location 'C:/Users/Kontor/AppData/Roaming/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
20:22:50: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
20:22:50: Creating resource group gnuplot
20:22:50: Added resource location 'C:/Users/Kontor/AppData/Roaming/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
20:22:50: Parsing Config Files
20:22:50: Direct3D9 Rendering Subsystem
20:22:50: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
20:22:50: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
20:22:50: D3D9 : RenderSystem Option: FSAA = 0
20:22:50: D3D9 : RenderSystem Option: Floating-point mode = Yes
20:22:50: D3D9 : RenderSystem Option: Full Screen = No
20:22:50: D3D9 : RenderSystem Option: VSync = Yes
20:22:50: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 32-bit colour
20:22:50: CPU Identifier & Features
20:22:50: -------------------------
20:22:50:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
20:22:50:  *      SSE: yes
20:22:50:  *     SSE2: yes
20:22:50:  *     SSE3: yes
20:22:50:  *      MMX: yes
20:22:50:  *   MMXEXT: yes
20:22:50:  *    3DNOW: no
20:22:50:  * 3DNOWEXT: no
20:22:50:  *     CMOV: yes
20:22:50:  *      TSC: yes
20:22:50:  *      FPU: yes
20:22:50:  *      PRO: yes
20:22:50:  *       HT: no
20:22:50: -------------------------
20:22:50: D3D9 : Subsystem Initialising
20:22:50: Registering ResourceManager for type Texture
20:22:50: Registering ResourceManager for type GpuProgram
20:22:50: D3D9RenderSystem::_createRenderWindow "Gear City", 1920x1080 windowed  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
20:22:50: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1904x1002, 32bpp
20:22:50: D3D9: Vertex texture format supported - PF_A8R8G8B8
20:22:50: D3D9: Vertex texture format supported - PF_B8G8R8A8
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
20:22:50: D3D9: Vertex texture format supported - PF_R8G8B8A8
20:22:50: D3D9: Vertex texture format supported - PF_DEPTH
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT16_R
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT32_R
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT16_GR
20:22:50: D3D9: Vertex texture format supported - PF_FLOAT32_GR
20:22:50: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
20:22:50: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
20:22:50: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
20:22:50: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
20:22:50: RenderSystem capabilities
20:22:50: -------------------------
20:22:50: RenderSystem Name: Direct3D9 Rendering Subsystem
20:22:50: GPU Vendor: nvidia
20:22:50: Device Name: Monitor-1-NVIDIA GeForce GTX 560 Ti
20:22:50: Driver Version: 9.18.13.3221
20:22:50:  * Fixed function pipeline: yes
20:22:50:  * Hardware generation of mipmaps: yes
20:22:50:  * Texture blending: yes
20:22:50:  * Anisotropic texture filtering: yes
20:22:50:  * Dot product texture operation: yes
20:22:50:  * Cube mapping: yes
20:22:50:  * Hardware stencil buffer: yes
20:22:50:    - Stencil depth: 8
20:22:50:    - Two sided stencil support: yes
20:22:50:    - Wrap stencil values: yes
20:22:50:  * Hardware vertex / index buffers: yes
20:22:50:  * Vertex programs: yes
20:22:50:  * Number of floating-point constants for vertex programs: 256
20:22:50:  * Number of integer constants for vertex programs: 16
20:22:50:  * Number of boolean constants for vertex programs: 16
20:22:50:  * Fragment programs: yes
20:22:50:  * Number of floating-point constants for fragment programs: 224
20:22:50:  * Number of integer constants for fragment programs: 16
20:22:50:  * Number of boolean constants for fragment programs: 16
20:22:50:  * Geometry programs: no
20:22:50:  * Number of floating-point constants for geometry programs: 0
20:22:50:  * Number of integer constants for geometry programs: 0
20:22:50:  * Number of boolean constants for geometry programs: 0
20:22:50:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
20:22:50:  * Texture Compression: yes
20:22:50:    - DXT: yes
20:22:50:    - VTC: no
20:22:50:    - PVRTC: no
20:22:50:  * Scissor Rectangle: yes
20:22:50:  * Hardware Occlusion Query: yes
20:22:50:  * User clip planes: yes
20:22:50:  * VET_UBYTE4 vertex element type: yes
20:22:50:  * Infinite far plane projection: yes
20:22:50:  * Hardware render-to-texture: yes
20:22:50:  * Floating point textures: yes
20:22:50:  * Non-power-of-two textures: yes
20:22:50:  * Volume textures: yes
20:22:50:  * Multiple Render Targets: 4
20:22:50:    - With different bit depths: yes
20:22:50:  * Point Sprites: yes
20:22:50:  * Extended point parameters: yes
20:22:50:  * Max Point Size: 10
20:22:50:  * Vertex texture fetch: yes
20:22:50:  * Number of world matrices: 0
20:22:50:  * Number of texture units: 8
20:22:50:  * Stencil buffer depth: 8
20:22:50:  * Number of vertex blend matrices: 0
20:22:50:    - Max vertex textures: 4
20:22:50:    - Vertex textures shared: no
20:22:50:  * Render to Vertex Buffer : no
20:22:50:  * DirectX per stage constants: yes
20:22:50: ***************************************
20:22:50: *** D3D9 : Subsystem Initialised OK ***
20:22:50: ***************************************
20:22:50: DefaultWorkQueue('Root') initialising on thread main.
