23:28:14: Creating resource group General
23:28:14: Creating resource group Internal
23:28:14: Creating resource group Autodetect
23:28:14: SceneManagerFactory for type 'DefaultSceneManager' registered.
23:28:14: Registering ResourceManager for type Material
23:28:14: Registering ResourceManager for type Mesh
23:28:14: Registering ResourceManager for type Skeleton
23:28:14: MovableObjectFactory for type 'ParticleSystem' registered.
23:28:14: OverlayElementFactory for type Panel registered.
23:28:14: OverlayElementFactory for type BorderPanel registered.
23:28:14: OverlayElementFactory for type TextArea registered.
23:28:14: Registering ResourceManager for type Font
23:28:14: ArchiveFactory for archive type FileSystem registered.
23:28:14: ArchiveFactory for archive type Zip registered.
23:28:14: DDS codec registering
23:28:14: FreeImage version: 3.10.0
23:28:14: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
23:28:14: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
23:28:14: Registering ResourceManager for type HighLevelGpuProgram
23:28:14: Registering ResourceManager for type Compositor
23:28:14: MovableObjectFactory for type 'Entity' registered.
23:28:14: MovableObjectFactory for type 'Light' registered.
23:28:14: MovableObjectFactory for type 'BillboardSet' registered.
23:28:14: MovableObjectFactory for type 'ManualObject' registered.
23:28:14: MovableObjectFactory for type 'BillboardChain' registered.
23:28:14: MovableObjectFactory for type 'RibbonTrail' registered.
23:28:14: Loading library .\RenderSystem_Direct3D9
23:28:14: Installing plugin: D3D9 RenderSystem
23:28:14: D3D9 : Direct3D9 Rendering Subsystem created.
23:28:14: D3D9: Driver Detection Starts
23:28:14: D3D9: Driver Detection Ends
23:28:14: Plugin successfully installed
23:28:14: Loading library .\RenderSystem_GL
23:28:14: Installing plugin: GL RenderSystem
23:28:14: OpenGL Rendering Subsystem created.
23:28:14: Plugin successfully installed
23:28:14: Loading library .\Plugin_ParticleFX
23:28:14: Installing plugin: ParticleFX
23:28:14: Particle Emitter Type 'Point' registered
23:28:14: Particle Emitter Type 'Box' registered
23:28:14: Particle Emitter Type 'Ellipsoid' registered
23:28:14: Particle Emitter Type 'Cylinder' registered
23:28:14: Particle Emitter Type 'Ring' registered
23:28:14: Particle Emitter Type 'HollowEllipsoid' registered
23:28:14: Particle Affector Type 'LinearForce' registered
23:28:14: Particle Affector Type 'ColourFader' registered
23:28:14: Particle Affector Type 'ColourFader2' registered
23:28:14: Particle Affector Type 'ColourImage' registered
23:28:14: Particle Affector Type 'ColourInterpolator' registered
23:28:14: Particle Affector Type 'Scaler' registered
23:28:14: Particle Affector Type 'Rotator' registered
23:28:14: Particle Affector Type 'DirectionRandomiser' registered
23:28:14: Particle Affector Type 'DeflectorPlane' registered
23:28:14: Plugin successfully installed
23:28:14: Loading library .\Plugin_CgProgramManager
23:28:14: Installing plugin: Cg Program Manager
23:28:14: Plugin successfully installed
23:28:14: Loading library .\OgreOggSound
23:28:14: Installing plugin: OgreOggSound
23:28:14: MovableObjectFactory for type 'OgreOggISound' registered.
23:28:14: Plugin successfully installed
23:28:14: *-*-* OGRE Initialising
23:28:14: *-*-* Version 1.7.1 (Cthugha)
23:28:14: Added resource location './GearCity/Settings' of type 'FileSystem' to resource group 'General'
23:28:14: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
23:28:14: Creating resource group gnuplot
23:28:14: Added resource location './GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
23:28:14: Parsing Config Files
23:28:14: Direct3D9 Rendering Subsystem
23:28:14: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
23:28:14: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
23:28:14: D3D9 : RenderSystem Option: FSAA = 8
23:28:14: D3D9 : RenderSystem Option: Floating-point mode = No
23:28:14: D3D9 : RenderSystem Option: Full Screen = No
23:28:14: D3D9 : RenderSystem Option: VSync = Yes
23:28:14: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 16-bit colour
23:28:14: CPU Identifier & Features
23:28:14: -------------------------
23:28:14:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
23:28:14:  *      SSE: yes
23:28:14:  *     SSE2: yes
23:28:14:  *     SSE3: yes
23:28:14:  *      MMX: yes
23:28:14:  *   MMXEXT: yes
23:28:14:  *    3DNOW: no
23:28:14:  * 3DNOWEXT: no
23:28:14:  *     CMOV: yes
23:28:14:  *      TSC: yes
23:28:14:  *      FPU: yes
23:28:14:  *      PRO: yes
23:28:14:  *       HT: no
23:28:14: -------------------------
23:28:14: D3D9 : Subsystem Initialising
23:28:14: Registering ResourceManager for type Texture
23:28:14: Registering ResourceManager for type GpuProgram
23:28:14: D3D9RenderSystem::_createRenderWindow "GearCity", 1920x1080 windowed  miscParams: FSAA=8 FSAAHint= colourDepth=16 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
23:28:14: D3D9 : Created D3D9 Rendering Window 'GearCity' : 1904x1002, 16bpp
23:28:14: D3D9: Vertex texture format supported - PF_A8R8G8B8
23:28:14: D3D9: Vertex texture format supported - PF_B8G8R8A8
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
23:28:14: D3D9: Vertex texture format supported - PF_R8G8B8A8
23:28:14: D3D9: Vertex texture format supported - PF_DEPTH
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT16_R
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT32_R
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT16_GR
23:28:14: D3D9: Vertex texture format supported - PF_FLOAT32_GR
23:28:14: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
23:28:14: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
23:28:14: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
23:28:14: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
23:28:14: RenderSystem capabilities
23:28:14: -------------------------
23:28:14: RenderSystem Name: Direct3D9 Rendering Subsystem
23:28:14: GPU Vendor: nvidia
23:28:14: Device Name: Monitor-1-NVIDIA GeForce GTX 560 Ti
23:28:14: Driver Version: 9.18.13.4465
23:28:14:  * Fixed function pipeline: yes
23:28:14:  * Hardware generation of mipmaps: yes
23:28:14:  * Texture blending: yes
23:28:14:  * Anisotropic texture filtering: yes
23:28:14:  * Dot product texture operation: yes
23:28:14:  * Cube mapping: yes
23:28:14:  * Hardware stencil buffer: no
23:28:14:  * Hardware vertex / index buffers: yes
23:28:14:  * Vertex programs: yes
23:28:14:  * Number of floating-point constants for vertex programs: 256
23:28:14:  * Number of integer constants for vertex programs: 16
23:28:14:  * Number of boolean constants for vertex programs: 16
23:28:14:  * Fragment programs: yes
23:28:14:  * Number of floating-point constants for fragment programs: 224
23:28:14:  * Number of integer constants for fragment programs: 16
23:28:14:  * Number of boolean constants for fragment programs: 16
23:28:14:  * Geometry programs: no
23:28:14:  * Number of floating-point constants for geometry programs: 0
23:28:14:  * Number of integer constants for geometry programs: 0
23:28:14:  * Number of boolean constants for geometry programs: 0
23:28:14:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
23:28:14:  * Texture Compression: yes
23:28:14:    - DXT: yes
23:28:14:    - VTC: no
23:28:14:    - PVRTC: no
23:28:14:  * Scissor Rectangle: yes
23:28:14:  * Hardware Occlusion Query: yes
23:28:14:  * User clip planes: yes
23:28:14:  * VET_UBYTE4 vertex element type: yes
23:28:14:  * Infinite far plane projection: yes
23:28:14:  * Hardware render-to-texture: yes
23:28:14:  * Floating point textures: yes
23:28:14:  * Non-power-of-two textures: yes
23:28:14:  * Volume textures: yes
23:28:14:  * Multiple Render Targets: 4
23:28:14:    - With different bit depths: yes
23:28:14:  * Point Sprites: yes
23:28:14:  * Extended point parameters: yes
23:28:14:  * Max Point Size: 10
23:28:14:  * Vertex texture fetch: yes
23:28:14:  * Number of world matrices: 0
23:28:14:  * Number of texture units: 8
23:28:14:  * Stencil buffer depth: 8
23:28:14:  * Number of vertex blend matrices: 0
23:28:14:    - Max vertex textures: 4
23:28:14:    - Vertex textures shared: no
23:28:14:  * Render to Vertex Buffer : no
23:28:14:  * DirectX per stage constants: yes
23:28:14: ***************************************
23:28:14: *** D3D9 : Subsystem Initialised OK ***
23:28:14: ***************************************
23:28:14: DefaultWorkQueue('Root') initialising on thread main.
23:28:14: Particle Renderer Type 'billboard' registered
23:28:14: Creating resource group 3D_Art
23:28:14: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
23:28:14: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
23:28:14: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
23:28:14: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
23:28:14: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
23:28:14: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
23:28:14: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
23:28:14: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
23:28:14: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
23:28:14: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
23:28:14: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
23:28:14: Parsing scripts for resource group 3D_Art
23:28:14: Parsing script 1910WorldMap.material
23:28:14: Parsing script 1960WorldMap.material
23:28:14: Parsing script 1900WorldMap.material
23:28:14: Parsing script 1980WorldMap.material
23:28:14: Parsing script 1930WorldMap.material
23:28:14: Parsing script office1900.material
23:28:14: Parsing script 1900safe.material
23:28:14: Parsing script designroom.material
23:28:14: Parsing script paint.material
23:28:14: Parsing script showroom.material
23:28:14: Parsing script Racing.material
23:28:14: Parsing script bankrupt.material
23:28:14: Parsing script e20_taillight1.material
23:28:14: Parsing script e20_tire1.material
23:28:14: Parsing script e30_headlight1.material
23:28:14: Parsing script e30_mirror1.material
23:28:14: Parsing script e30_taillight1.material
23:28:14: Parsing script e30_tire1.material
23:28:14: Parsing script e30_tire2_offroad.material
23:28:14: Parsing script e40_headlight1.material
23:28:14: Parsing script e40_taillight1.material
23:28:14: Parsing script e40_tire1.material
23:28:14: Parsing script e00_headlight1.material
23:28:14: Parsing script e00_mirror1.material
23:28:14: Parsing script e00_taillight1.material
23:28:14: Parsing script e00_tire1.material
23:28:14: Parsing script e10_headlight1.material
23:28:14: Parsing script e10_mirror1.material
23:28:14: Parsing script e10_taillight1.material
23:28:14: Parsing script e10_tire1.material
23:28:14: Parsing script e20_headlight1.material
23:28:14: Parsing script e20_mirror1.material
23:28:14: Parsing script axle_addon.material
23:28:14: Parsing script e200_headlight1.material
23:28:14: Parsing script e200_mirror1.material
23:28:14: Parsing script e200_tire1.material
23:28:14: Parsing script e210_headlight1.material
23:28:14: Parsing script e210_mirror1.material
23:28:14: Parsing script e210_tire1.material
23:28:14: Parsing script e220_mirror1.material
23:28:14: Parsing script e220_tire1.material
23:28:14: Parsing script e40_mirror1.material
23:28:14: Parsing script e50_headlight1.material
23:28:14: Parsing script e50_mirror1.material
23:28:14: Parsing script e50_taillight1.material
23:28:14: Parsing script e50_tire1.material
23:28:14: Parsing script e50_tire2.material
23:28:14: Parsing script e60_headlight1.material
23:28:14: Parsing script e60_mirror1.material
23:28:14: Parsing script e60_taillight1.material
23:28:14: Parsing script e60_tire1.material
23:28:14: Parsing script e60_tire2.material
23:28:14: Parsing script e70_headlight1.material
23:28:14: Parsing script e70_mirror1.material
23:28:14: Parsing script e70_taillight1.material
23:28:14: Parsing script e70_tire1.material
23:28:14: Parsing script e80_headlight1.material
23:28:14: Parsing script e80_mirror1.material
23:28:14: Parsing script e80_taillight1.material
23:28:14: Parsing script e80_tire1.material
23:28:14: Parsing script e90_headlight1.material
23:28:14: Parsing script e90_mirror1.material
23:28:14: Parsing script e90_tire1.material
23:28:14: Parsing script e30_doorhandle.material
23:28:14: Parsing script e10_doorhandle.material
23:28:14: Parsing script e40_doorhandle1.material
23:28:14: Parsing script e80_doorhandle1.material
23:28:14: Parsing script decal_functions.material
23:28:14: Parsing script decal_functions_tailligts.material
23:28:14: Finished parsing scripts for resource group 3D_Art
23:28:14: Parsing scripts for resource group Autodetect
23:28:14: Finished parsing scripts for resource group Autodetect
23:28:14: Parsing scripts for resource group General
23:28:14: Parsing script DepthShadowmap.program
23:28:14: Parsing script glow.program
23:28:14: Parsing script DepthShadowMap.material
23:28:14: Parsing script Maps.material
23:28:14: Parsing script glow.compositor
23:28:14: Parsing script qgui.skinTypes
23:28:14: Parsing script dejavu.fontdef
23:28:14: Parsing script English.fontdef
23:28:14: Parsing script monitorica.fontdef
23:28:14: Parsing script Ogre.fontdef
23:28:14: Finished parsing scripts for resource group General
23:28:14: Parsing scripts for resource group Internal
23:28:14: Finished parsing scripts for resource group Internal
23:28:14: Parsing scripts for resource group gnuplot
23:28:14: Finished parsing scripts for resource group gnuplot
23:28:14: [QGUI] Loading SkinClass and SkinType definitions...
23:28:14: [QGUI] Skin definition for class "Button" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.close" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "logbook" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "mag" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "paper" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "rndAdvanceButton" found.
23:28:14: [QGUI] Skin definition for class "Button" with ID "rndAssistedButton" found.
23:28:14: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
23:28:14: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Console" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
23:28:14: [QGUI] Skin definition for class "Image" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Label" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
23:28:14: [QGUI] Skin definition for class "Label" with ID "paper" found.
23:28:14: [QGUI] Skin definition for class "Label" with ID "transparent" found.
23:28:14: [QGUI] Skin definition for class "List" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "List" with ID "leather2" found.
23:28:14: [QGUI] Skin definition for class "List" with ID "logbook" found.
23:28:14: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Menu" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
23:28:14: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
23:28:14: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
23:28:14: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
23:28:14: [QGUI] Skin definition for class "Panel" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
23:28:14: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
23:28:14: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
23:28:14: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
23:28:14: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
23:28:14: [QGUI] Skin definition for class "Sheet" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Tab" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TabControl" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
23:28:14: [QGUI] Skin definition for class "TabPage" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
23:28:14: [QGUI] Skin definition for class "TextArea" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TextBox" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
23:28:14: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
23:28:14: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
23:28:14: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TreeView" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_BottomLeft" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_BottomRight" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_DownLeft" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_DownRight" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_Normal" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_TopLeft" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_TopRight" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_UpLeft" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "Tutorial_UpRight" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "default" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "logbook" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "magazine" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "paper" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
23:28:14: [QGUI] Skin definition for class "Window" with ID "popup" found.
23:28:14: Creating resource group RTShaderSystem
23:28:14: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
23:28:14: Initialising resource group RTShaderSystem
23:28:14: Parsing scripts for resource group RTShaderSystem
23:28:14: Finished parsing scripts for resource group RTShaderSystem
23:28:14: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
23:28:14: Finished loading resource group RTShaderSystem
23:28:14: Creating resource group ShaderGeneratorResourceGroup
23:28:14: Added resource location 'E:\steam\steamapps\common\GearCity\/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
23:28:14: *****************************************
23:28:14: *** --- Initialising OgreOggSound --- ***
23:28:14: *** ---     OgreOggSound v1.22    --- ***
23:28:14: *****************************************
23:28:14: *** --- OpenAL version 1.1
23:28:14: *** --- AVAILABLE DEVICES --- ***
23:28:14: *** --- Generic Software
23:28:14: *** --- Choosing: Generic Software (Default device)
23:28:14: *** --- OpenAL Device successfully created
23:28:14: *** --- OpenAL Context successfully created
23:28:14: *** --- SUPPORTED FORMATS
23:28:14: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
23:28:14: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
23:28:14: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
23:28:14: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
23:28:14: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
23:28:14: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
23:28:14: *** --- EFX Detected
23:28:14: *** --- 1 Auxiliary Effect Slot(s)
23:28:14: *** --- 1 Auxiliary Send(s) per Source
23:28:14: *** --- EFFECTS SUPPORTED:
23:28:14: *** --- 'Reverb' Support: YES
23:28:14: *** --- 'EAX Reverb' Support: YES
23:28:14: *** --- 'Chorus' Support: NO
23:28:14: *** --- 'Distortion' Support: NO
23:28:14: *** --- 'Echo' Support: NO
23:28:14: *** --- 'Flanger' Support: NO
23:28:14: *** --- 'Frequency shifter' Support: NO
23:28:14: *** --- 'Vocal Morpher' Support: NO
23:28:14: *** --- 'Pitch shifter' Support: NO
23:28:14: *** --- 'Ring modulator' Support: NO
23:28:14: *** --- 'Autowah' Support: NO
23:28:14: *** --- 'Compressor' Support: NO
23:28:14: *** --- 'Equalizer' Support: NO
23:28:14: *** --- FILTERS SUPPORTED: 
23:28:14: *** --- 'Low Pass' Support: YES
23:28:14: *** --- 'High Pass' Support: NO
23:28:14: *** --- 'Band Pass' Support: NO
23:28:14: *** --- XRAM NOT Detected
23:28:14: *** --- EAX 2.0 Detected
23:28:14: *** --- Created 100 sources for simultaneous sounds
23:28:14: *** --- Using BOOST threads for streaming
23:28:14: *** --- Recording devices available:
23:28:14: ***--- 'Mikrofon (Samson GoMic)'
23:28:14: ***--- 'Linje (Apowersoft_AudioDevice)'
23:28:14: *****************************************
23:28:14: *** ---  OgreOggSound Initialised --- ***
23:28:14: *****************************************
23:28:14: GearCity initialized!
23:28:14: Entering MenuState...
23:28:15: Font micross.12using texture size 256x256
23:28:15: Info: Freetype returned null for character 32 in font micross.12
23:28:15: Info: Freetype returned null for character 160 in font micross.12
23:28:15: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:28:15: Font DejaVuSansMono.6using texture size 512x512
23:28:15: Info: Freetype returned null for character 32 in font DejaVuSansMono.6
23:28:15: Info: Freetype returned null for character 160 in font DejaVuSansMono.6
23:28:15: Texture: DejaVuSansMono.6Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
23:28:15: Font micross.10using texture size 256x256
23:28:15: Info: Freetype returned null for character 32 in font micross.10
23:28:15: Info: Freetype returned null for character 160 in font micross.10
23:28:15: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:28:15: Font micross.14using texture size 256x256
23:28:15: Info: Freetype returned null for character 32 in font micross.14
23:28:15: Info: Freetype returned null for character 160 in font micross.14
23:28:15: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:28:15: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
23:28:15: Font DejaVuSansCondensed.12using texture size 2048x1024
23:28:15: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.12
23:28:15: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.12
23:28:15: Texture: DejaVuSansCondensed.12Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
23:28:15: Font micross.16using texture size 512x256
23:28:15: Info: Freetype returned null for character 32 in font micross.16
23:28:15: Info: Freetype returned null for character 160 in font micross.16
23:28:15: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
23:28:15: Font DejaVuSansCondensed.14using texture size 2048x1024
23:28:15: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.14
23:28:15: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.14
23:28:15: Texture: DejaVuSansCondensed.14Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
23:28:15: Font DejaVuSansMono.12using texture size 1024x1024
23:28:15: Info: Freetype returned null for character 32 in font DejaVuSansMono.12
23:28:15: Info: Freetype returned null for character 160 in font DejaVuSansMono.12
23:28:15: Texture: DejaVuSansMono.12Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
23:28:15:  New Game: New Game
23:28:15: 6
23:28:15: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
23:28:15: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
23:28:15: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
23:28:15: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
23:28:15: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
23:28:15: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
23:28:19: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
23:28:20: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
23:28:20: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
23:28:21: E:\steam\steamapps\common\GearCity\GearCity\SaveGames\31.db
23:28:21: E:\steam\steamapps\common\GearCity\GearCity\SaveGames\Autosave.db
23:28:21: E:\steam\steamapps\common\GearCity\GearCity\SaveGames\Sarch.db
23:28:21: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
23:28:22: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
23:28:23: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
23:28:24: Loading: 31.db
23:28:24: loading DB: 31.db
23:28:24: DirLoading: E:\steam\steamapps\common\GearCity\\GearCity\SaveGames\31.db
23:28:24: SaveVersion: 1.162
23:28:24: Leaving MenuState...
