Suggestions
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Threads
- Exposing API to play the game via an interface (1 Reply)
- Individual Sub-component Research too expensive (1 Reply)
- Option to randomize possible max sub-component values for bounty #59 (1 Reply)
- [ADDED] Enhanced contracting & licensing reporting (7 Replies)
- [ADDED] Customizable Neuron Processing Penalty (3 Replies)
- [ADDED] Tuktuks & trikes with large rear bays (4 Replies)
- [ADDED] Show accounting profit in bottom bar instead of cashflow (4 Replies)
- [ADDED] Small Racing QOL Changes (1 Reply)
- [ADDED] Endgame statistics (1 Reply)
- [ADDED] Company-specific vehicle name bounty? (2 Replies)
- Penalize Multiple Vehicle Designs In A Class (2 Replies)
- [FIXED] More Easily Switching/Seeing Impact of Engine and Gearbox (3 Replies)
- [EXISTS] New FBS Bounty Engine consolidation for emissions regulations (1 Reply)
- [ADDED] Emissions map modes (1 Reply)
- [ADDED] artwork bounty suggestion (2 Replies)
- [ADDED] Octane Ratings (3 Replies)
- [ADDED] Minor finance improvement (1 Reply)
- [ADDED] Being able to set AIs to prefer fuel types? (5 Replies)
- [ADDED] Transportation-dependent pricing (4 Replies)
- [FIXED] Comming Emissions Changes and Emission Guide (3 Replies)
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