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[FIXED]Contracts: Engine Production complex bug
#2
If I am reading you correctly, Bug 1 is not a bug. As of 1.19, Every contract must have an assigned engine. Otherwise you will not be producing anything for that contract. Checking your save game, If San Fransisco Aeromoguls is not assigned, the Kipushi contract still produces revenues.

Bug 2: This has been fixed.


Also noticed a bug which you can't not remove the Kipushi contract from the assigned contract lists. I will work on that and fix it now.
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RE: Contracts: Engine Production complex bug - by Eric.B - 01-09-2016, 09:24 PM

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