23:28:24: Entering OfficeState...
23:28:24: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:28:24: Mesh: Loading Office1950BoxWinter.mesh.
23:28:24: D3D9 : Loading 2D Texture, image name : 'Office_1950_Winter.dds' with 5 mip map levels
23:28:24: Mesh: Loading 1950_Clock.mesh.
23:28:24: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
23:28:24: Mesh: Loading 1950_Radio.mesh.
23:28:24: Mesh: Loading 1950_Door.mesh.
23:28:24: Mesh: Loading 1950_File.mesh.
23:28:24: Mesh: Loading 1950_Paperwork.mesh.
23:28:24: Mesh: Loading 1950_Book.mesh.
23:28:24: Mesh: Loading 1950_Phone.mesh.
23:28:24: Mesh: Loading 1950_Paperwork_Bulk.mesh.
23:28:24: Mesh: Loading 1950_Computer.mesh.
23:28:24: Mesh: Loading 1950_Window.mesh.
23:28:24: Mesh: Loading 1950_Safe.mesh.
23:28:24: Mesh: Loading 1950_Newspaper.mesh.
23:28:24: Creating GUI in OFfice State
23:28:24: Font micross.20using texture size 512x256
23:28:24: Info: Freetype returned null for character 32 in font micross.20
23:28:24: Info: Freetype returned null for character 160 in font micross.20
23:28:24: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
23:28:24: Font micross.28using texture size 512x512
23:28:24: Info: Freetype returned null for character 32 in font micross.28
23:28:24: Info: Freetype returned null for character 160 in font micross.28
23:28:24: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
23:28:24: Font micross.24using texture size 512x512
23:28:24: Info: Freetype returned null for character 32 in font micross.24
23:28:24: Info: Freetype returned null for character 160 in font micross.24
23:28:24: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
23:28:24: Font VeraMono.12using texture size 256x256
23:28:24: Info: Freetype returned null for character 32 in font VeraMono.12
23:28:24: Info: Freetype returned null for character 160 in font VeraMono.12
23:28:24: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:28:24: Font VeraMono.16using texture size 512x256
23:28:24: Info: Freetype returned null for character 32 in font VeraMono.16
23:28:24: Info: Freetype returned null for character 160 in font VeraMono.16
23:28:24: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
23:28:25: 17
23:28:25: Font DejaVuSansCondensed.20using texture size 2048x2048
23:28:25: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.20
23:28:25: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.20
23:28:25: Texture: DejaVuSansCondensed.20Texture: Loading 1 faces(PF_BYTE_LA,2048x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x2048x1.
23:28:25: 18
23:28:25: Font DejaVuSansCondensed.10using texture size 1024x1024
23:28:25: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.10
23:28:25: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.10
23:28:25: Texture: DejaVuSansCondensed.10Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
23:28:25: Font DejaVuSansCondensed.28using texture size 4096x2048
23:28:25: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.28
23:28:25: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.28
23:28:25: Texture: DejaVuSansCondensed.28Texture: Loading 1 faces(PF_BYTE_LA,4096x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,4096x2048x1.
23:28:25: Font DejaVuSansCondensed.16using texture size 2048x1024
23:28:25: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.16
23:28:25: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.16
23:28:25: Texture: DejaVuSansCondensed.16Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
23:28:25: 23
23:28:25: Finished Creating GUI in OFfice State
23:28:25: Generating car Reviews
23:28:25: Loading Music
23:28:25: Made It
23:28:28: D3D9 : Loading 2D Texture, image name : 'window.log.book.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.black.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'logbook_salesinfoTextFiller.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
23:28:28: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.over.dds' with 5 mip map levels
23:28:29: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
23:28:29: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
23:28:31: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
23:28:35: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.over.dds' with 5 mip map levels
23:28:36: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
23:28:36: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
23:28:36: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
23:28:37: Leaving OfficeState...
23:28:37: Entering RnDState...
23:28:37: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
23:28:37: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:28:37: Mesh: Loading Lift_L.mesh.
23:28:37: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
23:28:37: Mesh: Loading Lift_R.mesh.
23:28:37: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
23:28:37: Mesh: Loading ToolBox_Large.mesh.
23:28:37: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
23:28:37: Mesh: Loading ToolBox_Small.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
23:28:38: Mesh: Loading ToolBox_Large01.mesh.
23:28:38: Mesh: Loading ToolBox_Large02.mesh.
23:28:38: Mesh: Loading BP_Board.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
23:28:38: Mesh: Loading Office_Desk.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
23:28:38: Mesh: Loading Poster.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
23:28:38: Mesh: Loading Notes_Board.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
23:28:38: Mesh: Loading Hangar.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
23:28:38: Mesh: Loading Pallete1.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
23:28:38: Mesh: Loading Pallete2.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
23:28:38: Mesh: Loading Wheels1.mesh.
23:28:38: Mesh: Loading CardboardBox.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
23:28:38: Mesh: Loading Computer.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
23:28:38: Mesh: Loading ToolBox_Small01.mesh.
23:28:38: Mesh: Loading ToolBox_Small02.mesh.
23:28:38: Mesh: Loading ToolBox_Large03.mesh.
23:28:38: Mesh: Loading ToolBox_Small03.mesh.
23:28:38: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls.dds' with 5 mip map levels
23:28:38: D3D9 : Loading 2D Texture, image name : 'Poster_e50.dds' with 5 mip map levels
23:28:38: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Metal.dds' with 5 mip map levels
23:28:39: Creating resource group DecalGroup
23:28:39: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
23:28:39: Initialising resource group DecalGroup
23:28:39: Parsing scripts for resource group DecalGroup
23:28:39: Finished parsing scripts for resource group DecalGroup
23:28:42: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
23:28:42: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
23:28:42: D3D9 : Loading 2D Texture, image name : 'ModRedesign.dds' with 5 mip map levels
23:28:48: Destroying resource group DecalGroup
23:28:48: Unloading resource group DecalGroup
23:28:48: Finished unloading resource group DecalGroup
23:28:48: Leaving RnDState...
23:28:48: Entering OfficeState...
23:28:48: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:28:48: Creating GUI in OFfice State
23:28:48: 17
23:28:48: 18
23:28:48: 23
23:28:48: Finished Creating GUI in OFfice State
23:28:48: Generating car Reviews
23:28:48: Loading Music
23:28:48: Made It
23:28:50: Leaving OfficeState...
23:28:50: Parsing End of Turn Script
23:28:50: Start: 35967
23:28:50: XML DONE: 35969
23:28:50: AI CHECKER 35993
23:28:50: PROCESS35994
23:28:50: 	Value Goals Start:13  Time: 35994
23:28:50: 	 First   Time: 35994
23:28:50: 	 Second  Time: 35994
23:28:50: 	 Third  Time: 35994
23:28:50: 	 A  Time: 35994
23:28:50: 	 B  Time: 35994
23:28:50: 	 C  Time: 35994
23:28:50: 	 Forth  Time: 35994
23:28:50: 	 C  Time: 35995
23:28:50: 	 Fifth  Time: 35995
23:28:50: 		 Not at war Time: 35995
23:28:50: 		Value Goals should be sorted Time: 35996
23:28:50: 		 Start processing goals Time: 35996
23:28:50: 			 Goal: SellDesign Time: 35996
23:28:50: 			 Goal: ReduceProduction Time: 35996
23:28:50: 			 Goal: ReduceCarPrice Time: 35996
23:28:50: 			 Goal: Racing Time: 35996
23:28:50: 		 Goals done, clean up Time: 36078
23:28:50: Datalized:13  Time: 36078
23:28:50: 	Value Goals Start:36  Time: 36078
23:28:50: 	 First   Time: 36079
23:28:50: 	 Second  Time: 36079
23:28:50: 	 Third  Time: 36079
23:28:50: 	 A  Time: 36079
23:28:50: 	 B  Time: 36079
23:28:50: 	 C  Time: 36079
23:28:50: 	 Forth  Time: 36079
23:28:50: 	 C  Time: 36079
23:28:50: 	 Fifth  Time: 36079
23:28:50: 		 Not at war Time: 36079
23:28:50: 		Value Goals should be sorted Time: 36080
23:28:50: 		 Start processing goals Time: 36080
23:28:50: 			 Goal: IncreaseCarPrice Time: 36080
23:28:50: 			 Goal: DesignCar Time: 36080
23:28:50: DESIGN SKILLS: 10
23:28:50: type: frame focus: Overall_Performance
23:28:50: DESIGN SKILLS: 10
23:28:50: type: suspension focus: Overall_Performance
23:28:50: DESIGN SKILLS: 10
23:28:50: type: suspension focus: Overall_Performance
23:28:50: DESIGN SKILLS: 10
23:28:50: type: drivetrain focus: Overall_Performance
23:28:50: DESIGN SKILLS: 10
23:28:50: type: layout focus: enginePower
23:28:50: LookUpName: Straight Skillz: -1
23:28:50: DESIGN SKILLS: 10
23:28:50: type: cylinder focus: enginePower
23:28:50: CR1
23:28:50: DESIGN SKILLS: 10
23:28:50: type: fuel focus: enginePower
23:28:50:  Engine Layout Straight
23:28:50: DESIGN SKILLS: 10
23:28:50: type: induction focus: enginePower
23:28:50: DESIGN SKILLS: 10
23:28:50: type: gears focus: Automatic
23:28:50: FocusAutomaticDerp
23:28:50: selectedComponent3Derp
23:28:50: DESIGN SKILLS: 10
23:28:50: type: gearfor focus: 
23:28:50: FocusDerp
23:28:50: selectedComponentLow (Towing)Derp
23:28:50: Prefered: Coupe 2+2 Current: Coupe 2+2
23:28:50: Prefered: Roadster 2+2 Current: Coupe 2+2
23:28:50: DESIGN SKILLS: 10
23:28:50: type: frame focus: Overall_Comfort
23:28:50: DESIGN SKILLS: 10
23:28:50: type: suspension focus: Overall_Comfort
23:28:50: DESIGN SKILLS: 10
23:28:50: type: suspension focus: Overall_Comfort
23:28:50: DESIGN SKILLS: 10
23:28:50: type: drivetrain focus: Overall_Comfort
23:28:50: DESIGN SKILLS: 10
23:28:50: type: layout focus: engineReliability
23:28:50: ER1
23:28:50: ER3
23:28:50: ER6
23:28:50: ER7
23:28:50: LookUpName: H Skillz: -1
23:28:50: DESIGN SKILLS: 10
23:28:50: type: cylinder focus: engineReliability
23:28:50: CR1
23:28:50: CR2
23:28:50: CR4
23:28:50: CR5
23:28:50: CR9
23:28:50: CR10
23:28:50: DESIGN SKILLS: 10
23:28:50: type: cylinder focus: engineReliability
23:28:50: CR1
23:28:50: CR2
23:28:50: CR4
23:28:50: CR5
23:28:50: CR9
23:28:50: CR10
23:28:50: DESIGN SKILLS: 10
23:28:50: type: cylinder focus: engineReliability
23:28:50: CR1
23:28:50: CR2
23:28:50: CR4
23:28:50: CR5
23:28:50: CR9
23:28:50: CR10
23:28:50: DESIGN SKILLS: 10
23:28:50: type: cylinder focus: engineReliability
23:28:50: CR1
23:28:50: CR2
23:28:50: CR3
23:28:50: CR10
23:28:50: DESIGN SKILLS: 10
23:28:50: type: fuel focus: engineReliability
23:28:50:  Engine Layout H
23:28:50: DESIGN SKILLS: 10
23:28:50: type: induction focus: engineReliability
23:28:50: DESIGN SKILLS: 10
23:28:50: type: gears focus: Manual
23:28:50: FocusManualDerp
23:28:50: selectedComponent2Derp
23:28:50: DESIGN SKILLS: 10
23:28:50: type: gearfor focus: 
23:28:50: FocusDerp
23:28:50: selectedComponentGenericDerp
23:28:50: 			 Goal: BuildBranch Time: 36101
23:28:50: 			 Goal: ReduceCarPrice Time: 36102
23:28:50: 			 Goal: StockIPO Time: 36102
23:28:50: 		 Goals done, clean up Time: 36103
23:28:50: Datalized:36  Time: 36103
23:28:50: 	Value Goals Start:49  Time: 36103
23:28:50: 	 First   Time: 36103
23:28:50: 	 Second  Time: 36103
23:28:50: 	 Third  Time: 36103
23:28:50: 	 A  Time: 36103
23:28:50: 	 B  Time: 36103
23:28:50: 	 C  Time: 36103
23:28:50: 	 Forth  Time: 36103
23:28:50: 	 C  Time: 36103
23:28:50: 	 Fifth  Time: 36103
23:28:50: 		 Not at war Time: 36103
23:28:50: 		Value Goals should be sorted Time: 36105
23:28:50: 		 Start processing goals Time: 36105
23:28:50: 			 Goal: ReduceCarPrice Time: 36105
23:28:50: 			 Goal: SellDesign Time: 36105
23:28:50: 			 Goal: ReduceProduction Time: 36105
23:28:50: 			 Goal: DesignCar Time: 36105
23:28:50: Prefered: Roadster Current: Roadster
23:28:50: Prefered: Coupe Current: Roadster
23:28:50: DESIGN SKILLS: 12.6
23:28:50: type: layout focus: enginePower
23:28:50: LookUpName: V Skillz: -1
23:28:50: DESIGN SKILLS: 12.6
23:28:50: type: cylinder focus: enginePower
23:28:50: CR1
23:28:50: DESIGN SKILLS: 12.6
23:28:50: type: fuel focus: enginePower
23:28:50:  Engine Layout V
23:28:50: DESIGN SKILLS: 12.6
23:28:50: type: induction focus: enginePower
23:28:50: DESIGN SKILLS: 12.6
23:28:50: type: gears focus: Manual
23:28:50: FocusManualDerp
23:28:50: selectedComponent2Derp
23:28:50: DESIGN SKILLS: 12.6
23:28:50: type: gearfor focus: 
23:28:50: FocusDerp
23:28:50: selectedComponentFuelDerp
23:28:50: 			 Goal: Racing Time: 36114
23:28:51: 			 Goal: IncreaseCarPrice Time: 36196
23:28:51: 			 Goal: StockIPO Time: 36196
23:28:51: 		 Goals done, clean up Time: 36197
23:28:51: Datalized:49  Time: 36197
23:28:51: 	Value Goals Start:57  Time: 36197
23:28:51: 	 First   Time: 36197
23:28:51: 	 Second  Time: 36197
23:28:51: 	 Third  Time: 36197
23:28:51: 	 A  Time: 36197
23:28:51: 	 B  Time: 36197
23:28:51: 	 C  Time: 36197
23:28:51: 	 Forth  Time: 36197
23:28:51: 	 C  Time: 36197
23:28:51: 	 Fifth  Time: 36197
23:28:51: 		 Not at war Time: 36198
23:28:51: 		Value Goals should be sorted Time: 36199
23:28:51: 		 Start processing goals Time: 36199
23:28:51: 			 Goal: ReduceCarPrice Time: 36199
23:28:51: 			 Goal: SellDesign Time: 36199
23:28:51: 			 Goal: ReduceProduction Time: 36199
23:28:51: 			 Goal: IncreaseCarPrice Time: 36200
23:28:51: 			 Goal: Racing Time: 36200
23:28:51: 		 Goals done, clean up Time: 36282
23:28:51: Datalized:57  Time: 36282
23:28:51: 	Value Goals Start:60  Time: 36282
23:28:51: 	 First   Time: 36282
23:28:51: 	 Second  Time: 36283
23:28:51: 	 Third  Time: 36283
23:28:51: 	 A  Time: 36283
23:28:51: 	 B  Time: 36283
23:28:51: 	 C  Time: 36283
23:28:51: 	 Forth  Time: 36283
23:28:51: 	 C  Time: 36284
23:28:51: 	 Fifth  Time: 36284
23:28:51: 	 six  Time: 36287
23:28:51: 		 Not at war Time: 36290
23:28:51: 		Value Goals should be sorted Time: 36290
23:28:51: 		 Start processing goals Time: 36290
23:28:51: 			 Goal: ReduceCarPrice Time: 36290
23:28:51: 			 Goal: SellDesign Time: 36291
23:28:51: 			 Goal: ReduceProduction Time: 36291
23:28:51: 			 Goal: IncreaseProduction Time: 36292
23:28:51: 			 Goal: IncreaseCarPrice Time: 36293
23:28:51: 			 Goal: ModFactory Time: 36293
23:28:51: 			 Goal: KillComponent Time: 36293
23:28:51: 			 Goal: AdjustBanking Time: 36294
23:28:51: 			 Goal: KillCar Time: 36294
23:28:51: 			 Goal: Racing Time: 36295
23:28:51: 			 Goal: StockBuy Time: 36379
23:28:51: 		 Goals done, clean up Time: 36384
23:28:51: Datalized:60  Time: 36384
23:28:51: 	Value Goals Start:61  Time: 36384
23:28:51: 	 First   Time: 36384
23:28:51: 	 Second  Time: 36385
23:28:51: 	 Third  Time: 36385
23:28:51: 	 A  Time: 36385
23:28:51: 	 B  Time: 36385
23:28:51: 	 C  Time: 36385
23:28:51: 	 Forth  Time: 36385
23:28:51: 	 C  Time: 36385
23:28:51: 	 Fifth  Time: 36385
23:28:51: 	 six  Time: 36388
23:28:51: 		 Not at war Time: 36392
23:28:51: 		Value Goals should be sorted Time: 36393
23:28:51: 		 Start processing goals Time: 36393
23:28:51: 			 Goal: SellDesign Time: 36393
23:28:51: 			 Goal: ReduceProduction Time: 36393
23:28:51: 			 Goal: IncreaseProduction Time: 36394
23:28:51: 			 Goal: BuildBranch Time: 36395
23:28:51: 			 Goal: ModFactory Time: 36396
23:28:51: 			 Goal: AdjustBanking Time: 36397
23:28:51: 			 Goal: KillComponent Time: 36397
23:28:51: 			 Goal: KillCar Time: 36398
23:28:51: 			 Goal: Racing Time: 36398
23:28:51: 			 Goal: IncreaseCarPrice Time: 36483
23:28:51: 			 Goal: StockBuy Time: 36483
23:28:51: 		 Goals done, clean up Time: 36488
23:28:51: Datalized:61  Time: 36488
23:28:51: 	Value Goals Start:71  Time: 36488
23:28:51: 	 First   Time: 36489
23:28:51: 	 Second  Time: 36489
23:28:51: 	 Third  Time: 36489
23:28:51: 	 A  Time: 36489
23:28:51: 	 B  Time: 36489
23:28:51: 	 C  Time: 36489
23:28:51: 	 Forth  Time: 36489
23:28:51: 	 C  Time: 36490
23:28:51: 	 Fifth  Time: 36490
23:28:51: 	 six  Time: 36493
23:28:51: 		 Not at war Time: 36496
23:28:51: 		Value Goals should be sorted Time: 36497
23:28:51: 		 Start processing goals Time: 36497
23:28:51: 			 Goal: SellDesign Time: 36497
23:28:51: 			 Goal: ReduceProduction Time: 36497
23:28:51: 			 Goal: IncreaseProduction Time: 36498
23:28:51: 			 Goal: ReduceCarPrice Time: 36499
23:28:51: 			 Goal: BuildBranch Time: 36499
23:28:51: 			 Goal: ModFactory Time: 36501
23:28:51: 			 Goal: IncreaseCarPrice Time: 36501
23:28:51: 			 Goal: KillComponent Time: 36501
23:28:51: 			 Goal: AdjustBanking Time: 36502
23:28:51: 			 Goal: KillCar Time: 36502
23:28:51: 			 Goal: StockBuy Time: 36503
23:28:51: 			 Goal: StockSell Time: 36506
23:28:51: 		 Goals done, clean up Time: 36510
23:28:51: Datalized:71  Time: 36510
23:28:51: 	Value Goals Start:78  Time: 36510
23:28:51: 	 First   Time: 36511
23:28:51: 	 Second  Time: 36511
23:28:51: 	 Third  Time: 36511
23:28:51: 	 A  Time: 36511
23:28:51: 	 B  Time: 36511
23:28:51: 	 C  Time: 36511
23:28:51: 	 Forth  Time: 36511
23:28:51: 	 C  Time: 36511
23:28:51: 	 Fifth  Time: 36511
23:28:51: 		 Not at war Time: 36511
23:28:51: 		Value Goals should be sorted Time: 36512
23:28:51: 		 Start processing goals Time: 36512
23:28:51: 			 Goal: ReduceCarPrice Time: 36512
23:28:51: 			 Goal: DesignCar Time: 36513
23:28:51: DESIGN SKILLS: 10
23:28:51: type: layout focus: engineFuelEco
23:28:51: LookUpName: H Skillz: -1
23:28:51: DESIGN SKILLS: 10
23:28:51: type: cylinder focus: engineFuelEco
23:28:51: CR1
23:28:51: DESIGN SKILLS: 10
23:28:51: type: cylinder focus: engineFuelEco
23:28:51: CR1
23:28:51: DESIGN SKILLS: 10
23:28:51: type: fuel focus: engineFuelEco
23:28:51:  Engine Layout H
23:28:51: DESIGN SKILLS: 10
23:28:51: type: induction focus: engineFuelEco
23:28:51: DESIGN SKILLS: 10
23:28:51: type: gears focus: Manual
23:28:51: FocusManualDerp
23:28:51: selectedComponent4Derp
23:28:51: DESIGN SKILLS: 10
23:28:51: type: gearfor focus: 
23:28:51: FocusDerp
23:28:51: selectedComponentLow (Towing)Derp
23:28:51: 			 Goal: BuildBranch Time: 36521
23:28:51: 			 Goal: StockIPO Time: 36523
23:28:51: 		 Goals done, clean up Time: 36523
23:28:51: Datalized:78  Time: 36523
23:28:51: 	Value Goals Start:81  Time: 36523
23:28:51: 	 First   Time: 36523
23:28:51: 	 Second  Time: 36523
23:28:51: 	 Third  Time: 36523
23:28:51: 	 A  Time: 36523
23:28:51: 	 B  Time: 36524
23:28:51: 	 C  Time: 36524
23:28:51: 	 Forth  Time: 36524
23:28:51: 	 C  Time: 36524
23:28:51: 	 Fifth  Time: 36524
23:28:51: 		 Not at war Time: 36524
23:28:51: 		Value Goals should be sorted Time: 36525
23:28:51: 		 Start processing goals Time: 36525
23:28:51: 			 Goal: ReduceCarPrice Time: 36525
23:28:51: 			 Goal: SellDesign Time: 36525
23:28:51: 			 Goal: ReduceProduction Time: 36525
23:28:51: 			 Goal: IncreaseProduction Time: 36526
23:28:51: 			 Goal: IncreaseCarPrice Time: 36526
23:28:51: 			 Goal: AdjustBanking Time: 36526
23:28:51: 			 Goal: BuildBranch Time: 36526
23:28:51: 		 Goals done, clean up Time: 36528
23:28:51: Datalized:81  Time: 36528
23:28:51: 	Value Goals Start:85  Time: 36528
23:28:51: 	 First   Time: 36529
23:28:51: 	 Second  Time: 36529
23:28:51: 	 Third  Time: 36529
23:28:51: 	 A  Time: 36529
23:28:51: 	 B  Time: 36529
23:28:51: 	 C  Time: 36529
23:28:51: 	 Forth  Time: 36529
23:28:51: 	 C  Time: 36529
23:28:51: 	 Fifth  Time: 36529
23:28:51: 	 six  Time: 36533
23:28:51: 		 Not at war Time: 36536
23:28:51: 		Value Goals should be sorted Time: 36536
23:28:51: 		 Start processing goals Time: 36536
23:28:51: 			 Goal: ReduceCarPrice Time: 36536
23:28:51: 			 Goal: SellDesign Time: 36537
23:28:51: 			 Goal: ReduceProduction Time: 36537
23:28:51: 			 Goal: KillComponent Time: 36538
23:28:51: 			 Goal: AdjustBanking Time: 36539
23:28:51: 			 Goal: KillCar Time: 36539
23:28:51: 			 Goal: BuildBranch Time: 36540
23:28:51: 			 Goal: StockBuy Time: 36541
23:28:51: 			 Goal: StockSell Time: 36546
23:28:51: 		 Goals done, clean up Time: 36551
23:28:51: Datalized:85  Time: 36551
23:28:51: 	Value Goals Start:93  Time: 36551
23:28:51: 	 First   Time: 36551
23:28:51: 	 Second  Time: 36551
23:28:51: 	 Third  Time: 36551
23:28:51: 	 A  Time: 36551
23:28:51: 	 B  Time: 36551
23:28:51: 	 C  Time: 36551
23:28:51: 	 Forth  Time: 36552
23:28:51: 	 C  Time: 36552
23:28:51: 	 Fifth  Time: 36552
23:28:51: 		 Not at war Time: 36552
23:28:51: 		Value Goals should be sorted Time: 36553
23:28:51: 		 Start processing goals Time: 36553
23:28:51: 			 Goal: SellDesign Time: 36553
23:28:51: 			 Goal: IncreaseProduction Time: 36553
23:28:51: 			 Goal: ModFactory Time: 36554
23:28:51: 			 Goal: KillCar Time: 36554
23:28:51: 			 Goal: BuildBranch Time: 36554
23:28:51: 		 Goals done, clean up Time: 36555
23:28:51: Datalized:93  Time: 36555
23:28:51: 	Value Goals Start:97  Time: 36555
23:28:51: 	 First   Time: 36556
23:28:51: 	 Second  Time: 36556
23:28:51: 	 Third  Time: 36556
23:28:51: 	 A  Time: 36556
23:28:51: 	 B  Time: 36556
23:28:51: 	 C  Time: 36556
23:28:51: 	 Forth  Time: 36556
23:28:51: 	 C  Time: 36556
23:28:51: 	 Fifth  Time: 36556
23:28:51: 	 six  Time: 36560
23:28:51: 		 Not at war Time: 36563
23:28:51: 		Value Goals should be sorted Time: 36564
23:28:51: 		 Start processing goals Time: 36564
23:28:51: 			 Goal: SellDesign Time: 36564
23:28:51: 			 Goal: ReduceProduction Time: 36564
23:28:51: 		 Goals done, clean up Time: 36565
23:28:51: Datalized:97  Time: 36565
23:28:51: 	Value Goals Start:98  Time: 36565
23:28:51: 	 First   Time: 36566
23:28:51: 	 Second  Time: 36566
23:28:51: 	 Third  Time: 36566
23:28:51: 	 A  Time: 36566
23:28:51: 	 B  Time: 36566
23:28:51: 	 C  Time: 36566
23:28:51: 	 Forth  Time: 36566
23:28:51: 	 C  Time: 36566
23:28:51: 	 Fifth  Time: 36566
23:28:51: 		 Not at war Time: 36566
23:28:51: 		Value Goals should be sorted Time: 36567
23:28:51: 		 Start processing goals Time: 36567
23:28:51: 			 Goal: ReduceCarPrice Time: 36567
23:28:51: 			 Goal: SellDesign Time: 36567
23:28:51: 			 Goal: IncreaseProduction Time: 36568
23:28:51: 			 Goal: IncreaseCarPrice Time: 36568
23:28:51: 			 Goal: Racing Time: 36568
23:28:51: 			 Goal: BuildBranch Time: 36650
23:28:51: 		 Goals done, clean up Time: 36651
23:28:51: Datalized:98  Time: 36651
23:28:51: 	Value Goals Start:109  Time: 36651
23:28:51: 	 First   Time: 36652
23:28:51: 	 Second  Time: 36652
23:28:51: 	 Third  Time: 36652
23:28:51: 	 A  Time: 36652
23:28:51: 	 B  Time: 36652
23:28:51: 	 C  Time: 36653
23:28:51: 	 Forth  Time: 36653
23:28:51: 	 C  Time: 36653
23:28:51: 	 Fifth  Time: 36653
23:28:51: 		 Not at war Time: 36653
23:28:51: 		Value Goals should be sorted Time: 36654
23:28:51: 		 Start processing goals Time: 36654
23:28:51: 			 Goal: ReduceCarPrice Time: 36654
23:28:51: 			 Goal: SellDesign Time: 36655
23:28:51: 			 Goal: ReduceProduction Time: 36655
23:28:51: 			 Goal: ModFactory Time: 36657
23:28:51: 			 Goal: KillComponent Time: 36657
23:28:51: 			 Goal: CloseBranch Time: 36658
23:28:51: 			 Goal: CloseFactory Time: 36661
23:28:51: 		 Goals done, clean up Time: 36661
23:28:51: Datalized:109  Time: 36661
23:28:51: 	Value Goals Start:117  Time: 36661
23:28:51: 	 First   Time: 36662
23:28:51: 	 Second  Time: 36662
23:28:51: 	 Third  Time: 36662
23:28:51: 	 A  Time: 36662
23:28:51: 	 B  Time: 36662
23:28:51: 	 C  Time: 36662
23:28:51: 	 Forth  Time: 36662
23:28:51: 	 C  Time: 36662
23:28:51: 	 Fifth  Time: 36662
23:28:51: 		 Not at war Time: 36662
23:28:51: 		Value Goals should be sorted Time: 36663
23:28:51: 		 Start processing goals Time: 36664
23:28:51: 			 Goal: SellDesign Time: 36664
23:28:51: 			 Goal: ReduceProduction Time: 36664
23:28:51: 			 Goal: Racing Time: 36664
23:28:51: 			 Goal: ReduceCarPrice Time: 36745
23:28:51: 		 Goals done, clean up Time: 36745
23:28:51: Datalized:117  Time: 36745
23:28:51: 	Value Goals Start:120  Time: 36745
23:28:51: 	 First   Time: 36746
23:28:51: 	 Second  Time: 36746
23:28:51: 	 Third  Time: 36746
23:28:51: 	 A  Time: 36746
23:28:51: 	 B  Time: 36746
23:28:51: 	 C  Time: 36746
23:28:51: 	 Forth  Time: 36746
23:28:51: 	 C  Time: 36747
23:28:51: 	 Fifth  Time: 36747
23:28:51: 	 six  Time: 36750
23:28:51: 		 Not at war Time: 36753
23:28:51: 		Value Goals should be sorted Time: 36755
23:28:51: 		 Start processing goals Time: 36755
23:28:51: 			 Goal: SellDesign Time: 36755
23:28:51: 			 Goal: ReduceProduction Time: 36755
23:28:51: 			 Goal: ModFactory Time: 36757
23:28:51: 			 Goal: AdjustBanking Time: 36757
23:28:51: 			 Goal: ReduceCarPrice Time: 36757
23:28:51: 			 Goal: KillCar Time: 36758
23:28:51: 			 Goal: Racing Time: 36759
23:28:51: 			 Goal: StockBuy Time: 36843
23:28:51: 			 Goal: BuildBranch Time: 36847
23:28:51: 		 Goals done, clean up Time: 36849
23:28:51: Datalized:120  Time: 36849
23:28:51: 	Value Goals Start:121  Time: 36850
23:28:51: 	 First   Time: 36850
23:28:51: 	 Second  Time: 36850
23:28:51: 	 Third  Time: 36851
23:28:51: 	 A  Time: 36851
23:28:51: 	 B  Time: 36851
23:28:51: 	 C  Time: 36851
23:28:51: 	 Forth  Time: 36851
23:28:51: 	 C  Time: 36852
23:28:51: 	 Fifth  Time: 36852
23:28:51: 		 Not at war Time: 36852
23:28:51: 		Value Goals should be sorted Time: 36853
23:28:51: 		 Start processing goals Time: 36853
23:28:51: 			 Goal: SellDesign Time: 36853
23:28:51: 			 Goal: ReduceProduction Time: 36853
23:28:51: 			 Goal: IncreaseProduction Time: 36855
23:28:51: 			 Goal: ModFactory Time: 36855
23:28:51: 			 Goal: KillComponent Time: 36855
23:28:51: 			 Goal: AdjustBanking Time: 36856
23:28:51: 			 Goal: CloseFactory Time: 36856
23:28:51: 			 Goal: KillCar Time: 36856
23:28:51: 			 Goal: ReduceCarPrice Time: 36857
23:28:51: 			 Goal: IncreaseCarPrice Time: 36858
23:28:51: 		 Goals done, clean up Time: 36858
23:28:51: Datalized:121  Time: 36858
23:28:51: 	Value Goals Start:128  Time: 36858
23:28:51: 	 First   Time: 36859
23:28:51: 	 Second  Time: 36859
23:28:51: 	 Third  Time: 36859
23:28:51: 	 A  Time: 36859
23:28:51: 	 B  Time: 36859
23:28:51: 	 C  Time: 36859
23:28:51: 	 Forth  Time: 36859
23:28:51: 	 C  Time: 36859
23:28:51: 	 Fifth  Time: 36859
23:28:51: 		 Not at war Time: 36859
23:28:51: 		Value Goals should be sorted Time: 36860
23:28:51: 		 Start processing goals Time: 36860
23:28:51: 			 Goal: ReduceCarPrice Time: 36860
23:28:51: 			 Goal: BuildBranch Time: 36860
23:28:51: 			 Goal: ModFactory Time: 36868
23:28:51: 			 Goal: KillComponent Time: 36868
23:28:51: 			 Goal: KillCar Time: 36869
23:28:51: 			 Goal: CloseBranch Time: 36870
23:28:51: 			 Goal: StockSell Time: 36871
23:28:51: 		 Goals done, clean up Time: 36876
23:28:51: Datalized:128  Time: 36876
23:28:51: 	Value Goals Start:139  Time: 36876
23:28:51: 	 First   Time: 36876
23:28:51: 	 Second  Time: 36877
23:28:51: 	 Third  Time: 36877
23:28:51: 	 A  Time: 36877
23:28:51: 	 B  Time: 36877
23:28:51: 	 C  Time: 36877
23:28:51: 	 Forth  Time: 36877
23:28:51: 	 C  Time: 36878
23:28:51: 	 Fifth  Time: 36878
23:28:51: 	 six  Time: 36881
23:28:51: 		 Not at war Time: 36884
23:28:51: 		Value Goals should be sorted Time: 36884
23:28:51: 		 Start processing goals Time: 36885
23:28:51: 			 Goal: SellDesign Time: 36885
23:28:51: 			 Goal: ReduceProduction Time: 36885
23:28:51: 			 Goal: IncreaseProduction Time: 36887
23:28:51: 			 Goal: ReduceCarPrice Time: 36888
23:28:51: 			 Goal: DesignCar Time: 36889
23:28:51: Prefered: Hatchback Current: Full Sized Van
23:28:51: Prefered: Hatchback Current: Coupe Utility
23:28:51: Prefered: Hatchback Current: Minivan
23:28:51: Prefered: Hatchback Current: Sports
23:28:51: Prefered: Hatchback Current: Coupe Utility
23:28:51: Prefered: Hatchback Current: Full Sized Van
23:28:51: Prefered: Hatchback Current: Pickup Truck
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: frame focus: Overall_Strength
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: suspension focus: Overall_Strength
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: suspension focus: Overall_Strength
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: drivetrain focus: Overall_Strength
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: layout focus: enginePower
23:28:51: LookUpName: Straight Skillz: -1
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: cylinder focus: enginePower
23:28:51: CR1
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: fuel focus: enginePower
23:28:51:  Engine Layout Straight
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: induction focus: enginePower
23:28:51: DESIGN SKILLS: 38.45
23:28:51: type: gears focus: Manual
23:28:51: FocusManualDerp
23:28:51: selectedComponent2Derp
23:28:51: DESIGN SKILLS: 38.45
23:28:51: type: gearfor focus: 
23:28:51: FocusDerp
23:28:51: selectedComponentFuelDerp
23:28:51: Prefered: Hatchback Current: Full Sized Van
23:28:51: Prefered: Hatchback Current: Coupe Utility
23:28:51: Prefered: Hatchback Current: Minivan
23:28:51: Prefered: Hatchback Current: Sports
23:28:51: Prefered: Hatchback Current: Coupe Utility
23:28:51: Prefered: Hatchback Current: Full Sized Van
23:28:51: Prefered: Hatchback Current: Pickup Truck
23:28:51: Prefered: Hatchback Current: Hatchback
23:28:51: Prefered: Coupe Utility Current: Full Sized Van
23:28:51: Prefered: Coupe Utility Current: Coupe Utility
23:28:51: Prefered: Pickup Truck Current: Full Sized Van
23:28:51: Prefered: Pickup Truck Current: Coupe Utility
23:28:51: Prefered: Pickup Truck Current: Minivan
23:28:51: Prefered: Pickup Truck Current: Sports
23:28:51: Prefered: Pickup Truck Current: Coupe Utility
23:28:51: Prefered: Pickup Truck Current: Full Sized Van
23:28:51: Prefered: Pickup Truck Current: Pickup Truck
23:28:51: Prefered: Sports Current: Full Sized Van
23:28:51: Prefered: Sports Current: Coupe Utility
23:28:51: Prefered: Sports Current: Minivan
23:28:51: Prefered: Sports Current: Sports
23:28:51: Prefered: Station Wagon Current: Full Sized Van
23:28:51: Prefered: Station Wagon Current: Coupe Utility
23:28:51: Prefered: Station Wagon Current: Minivan
23:28:51: Prefered: Station Wagon Current: Sports
23:28:51: Prefered: Station Wagon Current: Coupe Utility
23:28:51: Prefered: Station Wagon Current: Full Sized Van
23:28:51: Prefered: Station Wagon Current: Pickup Truck
23:28:51: Prefered: Station Wagon Current: Hatchback
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: frame focus: Overall_Strength
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: suspension focus: Overall_Strength
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: suspension focus: Overall_Strength
23:28:51: DESIGN SKILLS: 46.4
23:28:51: type: drivetrain focus: Overall_Strength
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: layout focus: enginePower
23:28:51: LookUpName: Flat Skillz: -1
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: cylinder focus: enginePower
23:28:51: CR1
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: cylinder focus: enginePower
23:28:51: CR1
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: fuel focus: enginePower
23:28:51:  Engine Layout Flat
23:28:51: DESIGN SKILLS: 43.9
23:28:51: type: induction focus: enginePower
23:28:51: DESIGN SKILLS: 38.45
23:28:51: type: gears focus: Manual
23:28:51: FocusManualDerp
23:28:51: selectedComponent3Derp
23:28:51: DESIGN SKILLS: 38.45
23:28:51: type: gearfor focus: 
23:28:51: FocusDerp
23:28:51: selectedComponentGenericDerp
23:28:51: 			 Goal: ModFactory Time: 36915
23:28:51: 			 Goal: BuildBranch Time: 36915
23:28:51: 			 Goal: KillComponent Time: 36918
23:28:51: 			 Goal: AdjustBanking Time: 36919
