02-24-2014, 12:01 AM
I tend to agree. The game can chug at times as it is and there's still a lot more stuff yet to be included. Over complicating the freight cost equations would just make it chug more without any real gain to how the game feels to play.
Perhaps the easiest way would simply be to regigger the equation to be a cost per weight rather than cost per car with a sliding scale that reduces the cost per weight the more weight is shipped. It's not super realistic, I'd think a 1000kg car would cost more than half the freight of a 2000kg car. But it's probably close enough for our purposes.
Perhaps the easiest way would simply be to regigger the equation to be a cost per weight rather than cost per car with a sliding scale that reduces the cost per weight the more weight is shipped. It's not super realistic, I'd think a 1000kg car would cost more than half the freight of a 2000kg car. But it's probably close enough for our purposes.