20:22:50: Particle Renderer Type 'billboard' registered
20:22:50: Creating resource group 3D_Art
20:22:50: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
20:22:50: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
20:22:50: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
20:22:50: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
20:22:50: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
20:22:50: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
20:22:50: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
20:22:50: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
20:22:50: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
20:22:50: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
20:22:50: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
20:22:50: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
20:22:50: Parsing scripts for resource group 3D_Art
20:22:50: Parsing script 1900WorldMap.material
20:22:50: Parsing script 1910WorldMap.material
20:22:50: Parsing script office1900.material
20:22:50: Parsing script 1900safe.material
20:22:50: Parsing script designroom.material
20:22:50: Parsing script paint.material
20:22:50: Parsing script showroom.material
20:22:50: Parsing script Racing.material
20:22:50: Parsing script bankrupt.material
20:22:50: Parsing script e20_taillight1.material
20:22:50: Parsing script e20_tire1.material
20:22:50: Parsing script e30_headlight1.material
20:22:50: Parsing script e30_mirror1.material
20:22:50: Parsing script e30_taillight1.material
20:22:50: Parsing script e30_tire1.material
20:22:50: Parsing script e30_tire2_offroad.material
20:22:50: Parsing script e40_headlight1.material
20:22:50: Parsing script e40_taillight1.material
20:22:50: Parsing script e40_tire1.material
20:22:50: Parsing script e00_headlight1.material
20:22:50: Parsing script e00_mirror1.material
20:22:50: Parsing script e00_taillight1.material
20:22:50: Parsing script e00_tire1.material
20:22:50: Parsing script e10_headlight1.material
20:22:50: Parsing script e10_mirror1.material
20:22:50: Parsing script e10_taillight1.material
20:22:50: Parsing script e10_tire1.material
20:22:50: Parsing script e20_headlight1.material
20:22:50: Parsing script e20_mirror1.material
20:22:50: Finished parsing scripts for resource group 3D_Art
20:22:50: Parsing scripts for resource group Autodetect
20:22:50: Finished parsing scripts for resource group Autodetect
20:22:50: Parsing scripts for resource group General
20:22:50: Parsing script DepthShadowmap.program
20:22:50: Parsing script glow.program
20:22:50: Parsing script DepthShadowMap.material
20:22:50: Parsing script Maps.material
20:22:50: Parsing script glow.compositor
20:22:50: Parsing script qgui.skinTypes
20:22:50: Parsing script micross.fontdef
20:22:50: Parsing script Ogre.fontdef
20:22:50: Finished parsing scripts for resource group General
20:22:50: Parsing scripts for resource group Internal
20:22:50: Finished parsing scripts for resource group Internal
20:22:50: Parsing scripts for resource group gnuplot
20:22:50: Finished parsing scripts for resource group gnuplot
20:22:50: [QGUI] Loading SkinClass and SkinType definitions...
20:22:50: [QGUI] Skin definition for class "Button" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.close" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "logbook" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "mag" found.
20:22:50: [QGUI] Skin definition for class "Button" with ID "paper" found.
20:22:50: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
20:22:50: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Console" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
20:22:50: [QGUI] Skin definition for class "Image" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Label" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
20:22:50: [QGUI] Skin definition for class "Label" with ID "paper" found.