23:28:51: 			 Goal: StockBuy Time: 36919
23:28:51: 			 Goal: StockSell Time: 36923
23:28:51: 			 Goal: KillCar Time: 36928
23:28:51: 			 Goal: IncreaseCarPrice Time: 36930
23:28:51: 		 Goals done, clean up Time: 36930
23:28:51: Datalized:139  Time: 36930
23:28:51: 	Value Goals Start:140  Time: 36930
23:28:51: 	 First   Time: 36931
23:28:51: 	 Second  Time: 36931
23:28:51: 	 Third  Time: 36931
23:28:51: 	 A  Time: 36931
23:28:51: 	 B  Time: 36931
23:28:51: 	 C  Time: 36931
23:28:51: 	 Forth  Time: 36931
23:28:51: 	 C  Time: 36932
23:28:51: 	 Fifth  Time: 36932
23:28:51: 	 six  Time: 36935
23:28:51: 		 Not at war Time: 36938
23:28:51: 		Value Goals should be sorted Time: 36939
23:28:51: 		 Start processing goals Time: 36939
23:28:51: 			 Goal: SellDesign Time: 36939
23:28:51: 			 Goal: IncreaseProduction Time: 36939
23:28:51: 			 Goal: ModFactory Time: 36940
23:28:51: 			 Goal: KillComponent Time: 36940
23:28:51: 			 Goal: IncreaseCarPrice Time: 36941
23:28:51: 			 Goal: AdjustBanking Time: 36942
23:28:51: 			 Goal: StockBuy Time: 36942
23:28:51: 			 Goal: StockSell Time: 36946
23:28:51: 			 Goal: KillCar Time: 36951
23:28:51: 		 Goals done, clean up Time: 36952
23:28:51: Datalized:140  Time: 36952
23:28:51: 	Value Goals Start:149  Time: 36952
23:28:51: 	 First   Time: 36952
23:28:51: 	 Second  Time: 36952
23:28:51: 	 Third  Time: 36952
23:28:51: 	 A  Time: 36952
23:28:51: 	 B  Time: 36952
23:28:51: 	 C  Time: 36952
23:28:51: 	 Forth  Time: 36952
23:28:51: 	 C  Time: 36953
23:28:51: 	 Fifth  Time: 36953
23:28:51: 		 Not at war Time: 36953
23:28:51: 		Value Goals should be sorted Time: 36953
23:28:51: 		 Start processing goals Time: 36953
23:28:51: 			 Goal: SellDesign Time: 36953
23:28:51: 			 Goal: ReduceProduction Time: 36953
23:28:51: 			 Goal: IncreaseProduction Time: 36954
23:28:51: 			 Goal: BuildBranch Time: 36954
23:28:51: 			 Goal: ReduceCarPrice Time: 36955
23:28:51: 			 Goal: KillComponent Time: 36955
23:28:51: 			 Goal: AdjustBanking Time: 36956
23:28:51: 			 Goal: KillCar Time: 36956
23:28:51: 			 Goal: IncreaseCarPrice Time: 36957
23:28:51: 			 Goal: CloseBranch Time: 36957
23:28:51: 		 Goals done, clean up Time: 36958
23:28:51: Datalized:149  Time: 36958
23:28:51: 	Value Goals Start:151  Time: 36958
23:28:51: 	 First   Time: 36958
23:28:51: 	 Second  Time: 36959
23:28:51: 	 Third  Time: 36959
23:28:51: 	 A  Time: 36959
23:28:51: 	 B  Time: 36959
23:28:51: 	 C  Time: 36959
23:28:51: 	 Forth  Time: 36959
23:28:51: 	 C  Time: 36960
23:28:51: 	 Fifth  Time: 36960
23:28:51: 	 six  Time: 36963
23:28:51: 		 Not at war Time: 36966
23:28:51: 		Value Goals should be sorted Time: 36967
23:28:51: 		 Start processing goals Time: 36967
23:28:51: 			 Goal: ReduceCarPrice Time: 36967
23:28:51: 			 Goal: SellDesign Time: 36968
23:28:51: 			 Goal: ReduceProduction Time: 36969
23:28:51: 			 Goal: IncreaseProduction Time: 36971
23:28:51: 			 Goal: ModFactory Time: 36972
23:28:51: 			 Goal: KillComponent Time: 36973
23:28:51: 			 Goal: AdjustBanking Time: 36974
23:28:51: 			 Goal: KillCar Time: 36974
23:28:51: 			 Goal: StockBuy Time: 36975
23:28:51: 			 Goal: StockSell Time: 36979
23:28:51: 			 Goal: IncreaseCarPrice Time: 36984
23:28:51: 		 Goals done, clean up Time: 36985
23:28:51: Datalized:151  Time: 36985
23:28:51: 	Value Goals Start:152  Time: 36985
23:28:51: 	 First   Time: 36985
23:28:51: 	 Second  Time: 36985
23:28:51: 	 Third  Time: 36985
23:28:51: 	 A  Time: 36985
23:28:51: 	 B  Time: 36985
23:28:51: 	 C  Time: 36985
23:28:51: 	 Forth  Time: 36985
23:28:51: 	 C  Time: 36986
23:28:51: 	 Fifth  Time: 36986
23:28:51: 		 Not at war Time: 36986
23:28:51: 		Value Goals should be sorted Time: 36986
23:28:51: 		 Start processing goals Time: 36986
23:28:51: 			 Goal: BuildFactory Time: 36986
23:28:51:  Company: 152 Is building a cost: 170371002 with 138296451
23:28:51:  Company: 152 Is building a cost: 85185501 with 138296451
23:28:51:  Company: 152 Is building a factory: $85185501
23:28:51: 			 Goal: SellDesign Time: 36987
23:28:51: 			 Goal: ReduceProduction Time: 36987
23:28:51: 			 Goal: IncreaseProduction Time: 36988
23:28:51: 			 Goal: ReduceCarPrice Time: 36988
23:28:51: 			 Goal: KillComponent Time: 36989
23:28:51: 			 Goal: KillCar Time: 36990
23:28:51: 		 Goals done, clean up Time: 36990
23:28:51: Datalized:152  Time: 36990
23:28:51: 	Value Goals Start:154  Time: 36990
23:28:51: 	 First   Time: 36991
23:28:51: 	 Second  Time: 36991
23:28:51: 	 Third  Time: 36991
23:28:51: 	 A  Time: 36991
23:28:51: 	 B  Time: 36991
23:28:51: 	 C  Time: 36991
23:28:51: 	 Forth  Time: 36991
23:28:51: 	 C  Time: 36993
23:28:51: 	 Fifth  Time: 36993
23:28:51: 	 six  Time: 36997
23:28:51: 		 Not at war Time: 37000
23:28:51: 		Value Goals should be sorted Time: 37000
23:28:51: 		 Start processing goals Time: 37000
23:28:51: 			 Goal: SellDesign Time: 37000
23:28:51: 			 Goal: ReduceProduction Time: 37000
23:28:51: 			 Goal: IncreaseProduction Time: 37003
23:28:51: 			 Goal: DesignCar Time: 37003
23:28:51: Prefered: Fastback Current: Coupe
23:28:51: Prefered: Fastback Current: Sports
23:28:51: Prefered: Fastback Current: Fastback
23:28:51: Prefered: Fastback Current: Coupe 2+2
23:28:51: Prefered: Fastback Current: Minivan
23:28:51: Prefered: Fastback Current: Compact Sport Utility
23:28:51: Prefered: Fastback Current: Full Sized Sedan
23:28:51: DESIGN SKILLS: 47.7
23:28:51: type: frame focus: Overall_Performance
23:28:51: DESIGN SKILLS: 47.7
23:28:51: type: suspension focus: Overall_Performance
23:28:51: DESIGN SKILLS: 47.7
23:28:51: type: suspension focus: Overall_Performance
23:28:51: DESIGN SKILLS: 47.7
23:28:51: type: drivetrain focus: Overall_Performance
23:28:51: DESIGN SKILLS: 41.55
23:28:51: type: layout focus: enginePower
23:28:51: LookUpName: Flat Skillz: -1
23:28:51: DESIGN SKILLS: 41.55
23:28:51: type: cylinder focus: enginePower
23:28:51: CR1
23:28:51: DESIGN SKILLS: 41.55
23:28:51: type: fuel focus: enginePower
23:28:51:  Engine Layout Flat
23:28:51: DESIGN SKILLS: 41.55
23:28:51: type: induction focus: enginePower
23:28:51: DESIGN SKILLS: 33.6
23:28:51: type: gears focus: Automatic
23:28:51: FocusAutomaticDerp
23:28:51: selectedComponent2Derp
23:28:51: DESIGN SKILLS: 33.6
23:28:51: type: gearfor focus: 
23:28:51: FocusDerp
23:28:51: selectedComponentTop SpeedDerp
23:28:51: 			 Goal: IncreaseCarPrice Time: 37017
23:28:51: 			 Goal: BuildBranch Time: 37018
23:28:51: 			 Goal: ModFactory Time: 37020
23:28:51: 			 Goal: KillComponent Time: 37020
23:28:51: 			 Goal: KillCar Time: 37022
23:28:51: 			 Goal: AdjustBanking Time: 37024
23:28:51: 			 Goal: ReduceCarPrice Time: 37024
23:28:51: 			 Goal: StockBuy Time: 37025
23:28:51: 			 Goal: StockSell Time: 37029
23:28:51: 		 Goals done, clean up Time: 37034
23:28:51: Datalized:154  Time: 37034
23:28:51: 	Value Goals Start:156  Time: 37034
23:28:51: 	 First   Time: 37034
23:28:51: 	 Second  Time: 37035
23:28:51: 	 Third  Time: 37035
23:28:51: 	 A  Time: 37035
23:28:51: 	 B  Time: 37035
23:28:51: 	 C  Time: 37035
23:28:51: 	 Forth  Time: 37035
23:28:51: 	 C  Time: 37036
23:28:51: 	 Fifth  Time: 37037
23:28:51: 	 six  Time: 37040
23:28:51: 		 Not at war Time: 37043
23:28:51: 		Value Goals should be sorted Time: 37043
23:28:51: 		 Start processing goals Time: 37044
23:28:51: 			 Goal: ReduceCarPrice Time: 37044
23:28:51: 			 Goal: SellDesign Time: 37044
23:28:51: 			 Goal: ReduceProduction Time: 37044
23:28:51: 			 Goal: IncreaseProduction Time: 37045
23:28:51: 			 Goal: BuildBranch Time: 37046
23:28:51: 			 Goal: ModFactory Time: 37049
23:28:51: 			 Goal: KillComponent Time: 37049
23:28:51: 			 Goal: AdjustBanking Time: 37050
23:28:51: 			 Goal: Racing Time: 37050
23:28:52: 			 Goal: StockBuy Time: 37131
23:28:52: 			 Goal: KillCar Time: 37135
23:28:52: 		 Goals done, clean up Time: 37137
23:28:52: Datalized:156  Time: 37137
23:28:52: 	Value Goals Start:160  Time: 37137
23:28:52: 	 First   Time: 37137
23:28:52: 	 Second  Time: 37137
23:28:52: 	 Third  Time: 37137
23:28:52: 	 A  Time: 37137
23:28:52: 	 B  Time: 37137
23:28:52: 	 C  Time: 37137
23:28:52: 	 Forth  Time: 37138
23:28:52: 	 C  Time: 37138
23:28:52: 	 Fifth  Time: 37138
23:28:52: 		 Not at war Time: 37138
23:28:52: 		Value Goals should be sorted Time: 37139
23:28:52: 		 Start processing goals Time: 37139
23:28:52: 			 Goal: ReduceCarPrice Time: 37139
23:28:52: 			 Goal: SellDesign Time: 37139
23:28:52: 		 Goals done, clean up Time: 37139
23:28:52: Datalized:160  Time: 37139
23:28:52: 	Value Goals Start:162  Time: 37139
23:28:52: 	 First   Time: 37140
23:28:52: 	 Second  Time: 37140
23:28:52: 	 Third  Time: 37140
23:28:52: 	 A  Time: 37140
23:28:52: 	 B  Time: 37140
23:28:52: 	 C  Time: 37140
23:28:52: 	 Forth  Time: 37140
23:28:52: 	 C  Time: 37140
23:28:52: 	 Fifth  Time: 37140
23:28:52: 		 Not at war Time: 37140
23:28:52: 		Value Goals should be sorted Time: 37141
23:28:52: 		 Start processing goals Time: 37141
23:28:52: 			 Goal: SellDesign Time: 37141
23:28:52: 			 Goal: ReduceProduction Time: 37141
23:28:52: 			 Goal: ModFactory Time: 37142
23:28:52: 			 Goal: AdjustBanking Time: 37142
23:28:52: 			 Goal: BuildBranch Time: 37142
23:28:52: 			 Goal: ReduceCarPrice Time: 37148
23:28:52: 			 Goal: CloseBranch Time: 37148
23:28:52: 			 Goal: DesignCar Time: 37150
23:28:52: Prefered: Full Sized Sedan Current: Luxury Sedan
23:28:52: Prefered: Full Sized Sedan Current: Full Sized Sedan
23:28:52: Prefered: Luxury Sedan Current: Luxury Sedan
23:28:52: Prefered: Luxury Sedan Current: Full Sized Sedan
23:28:52: 		 Goals done, clean up Time: 37157
23:28:52: Datalized:162  Time: 37157
23:28:52: 	Value Goals Start:163  Time: 37157
23:28:52: 	 First   Time: 37157
23:28:52: 	 Second  Time: 37157
23:28:52: 	 Third  Time: 37157
23:28:52: 	 A  Time: 37157
23:28:52: 	 B  Time: 37157
23:28:52: 	 C  Time: 37157
23:28:52: 	 Forth  Time: 37158
23:28:52: 	 C  Time: 37158
23:28:52: 	 Fifth  Time: 37158
23:28:52: 		 Not at war Time: 37158
23:28:52: 		Value Goals should be sorted Time: 37159
23:28:52: 		 Start processing goals Time: 37159
23:28:52: 			 Goal: SellDesign Time: 37159
23:28:52: 			 Goal: IncreaseProduction Time: 37159
23:28:52: 			 Goal: IncreaseCarPrice Time: 37160
23:28:52: 			 Goal: AdjustBanking Time: 37160
23:28:52: 			 Goal: ReduceCarPrice Time: 37160
23:28:52: 			 Goal: KillCar Time: 37161
23:28:52: 		 Goals done, clean up Time: 37161
23:28:52: Datalized:163  Time: 37161
23:28:52: 	Value Goals Start:187  Time: 37161
23:28:52: 	 First   Time: 37161
23:28:52: 	 Second  Time: 37161
23:28:52: 	 Third  Time: 37162
23:28:52: 	 A  Time: 37162
23:28:52: 	 B  Time: 37162
23:28:52: 	 C  Time: 37162
23:28:52: 	 Forth  Time: 37162
23:28:52: 	 C  Time: 37162
23:28:52: 	 Fifth  Time: 37162
23:28:52: 		 Not at war Time: 37162
23:28:52: 		Value Goals should be sorted Time: 37162
23:28:52: 		 Start processing goals Time: 37162
23:28:52: 			 Goal: ReduceCarPrice Time: 37162
23:28:52: 			 Goal: SellDesign Time: 37162
23:28:52: 			 Goal: ReduceProduction Time: 37162
23:28:52: 			 Goal: IncreaseCarPrice Time: 37163
23:28:52: 			 Goal: ModFactory Time: 37163
23:28:52: 			 Goal: KillComponent Time: 37163
23:28:52: 			 Goal: CloseFactory Time: 37164
23:28:52: 			 Goal: Racing Time: 37164
23:28:52: 			 Goal: BuildBranch Time: 37245
23:28:52: 			 Goal: StockIPO Time: 37247
23:28:52: 		 Goals done, clean up Time: 37247
23:28:52: Datalized:187  Time: 37247
23:28:52: 	Value Goals Start:200  Time: 37247
23:28:52: 	 First   Time: 37247
23:28:52: 	 Second  Time: 37248
23:28:52: 	 Third  Time: 37248
23:28:52: 	 A  Time: 37248
23:28:52: 	 B  Time: 37248
23:28:52: 	 C  Time: 37248
23:28:52: 	 Forth  Time: 37248
23:28:52: 	 C  Time: 37248
23:28:52: 	 Fifth  Time: 37248
23:28:52: 		 Not at war Time: 37248
23:28:52: 		Value Goals should be sorted Time: 37249
23:28:52: 		 Start processing goals Time: 37249
23:28:52: 			 Goal: BuildBranch Time: 37249
23:28:52: 			 Goal: ReduceCarPrice Time: 37252
23:28:52: 			 Goal: KillComponent Time: 37253
23:28:52: 			 Goal: AdjustBanking Time: 37253
23:28:52: 		 Goals done, clean up Time: 37254
23:28:52: Datalized:200  Time: 37254
23:28:52: 	Value Goals Start:203  Time: 37254
23:28:52: 	 First   Time: 37254
23:28:52: 	 Second  Time: 37254
23:28:52: 	 Third  Time: 37254
23:28:52: 	 A  Time: 37254
23:28:52: 	 B  Time: 37255
23:28:52: 	 C  Time: 37255
23:28:52: 	 Forth  Time: 37255
23:28:52: 	 C  Time: 37256
23:28:52: 	 Fifth  Time: 37256
23:28:52: 		 Not at war Time: 37256
23:28:52: 		Value Goals should be sorted Time: 37257
23:28:52: 		 Start processing goals Time: 37257
23:28:52: 			 Goal: SellDesign Time: 37257
23:28:52: 			 Goal: ReduceProduction Time: 37257
23:28:52: 			 Goal: ModFactory Time: 37258
23:28:52: 			 Goal: KillComponent Time: 37258
23:28:52: 			 Goal: AdjustBanking Time: 37259
23:28:52: 			 Goal: BuildBranch Time: 37259
23:28:52: 			 Goal: CloseFactory Time: 37263
23:28:52: 			 Goal: ReduceCarPrice Time: 37263
23:28:52: 		 Goals done, clean up Time: 37264
23:28:52: Datalized:203  Time: 37264
23:28:52: 	Value Goals Start:217  Time: 37264
23:28:52: 	 First   Time: 37264
23:28:52: 	 Second  Time: 37265
23:28:52: 	 Third  Time: 37265
23:28:52: 	 A  Time: 37265
23:28:52: 	 B  Time: 37265
23:28:52: 	 C  Time: 37265
23:28:52: 	 Forth  Time: 37265
23:28:52: 	 C  Time: 37265
23:28:52: 	 Fifth  Time: 37265
23:28:52: 		 Not at war Time: 37265
23:28:52: 		Value Goals should be sorted Time: 37266
23:28:52: 		 Start processing goals Time: 37266
23:28:52: 			 Goal: DesignCar Time: 37266
23:28:52: DESIGN SKILLS: 10
23:28:52: type: frame focus: Overall_Comfort
23:28:52: DESIGN SKILLS: 10
23:28:52: type: suspension focus: Overall_Comfort
23:28:52: DESIGN SKILLS: 10
23:28:52: type: suspension focus: Overall_Comfort
23:28:52: DESIGN SKILLS: 10
23:28:52: type: drivetrain focus: Overall_Comfort
23:28:52: DESIGN SKILLS: 10
23:28:52: type: layout focus: engineReliability
23:28:52: ER1
23:28:52: ER3
23:28:52: ER6
23:28:52: ER7
23:28:52: LookUpName: H Skillz: -1
23:28:52: DESIGN SKILLS: 10
23:28:52: type: cylinder focus: engineReliability
23:28:52: CR1
23:28:52: CR2
23:28:52: CR4
23:28:52: CR5
23:28:52: CR9
23:28:52: CR10
23:28:52: DESIGN SKILLS: 10
23:28:52: type: fuel focus: engineReliability
23:28:52:  Engine Layout H
23:28:52: DESIGN SKILLS: 10
23:28:52: type: induction focus: engineReliability
23:28:52: DESIGN SKILLS: 10
23:28:52: type: gears focus: Manual
23:28:52: FocusManualDerp
23:28:52: selectedComponent3Derp
23:28:52: DESIGN SKILLS: 10
23:28:52: type: gearfor focus: 
23:28:52: FocusDerp
23:28:52: selectedComponentTop SpeedDerp
23:28:52: 			 Goal: BuildBranch Time: 37276
23:28:52: 		 Goals done, clean up Time: 37278
23:28:52: Datalized:217  Time: 37278
23:28:52: 	Value Goals Start:218  Time: 37278
23:28:52: 	 First   Time: 37279
23:28:52: 	 Second  Time: 37279
23:28:52: 	 Third  Time: 37279
23:28:52: 	 A  Time: 37279
23:28:52: 	 B  Time: 37279
23:28:52: 	 C  Time: 37279
23:28:52: 	 Forth  Time: 37279
23:28:52: 	 C  Time: 37279
23:28:52: 	 Fifth  Time: 37279
23:28:52: 		 Not at war Time: 37279
23:28:52: 		Value Goals should be sorted Time: 37280
23:28:52: 		 Start processing goals Time: 37280
23:28:52: 			 Goal: ReduceCarPrice Time: 37280
23:28:52: 			 Goal: SellDesign Time: 37280
23:28:52: 			 Goal: ReduceProduction Time: 37280
23:28:52: 			 Goal: IncreaseProduction Time: 37281
23:28:52: 			 Goal: IncreaseCarPrice Time: 37281
23:28:52: 			 Goal: AdjustBanking Time: 37281
23:28:52: 			 Goal: BuildBranch Time: 37282
23:28:52: 		 Goals done, clean up Time: 37283
23:28:52: Datalized:218  Time: 37283
23:28:52: 	Value Goals Start:224  Time: 37283
23:28:52: 	 First   Time: 37283
23:28:52: 	 Second  Time: 37283
23:28:52: 	 Third  Time: 37283
23:28:52: 	 A  Time: 37283
23:28:52: 	 B  Time: 37284
23:28:52: 	 C  Time: 37284
23:28:52: 	 Forth  Time: 37284
23:28:52: 	 C  Time: 37284
23:28:52: 	 Fifth  Time: 37284
23:28:52: 		 Not at war Time: 37284
