07-14-2013, 07:36 AM
After a long wait GearCity 1.05 is finally ready for release.
www.gearcity.info/beta.html
The delay was to be expected. My workload increases over the summer, but I didn't expect to get this busy! We're roughly 2 weeks behind and for that I am sorry!
This build was mainly to fill missing text features in the RnD system. Some adjustments in vehicle specs. We increased the AI to 200, And added dynamically generated reports.
We haven't tested this release as heavily as previous builds, so there may be some bugs. (I think charts are broken again )
Change log can be found in the game news.
The next build will have some speed tweaks, a few bug fixes, revised factory/production system. And possibly some ways to view what the AI is doing on the world map!
Questions? Comments? Cookies? Discussion: http://www.ventdev.com/forums/showthread.php?tid=471
www.gearcity.info/beta.html
The delay was to be expected. My workload increases over the summer, but I didn't expect to get this busy! We're roughly 2 weeks behind and for that I am sorry!
This build was mainly to fill missing text features in the RnD system. Some adjustments in vehicle specs. We increased the AI to 200, And added dynamically generated reports.
We haven't tested this release as heavily as previous builds, so there may be some bugs. (I think charts are broken again )
Change log can be found in the game news.
The next build will have some speed tweaks, a few bug fixes, revised factory/production system. And possibly some ways to view what the AI is doing on the world map!
Questions? Comments? Cookies? Discussion: http://www.ventdev.com/forums/showthread.php?tid=471