20:22:50: [QGUI] Skin definition for class "Label" with ID "transparent" found.
20:22:50: [QGUI] Skin definition for class "List" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "List" with ID "leather2" found.
20:22:50: [QGUI] Skin definition for class "List" with ID "logbook" found.
20:22:50: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Menu" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
20:22:50: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
20:22:50: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
20:22:50: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
20:22:50: [QGUI] Skin definition for class "Panel" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
20:22:50: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
20:22:50: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
20:22:50: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
20:22:50: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
20:22:50: [QGUI] Skin definition for class "Sheet" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Tab" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TabControl" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
20:22:50: [QGUI] Skin definition for class "TabPage" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
20:22:50: [QGUI] Skin definition for class "TextArea" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TextBox" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
20:22:50: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
20:22:50: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
20:22:50: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TreeView" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "default" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "logbook" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "magazine" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "paper" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
20:22:50: [QGUI] Skin definition for class "Window" with ID "popup" found.
20:22:50: Creating resource group RTShaderSystem
20:22:50: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
20:22:50: Initialising resource group RTShaderSystem
20:22:50: Parsing scripts for resource group RTShaderSystem
20:22:50: Finished parsing scripts for resource group RTShaderSystem
20:22:50: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
20:22:50: Finished loading resource group RTShaderSystem
20:22:50: Creating resource group ShaderGeneratorResourceGroup
20:22:50: Added resource location 'C:/Users/Kontor/AppData/Roaming/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
20:22:50: *****************************************
20:22:50: *** --- Initialising OgreOggSound --- ***
20:22:50: *** ---     OgreOggSound v1.22    --- ***
20:22:50: *****************************************
20:22:50: *** --- OpenAL version 1.1
20:22:50: *** --- AVAILABLE DEVICES --- ***
20:22:50: *** --- Generic Software
20:22:50: *** --- Choosing: Generic Software (Default device)
20:22:50: *** --- OpenAL Device successfully created
20:22:50: *** --- OpenAL Context successfully created
20:22:50: *** --- SUPPORTED FORMATS
20:22:50: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
20:22:50: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
20:22:50: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
20:22:50: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
20:22:50: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
20:22:50: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
20:22:50: *** --- EFX Detected
20:22:50: *** --- 1 Auxiliary Effect Slot(s)
20:22:50: *** --- 1 Auxiliary Send(s) per Source
20:22:50: *** --- EFFECTS SUPPORTED:
20:22:50: *** --- 'Reverb' Support: YES
20:22:50: *** --- 'EAX Reverb' Support: YES
20:22:50: *** --- 'Chorus' Support: NO
20:22:50: *** --- 'Distortion' Support: NO
20:22:50: *** --- 'Echo' Support: NO
20:22:50: *** --- 'Flanger' Support: NO
20:22:50: *** --- 'Frequency shifter' Support: NO
20:22:50: *** --- 'Vocal Morpher' Support: NO
20:22:50: *** --- 'Pitch shifter' Support: NO
20:22:50: *** --- 'Ring modulator' Support: NO
20:22:50: *** --- 'Autowah' Support: NO
20:22:50: *** --- 'Compressor' Support: NO
20:22:50: *** --- 'Equalizer' Support: NO
20:22:50: *** --- FILTERS SUPPORTED: 
20:22:50: *** --- 'Low Pass' Support: YES
20:22:50: *** --- 'High Pass' Support: NO
20:22:50: *** --- 'Band Pass' Support: NO
20:22:50: *** --- XRAM NOT Detected
20:22:50: *** --- EAX 2.0 Detected
20:22:50: *** --- Created 100 sources for simultaneous sounds
20:22:50: *** --- Using BOOST threads for streaming
20:22:50: *** --- Recording devices available:
20:22:50: *****************************************
20:22:50: *** ---  OgreOggSound Initialised --- ***
20:22:50: *****************************************
20:22:50: Gear City initialized!
20:22:50: Entering MenuState...
