With the positive feedback from the 1.11 progress thread, I went ahead and made this one.
1.12 Is going to have a quicker release cycle than 1.11. It should focus on two of the biggest complaints of the game from people who haven't played this sort of game before. 1) Not knowing what to do, 2) Lack of "feedback" on what design sliders do.
So to fix this I plan on integrating a manual in the game.
Interactive/Audio Tutorial System. (Voice acted by me, ugh! Until Fruluna can grace us with her voice.)
A new advice/feedback window when designing components.
And a new quick design feature, in case you don't want to mess around with the sliders.
This stuff and of course some bug fixes and suggestions will be worked in when I can.
Fill free to post in here, I will probably start working on it Monday (1/13).
1.12 Change Log
---------------------------------------------------------------------------
1.12 Is going to have a quicker release cycle than 1.11. It should focus on two of the biggest complaints of the game from people who haven't played this sort of game before. 1) Not knowing what to do, 2) Lack of "feedback" on what design sliders do.
So to fix this I plan on integrating a manual in the game.
Interactive/Audio Tutorial System. (Voice acted by me, ugh! Until Fruluna can grace us with her voice.)
A new advice/feedback window when designing components.
And a new quick design feature, in case you don't want to mess around with the sliders.
This stuff and of course some bug fixes and suggestions will be worked in when I can.
Fill free to post in here, I will probably start working on it Monday (1/13).
1.12 Change Log
---------------------------------------------------------------------------
- Changes to Stock Price Evaluations
- Rewrote AI price increase and decrease code.
- Reduced AI branch expansion
- Reduced AI marque builds
- Fixed Null Car Distribution from AI
- Adjusted IPO offering income.
- IPO's Failed Check
- Stand Alone Designer crashes load game.
- Negative chassis weight bug
- Painting Saved Car crashes game.
- Clone Distro improper branchIDs bug
- AI branch wear Bug
- Player Sales drop due to AI branch wear bug
- Adjusted AI branch expansion rate.
- Negative top speed when loading a vehicle
- Fixed floor clipping when loaded vehicle
- Fixed crash in car designer with unselected models
- Fixed wrong text in stop sales quick menu
- Fixed bug in world map showing sales from 2 months rather than last month.
- Peru growth rate bug
- Save game overwrite bug
- Fixed another issue with unbranded AI vehicles
- Adjusted stock takeover vote results making it a little harder to takeover.
- Fixed scientific notation bug for marketing again... Shoot me with Sarchez's tennis ball cannon if it comes back.
- Assisted Design System
- Overall Ratings Bug
- Adjusted AI component selection
- Fixed AI component selection bug causing it to pick the worst option in some cases.
- Bore And Stroke adjustments
- Engine Length and Width adjustments
- Minor Torque adjustments
- RPM code rewritten to allow for faster RPM growth until a certain date then it slows down.
- Fuel Mileage code for engines rewritten
- Fixed Top Speed Bug
- Fixed Fuel Mileage calculation bug
- Tweaked Various Vehicle Specification numbers
- Fixed incorrect showroom specifications
- Fixed Mega Menu display bug
- Changed Broad Base marketing to Brand Marketing
- Fixed Chassis Design bug on Hard Mode
- Fixed bug in contracts income
- Fixed bug with contracting sales numbers
- Fixed bug in the contracting reports and charts
- Fixed City Name bug during random event
- Fixed newspaper crash when merging occurs. Will replace with art eventually...
- Fixed Switzerland Wage bug
- Fixed Engine Skill Bug allowing any engine design
- Fixed Electric engine description
- Help GUI
- Video Tutorial System
- Added 20 Beta-Basic Tutorials
- Fixed Shipping Priority Check Bugs.
- Minor Adjustment to Sales Priority Values
- Fixed retool all branches bug,
- Fixed retool all factories bug,
- Fixed retool branches/factories incorrect values.
- Fixed bug in random events that charge you for AI expenses.
- Fixed $0 Component Bug
- Adjusted Degrade values
- Degrade only effects components younger than a certain year.
- Included Minimum Component value.
- Fixed Bankruptcy Flags reset.
- Removal of vehicles from sale will remove marketing
- Fixed scroll bar clipping in megamenu
- Fixed component contracting price display
- Fixed marketing staff auto tools bugs
- Fixed loan assists and updated all companies assists
- Fixed Loan Interest Rates and monthly payments
- Possibly fixed broken marque component contracting bug.
- Fixed Discontinued components window issues
- Marketing Skills Report now is relative instead of absolute.
- Fixed regional combobox bug
- Fixed Latvia crash bug.
- Adjusted radio and tv marketing amounts.
- Fixed various GUI number issues.
- New Gameover music.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski