This one has reappeared.
[FIXED]Negative top speed in showroom
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01-14-2014, 02:15 PM
Could you attach the saved game for this one, so I can look at the variables.
Thanks
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal. if you read this after I am dead it means I made it." ― Charles Bukowski
01-14-2014, 02:26 PM
Sure.
It's the same procedure as when you looked at it in 1.10 (Modify vehicle, new trim, and no changes.) Speaking of top speed, have you been tweaking somethin with it for 1.11 ? It seems by 1910 my top speed is about 24 km/h with 110HP ? (Or am I getting even worse in designing ? )
01-14-2014, 02:31 PM
I haven't touched the specs code in a while,
It's broken. Maybe I'll get to it this build.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal. if you read this after I am dead it means I made it." ― Charles Bukowski
01-17-2014, 02:41 PM
This issue has been resolved, aero drag wasn't being calculated.
I also fixed an issue with the floor not moving when loading a premade vehicle, this in turn effected speed.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal. if you read this after I am dead it means I made it." ― Charles Bukowski |
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