20:22:51: Font micross.12using texture size 256x256
20:22:51: Info: Freetype returned null for character 160 in font micross.12
20:22:51: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
20:22:51: Font Inconsolata.8using texture size 256x128
20:22:51: Info: Freetype returned null for character 127 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 128 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 129 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 130 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 131 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 132 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 133 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 134 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 135 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 136 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 137 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 138 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 139 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 140 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 141 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 142 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 143 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 144 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 145 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 146 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 147 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 148 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 149 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 150 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 151 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 152 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 153 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 154 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 155 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 156 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 157 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 158 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 159 in font Inconsolata.8
20:22:51: Info: Freetype returned null for character 160 in font Inconsolata.8
20:22:51: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
20:22:51: Font micross.14using texture size 256x256
20:22:51: Info: Freetype returned null for character 160 in font micross.14
20:22:51: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
20:22:51: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
20:22:51: Font micross.16using texture size 512x256
20:22:51: Info: Freetype returned null for character 160 in font micross.16
20:22:51: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
20:22:51: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
20:22:51: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
20:22:51: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
20:22:51: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
20:22:51: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
20:22:53: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
20:22:53: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
20:22:53: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
20:22:53: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
20:22:53: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
20:22:53: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
20:22:54: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
20:22:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
20:22:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
20:22:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
20:22:55: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
20:22:56: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
20:22:57: loading DB: Salescheck.db
20:22:57: Leaving MenuState...
20:22:57: Entering OfficeState...
20:22:57: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
20:22:57: Mesh: Loading Office1922BoxSummer.mesh.
20:22:57: Texture: Office_1922_Summer.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
20:22:58: Mesh: Loading 1922_Clock.mesh.
20:22:58: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
20:22:58: Mesh: Loading 1922_Radio.mesh.
20:22:58: Mesh: Loading 1922_Door.mesh.
20:22:58: Mesh: Loading 1922_File.mesh.
20:22:58: Mesh: Loading 1922_Paperwork.mesh.
20:22:58: Mesh: Loading 1922_Book.mesh.
20:22:58: Mesh: Loading 1922_Phone.mesh.
20:22:58: Mesh: Loading 1922_Paperwork_Bulk.mesh.
20:22:58: Mesh: Loading 1922_Computer.mesh.
20:22:58: Mesh: Loading 1922_Window.mesh.
20:22:58: Mesh: Loading 1922_Safe.mesh.
20:22:58: Mesh: Loading 1922_Newspaper.mesh.
20:22:58: Creating GUI in OFfice State
20:22:58: Font micross.20using texture size 512x256
20:22:58: Info: Freetype returned null for character 160 in font micross.20
20:22:58: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
20:22:58: Font micross.10using texture size 256x256
20:22:58: Info: Freetype returned null for character 160 in font micross.10
20:22:58: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
20:22:58: Font micross.28using texture size 512x512
20:22:58: Info: Freetype returned null for character 160 in font micross.28
20:22:58: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
20:22:58: Font micross.24using texture size 512x512
20:22:58: Info: Freetype returned null for character 160 in font micross.24
20:22:58: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
20:22:58: Font VeraMono.12using texture size 256x256
20:22:58: Info: Freetype returned null for character 160 in font VeraMono.12
20:22:58: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
20:22:58: Font VeraMono.16using texture size 512x256
20:22:58: Info: Freetype returned null for character 160 in font VeraMono.16
20:22:58: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
20:22:58: Finished Creating GUI in OFfice State
20:22:58: Generating car Reviews
20:22:58: Loading Music
20:23:00: D3D9 : Loading 2D Texture, image name : 'window.log.book.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.black.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'logbook_salesinfoTextFiller.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.over.dds' with 5 mip map levels
20:23:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
20:23:02: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
20:23:03: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
20:23:03: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
20:23:25: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
20:23:27: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
20:24:28: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
20:24:29: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
20:24:39: Destroying resource group gnuplot
20:24:39: Unloading resource group gnuplot
20:24:39: Finished unloading resource group gnuplot
20:24:39: Creating resource group gnuplot
20:24:39: Added resource location 'C:/Users/Kontor/AppData/Roaming/VENT/GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
20:24:39: Initialising resource group gnuplot
20:24:39: Parsing scripts for resource group gnuplot
20:24:39: Finished parsing scripts for resource group gnuplot
20:24:39: D3D9 : Loading 2D Texture, image name : 'paperwindow1.dds' with 5 mip map levels
20:24:39: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
20:24:50: Destroying resource group gnuplot
20:24:50: Unloading resource group gnuplot
20:24:50: Finished unloading resource group gnuplot
20:24:50: Creating resource group gnuplot
20:24:50: Added resource location 'C:/Users/Kontor/AppData/Roaming/VENT/GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
20:24:50: Initialising resource group gnuplot
20:24:50: Parsing scripts for resource group gnuplot
20:24:50: Finished parsing scripts for resource group gnuplot
20:24:51: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
20:25:31: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
20:25:31: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
20:25:31: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
20:25:40: Leaving OfficeState...