23:28:52: 		Value Goals should be sorted Time: 37285
23:28:52: 		 Start processing goals Time: 37285
23:28:52: 			 Goal: SellDesign Time: 37285
23:28:52: 			 Goal: ReduceProduction Time: 37285
23:28:52: 			 Goal: IncreaseProduction Time: 37286
23:28:52: 			 Goal: BuildBranch Time: 37287
23:28:52: 			 Goal: ModFactory Time: 37288
23:28:52: 			 Goal: KillComponent Time: 37289
23:28:52: 			 Goal: IncreaseCarPrice Time: 37289
23:28:52: 			 Goal: AdjustBanking Time: 37290
23:28:52: 			 Goal: ReduceCarPrice Time: 37290
23:28:52: 		 Goals done, clean up Time: 37290
23:28:52: Datalized:224  Time: 37290
23:28:52: 	Value Goals Start:231  Time: 37290
23:28:52: 	 First   Time: 37291
23:28:52: 	 Second  Time: 37291
23:28:52: 	 Third  Time: 37291
23:28:52: 	 A  Time: 37291
23:28:52: 	 B  Time: 37291
23:28:52: 	 C  Time: 37291
23:28:52: 	 Forth  Time: 37291
23:28:52: 	 C  Time: 37293
23:28:52: 	 Fifth  Time: 37293
23:28:52: 	 six  Time: 37296
23:28:52: 		 Not at war Time: 37299
23:28:52: 		Value Goals should be sorted Time: 37300
23:28:52: 		 Start processing goals Time: 37300
23:28:52: 			 Goal: ReduceCarPrice Time: 37300
23:28:52: 			 Goal: SellDesign Time: 37300
23:28:52: 			 Goal: ReduceProduction Time: 37300
23:28:52: 			 Goal: IncreaseProduction Time: 37301
23:28:52: 			 Goal: BuildBranch Time: 37303
23:28:52: 			 Goal: IncreaseCarPrice Time: 37307
23:28:52: 			 Goal: ModFactory Time: 37308
23:28:52: 			 Goal: KillComponent Time: 37308
23:28:52: 			 Goal: AdjustBanking Time: 37309
23:28:52: 			 Goal: KillCar Time: 37309
23:28:52: 			 Goal: Racing Time: 37311
23:28:52: 			 Goal: StockBuy Time: 37396
23:28:52: 		 Goals done, clean up Time: 37400
23:28:52: Datalized:231  Time: 37400
23:28:52: 	Value Goals Start:235  Time: 37400
23:28:52: 	 First   Time: 37401
23:28:52: 	 Second  Time: 37401
23:28:52: 	 Third  Time: 37401
23:28:52: 	 A  Time: 37401
23:28:52: 	 B  Time: 37401
23:28:52: 	 C  Time: 37401
23:28:52: 	 Forth  Time: 37401
23:28:52: 	 C  Time: 37401
23:28:52: 	 Fifth  Time: 37401
23:28:52: 		 Not at war Time: 37401
23:28:52: 		Value Goals should be sorted Time: 37402
23:28:52: 		 Start processing goals Time: 37402
23:28:52: 			 Goal: ReduceCarPrice Time: 37402
23:28:52: 			 Goal: SellDesign Time: 37403
23:28:52: 			 Goal: IncreaseProduction Time: 37403
23:28:52: 			 Goal: Racing Time: 37403
23:28:52: 			 Goal: BuildBranch Time: 37484
23:28:52: 			 Goal: StockIPO Time: 37486
23:28:52: 			 Goal: IncreaseCarPrice Time: 37486
23:28:52: 		 Goals done, clean up Time: 37486
23:28:52: Datalized:235  Time: 37486
23:28:52: 	Value Goals Start:237  Time: 37486
23:28:52: 	 First   Time: 37486
23:28:52: 	 Second  Time: 37487
23:28:52: 	 Third  Time: 37487
23:28:52: 	 A  Time: 37487
23:28:52: 	 B  Time: 37487
23:28:52: 	 C  Time: 37487
23:28:52: 	 Forth  Time: 37487
23:28:52: 	 C  Time: 37487
23:28:52: 	 Fifth  Time: 37487
23:28:52: 		 Not at war Time: 37487
23:28:52: 		Value Goals should be sorted Time: 37488
23:28:52: 		 Start processing goals Time: 37488
23:28:52: 			 Goal: SellDesign Time: 37488
23:28:52: 			 Goal: ReduceProduction Time: 37488
23:28:52: 			 Goal: IncreaseCarPrice Time: 37489
23:28:52: 			 Goal: ReduceCarPrice Time: 37490
23:28:52: 			 Goal: BuildBranch Time: 37490
23:28:52: 		 Goals done, clean up Time: 37493
23:28:52: Datalized:237  Time: 37493
23:28:52: 	Value Goals Start:240  Time: 37493
23:28:52: 	 First   Time: 37493
23:28:52: 	 Second  Time: 37493
23:28:52: 	 Third  Time: 37493
23:28:52: 	 A  Time: 37494
23:28:52: 	 B  Time: 37494
23:28:52: 	 C  Time: 37494
23:28:52: 	 Forth  Time: 37494
23:28:52: 	 C  Time: 37494
23:28:52: 	 Fifth  Time: 37494
23:28:52: 	 six  Time: 37497
23:28:52: 		 Not at war Time: 37500
23:28:52: 		Value Goals should be sorted Time: 37501
23:28:52: 		 Start processing goals Time: 37501
23:28:52: 			 Goal: ReduceCarPrice Time: 37501
23:28:52: 			 Goal: SellDesign Time: 37502
23:28:52: 			 Goal: ReduceProduction Time: 37502
23:28:52: 			 Goal: ModFactory Time: 37503
23:28:52: 			 Goal: KillComponent Time: 37503
23:28:52: 			 Goal: AdjustBanking Time: 37504
23:28:52: 			 Goal: KillCar Time: 37504
23:28:52: 			 Goal: BuildBranch Time: 37504
23:28:52: 			 Goal: CloseBranch Time: 37505
23:28:52: 		 Goals done, clean up Time: 37507
23:28:52: Datalized:240  Time: 37507
23:28:52: 	Value Goals Start:247  Time: 37507
23:28:52: 	 First   Time: 37507
23:28:52: 	 Second  Time: 37507
23:28:52: 	 Third  Time: 37507
23:28:52: 	 A  Time: 37508
23:28:52: 	 B  Time: 37508
23:28:52: 	 C  Time: 37508
23:28:52: 	 Forth  Time: 37508
23:28:52: 	 C  Time: 37508
23:28:52: 	 Fifth  Time: 37508
23:28:52: 		 Not at war Time: 37508
23:28:52: 		Value Goals should be sorted Time: 37509
23:28:52: 		 Start processing goals Time: 37509
23:28:52: 			 Goal: ReduceCarPrice Time: 37509
23:28:52: 			 Goal: IncreaseProduction Time: 37509
23:28:52: 			 Goal: BuildBranch Time: 37510
23:28:52: 		 Goals done, clean up Time: 37512
23:28:52: Datalized:247  Time: 37512
23:28:52: 	Value Goals Start:248  Time: 37512
23:28:52: 	 First   Time: 37513
23:28:52: 	 Second  Time: 37513
23:28:52: 	 Third  Time: 37513
23:28:52: 	 A  Time: 37513
23:28:52: 	 B  Time: 37513
23:28:52: 	 C  Time: 37513
23:28:52: 	 Forth  Time: 37513
23:28:52: 	 C  Time: 37514
23:28:52: 	 Fifth  Time: 37514
23:28:52: 	 six  Time: 37517
23:28:52: 		 Not at war Time: 37520
23:28:52: 		Value Goals should be sorted Time: 37521
23:28:52: 		 Start processing goals Time: 37521
23:28:52: 			 Goal: SellDesign Time: 37521
23:28:52: 			 Goal: IncreaseProduction Time: 37521
23:28:52: 			 Goal: ReduceCarPrice Time: 37522
23:28:52: 			 Goal: ModFactory Time: 37522
23:28:52: 			 Goal: KillComponent Time: 37522
23:28:52: 			 Goal: AdjustBanking Time: 37523
23:28:52: 			 Goal: IncreaseCarPrice Time: 37523
23:28:52: 			 Goal: StockBuy Time: 37523
23:28:52: 		 Goals done, clean up Time: 37526
23:28:52: Datalized:248  Time: 37526
23:28:52: 	Value Goals Start:255  Time: 37526
23:28:52: 	 First   Time: 37526
23:28:52: 	 Second  Time: 37526
23:28:52: 	 Third  Time: 37526
23:28:52: 	 A  Time: 37526
23:28:52: 	 B  Time: 37527
23:28:52: 	 C  Time: 37527
23:28:52: 	 Forth  Time: 37527
23:28:52: 	 C  Time: 37528
23:28:52: 	 Fifth  Time: 37528
23:28:52: 		 Not at war Time: 37528
23:28:52: 		Value Goals should be sorted Time: 37528
23:28:52: 		 Start processing goals Time: 37528
23:28:52: 			 Goal: ReduceProduction Time: 37528
23:28:52: 			 Goal: IncreaseProduction Time: 37529
23:28:52: 			 Goal: ReduceCarPrice Time: 37530
23:28:52: 			 Goal: BuildBranch Time: 37530
23:28:52: 			 Goal: IncreaseCarPrice Time: 37533
23:28:52: 			 Goal: ModFactory Time: 37533
23:28:52: 			 Goal: KillComponent Time: 37533
23:28:52: 			 Goal: DesignCar Time: 37534
23:28:52: Prefered: Hatchback Current: Sedan
23:28:52: Prefered: Hatchback Current: Compact Sport Utility
23:28:52: DESIGN SKILLS: 41.4
23:28:52: type: frame focus: Overall_Strength
23:28:52: DESIGN SKILLS: 41.4
23:28:52: type: suspension focus: Overall_Strength
23:28:52: DESIGN SKILLS: 41.4
23:28:52: type: suspension focus: Overall_Strength
23:28:52: DESIGN SKILLS: 41.4
23:28:52: type: drivetrain focus: Overall_Strength
23:28:52: DESIGN SKILLS: 41.35
23:28:52: type: layout focus: enginePower
23:28:52: LookUpName: W Skillz: -1
23:28:52: DESIGN SKILLS: 41.35
23:28:52: type: cylinder focus: enginePower
23:28:52: CR1
23:28:52: DESIGN SKILLS: 41.35
23:28:52: type: fuel focus: enginePower
23:28:52:  Engine Layout W
23:28:52: DESIGN SKILLS: 41.35
23:28:52: type: induction focus: enginePower
23:28:52: DESIGN SKILLS: 35.8
23:28:52: type: gears focus: Manual
23:28:52: FocusManualDerp
23:28:52: selectedComponent1Derp
23:28:52: DESIGN SKILLS: 35.8
23:28:52: type: gearfor focus: 
23:28:52: FocusDerp
23:28:52: selectedComponentAccelerationDerp
23:28:52: Prefered: Hatchback Current: Sedan
23:28:52: Prefered: Hatchback Current: Compact Sport Utility
23:28:52: Prefered: Hatchback Current: Hatchback
23:28:52: Prefered: Compact Car Current: Sedan
23:28:52: Prefered: Compact Car Current: Compact Sport Utility
23:28:52: Prefered: Compact Car Current: Hatchback
23:28:52: 			 Goal: KillCar Time: 37555
23:28:52: 		 Goals done, clean up Time: 37556
23:28:52: Datalized:255  Time: 37556
23:28:52: 	Value Goals Start:265  Time: 37556
23:28:52: 	 First   Time: 37557
23:28:52: 	 Second  Time: 37557
23:28:52: 	 Third  Time: 37557
23:28:52: 	 A  Time: 37557
23:28:52: 	 B  Time: 37557
23:28:52: 	 C  Time: 37557
23:28:52: 	 Forth  Time: 37557
23:28:52: 	 C  Time: 37558
23:28:52: 	 Fifth  Time: 37558
23:28:52: 	 six  Time: 37561
23:28:52: 		 Not at war Time: 37564
23:28:52: 		Value Goals should be sorted Time: 37565
23:28:52: 		 Start processing goals Time: 37565
23:28:52: 			 Goal: ReduceCarPrice Time: 37565
23:28:52: 			 Goal: SellDesign Time: 37565
23:28:52: 			 Goal: ReduceProduction Time: 37565
23:28:52: 			 Goal: IncreaseProduction Time: 37566
23:28:52: 			 Goal: IncreaseCarPrice Time: 37566
23:28:52: 			 Goal: ModFactory Time: 37567
23:28:52: 			 Goal: BuildBranch Time: 37567
23:28:52: 			 Goal: KillComponent Time: 37571
23:28:52: 			 Goal: AdjustBanking Time: 37571
23:28:52: 			 Goal: Racing Time: 37571
23:28:52: 			 Goal: StockBuy Time: 37658
23:28:52: 			 Goal: KillCar Time: 37661
23:28:52: 		 Goals done, clean up Time: 37661
23:28:52: Datalized:265  Time: 37661
23:28:52: 	Value Goals Start:269  Time: 37661
23:28:52: 	 First   Time: 37662
23:28:52: 	 Second  Time: 37662
23:28:52: 	 Third  Time: 37662
23:28:52: 	 A  Time: 37662
23:28:52: 	 B  Time: 37662
23:28:52: 	 C  Time: 37662
23:28:52: 	 Forth  Time: 37662
23:28:52: 	 C  Time: 37664
23:28:52: 	 Fifth  Time: 37664
23:28:52: 		 Not at war Time: 37664
23:28:52: 		Value Goals should be sorted Time: 37665
23:28:52: 		 Start processing goals Time: 37665
23:28:52: 			 Goal: SellDesign Time: 37665
23:28:52: 			 Goal: ReduceProduction Time: 37665
23:28:52: 			 Goal: ModFactory Time: 37666
23:28:52: 			 Goal: KillComponent Time: 37666
23:28:52: 			 Goal: KillCar Time: 37667
23:28:52: 			 Goal: BuildBranch Time: 37667
23:28:52: 			 Goal: DesignCar Time: 37671
23:28:52: Prefered: Compact Car Current: Subcompact
23:28:52: Prefered: Compact Car Current: Compact Sport Utility
23:28:52: Prefered: Compact Car Current: Sedan
23:28:52: DESIGN SKILLS: 54.7
23:28:52: type: frame focus: Overall_Performance
23:28:52: DESIGN SKILLS: 54.7
23:28:52: type: suspension focus: Overall_Performance
23:28:52: DESIGN SKILLS: 54.7
23:28:52: type: suspension focus: Overall_Performance
23:28:52: DESIGN SKILLS: 54.7
23:28:52: type: drivetrain focus: Overall_Performance
23:28:52: DESIGN SKILLS: 48.65
23:28:52: type: layout focus: engineFuelEco
23:28:52: LookUpName: H Skillz: -1
23:28:52: DESIGN SKILLS: 48.65
23:28:52: type: cylinder focus: engineFuelEco
23:28:52: CR1
23:28:52: DESIGN SKILLS: 48.65
23:28:52: type: cylinder focus: engineFuelEco
23:28:52: CR1
23:28:52: DESIGN SKILLS: 48.65
23:28:52: type: fuel focus: engineFuelEco
23:28:52:  Engine Layout H
23:28:52: DESIGN SKILLS: 48.65
23:28:52: type: induction focus: engineFuelEco
23:28:52: DESIGN SKILLS: 39.5
23:28:52: type: gears focus: Manual
23:28:52: FocusManualDerp
23:28:52: selectedComponent6Derp
23:28:52: DESIGN SKILLS: 39.5
23:28:52: type: gearfor focus: 
23:28:52: FocusDerp
23:28:52: selectedComponentFuelDerp
23:28:52: Prefered: Compact Car Current: Subcompact
23:28:52: Prefered: Compact Car Current: Compact Sport Utility
23:28:52: Prefered: Compact Car Current: Sedan
23:28:52: Prefered: Compact Car Current: Compact Car
23:28:52: Prefered: Subcompact Current: Subcompact
23:28:52: Prefered: Subcompact Current: Compact Sport Utility
23:28:52: Prefered: Subcompact Current: Sedan
23:28:52: Prefered: Subcompact Current: Compact Car
23:28:52: 		 Goals done, clean up Time: 37693
23:28:52: Datalized:269  Time: 37693
23:28:52: 	Value Goals Start:280  Time: 37693
23:28:52: 	 First   Time: 37694
23:28:52: 	 Second  Time: 37694
23:28:52: 	 Third  Time: 37694
23:28:52: 	 A  Time: 37694
23:28:52: 	 B  Time: 37694
23:28:52: 	 C  Time: 37694
23:28:52: 	 Forth  Time: 37694
23:28:52: 	 C  Time: 37695
23:28:52: 	 Fifth  Time: 37695
23:28:52: 	 six  Time: 37698
23:28:52: 		 Not at war Time: 37701
23:28:52: 		Value Goals should be sorted Time: 37702
23:28:52: 		 Start processing goals Time: 37702
23:28:52: 			 Goal: ReduceCarPrice Time: 37702
23:28:52: 			 Goal: SellDesign Time: 37703
23:28:52: 			 Goal: ReduceProduction Time: 37703
23:28:52: 			 Goal: IncreaseProduction Time: 37705
23:28:52: 			 Goal: IncreaseCarPrice Time: 37706
23:28:52: 			 Goal: ModFactory Time: 37706
23:28:52: 			 Goal: KillComponent Time: 37707
23:28:52: 			 Goal: AdjustBanking Time: 37708
23:28:52: 			 Goal: Racing Time: 37708
23:28:52: 			 Goal: KillCar Time: 37792
23:28:52: 		 Goals done, clean up Time: 37793
23:28:52: Datalized:280  Time: 37793
23:28:52: 	Value Goals Start:281  Time: 37794
23:28:52: 	 First   Time: 37794
23:28:52: 	 Second  Time: 37794
23:28:52: 	 Third  Time: 37794
23:28:52: 	 A  Time: 37794
23:28:52: 	 B  Time: 37795
23:28:52: 	 C  Time: 37795
23:28:52: 	 Forth  Time: 37795
23:28:52: 	 C  Time: 37795
23:28:52: 	 Fifth  Time: 37795
23:28:52: 		 Not at war Time: 37795
23:28:52: 		Value Goals should be sorted Time: 37796
23:28:52: 		 Start processing goals Time: 37796
23:28:52: 			 Goal: ReduceCarPrice Time: 37796
23:28:52: 			 Goal: SellDesign Time: 37797
23:28:52: 			 Goal: ReduceProduction Time: 37797
23:28:52: 			 Goal: IncreaseProduction Time: 37799
23:28:52: 			 Goal: IncreaseCarPrice Time: 37799
23:28:52: 			 Goal: ModFactory Time: 37800
23:28:52: 			 Goal: KillComponent Time: 37800
23:28:52: 			 Goal: KillCar Time: 37801
23:28:52: 			 Goal: CloseFactory Time: 37804
23:28:52: 			 Goal: CloseBranch Time: 37804
23:28:52: 		 Goals done, clean up Time: 37808
23:28:52: Datalized:281  Time: 37808
23:28:52: 	Value Goals Start:290  Time: 37808
23:28:52: 	 First   Time: 37808
23:28:52: 	 Second  Time: 37808
23:28:52: 	 Third  Time: 37808
23:28:52: 	 A  Time: 37809
23:28:52: 	 B  Time: 37809
23:28:52: 	 C  Time: 37809
23:28:52: 	 Forth  Time: 37809
23:28:52: 	 C  Time: 37810
23:28:52: 	 Fifth  Time: 37810
23:28:52: 	 six  Time: 37813
23:28:52: 		 Not at war Time: 37816
23:28:52: 		Value Goals should be sorted Time: 37817
23:28:52: 		 Start processing goals Time: 37817
23:28:52: 			 Goal: ReduceCarPrice Time: 37817
23:28:52: 			 Goal: SellDesign Time: 37817
23:28:52: 			 Goal: ReduceProduction Time: 37817
23:28:52: 			 Goal: IncreaseProduction Time: 37818
23:28:52: 			 Goal: ModFactory Time: 37820
23:28:52: 			 Goal: IncreaseCarPrice Time: 37820
23:28:52: 			 Goal: KillComponent Time: 37820
23:28:52: 			 Goal: AdjustBanking Time: 37821
23:28:52: 			 Goal: Racing Time: 37821
23:28:52: 			 Goal: BuildBranch Time: 37902
23:28:52: 			 Goal: StockBuy Time: 37905
23:28:52: 			 Goal: KillCar Time: 37907
23:28:52: 		 Goals done, clean up Time: 37909
23:28:52: Datalized:290  Time: 37909
23:28:52: Move & Clear: 37909
23:28:52: AI DONE: 37909
23:28:52: Fill End Turn List: 37922
23:28:52: Fill AI END TURN LIST: 37923
23:28:52: 3
23:28:52: Unions : 37929
23:28:52: Build: 37937
23:28:52: Processmarketing: 38048
23:28:52: generateMarketData
23:28:52: Generate Market: 38055
23:28:54: Cars Sold: 39614
23:28:54: Process Shipping: 39805
23:28:54: AI Process Shipping: 39863
23:28:54: etExpenditureBreakdowner: 39863
23:28:54: etRevenueBreakdowner: 39948
23:28:54: etNetProfits: 40087
23:28:54: etTaxMan: 40089
23:28:55: Market: 40243
23:28:55: processCityChange: 40245
23:28:55: rndUpdate: 40247
23:28:55: Moral Process: 40410
23:28:55: factoryBuildUpdate: 40410
23:28:55: generateAdminEmps: 40414
23:28:55: RAcing : 40419
23:28:55: etMonthlyBreakdown : 40449
23:28:55: delayedActions : 40449
23:28:55: Taxes : 40470
23:28:55: degraderStats: 40499
23:28:55: dearshipIncrease: 40511
23:28:55: imageMaker : 40940
23:28:55: Memos: 41076
23:28:55: CleanUp: 41076
23:28:55: Fin: 41087
23:28:55: Leaving EndTurnState...
