One thing i would like to see, a minor suggestion, is that the game will only allow you to redesign and retool things once per turn.
I would suggest that in most cases where its applicable, you should grey out the option to enter the screen and give a tooltip explaining why. E.g. grey out Redesign and tooltip says "have already done this once this turn".
First some examples, then some reasoning behind the suggestion.
Examples:
1.
On the world map, you click on a city then branch, then click redesign branch.
If you haven't redesigned it the branch this turn, everything appears normal.
If you have redesigned the branch, then the button is greyed out. The cost would be replaced with "You have already retooled/redesigned this branch this month".
You would see a similar situation in the case of retooling.
2.
If you use the Mega menu to do mass retooling:
If you haven't retooled all your branches that month yet, it would only effect the ones that haven't been retooled.
If you had retooled them all, the button would again be greyed out with a message replacing the cost display saying why.
3.
On the World map - City -Factory screen, when you resize a factory.
Either the Resize button or the button in the resize screen should be greyed out.
This is an especially good example as i dont think there is any way to tell the resizing is currently in progress.
This would:
Make it easier to tell where you have already edited/changed
Prevent any accidental or repeated retooling/redesigning
Prevent any potential bugs or unintended exploits from arising when people retool/redesign things multiple times per turn.
Also, correct me if im wrong here, but i don't see any real benefit from being able to redesign/retool things more than once per turn.
I would suggest that in most cases where its applicable, you should grey out the option to enter the screen and give a tooltip explaining why. E.g. grey out Redesign and tooltip says "have already done this once this turn".
First some examples, then some reasoning behind the suggestion.
Examples:
1.
On the world map, you click on a city then branch, then click redesign branch.
If you haven't redesigned it the branch this turn, everything appears normal.
If you have redesigned the branch, then the button is greyed out. The cost would be replaced with "You have already retooled/redesigned this branch this month".
You would see a similar situation in the case of retooling.
2.
If you use the Mega menu to do mass retooling:
If you haven't retooled all your branches that month yet, it would only effect the ones that haven't been retooled.
If you had retooled them all, the button would again be greyed out with a message replacing the cost display saying why.
3.
On the World map - City -Factory screen, when you resize a factory.
Either the Resize button or the button in the resize screen should be greyed out.
This is an especially good example as i dont think there is any way to tell the resizing is currently in progress.
This would:
Make it easier to tell where you have already edited/changed
Prevent any accidental or repeated retooling/redesigning
Prevent any potential bugs or unintended exploits from arising when people retool/redesign things multiple times per turn.
Also, correct me if im wrong here, but i don't see any real benefit from being able to redesign/retool things more than once per turn.