20:25:40: Entering WorldMapState...
20:25:40: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
20:25:40: D3D9 : Loading 2D Texture, image name : 'wm1910.dds' with 5 mip map levels
20:25:40: Mesh: Loading wm1910_1.mesh.
20:25:40: D3D9 : Loading 2D Texture, image name : 'wm1910_City.dds' with 5 mip map levels
20:25:40: D3D9 : Loading 2D Texture, image name : 'wm1910_CityPresence.dds' with 5 mip map levels
20:25:42: D3D9 : Loading 2D Texture, image name : 'menuskin.popup.top_left.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : 'United_Kingdom.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : 'City_Generic.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
20:25:46: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
20:25:48: D3D9 : Loading 2D Texture, image name : 'BranchWindowEtching.dds' with 5 mip map levels
20:25:48: D3D9 : Loading 2D Texture, image name : 'hstars.dds' with 5 mip map levels
20:25:53: Leaving WorldMapState...
20:25:53: Entering OfficeState...
20:25:53: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
20:25:53: Creating GUI in OFfice State
20:25:53: Finished Creating GUI in OFfice State
20:25:53: Generating car Reviews
20:25:53: Loading Music
20:25:55: 
 Attempting to save database
20:26:07: D3D9 : Loading 2D Texture, image name : 'noBranchWindowEtching.dds' with 5 mip map levels
20:26:15: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.over.dds' with 5 mip map levels
20:26:23: 
 Attempting to save database
20:26:32: Leaving OfficeState...
20:26:32: Main loop quit
20:26:32: Shutdown OGRE...
20:26:32: 
 Attempting to Shutdown database
20:26:32: Save Game: C:\Users\Kontor\AppData\Roaming/VENT/GearCity/SaveGames/Salescheck.db
20:26:33: DefaultWorkQueue('Root') shutting down on thread main.
20:26:34: *-*-* OGRE Shutdown
20:26:34: Unregistering ResourceManager for type Compositor
20:26:34: Unregistering ResourceManager for type Font
20:26:34: Unregistering ResourceManager for type Skeleton
20:26:34: Unregistering ResourceManager for type Mesh
20:26:34: Unregistering ResourceManager for type HighLevelGpuProgram
20:26:34: Uninstalling plugin: OgreOggSound
20:26:34: Plugin successfully uninstalled
20:26:34: Unloading library .\OgreOggSound
20:26:34: Uninstalling plugin: Cg Program Manager
20:26:34: Plugin successfully uninstalled
20:26:34: Unloading library .\Plugin_CgProgramManager
20:26:34: Uninstalling plugin: ParticleFX
20:26:34: Plugin successfully uninstalled
20:26:34: Unloading library .\Plugin_ParticleFX
20:26:34: Uninstalling plugin: GL RenderSystem
20:26:34: *** Stopping Win32GL Subsystem ***
20:26:34: Plugin successfully uninstalled
20:26:34: Unloading library .\RenderSystem_GL
20:26:34: Uninstalling plugin: D3D9 RenderSystem
20:26:34: D3D9 device: 0x[03FDC840] destroy. Releasing D3D9 texture: Inconsolata.8Texture
20:26:34: Released D3D9 texture: Inconsolata.8Texture
20:26:34: D3D9 device: 0x[03FDC840] destroy. Releasing D3D9 texture: VeraMono.12Texture
20:26:34: Released D3D9 texture: VeraMono.12Texture
20:26:34: D3D9 : Shutting down cleanly.
20:26:34: Unregistering ResourceManager for type Texture
20:26:34: Unregistering ResourceManager for type GpuProgram
20:26:34: D3D9 : Direct3D9 Rendering Subsystem destroyed.
20:26:34: Plugin successfully uninstalled
20:26:34: Unloading library .\RenderSystem_Direct3D9
20:26:34: Unregistering ResourceManager for type Material