23:28:55: Entering OfficeState...
23:28:55: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:28:55: Mesh: Loading Office1950BoxSpring.mesh.
23:28:56: D3D9 : Loading 2D Texture, image name : 'Office_1950_Spring.dds' with 5 mip map levels
23:28:56: Creating GUI in OFfice State
23:28:56: 17
23:28:56: 18
23:28:56: 23
23:28:56: Finished Creating GUI in OFfice State
23:28:56: Generating car Reviews
23:28:56: Loading Music
23:28:56: Made It
23:28:58: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.dds' with 5 mip map levels
23:29:00: D3D9 : Loading 2D Texture, image name : 'paperwindow2.dds' with 5 mip map levels
23:29:13: D3D9 : Loading 2D Texture, image name : 'window.hrNoteBook.dds' with 5 mip map levels
23:29:13: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
23:29:14: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
23:29:14: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
23:29:14: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
23:29:27: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.down.dds' with 5 mip map levels
23:29:35: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.unchecked.dds' with 5 mip map levels
23:29:41: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.over.dds' with 5 mip map levels
23:29:43: Leaving OfficeState...
23:29:43: Entering RnDState...
23:29:43: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
23:29:43: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:29:45: Creating resource group DecalGroup
23:29:45: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
23:29:45: Initialising resource group DecalGroup
23:29:45: Parsing scripts for resource group DecalGroup
23:29:45: Finished parsing scripts for resource group DecalGroup
23:29:54: Destroying resource group DecalGroup
23:29:54: Unloading resource group DecalGroup
23:29:54: Finished unloading resource group DecalGroup
23:29:54: Leaving RnDState...
23:29:54: Entering OfficeState...
23:29:54: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:29:54: Creating GUI in OFfice State
23:29:54: 17
23:29:54: 18
23:29:54: 23
23:29:54: Finished Creating GUI in OFfice State
23:29:54: Generating car Reviews
23:29:54: Loading Music
23:29:54: Made It
23:30:41: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.over.dds' with 5 mip map levels
23:30:54: D3D9 : Loading 2D Texture, image name : 'noBranchWindowEtching.dds' with 5 mip map levels
23:31:03: Not registering Clicks?
23:31:10: D3D9 : Loading 2D Texture, image name : 'noFactoryWindowEtching.dds' with 5 mip map levels
23:31:14: Leaving OfficeState...
23:31:14: Entering WorldMapState...
23:31:14: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:31:14: D3D9 : Loading 2D Texture, image name : 'wm1930_WorldMap.dds' with 5 mip map levels
23:31:14: Mesh: Loading WM1930_1.mesh.
23:31:14: WARNING: WM1930_1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
23:31:14: D3D9 : Loading 2D Texture, image name : 'WM1930_City.dds' with 5 mip map levels
23:31:14: D3D9 : Loading 2D Texture, image name : 'wm1930_CityPresence.dds' with 5 mip map levels
23:31:14: D3D9 : Loading 2D Texture, image name : 'map_green.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : 'menuskin.popup.top_left.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : 'Mexico.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : 'City_Generic.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : '5stars.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : 'hstars.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
23:31:16: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
23:31:18: D3D9 : Loading 2D Texture, image name : 'FactoryWindowEtching.dds' with 5 mip map levels
23:31:24: D3D9 : Loading 2D Texture, image name : '1stars.dds' with 5 mip map levels
23:31:27: D3D9 : Loading 2D Texture, image name : '4hstars.dds' with 5 mip map levels
23:31:34: Leaving WorldMapState...
23:31:34: Entering OfficeState...
23:31:34: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:31:34: Creating GUI in OFfice State
23:31:34: 17
23:31:34: 18
23:31:34: 23
23:31:34: Finished Creating GUI in OFfice State
23:31:34: Generating car Reviews
23:31:34: Loading Music
23:31:34: Made It
23:34:39: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.over.dds' with 5 mip map levels
23:35:06: Not registering Clicks?
23:35:13: Not registering Clicks?
23:35:31: Not registering Clicks?
23:35:42: Not registering Clicks?
23:35:47: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.over.dds' with 5 mip map levels
23:35:53: Not registering Clicks?
23:36:12: Not registering Clicks?
23:36:16: Not registering Clicks?
23:36:25: Not registering Clicks?
23:36:36: 
 Attempting to save database
23:36:38: Leaving OfficeState...
23:36:38: Entering WorldMapState...
23:36:39: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:36:43: D3D9 : Loading 2D Texture, image name : 'Hungary.dds' with 5 mip map levels
23:36:43: D3D9 : Loading 2D Texture, image name : 'City_Generic_Large.dds' with 5 mip map levels
23:36:53: D3D9 : Loading 2D Texture, image name : 'EastGermany.dds' with 5 mip map levels
23:36:59: Leaving WorldMapState...
23:36:59: Entering OfficeState...
23:36:59: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:36:59: Creating GUI in OFfice State
23:37:00: 17
23:37:00: 18
23:37:00: 23
23:37:00: Finished Creating GUI in OFfice State
23:37:00: Generating car Reviews
23:37:00: Loading Music
23:37:00: Made It
23:37:01: Leaving OfficeState...
23:37:01: Parsing End of Turn Script
23:37:01: Start: 526935
23:37:01: XML DONE: 526938
23:37:01: Move & Clear: 526964
23:37:01: AI DONE: 526964
23:37:01: Fill End Turn List: 526978
23:37:01: Fill AI END TURN LIST: 526978
23:37:01: 3
23:37:01: Unions : 526985
23:37:01: Build: 526993
23:37:01: Processmarketing: 527103
23:37:01: generateMarketData
23:37:01: Generate Market: 527109
23:37:03: Cars Sold: 528673
23:37:03: Process Shipping: 528849
23:37:03: AI Process Shipping: 528902
23:37:03: etExpenditureBreakdowner: 528902
23:37:03: etRevenueBreakdowner: 528988
23:37:04: etNetProfits: 529128
23:37:04: etTaxMan: 529130
23:37:04: Market: 529605
23:37:04: processCityChange: 529607
23:37:04: rndUpdate: 529608
23:37:04: Moral Process: 529766
23:37:04: factoryBuildUpdate: 529766
23:37:04: generateAdminEmps: 529771
23:37:04: RAcing : 529935
23:37:04: etMonthlyBreakdown : 529965
23:37:04: delayedActions : 529966
23:37:04: Memos: 529986
23:37:04: CleanUp: 529986
23:37:04: Fin: 529996
23:37:04: Leaving EndTurnState...
23:37:04: Entering OfficeState...
23:37:04: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:37:04: Creating GUI in OFfice State
23:37:05: 17
23:37:05: 18
23:37:05: 23
23:37:05: Finished Creating GUI in OFfice State
23:37:05: Generating car Reviews
23:37:05: Loading Music
23:37:05: Made It
23:37:08: Font DejaVuSansCondensed.24using texture size 2048x2048
23:37:08: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.24
23:37:08: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.24
23:37:08: Texture: DejaVuSansCondensed.24Texture: Loading 1 faces(PF_BYTE_LA,2048x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x2048x1.
23:37:08: D3D9 : Loading 2D Texture, image name : 'window.paper.dds' with 5 mip map levels
23:37:08: D3D9 : Loading 2D Texture, image name : 'button.alpha.dds' with 5 mip map levels
23:37:10: D3D9 : Loading 2D Texture, image name : 'paper.glow.dds' with 5 mip map levels
23:38:33: 
 Attempting to save database
23:38:38: Leaving OfficeState...
23:38:38: Entering RnDState...
23:38:38: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
23:38:38: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:38:40: Creating resource group DecalGroup
23:38:40: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
23:38:40: Initialising resource group DecalGroup
23:38:40: Parsing scripts for resource group DecalGroup
23:38:40: Finished parsing scripts for resource group DecalGroup
23:38:53: Destroying resource group DecalGroup
23:38:53: Unloading resource group DecalGroup
23:38:53: Finished unloading resource group DecalGroup
23:38:53: Leaving RnDState...
23:38:53: Entering OfficeState...
23:38:53: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:38:53: Creating GUI in OFfice State
23:38:53: 17
23:38:53: 18
23:38:53: 23
23:38:53: Finished Creating GUI in OFfice State
23:38:53: Generating car Reviews
23:38:53: Loading Music
23:38:53: Made It
23:39:18: D3D9 : Loading 2D Texture, image name : 'logbook_reportTextFiller.dds' with 5 mip map levels
23:39:21: Font DejaVuSansMono.16using texture size 2048x1024
23:39:21: Info: Freetype returned null for character 32 in font DejaVuSansMono.16
23:39:21: Info: Freetype returned null for character 160 in font DejaVuSansMono.16
23:39:21: Texture: DejaVuSansMono.16Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
23:39:39: 
 Attempting to save database
23:41:29: Not registering Clicks?
23:41:40: Not registering Clicks?
23:41:49: Not registering Clicks?
23:42:01: Not registering Clicks?
23:42:07: Not registering Clicks?
23:42:45: Leaving OfficeState...
23:42:45: Parsing End of Turn Script
23:42:45: Start: 870148
23:42:45: XML DONE: 870151
23:42:45: Move & Clear: 870175
23:42:45: AI DONE: 870175
23:42:45: Fill End Turn List: 870188
23:42:45: Fill AI END TURN LIST: 870189
23:42:45: 3
23:42:45: Unions : 870196
23:42:45: Build: 870204
23:42:45: Processmarketing: 870313
23:42:45: generateMarketData
23:42:45: Generate Market: 870320
23:42:46: Cars Sold: 871825
23:42:46: Process Shipping: 871999
23:42:46: AI Process Shipping: 872050
23:42:46: etExpenditureBreakdowner: 872050
23:42:47: etRevenueBreakdowner: 872134
23:42:47: etNetProfits: 872271
23:42:47: etTaxMan: 872273
23:42:47: Market: 872427
23:42:47: processCityChange: 872428
23:42:47: rndUpdate: 872429
23:42:47: Moral Process: 872586
23:42:47: factoryBuildUpdate: 872586
23:42:47: generateAdminEmps: 872590
23:42:47: RAcing : 872761
23:42:47: etMonthlyBreakdown : 872791
23:42:47: delayedActions : 872791
23:42:47: Memos: 872811
23:42:47: CleanUp: 872811
23:42:47: Fin: 872821
23:42:47: Leaving EndTurnState...
23:42:47: Entering OfficeState...
23:42:47: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:42:47: Creating GUI in OFfice State
23:42:48: 17
23:42:48: 18
23:42:48: 23
23:42:48: Finished Creating GUI in OFfice State
23:42:48: Generating car Reviews
23:42:48: Loading Music
23:42:48: Made It
23:43:23: Leaving OfficeState...
23:43:23: Entering WorldMapState...
23:43:23: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:43:25: D3D9 : Loading 2D Texture, image name : 'United_States.dds' with 5 mip map levels
23:43:25: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
23:43:25: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
23:44:13: D3D9 : Loading 2D Texture, image name : 'WestGermany.dds' with 5 mip map levels
23:44:25: D3D9 : Loading 2D Texture, image name : 'Netherlands.dds' with 5 mip map levels
23:44:35: D3D9 : Loading 2D Texture, image name : 'United_Kingdom.dds' with 5 mip map levels
23:45:04: D3D9 : Loading 2D Texture, image name : 'Switzerland.dds' with 5 mip map levels
23:45:16: D3D9 : Loading 2D Texture, image name : 'Austria.dds' with 5 mip map levels
23:45:23: Leaving WorldMapState...
23:45:23: Entering OfficeState...
23:45:23: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:45:23: Creating GUI in OFfice State
23:45:24: 17
23:45:24: 18
23:45:24: 23
23:45:24: Finished Creating GUI in OFfice State
23:45:24: Generating car Reviews
23:45:24: Loading Music
23:45:24: Made It
23:45:26: 
 Attempting to save database
23:45:47: Leaving OfficeState...
23:45:47: Entering WorldMapState...
23:45:47: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:46:01: D3D9 : Loading 2D Texture, image name : 'New_Zealand.dds' with 5 mip map levels
23:46:17: Leaving WorldMapState...
23:46:17: Entering OfficeState...
23:46:17: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:46:17: Creating GUI in OFfice State
23:46:17: 17
23:46:17: 18
23:46:17: 23
23:46:17: Finished Creating GUI in OFfice State
23:46:17: Generating car Reviews
23:46:17: Loading Music
23:46:17: Made It
23:46:20: 
 Attempting to save database
23:46:23: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.over.dds' with 5 mip map levels
23:46:25: Leaving OfficeState...
23:46:25: Entering FinancialState...
23:46:25: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:46:25: Mesh: Loading Safe1950.mesh.
23:46:25: D3D9 : Loading 2D Texture, image name : 'Office_1950_Safe.dds' with 5 mip map levels
23:46:25: Mesh: Loading 1950Finance_Money.mesh.
23:46:25: Mesh: Loading 1950Finance_Stocks.mesh.
23:46:25: Mesh: Loading 1950Finance_Gun.mesh.
23:46:25: Mesh: Loading 1950Teddy.mesh.
23:46:27: D3D9 : Loading 2D Texture, image name : 'PurpleCheck.dds' with 5 mip map levels
23:46:27: D3D9 : Loading 2D Texture, image name : 'ablion.dds' with 5 mip map levels
23:46:27: D3D9 : Loading 2D Texture, image name : 'ballet.dds' with 5 mip map levels
23:46:27: D3D9 : Loading 2D Texture, image name : 'bammani.dds' with 5 mip map levels
23:46:27: D3D9 : Loading 2D Texture, image name : 'blueequal.dds' with 5 mip map levels
23:46:28: D3D9 : Loading 2D Texture, image name : 'France.dds' with 5 mip map levels
23:46:28: D3D9 : Loading 2D Texture, image name : 'greenuparrow.dds' with 5 mip map levels
23:46:29: D3D9 : Loading 2D Texture, image name : 'Italy.dds' with 5 mip map levels
23:46:30: D3D9 : Loading 2D Texture, image name : 'binley.dds' with 5 mip map levels
23:46:30: D3D9 : Loading 2D Texture, image name : 'james.dds' with 5 mip map levels
23:46:30: D3D9 : Loading 2D Texture, image name : 'barstool.dds' with 5 mip map levels
23:46:33: D3D9 : Loading 2D Texture, image name : 'bratwurst.dds' with 5 mip map levels
23:46:33: D3D9 : Loading 2D Texture, image name : 'cayalili.dds' with 5 mip map levels
23:46:33: D3D9 : Loading 2D Texture, image name : 'chungfung.dds' with 5 mip map levels
23:46:33: D3D9 : Loading 2D Texture, image name : 'cherun.dds' with 5 mip map levels
23:46:33: D3D9 : Loading 2D Texture, image name : 'draughts.dds' with 5 mip map levels
23:46:36: Destroying resource group gnuplot
23:46:36: Unloading resource group gnuplot
23:46:36: Finished unloading resource group gnuplot
23:46:36: Creating resource group gnuplot
23:46:36: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
23:46:36: Initialising resource group gnuplot
23:46:36: Parsing scripts for resource group gnuplot
23:46:36: Finished parsing scripts for resource group gnuplot
23:46:36: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
23:46:44: D3D9 : Loading 2D Texture, image name : 'China.dds' with 5 mip map levels
23:46:45: D3D9 : Loading 2D Texture, image name : 'crytilla.dds' with 5 mip map levels
23:46:45: D3D9 : Loading 2D Texture, image name : 'crammer.dds' with 5 mip map levels
23:46:49: Destroying resource group gnuplot
23:46:49: Unloading resource group gnuplot
23:46:49: Finished unloading resource group gnuplot
23:46:49: Creating resource group gnuplot
23:46:49: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
23:46:49: Initialising resource group gnuplot
23:46:49: Parsing scripts for resource group gnuplot
23:46:49: Finished parsing scripts for resource group gnuplot
23:46:49: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
23:46:53: D3D9 : Loading 2D Texture, image name : 'colonial.dds' with 5 mip map levels
23:46:53: D3D9 : Loading 2D Texture, image name : 'dooboo.dds' with 5 mip map levels
23:46:55: Destroying resource group gnuplot
23:46:55: Unloading resource group gnuplot
23:46:55: Finished unloading resource group gnuplot
23:46:55: Creating resource group gnuplot
23:46:55: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
23:46:55: Initialising resource group gnuplot
23:46:55: Parsing scripts for resource group gnuplot
23:46:55: Finished parsing scripts for resource group gnuplot
23:46:55: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
23:47:06: D3D9 : Loading 2D Texture, image name : 'dayhotso.dds' with 5 mip map levels
23:47:06: D3D9 : Loading 2D Texture, image name : 'damelurbends.dds' with 5 mip map levels
23:47:07: Destroying resource group gnuplot
23:47:07: Unloading resource group gnuplot
23:47:07: Finished unloading resource group gnuplot
23:47:07: Creating resource group gnuplot
23:47:07: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
23:47:07: Initialising resource group gnuplot
23:47:07: Parsing scripts for resource group gnuplot
23:47:07: Finished parsing scripts for resource group gnuplot
23:47:07: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
23:47:10: D3D9 : Loading 2D Texture, image name : 'South_Korea.dds' with 5 mip map levels
23:47:10: D3D9 : Loading 2D Texture, image name : 'Japan.dds' with 5 mip map levels
23:47:10: D3D9 : Loading 2D Texture, image name : 'reddownarrow.dds' with 5 mip map levels
23:47:11: D3D9 : Loading 2D Texture, image name : 'durack.dds' with 5 mip map levels
23:47:12: D3D9 : Loading 2D Texture, image name : 'ledeon.dds' with 5 mip map levels
23:47:12: D3D9 : Loading 2D Texture, image name : 'deluge.dds' with 5 mip map levels
23:47:14: D3D9 : Loading 2D Texture, image name : 'bellow.dds' with 5 mip map levels
23:47:14: D3D9 : Loading 2D Texture, image name : 'bald.dds' with 5 mip map levels
23:47:14: D3D9 : Loading 2D Texture, image name : 'MEW.dds' with 5 mip map levels
23:47:15: D3D9 : Loading 2D Texture, image name : 'ahsux.dds' with 5 mip map levels
23:47:20: Destroying resource group gnuplot
23:47:20: Unloading resource group gnuplot
23:47:20: Finished unloading resource group gnuplot
23:47:20: Creating resource group gnuplot
23:47:20: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
23:47:20: Initialising resource group gnuplot
23:47:20: Parsing scripts for resource group gnuplot
23:47:20: Finished parsing scripts for resource group gnuplot
23:47:20: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
23:47:31: D3D9 : Loading 2D Texture, image name : 'filbore.dds' with 5 mip map levels
23:47:31: D3D9 : Loading 2D Texture, image name : 'fun.dds' with 5 mip map levels
23:47:31: D3D9 : Loading 2D Texture, image name : 'fronznesh.dds' with 5 mip map levels
23:47:43: Leaving FinancialState...
23:47:43: Entering OfficeState...
23:47:43: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:47:43: Creating GUI in OFfice State
23:47:44: 17
23:47:44: 18
23:47:44: 23
23:47:44: Finished Creating GUI in OFfice State
23:47:44: Generating car Reviews
23:47:44: Loading Music
23:47:44: Made It
23:47:56: Leaving OfficeState...
23:47:56: Entering RnDState...
23:47:56: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
23:47:56: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:47:57: Creating resource group DecalGroup
23:47:57: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
23:47:57: Initialising resource group DecalGroup
23:47:57: Parsing scripts for resource group DecalGroup
23:47:57: Finished parsing scripts for resource group DecalGroup
23:48:13: Destroying resource group DecalGroup
23:48:13: Unloading resource group DecalGroup
23:48:13: Finished unloading resource group DecalGroup
23:48:13: Leaving RnDState...
23:48:13: Entering OfficeState...
23:48:13: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:48:13: Creating GUI in OFfice State
23:48:13: 17
23:48:13: 18
23:48:13: 23
23:48:13: Finished Creating GUI in OFfice State
23:48:13: Generating car Reviews
23:48:13: Loading Music
23:48:13: Made It
23:48:39: Leaving OfficeState...
23:48:39: Entering RnDState...
23:48:39: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
23:48:39: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:48:40: Creating resource group DecalGroup
23:48:40: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
23:48:40: Initialising resource group DecalGroup
23:48:40: Parsing scripts for resource group DecalGroup
23:48:40: Finished parsing scripts for resource group DecalGroup
23:48:58: Destroying resource group DecalGroup
23:48:58: Unloading resource group DecalGroup
23:48:58: Finished unloading resource group DecalGroup
23:48:58: Leaving RnDState...
23:48:58: Entering OfficeState...
23:48:58: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:48:58: Creating GUI in OFfice State
23:48:58: 17
23:48:58: 18
23:48:58: 23
23:48:58: Finished Creating GUI in OFfice State
23:48:58: Generating car Reviews
23:48:58: Loading Music
23:48:58: Made It
23:48:59: Leaving OfficeState...
23:48:59: Entering WorldMapState...
23:48:59: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:49:03: D3D9 : Loading 2D Texture, image name : 'Cuba.dds' with 5 mip map levels
23:49:04: D3D9 : Loading 2D Texture, image name : 'BranchWindowEtching.dds' with 5 mip map levels
23:49:13: D3D9 : Loading 2D Texture, image name : 'Haiti.dds' with 5 mip map levels
23:49:21: D3D9 : Loading 2D Texture, image name : 'Brazil.dds' with 5 mip map levels
23:49:43: Leaving WorldMapState...
23:49:43: Entering OfficeState...
23:49:43: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:49:43: Creating GUI in OFfice State
23:49:44: 17
23:49:44: 18
23:49:44: 23
23:49:44: Finished Creating GUI in OFfice State
23:49:44: Generating car Reviews
23:49:44: Loading Music
23:49:44: Made It
23:49:46: 
 Attempting to save database
23:49:49: Leaving OfficeState...
23:49:49: Parsing End of Turn Script
23:49:49: Start: 1294947
23:49:49: XML DONE: 1294949
23:49:49: AI CHECKER 1294972
23:49:49: PROCESS1294973
23:49:49: 	Value Goals Start:13  Time: 1294973
23:49:49: 	 First   Time: 1294973
23:49:49: 	 Second  Time: 1294973
23:49:49: 	 Third  Time: 1294973
23:49:49: 	 A  Time: 1294974
23:49:49: 	 B  Time: 1294974
23:49:49: 	 C  Time: 1294974
23:49:49: 	 Forth  Time: 1294974
23:49:49: 	 C  Time: 1294974
23:49:49: 	 Fifth  Time: 1294974
23:49:49: 		 Not at war Time: 1294974
23:49:49: 		Value Goals should be sorted Time: 1294975
23:49:49: 		 Start processing goals Time: 1294975
23:49:49: 			 Goal: ReduceCarPrice Time: 1294975
23:49:49: 			 Goal: SellDesign Time: 1294975
23:49:49: 			 Goal: IncreaseProduction Time: 1294975
23:49:49: 			 Goal: IncreaseCarPrice Time: 1294976
23:49:49: 			 Goal: BuildBranch Time: 1294976
23:49:49: 		 Goals done, clean up Time: 1294977
23:49:49: Datalized:13  Time: 1294977
23:49:49: 	Value Goals Start:36  Time: 1294977
23:49:49: 	 First   Time: 1294978
23:49:49: 	 Second  Time: 1294978
23:49:49: 	 Third  Time: 1294978
23:49:49: 	 A  Time: 1294978
23:49:49: 	 B  Time: 1294978
23:49:49: 	 C  Time: 1294978
23:49:49: 	 Forth  Time: 1294978
23:49:49: 	 C  Time: 1294978
23:49:49: 	 Fifth  Time: 1294978
23:49:49: 		 Not at war Time: 1294978
23:49:49: 		Value Goals should be sorted Time: 1294980
23:49:49: 		 Start processing goals Time: 1294980
23:49:49: 			 Goal: ReduceCarPrice Time: 1294980
23:49:49: 			 Goal: IncreaseProduction Time: 1294980
23:49:49: 			 Goal: AdjustBanking Time: 1294980
23:49:49: 			 Goal: StockIPO Time: 1294980
23:49:49: 		 Goals done, clean up Time: 1294980
23:49:49: Datalized:36  Time: 1294981
23:49:49: 	Value Goals Start:49  Time: 1294981
23:49:49: 	 First   Time: 1294981
23:49:49: 	 Second  Time: 1294981
23:49:49: 	 Third  Time: 1294981
23:49:49: 	 A  Time: 1294981
23:49:49: 	 B  Time: 1294981
23:49:49: 	 C  Time: 1294981
23:49:49: 	 Forth  Time: 1294981
23:49:49: 	 C  Time: 1294981
23:49:49: 	 Fifth  Time: 1294981
23:49:49: 		 Not at war Time: 1294981
23:49:49: 		Value Goals should be sorted Time: 1294983
23:49:49: 		 Start processing goals Time: 1294983
23:49:49: 			 Goal: SellDesign Time: 1294983
23:49:49: 			 Goal: ReduceProduction Time: 1294983
23:49:49: 			 Goal: IncreaseProduction Time: 1294983
23:49:49: 			 Goal: BuildBranch Time: 1294983
23:49:49: 			 Goal: ReduceCarPrice Time: 1294984
23:49:49: 			 Goal: AdjustBanking Time: 1294985
23:49:49: 			 Goal: IncreaseCarPrice Time: 1294985
23:49:49: 		 Goals done, clean up Time: 1294985
23:49:49: Datalized:49  Time: 1294985
23:49:49: 	Value Goals Start:57  Time: 1294985
23:49:49: 	 First   Time: 1294985
23:49:49: 	 Second  Time: 1294985
23:49:49: 	 Third  Time: 1294985
23:49:49: 	 A  Time: 1294985
23:49:49: 	 B  Time: 1294985
23:49:49: 	 C  Time: 1294986
23:49:49: 	 Forth  Time: 1294986
23:49:49: 	 C  Time: 1294986
23:49:49: 	 Fifth  Time: 1294986
23:49:49: 		 Not at war Time: 1294986
23:49:49: 		Value Goals should be sorted Time: 1294987
23:49:49: 		 Start processing goals Time: 1294987
23:49:49: 			 Goal: ReduceCarPrice Time: 1294987
23:49:49: 			 Goal: SellDesign Time: 1294987
23:49:49: 			 Goal: ReduceProduction Time: 1294987
23:49:49: 			 Goal: BuildBranch Time: 1294988
23:49:49: 			 Goal: Racing Time: 1294989
23:49:49: 			 Goal: StockIPO Time: 1295072
23:49:49: 		 Goals done, clean up Time: 1295072
23:49:49: Datalized:57  Time: 1295072
23:49:49: 	Value Goals Start:60  Time: 1295072
23:49:49: 	 First   Time: 1295072
23:49:49: 	 Second  Time: 1295072
23:49:49: 	 Third  Time: 1295072
23:49:49: 	 A  Time: 1295072
23:49:49: 	 B  Time: 1295072
23:49:49: 	 C  Time: 1295072
23:49:49: 	 Forth  Time: 1295072
23:49:49: 	 C  Time: 1295073
23:49:49: 	 Fifth  Time: 1295073
23:49:49: 	 six  Time: 1295076
23:49:49: 		 Not at war Time: 1295080
23:49:49: 		Value Goals should be sorted Time: 1295080
23:49:49: 		 Start processing goals Time: 1295080
23:49:49: 			 Goal: ReduceCarPrice Time: 1295080
23:49:49: 			 Goal: SellDesign Time: 1295081
23:49:49: 			 Goal: IncreaseProduction Time: 1295081
23:49:49: 			 Goal: ModFactory Time: 1295082
23:49:49: 			 Goal: KillComponent Time: 1295082
23:49:49: 			 Goal: AdjustBanking Time: 1295083
23:49:49: 			 Goal: IncreaseCarPrice Time: 1295083
23:49:49: 			 Goal: KillCar Time: 1295083
23:49:49: 			 Goal: StockBuy Time: 1295084
23:49:49: 			 Goal: StockSell Time: 1295088
23:49:49: 			 Goal: BuildBranch Time: 1295093
23:49:49: 		 Goals done, clean up Time: 1295096
23:49:49: Datalized:60  Time: 1295096
23:49:49: 	Value Goals Start:61  Time: 1295096
23:49:49: 	 First   Time: 1295096
23:49:49: 	 Second  Time: 1295097
23:49:49: 	 Third  Time: 1295097
23:49:49: 	 A  Time: 1295097
23:49:49: 	 B  Time: 1295097
23:49:49: 	 C  Time: 1295097
23:49:49: 	 Forth  Time: 1295097
23:49:49: 	 C  Time: 1295097
23:49:49: 	 Fifth  Time: 1295097
23:49:49: 	 six  Time: 1295100
23:49:49: 		 Not at war Time: 1295104
23:49:49: 		Value Goals should be sorted Time: 1295105
23:49:49: 		 Start processing goals Time: 1295105
23:49:49: 			 Goal: SellDesign Time: 1295105
23:49:49: 			 Goal: ReduceProduction Time: 1295105
23:49:49: 			 Goal: IncreaseProduction Time: 1295106
23:49:49: 			 Goal: IncreaseCarPrice Time: 1295107
23:49:49: 			 Goal: BuildFactory Time: 1295107
23:49:49:  Company: 61 Is building a cost: 170582006 with 53271449
23:49:49:  Company: 61 Is building a cost: 85291003 with 53271449
23:49:49:  Company: 61 Is building a cost: 13731748 with 53271449
23:49:49:  Company: 61 Is building a factory: $13731748
23:49:49: 			 Goal: ModFactory Time: 1295109
23:49:49: 			 Goal: AdjustBanking Time: 1295109
23:49:49: 			 Goal: KillComponent Time: 1295109
23:49:49: 			 Goal: KillCar Time: 1295110
23:49:49: 			 Goal: StockSell Time: 1295111
23:49:49: 		 Goals done, clean up Time: 1295116
23:49:49: Datalized:61  Time: 1295116
23:49:49: 	Value Goals Start:71  Time: 1295116
23:49:49: 	 First   Time: 1295116
23:49:49: 	 Second  Time: 1295117
23:49:49: 	 Third  Time: 1295117
23:49:49: 	 A  Time: 1295117
23:49:49: 	 B  Time: 1295117
23:49:49: 	 C  Time: 1295117
23:49:49: 	 Forth  Time: 1295117
23:49:49: 	 C  Time: 1295118
23:49:49: 	 Fifth  Time: 1295118
23:49:49: 	 six  Time: 1295121
23:49:50: 		 Not at war Time: 1295124
23:49:50: 		Value Goals should be sorted Time: 1295125
23:49:50: 		 Start processing goals Time: 1295125
23:49:50: 			 Goal: SellDesign Time: 1295125
23:49:50: 			 Goal: ReduceProduction Time: 1295125
23:49:50: 			 Goal: ModFactory Time: 1295125
23:49:50: 			 Goal: KillComponent Time: 1295125
23:49:50: 			 Goal: AdjustBanking Time: 1295126
23:49:50: 			 Goal: Racing Time: 1295126
23:49:50: 			 Goal: StockBuy Time: 1295211
23:49:50: 			 Goal: KillCar Time: 1295215
23:49:50: 			 Goal: BuildBranch Time: 1295216
23:49:50: 		 Goals done, clean up Time: 1295219
23:49:50: Datalized:71  Time: 1295219
23:49:50: 	Value Goals Start:78  Time: 1295219
23:49:50: 	 First   Time: 1295219
23:49:50: 	 Second  Time: 1295219
23:49:50: 	 Third  Time: 1295219
23:49:50: 	 A  Time: 1295219
23:49:50: 	 B  Time: 1295219
23:49:50: 	 C  Time: 1295219
23:49:50: 	 Forth  Time: 1295219
23:49:50: 	 C  Time: 1295219
23:49:50: 	 Fifth  Time: 1295220
23:49:50: 		 Not at war Time: 1295220
23:49:50: 		Value Goals should be sorted Time: 1295221
23:49:50: 		 Start processing goals Time: 1295221
23:49:50: 			 Goal: IncreaseProduction Time: 1295221
23:49:50: 			 Goal: ReduceCarPrice Time: 1295221
23:49:50: 			 Goal: BuildBranch Time: 1295221
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295223
23:49:50: 			 Goal: AdjustBanking Time: 1295223
23:49:50: 			 Goal: StockIPO Time: 1295223
23:49:50: 		 Goals done, clean up Time: 1295223
23:49:50: Datalized:78  Time: 1295223
23:49:50: 	Value Goals Start:81  Time: 1295223
23:49:50: 	 First   Time: 1295224
23:49:50: 	 Second  Time: 1295224
23:49:50: 	 Third  Time: 1295224
23:49:50: 	 A  Time: 1295224
23:49:50: 	 B  Time: 1295224
23:49:50: 	 C  Time: 1295224
23:49:50: 	 Forth  Time: 1295224
23:49:50: 	 C  Time: 1295224
23:49:50: 	 Fifth  Time: 1295224
23:49:50: 		 Not at war Time: 1295224
23:49:50: 		Value Goals should be sorted Time: 1295225
23:49:50: 		 Start processing goals Time: 1295225
23:49:50: 			 Goal: SellDesign Time: 1295225
23:49:50: 			 Goal: ReduceProduction Time: 1295225
23:49:50: 			 Goal: IncreaseProduction Time: 1295226
23:49:50: 			 Goal: ReduceCarPrice Time: 1295226
23:49:50: 			 Goal: BuildBranch Time: 1295227
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295227
23:49:50: 			 Goal: StockIPO Time: 1295228
23:49:50: 		 Goals done, clean up Time: 1295228
23:49:50: Datalized:81  Time: 1295228
23:49:50: 	Value Goals Start:85  Time: 1295228
23:49:50: 	 First   Time: 1295228
23:49:50: 	 Second  Time: 1295228
23:49:50: 	 Third  Time: 1295228
23:49:50: 	 A  Time: 1295228
23:49:50: 	 B  Time: 1295228
23:49:50: 	 C  Time: 1295228
23:49:50: 	 Forth  Time: 1295228
23:49:50: 	 C  Time: 1295229
23:49:50: 	 Fifth  Time: 1295229
23:49:50: 	 six  Time: 1295232
23:49:50: 		 Not at war Time: 1295235
23:49:50: 		Value Goals should be sorted Time: 1295236
23:49:50: 		 Start processing goals Time: 1295236
23:49:50: 			 Goal: ReduceCarPrice Time: 1295236
23:49:50: 			 Goal: SellDesign Time: 1295237
23:49:50: 			 Goal: IncreaseProduction Time: 1295237
23:49:50: 			 Goal: BuildBranch Time: 1295237
23:49:50: 			 Goal: AdjustBanking Time: 1295239
23:49:50: 			 Goal: KillCar Time: 1295239
23:49:50: 			 Goal: StockBuy Time: 1295239
23:49:50: 		 Goals done, clean up Time: 1295244
23:49:50: Datalized:85  Time: 1295244
23:49:50: 	Value Goals Start:93  Time: 1295244
23:49:50: 	 First   Time: 1295244
23:49:50: 	 Second  Time: 1295245
23:49:50: 	 Third  Time: 1295245
23:49:50: 	 A  Time: 1295245
23:49:50: 	 B  Time: 1295245
23:49:50: 	 C  Time: 1295245
23:49:50: 	 Forth  Time: 1295245
23:49:50: 	 C  Time: 1295245
23:49:50: 	 Fifth  Time: 1295245
23:49:50: 		 Not at war Time: 1295245
23:49:50: 		Value Goals should be sorted Time: 1295246
23:49:50: 		 Start processing goals Time: 1295246
23:49:50: 			 Goal: ReduceCarPrice Time: 1295246
23:49:50: 			 Goal: SellDesign Time: 1295247
23:49:50: 			 Goal: ReduceProduction Time: 1295247
23:49:50: 			 Goal: IncreaseProduction Time: 1295247
23:49:50: 			 Goal: BuildBranch Time: 1295248
23:49:50: 			 Goal: ModFactory Time: 1295257
23:49:50: 			 Goal: KillCar Time: 1295257
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295257
23:49:50: 		 Goals done, clean up Time: 1295258
23:49:50: Datalized:93  Time: 1295258
23:49:50: 	Value Goals Start:97  Time: 1295258
23:49:50: 	 First   Time: 1295258
23:49:50: 	 Second  Time: 1295258
23:49:50: 	 Third  Time: 1295258
23:49:50: 	 A  Time: 1295258
23:49:50: 	 B  Time: 1295258
23:49:50: 	 C  Time: 1295258
23:49:50: 	 Forth  Time: 1295259
23:49:50: 	 C  Time: 1295259
23:49:50: 	 Fifth  Time: 1295259
23:49:50: 	 six  Time: 1295262
23:49:50: 		 Not at war Time: 1295265
23:49:50: 		Value Goals should be sorted Time: 1295266
23:49:50: 		 Start processing goals Time: 1295266
23:49:50: 			 Goal: ReduceCarPrice Time: 1295266
23:49:50: 			 Goal: SellDesign Time: 1295266
23:49:50: 			 Goal: ReduceProduction Time: 1295266
23:49:50: 			 Goal: IncreaseProduction Time: 1295267
23:49:50: 			 Goal: KillCar Time: 1295268
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295268
23:49:50: 			 Goal: BuildBranch Time: 1295268
23:49:50: 		 Goals done, clean up Time: 1295270
23:49:50: Datalized:97  Time: 1295270
23:49:50: 	Value Goals Start:98  Time: 1295271
23:49:50: 	 First   Time: 1295271
23:49:50: 	 Second  Time: 1295271
23:49:50: 	 Third  Time: 1295271
23:49:50: 	 A  Time: 1295271
23:49:50: 	 B  Time: 1295271
23:49:50: 	 C  Time: 1295271
23:49:50: 	 Forth  Time: 1295271
23:49:50: 	 C  Time: 1295271
23:49:50: 	 Fifth  Time: 1295271
