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How much access to engine types should we have?
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(06-05-2014, 09:33 AM)freeman2344 Wrote: Arakash Edit: Cleared for space, read above to see the content of the post
Well my idea generally is that you would have several starting scenarios that would give you a specialization in a certain skillset.

So if, as you describe, you were one of the wacky outfits producing the first V8 for a commercial car, you could pick the scenario that gave your team specialized skills starting off.

I dont know if it would be a fair representation to have every single company allowed to build them in day 1.

I dont think ill go into a deep discussion on the mechanics of research here, it would definitely derail the entire post.
Perhaps you should start a new post on it?
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RE: How much access to engine types should we have? - by Arakash - 06-05-2014, 09:51 AM

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