Combining valvetrain with layouts would be no problem.
Valves would be a little more work as I would have to add AI selection code and more balancing. (It's enough to break the game like it's broke now! )
Considering the fact most DOHC's engines are 4 valves, and a good number of SOHC are 2 valves, I think adding this extra layer of detail is a little much.
So valvetrain configuration will probably make its way into the game (combined with engine layout) but don't expect valve numbers or fuel delivery systems.
Valves would be a little more work as I would have to add AI selection code and more balancing. (It's enough to break the game like it's broke now! )
Considering the fact most DOHC's engines are 4 valves, and a good number of SOHC are 2 valves, I think adding this extra layer of detail is a little much.
So valvetrain configuration will probably make its way into the game (combined with engine layout) but don't expect valve numbers or fuel delivery systems.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski