02-20-2014, 03:02 PM
Some of the regions in the game a quite large. It can cost quite a lot in freight to ship from Now York to San Fran or from Sydney to Perth. Would it be possible (or worth while) implementing a sub-region system?
I can think of two ways to do it and both have drawer backs so I'll give both of my ideas:
1 - Just make more regions. North america becomes East, West and Central. Australia becomes East and West etc.
The biggest problem with this one is it forces people to do things multiple times even if they still want to treat the broken up regions as they were.
2 - Have a sub region break-up whenever you have a region selection. So, wherever there's an option to select a region, add in a second option to select a sub-region. So, you select North America, the sub region would default to "All" but you could change that to East, West or Central.
The biggest problem with this is more work!
I can think of two ways to do it and both have drawer backs so I'll give both of my ideas:
1 - Just make more regions. North america becomes East, West and Central. Australia becomes East and West etc.
The biggest problem with this one is it forces people to do things multiple times even if they still want to treat the broken up regions as they were.
2 - Have a sub region break-up whenever you have a region selection. So, wherever there's an option to select a region, add in a second option to select a sub-region. So, you select North America, the sub region would default to "All" but you could change that to East, West or Central.
The biggest problem with this is more work!