12-06-2013, 08:09 PM
I thought about trying something new. I'm going to keep a live change log on the forums so you can know what I'm working on. I fix a lot of things that aren't marked in the bug list/suggestions. I'll keep this original post with the list, feel free to add comments as I talk about what I'm working on next!
1.11 Change Log:
1.11 Change Log:
- Added check to make sure new trim and new model years are valid designs.
- Fixed two bugs in Sales Book when listing sales by Cities.
- Fixed Display Marques bug in stock system.
- Refreshed stock list after successful takeover.
- Fixed Stock Overbuy back bug.
- Integrate QuickCalc into MegaMenu
- Factories in major war zones have a chance of being destroyed.
- Bankruptcy takes into account the amount of stocks a company owns. (excluding its own)
- Removed out of production vehicles from some sales book lists. Note if the vehicle is still
- for sale it will be in some reports.
- Delete Saves from main menu
- Save As option to allow you to change save names.
- Added Unit Cost to View Vehicles in branch windows.
- Fixed Various Top Speed bugs
- Tweaked Ultra Rich purchasing
- New lobbying artwork
- New union artwork
- New HR artwork
- Marque sell price adjusted
- Selling a Marque now transfers Gearboxes,Chassis,and Engines of that Marque.
- Refixed marketing wage bug
- Fixed Factory Exploit 2 bug
- Assigning production on world map now refreshes list.
- Fixed model by city chart crash.
- Fixed wrong memo text during splits/bankruptcies
- New Contracting GUI
- Car Design Contracting
- New Bankrupt State Art
- New Racing State Artwork
- Fixed Free Component Modification Bug
- Slight redesign and bug fixes to component modification system
- Reduced number of dynamic casts
- Fixed Improper Digit Grouping bug.
- Fixed Marketing bug that didn't delete unneeded employees
- Employee bug for cities without marketing.
- Overlapping text bug in graphs.
- Overflowing component ratings check.
- A number of View Component GUI bugs.
- Fixed new trim/model year lack of aero-drag bug.
- Fixed stock market split bugs
- Fixed racing results order
- Fixed a number of minor issues in the reports GUI.
- Fixed GUI bugs in the world map branch GUI
- Fixed a few scientific notation bugs.
- Fixed duplication issues caused by quick calc.
- Showroom artwork.
- Add or Set values for car in all branches button
- Clone Distribution button in mega menu.
- Factory and Branch Resize (rebuild without losing existing factory)
- Adjusted Factory retool prices
- Tweaked production line numbers
- Fixed number of GUI bugs in factory/branch sections of the world map
- AI tweaks to improve long term gameplay,
- Adjusted Factory Cost and Branch Costs
- Adjusted Employee figures per production line.
- Prestige Report
- Marketing Report
- Labor Skill Report
- Tweaked marketing effect numbers (was to high)
- Tweaked Marketing skill's effect on marketing effect numbers. (Was too low)
- Tweaked Manufacturing skill's effects
- Tweaked various RnD and Design effects
- Found and cleaned up some memory leaks!!!
- More Tweaks to the AI, turn time has slowed some
- Disabled Taxes, buggy with AI
- Fixed over hiring bug when manually hiring employees.
- Over hiring bug when manually hiring.
- Phantom Branch bug
- Spin off companies stock price.
- Radio advert bugs
- Cancelled Component or Vehicle research memo bug
- Empty Body Design Combo Crash
- Branch Retool Costs bug
- Dawn By Kristin Burdal