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[FIXED]Overall rating + engine costs
#5
I don't know, I agree with Frank. Again, the system doesn't work if it's exceedingly difficult to get past, say 40, even after lots of playing I have never managed that and this seems counter-intuitive to players. If it's a scale from 0 to 100, then 35 seems like utter crap (let's not forget that it will have decayed even further after just a couple of months).

I guess the real question is, does the overall rating have a significant impact on sales? Example: Will a sportscar with perfect (90-100) power and performance, but with an overall rating of 24, due to other factors such as luxury and fuel economy, be bought significantly less often?

The way I understand it now is that 100 cannot even be obtained due to factors opposing themselves to similar degrees. Doesn't seem ideal. I like Frank's idea about making the rating dependent on the body type...you mentioned in opposition to that idea that this would prevent different body types from being comparable to each other. But is that really necessary? Think about real life. There is only a need for comparison within vehicle segments and with "bordering" segments, such as compact vehicles and subcompact vehicles or roomy hatchback vs small sedan...someone looking for a city car will not be comparing it to a 5-Series either.
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Messages In This Thread
RE: Overall rating + engine costs - by Eric.B - 08-11-2014, 12:42 PM
RE: Overall rating + engine costs - by Eric.B - 08-11-2014, 05:56 PM
RE: Overall rating + engine costs - by freeman2344 - 08-12-2014, 08:25 AM
RE: Overall rating + engine costs - by Eric.B - 08-12-2014, 10:55 AM
RE: Overall rating + engine costs - by Tridon - 08-13-2014, 07:04 AM
RE: Overall rating + engine costs - by Eric.B - 08-13-2014, 07:59 AM
RE: Overall rating + engine costs - by Eric.B - 02-13-2015, 02:26 PM

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