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[FIXED]UI Changes to reduce tedium
#2
Detroit had this same issue. Their solution was the MegaMenu.

Our very own MegaMenu comes out in 1.08. It doesn't address everything yet. But it's a start. I plan on adding some of the data you mention such as stock levels in 1.10, mrx_ua has been bugging me about this for a few months. Wink

I'll add some of the minor issues you list on my bug list. They'll be taken care of whenever I get to them...
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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[FIXED]UI Changes to reduce tedium - by Drake - 09-09-2013, 08:35 PM
RE: UI Changes to reduce tedium - by Eric.B - 09-09-2013, 11:50 PM
RE: UI Changes to reduce tedium - by Drake - 09-10-2013, 02:03 AM
RE: UI Changes to reduce tedium - by Eric.B - 10-11-2013, 10:31 PM
RE: UI Changes to reduce tedium - by Eric.B - 11-28-2013, 10:21 AM

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