Good to hear. I haven't been able to work on the game much the last two weeks due to various traveling conflicts. 1.09 is a bit delayed but hopefully it'll have a bunch of tweaks to the gameplay making it more realistic and a little harder to make a billion bucks before the depression.
I was really hoping to get the game finished by the end of the year, but it is looking less likely. I've added more features and fixed more bugs than I was planning on thanks to the user feedback we have gotten. In the end I want this to be an AWESOME game that will last ages because who knows who when someone else will throw the amount of cash I have to make another hardcore business oriented automotive management sim.
The Brits were always great at making cars until post WWII. Between the depression and the hit to manufacturing/infrastructure and high wages, London becomes a little harder in later parts of the game. That being said, it's always about location location location, until shipping becomes cheap.
Also remember you're only playing with 200ai, big names like Forward and Generic Motors and Flat are not in the game yet. It'll be harder to get footing when we get about 400-500ai going!
Sedans are popular early on, the markets are dynamic though, so they will change based on consumer demand, fuel prices, and availability, if you and the AI make nothing but sedans then the world will generally want more sedans.
I was really hoping to get the game finished by the end of the year, but it is looking less likely. I've added more features and fixed more bugs than I was planning on thanks to the user feedback we have gotten. In the end I want this to be an AWESOME game that will last ages because who knows who when someone else will throw the amount of cash I have to make another hardcore business oriented automotive management sim.
The Brits were always great at making cars until post WWII. Between the depression and the hit to manufacturing/infrastructure and high wages, London becomes a little harder in later parts of the game. That being said, it's always about location location location, until shipping becomes cheap.
Also remember you're only playing with 200ai, big names like Forward and Generic Motors and Flat are not in the game yet. It'll be harder to get footing when we get about 400-500ai going!
Sedans are popular early on, the markets are dynamic though, so they will change based on consumer demand, fuel prices, and availability, if you and the AI make nothing but sedans then the world will generally want more sedans.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski