Are the prestige rating currently working properly?
I ask because I've been playing a game that I started in 1980 and it's now 2006. For the entire game I have had far and above the highest luxury ratings on my cars and have been consistently among the highest comfort ratings yet I have an Abysmal luxury prestige and most of my opposition are either Great or Fantastic.
I've also had a terrible quality rating for decades but it's recently shot up to Fantastic and I haven't really done anything to change that... well, nothing that I hadn't already been doing since the first turn anyway.
Here's a save cuz they're fun.
Prestige it self is working, the display of prestige has been wonky for the last 4 major versions or so.
You have 54 rating in luxury, and 1.9 rating in quality.
Ratings move slowly, but yes, your quality image rating is pretty horrible. People think your cars are bad quality, like 70/80s Jaguars!
Even though all my quality sliders are set at 80 and have been for a while and my quality slider in the factory is always closer to quality than speed? How the hell is it so low?
Factors in Image_Quality:
Car Ratings: Rating_Quality * 3,Rating_Dependability*3,Manu Req ,Rating_Overall
Chassis: Overall_Dependabilty*3,Overall_Strength,Req_Manu,Overall
Engines: engineReliability*5,overallRating,manureq
Gearboxes: ReliabiltyRating*5,OverallRating,Manu_Req
Brand Marketing Efficiency * 102
Specific Marketing Efficiency * 120
Divide this by count, compare to previous rating, if higher increase image rating slightly, if lower decrease slighty.
I didn't dig deeper to why you're numbers are this low, but it is an accumulative effect. Do you have a lot of crappy parts laying around?
(08-31-2014, 04:41 PM)Eric.B Wrote: [ -> ]I didn't dig deeper to why you're numbers are this low, but it is an accumulative effect. Do you have a lot of crappy parts laying around?
Does having old parts not disconnected effect your rating even if they're not in use?
And to answer your question I did until a little while ago. Can't remember when I deleted them exactly.
I can't say for sure, because I don't have the code in front of me, but yes. I would imagine it takes into account of anything that has an active status.
(09-01-2014, 07:17 AM)Eric.B Wrote: [ -> ]I can't say for sure, because I don't have the code in front of me, but yes. I would imagine it takes into account of anything that has an active status.
I can see there being a pretty bad problem with this approach. If you own a premium marque and a budget marque, the budget components you make for the budget marque will negatively impact the image of the premium marque even if they aren't being used in the cars and vice versa.
(09-01-2014, 02:56 PM)Frankschtaldt Wrote: [ -> ] (09-01-2014, 07:17 AM)Eric.B Wrote: [ -> ]I can't say for sure, because I don't have the code in front of me, but yes. I would imagine it takes into account of anything that has an active status.
I can see there being a pretty bad problem with this approach. If you own a premium marque and a budget marque, the budget components you make for the budget marque will negatively impact the image of the premium marque even if they aren't being used in the cars and vice versa.
I agree, this really has to be looked at.
I plan on looking into it once I get to that part in the new racing code since racing effects image/skill points.
To me the most sensible way to handle it would be to remove components from the equation altogether. They're included indirectly because they effect the numbers of the cars that use them so that way you're only using parts that are in use by that marque.
Components can not be removed from the equation without removing entire classifications such as Engine Design skills, if you remove that you remove research teams and you remove the ability to gain new technologies.
Components effect their components design skills. There is no other way to calculate who makes good engines and who makes good chassis etc. Yes the cars use these ratings, but not individually. The calculation for performance rating for example comes from the combination of the three components and various other factors. There is no way to extract that you make good engines when 50% of the formula has nothing to do with engines.
The calculations behind the scenes will change, but the gameplay mechanics for it will not. I am firm on that.
I was referring specifically to prestige ratings not design skills. Or does design skill effect prestige?
Ah, I read you wrong then. Sorry, I thought you wanted to remove components from the image/skill system all together. Mentally I equate skills/image as the same thing since the code is all the same place and is all calculated similarly.
I'd still rather keep components (especially in quality) effecting image. I've got a pretty good idea on how to do it and fix the problem as well.
In any event as I said, I'll mull over it when I get toward the end of the racing code. That's the best time to fiddle with it. If it's still crap after that, I can strip components from the "image" ratings as you suggested.
Cool, looking forward to seeing your solution and play testing it
Will you get a change to go over the prestige report as well?
Depends on if the racing redesign gives me any headaches.
I did do a bunch of work on this for 1.16,
As such I'm marking this particular thread as fixed.
Please make a new thread if you guys run into anymore issues with the Prestige/Image ratings.
I have a problem with this too. I bought AGS to have a budget brand next to my hyper luxury brand. The luxury rating is 41, mine dropped from 45 to 20 in a couple of years. Something in the ratings isn't working properly.
(06-22-2015, 11:04 AM)Dolehof Wrote: [ -> ]I have a problem with this too. I bought AGS to have a budget brand next to my hyper luxury brand. The luxury rating is 41, mine dropped from 45 to 20 in a couple of years. Something in the ratings isn't working properly.
Did you have a recall? What were the luxury ratings of the vehicles being sold under AGS? If you can upload your save game I can take a look. (Zip up the files to upload on here.)