23:49:50: 		 Not at war Time: 1295271
23:49:50: 		Value Goals should be sorted Time: 1295273
23:49:50: 		 Start processing goals Time: 1295273
23:49:50: 			 Goal: ReduceProduction Time: 1295273
23:49:50: 			 Goal: ReduceCarPrice Time: 1295273
23:49:50: 			 Goal: Racing Time: 1295273
23:49:50: 		 Goals done, clean up Time: 1295355
23:49:50: Datalized:98  Time: 1295355
23:49:50: 	Value Goals Start:109  Time: 1295355
23:49:50: 	 First   Time: 1295356
23:49:50: 	 Second  Time: 1295356
23:49:50: 	 Third  Time: 1295356
23:49:50: 	 A  Time: 1295356
23:49:50: 	 B  Time: 1295356
23:49:50: 	 C  Time: 1295356
23:49:50: 	 Forth  Time: 1295357
23:49:50: 	 C  Time: 1295357
23:49:50: 	 Fifth  Time: 1295357
23:49:50: 		 Not at war Time: 1295357
23:49:50: 		Value Goals should be sorted Time: 1295358
23:49:50: 		 Start processing goals Time: 1295358
23:49:50: 			 Goal: SellDesign Time: 1295358
23:49:50: 			 Goal: ReduceProduction Time: 1295358
23:49:50: 			 Goal: ReduceCarPrice Time: 1295359
23:49:50: 			 Goal: ModFactory Time: 1295360
23:49:50: 			 Goal: KillComponent Time: 1295360
23:49:50: 			 Goal: BuildBranch Time: 1295361
23:49:50: 			 Goal: AdjustBanking Time: 1295362
23:49:50: 			 Goal: CloseBranch Time: 1295362
23:49:50: 			 Goal: CloseFactory Time: 1295365
23:49:50: 			 Goal: KillCar Time: 1295365
23:49:50: 		 Goals done, clean up Time: 1295366
23:49:50: Datalized:109  Time: 1295366
23:49:50: 	Value Goals Start:117  Time: 1295366
23:49:50: 	 First   Time: 1295366
23:49:50: 	 Second  Time: 1295367
23:49:50: 	 Third  Time: 1295367
23:49:50: 	 A  Time: 1295367
23:49:50: 	 B  Time: 1295367
23:49:50: 	 C  Time: 1295367
23:49:50: 	 Forth  Time: 1295367
23:49:50: 	 C  Time: 1295367
23:49:50: 	 Fifth  Time: 1295367
23:49:50: 		 Not at war Time: 1295367
23:49:50: 		Value Goals should be sorted Time: 1295368
23:49:50: 		 Start processing goals Time: 1295368
23:49:50: 			 Goal: ReduceCarPrice Time: 1295368
23:49:50: 			 Goal: SellDesign Time: 1295368
23:49:50: 			 Goal: ReduceProduction Time: 1295368
23:49:50: 			 Goal: BuildBranch Time: 1295369
23:49:50: 			 Goal: Racing Time: 1295369
23:49:50: 			 Goal: KillCar Time: 1295451
23:49:50: 		 Goals done, clean up Time: 1295452
23:49:50: Datalized:117  Time: 1295452
23:49:50: 	Value Goals Start:120  Time: 1295452
23:49:50: 	 First   Time: 1295453
23:49:50: 	 Second  Time: 1295453
23:49:50: 	 Third  Time: 1295453
23:49:50: 	 A  Time: 1295453
23:49:50: 	 B  Time: 1295453
23:49:50: 	 C  Time: 1295453
23:49:50: 	 Forth  Time: 1295453
23:49:50: 	 C  Time: 1295454
23:49:50: 	 Fifth  Time: 1295454
23:49:50: 	 six  Time: 1295457
23:49:50: 		 Not at war Time: 1295460
23:49:50: 		Value Goals should be sorted Time: 1295461
23:49:50: 		 Start processing goals Time: 1295461
23:49:50: 			 Goal: SellDesign Time: 1295461
23:49:50: 			 Goal: ReduceProduction Time: 1295461
23:49:50: 			 Goal: IncreaseProduction Time: 1295463
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295464
23:49:50: 			 Goal: BuildBranch Time: 1295464
23:49:50: 			 Goal: ReduceCarPrice Time: 1295471
23:49:50: 			 Goal: ModFactory Time: 1295472
23:49:50: 			 Goal: AdjustBanking Time: 1295472
23:49:50: 			 Goal: StockTakeOver Time: 1295472
23:49:50: 			 Goal: Racing Time: 1295475
23:49:50: 			 Goal: KillCar Time: 1295560
23:49:50: 			 Goal: StockBuy Time: 1295560
23:49:50: 		 Goals done, clean up Time: 1295565
23:49:50: Datalized:120  Time: 1295565
23:49:50: 	Value Goals Start:121  Time: 1295565
23:49:50: 	 First   Time: 1295566
23:49:50: 	 Second  Time: 1295566
23:49:50: 	 Third  Time: 1295566
23:49:50: 	 A  Time: 1295566
23:49:50: 	 B  Time: 1295566
23:49:50: 	 C  Time: 1295566
23:49:50: 	 Forth  Time: 1295566
23:49:50: 	 C  Time: 1295567
23:49:50: 	 Fifth  Time: 1295567
23:49:50: 		 Not at war Time: 1295567
23:49:50: 		Value Goals should be sorted Time: 1295568
23:49:50: 		 Start processing goals Time: 1295568
23:49:50: 			 Goal: SellDesign Time: 1295568
23:49:50: 			 Goal: ReduceProduction Time: 1295568
23:49:50: 			 Goal: IncreaseProduction Time: 1295569
23:49:50: 			 Goal: BuildBranch Time: 1295569
23:49:50: 			 Goal: ModFactory Time: 1295573
23:49:50: 			 Goal: KillComponent Time: 1295573
23:49:50: 			 Goal: ReduceCarPrice Time: 1295574
23:49:50: 			 Goal: AdjustBanking Time: 1295575
23:49:50: 			 Goal: CloseFactory Time: 1295575
23:49:50: 			 Goal: KillCar Time: 1295575
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295575
23:49:50: 		 Goals done, clean up Time: 1295576
23:49:50: Datalized:121  Time: 1295576
23:49:50: 	Value Goals Start:128  Time: 1295576
23:49:50: 	 First   Time: 1295576
23:49:50: 	 Second  Time: 1295576
23:49:50: 	 Third  Time: 1295576
23:49:50: 	 A  Time: 1295576
23:49:50: 	 B  Time: 1295576
23:49:50: 	 C  Time: 1295576
23:49:50: 	 Forth  Time: 1295577
23:49:50: 	 C  Time: 1295577
23:49:50: 	 Fifth  Time: 1295577
23:49:50: 		 Not at war Time: 1295577
23:49:50: 		Value Goals should be sorted Time: 1295578
23:49:50: 		 Start processing goals Time: 1295578
23:49:50: 			 Goal: ReduceCarPrice Time: 1295578
23:49:50: 			 Goal: SellDesign Time: 1295578
23:49:50: 			 Goal: IncreaseProduction Time: 1295578
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295579
23:49:50: 			 Goal: ModFactory Time: 1295579
23:49:50: 			 Goal: BuildBranch Time: 1295580
23:49:50: 			 Goal: AdjustBanking Time: 1295581
23:49:50: 			 Goal: KillCar Time: 1295581
23:49:50: 		 Goals done, clean up Time: 1295581
23:49:50: Datalized:128  Time: 1295581
23:49:50: 	Value Goals Start:139  Time: 1295581
23:49:50: 	 First   Time: 1295582
23:49:50: 	 Second  Time: 1295582
23:49:50: 	 Third  Time: 1295582
23:49:50: 	 A  Time: 1295582
23:49:50: 	 B  Time: 1295582
23:49:50: 	 C  Time: 1295582
23:49:50: 	 Forth  Time: 1295582
23:49:50: 	 C  Time: 1295583
23:49:50: 	 Fifth  Time: 1295583
23:49:50: 	 six  Time: 1295586
23:49:50: 		 Not at war Time: 1295589
23:49:50: 		Value Goals should be sorted Time: 1295590
23:49:50: 		 Start processing goals Time: 1295590
23:49:50: 			 Goal: SellDesign Time: 1295590
23:49:50: 			 Goal: ReduceProduction Time: 1295590
23:49:50: 			 Goal: IncreaseProduction Time: 1295592
23:49:50: 			 Goal: ReduceCarPrice Time: 1295593
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295594
23:49:50: 			 Goal: ModFactory Time: 1295594
23:49:50: 			 Goal: KillComponent Time: 1295595
23:49:50: 			 Goal: AdjustBanking Time: 1295596
23:49:50: 			 Goal: KillCar Time: 1295596
23:49:50: 			 Goal: StockBuy Time: 1295596
23:49:50: 			 Goal: StockSell Time: 1295601
23:49:50: 			 Goal: BuildBranch Time: 1295606
23:49:50: 		 Goals done, clean up Time: 1295609
23:49:50: Datalized:139  Time: 1295609
23:49:50: 	Value Goals Start:140  Time: 1295609
23:49:50: 	 First   Time: 1295609
23:49:50: 	 Second  Time: 1295609
23:49:50: 	 Third  Time: 1295609
23:49:50: 	 A  Time: 1295609
23:49:50: 	 B  Time: 1295610
23:49:50: 	 C  Time: 1295610
23:49:50: 	 Forth  Time: 1295610
23:49:50: 	 C  Time: 1295610
23:49:50: 	 Fifth  Time: 1295610
23:49:50: 	 six  Time: 1295614
23:49:50: 		 Not at war Time: 1295617
23:49:50: 		Value Goals should be sorted Time: 1295618
23:49:50: 		 Start processing goals Time: 1295618
23:49:50: 			 Goal: ReduceCarPrice Time: 1295618
23:49:50: 			 Goal: SellDesign Time: 1295618
23:49:50: 			 Goal: ReduceProduction Time: 1295618
23:49:50: 			 Goal: IncreaseProduction Time: 1295619
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295620
23:49:50: 			 Goal: ModFactory Time: 1295620
23:49:50: 			 Goal: KillComponent Time: 1295620
23:49:50: 			 Goal: AdjustBanking Time: 1295621
23:49:50: 			 Goal: BuildBranch Time: 1295621
23:49:50: 			 Goal: StockBuy Time: 1295623
23:49:50: 			 Goal: StockSell Time: 1295627
23:49:50: 			 Goal: KillCar Time: 1295632
23:49:50: 		 Goals done, clean up Time: 1295632
23:49:50: Datalized:140  Time: 1295632
23:49:50: 	Value Goals Start:149  Time: 1295633
23:49:50: 	 First   Time: 1295633
23:49:50: 	 Second  Time: 1295633
23:49:50: 	 Third  Time: 1295633
23:49:50: 	 A  Time: 1295633
23:49:50: 	 B  Time: 1295633
23:49:50: 	 C  Time: 1295633
23:49:50: 	 Forth  Time: 1295633
23:49:50: 	 C  Time: 1295633
23:49:50: 	 Fifth  Time: 1295633
23:49:50: 		 Not at war Time: 1295633
23:49:50: 		Value Goals should be sorted Time: 1295634
23:49:50: 		 Start processing goals Time: 1295634
23:49:50: 			 Goal: ReduceCarPrice Time: 1295634
23:49:50: 			 Goal: SellDesign Time: 1295634
23:49:50: 			 Goal: ReduceProduction Time: 1295634
23:49:50: 			 Goal: BuildBranch Time: 1295635
23:49:50: 			 Goal: KillComponent Time: 1295636
23:49:50: 			 Goal: KillCar Time: 1295637
23:49:50: 		 Goals done, clean up Time: 1295637
23:49:50: Datalized:149  Time: 1295637
23:49:50: 	Value Goals Start:151  Time: 1295637
23:49:50: 	 First   Time: 1295637
23:49:50: 	 Second  Time: 1295638
23:49:50: 	 Third  Time: 1295638
23:49:50: 	 A  Time: 1295638
23:49:50: 	 B  Time: 1295638
23:49:50: 	 C  Time: 1295638
23:49:50: 	 Forth  Time: 1295638
23:49:50: 	 C  Time: 1295639
23:49:50: 	 Fifth  Time: 1295639
23:49:50: 	 six  Time: 1295642
23:49:50: 		 Not at war Time: 1295645
23:49:50: 		Value Goals should be sorted Time: 1295646
23:49:50: 		 Start processing goals Time: 1295646
23:49:50: 			 Goal: SellDesign Time: 1295646
23:49:50: 			 Goal: ReduceProduction Time: 1295646
23:49:50: 			 Goal: IncreaseProduction Time: 1295648
23:49:50: 			 Goal: ReduceCarPrice Time: 1295650
23:49:50: 			 Goal: ModFactory Time: 1295651
23:49:50: 			 Goal: KillComponent Time: 1295651
23:49:50: 			 Goal: AdjustBanking Time: 1295652
23:49:50: 			 Goal: Racing Time: 1295652
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295738
23:49:50: 			 Goal: KillCar Time: 1295738
23:49:50: 			 Goal: StockBuy Time: 1295739
23:49:50: 			 Goal: BuildBranch Time: 1295744
23:49:50: 		 Goals done, clean up Time: 1295746
23:49:50: Datalized:151  Time: 1295746
23:49:50: 	Value Goals Start:152  Time: 1295746
23:49:50: 	 First   Time: 1295746
23:49:50: 	 Second  Time: 1295746
23:49:50: 	 Third  Time: 1295747
23:49:50: 	 A  Time: 1295747
23:49:50: 	 B  Time: 1295747
23:49:50: 	 C  Time: 1295747
23:49:50: 	 Forth  Time: 1295747
23:49:50: 	 C  Time: 1295747
23:49:50: 	 Fifth  Time: 1295747
23:49:50: 		 Not at war Time: 1295747
23:49:50: 		Value Goals should be sorted Time: 1295748
23:49:50: 		 Start processing goals Time: 1295748
23:49:50: 			 Goal: ReduceCarPrice Time: 1295748
23:49:50: 			 Goal: SellDesign Time: 1295748
23:49:50: 			 Goal: ReduceProduction Time: 1295748
23:49:50: 			 Goal: KillComponent Time: 1295748
23:49:50: 			 Goal: BuildBranch Time: 1295749
23:49:50: 		 Goals done, clean up Time: 1295750
23:49:50: Datalized:152  Time: 1295750
23:49:50: 	Value Goals Start:154  Time: 1295750
23:49:50: 	 First   Time: 1295751
23:49:50: 	 Second  Time: 1295751
23:49:50: 	 Third  Time: 1295751
23:49:50: 	 A  Time: 1295751
23:49:50: 	 B  Time: 1295751
23:49:50: 	 C  Time: 1295751
23:49:50: 	 Forth  Time: 1295751
23:49:50: 	 C  Time: 1295753
23:49:50: 	 Fifth  Time: 1295753
23:49:50: 	 six  Time: 1295756
23:49:50: 		 Not at war Time: 1295759
23:49:50: 		Value Goals should be sorted Time: 1295760
23:49:50: 		 Start processing goals Time: 1295760
23:49:50: 			 Goal: ReduceCarPrice Time: 1295760
23:49:50: 			 Goal: SellDesign Time: 1295761
23:49:50: 			 Goal: ReduceProduction Time: 1295761
23:49:50: 			 Goal: IncreaseProduction Time: 1295762
23:49:50: 			 Goal: ModFactory Time: 1295762
23:49:50: 			 Goal: KillComponent Time: 1295762
23:49:50: 			 Goal: AdjustBanking Time: 1295763
23:49:50: 			 Goal: KillCar Time: 1295763
23:49:50: 			 Goal: CloseFactory Time: 1295764
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295764
23:49:50: 			 Goal: StockBuy Time: 1295764
23:49:50: 			 Goal: StockSell Time: 1295769
23:49:50: 			 Goal: BuildBranch Time: 1295774
23:49:50: 		 Goals done, clean up Time: 1295777
23:49:50: Datalized:154  Time: 1295777
23:49:50: 	Value Goals Start:156  Time: 1295777
23:49:50: 	 First   Time: 1295777
23:49:50: 	 Second  Time: 1295777
23:49:50: 	 Third  Time: 1295777
23:49:50: 	 A  Time: 1295777
23:49:50: 	 B  Time: 1295777
23:49:50: 	 C  Time: 1295777
23:49:50: 	 Forth  Time: 1295777
23:49:50: 	 C  Time: 1295778
23:49:50: 	 Fifth  Time: 1295778
23:49:50: 	 six  Time: 1295781
23:49:50: 		 Not at war Time: 1295784
23:49:50: 		Value Goals should be sorted Time: 1295785
23:49:50: 		 Start processing goals Time: 1295785
23:49:50: 			 Goal: ReduceCarPrice Time: 1295785
23:49:50: 			 Goal: SellDesign Time: 1295786
23:49:50: 			 Goal: ReduceProduction Time: 1295786
23:49:50: 			 Goal: IncreaseProduction Time: 1295786
23:49:50: 			 Goal: ModFactory Time: 1295787
23:49:50: 			 Goal: KillComponent Time: 1295787
23:49:50: 			 Goal: AdjustBanking Time: 1295788
23:49:50: 			 Goal: BuildBranch Time: 1295788
23:49:50: 			 Goal: StockBuy Time: 1295792
23:49:50: 			 Goal: StockSell Time: 1295797
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295801
23:49:50: 			 Goal: KillCar Time: 1295802
23:49:50: 		 Goals done, clean up Time: 1295802
23:49:50: Datalized:156  Time: 1295802
23:49:50: 	Value Goals Start:160  Time: 1295802
23:49:50: 	 First   Time: 1295803
23:49:50: 	 Second  Time: 1295803
23:49:50: 	 Third  Time: 1295803
23:49:50: 	 A  Time: 1295803
23:49:50: 	 B  Time: 1295803
23:49:50: 	 C  Time: 1295803
23:49:50: 	 Forth  Time: 1295803
23:49:50: 	 C  Time: 1295803
23:49:50: 	 Fifth  Time: 1295803
23:49:50: 		 Not at war Time: 1295803
23:49:50: 		Value Goals should be sorted Time: 1295804
23:49:50: 		 Start processing goals Time: 1295804
23:49:50: 			 Goal: ReduceCarPrice Time: 1295804
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295804
23:49:50: 			 Goal: IncreaseProduction Time: 1295804
23:49:50: 			 Goal: DesignCar Time: 1295805
23:49:50: Prefered: Compact Sport Utility Current: Compact Sport Utility
23:49:50: Prefered: Coupe Utility Current: Compact Sport Utility
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: frame focus: Overall_Comfort
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: suspension focus: Overall_Comfort
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: suspension focus: Overall_Comfort
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: drivetrain focus: Overall_Comfort
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: layout focus: engineReliability
23:49:50: ER1
23:49:50: ER3
23:49:50: ER6
23:49:50: ER7
23:49:50: LookUpName: W Skillz: -1
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: cylinder focus: engineReliability
23:49:50: CR1
23:49:50: CR2
23:49:50: CR4
23:49:50: CR5
23:49:50: CR9
23:49:50: CR10
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: fuel focus: engineReliability
23:49:50:  Engine Layout W
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: induction focus: engineReliability
23:49:50: DESIGN SKILLS: 37.1
23:49:50: type: gears focus: Automatic
23:49:50: FocusAutomaticDerp
23:49:50: selectedComponent6Derp
23:49:50: DESIGN SKILLS: 37.1
23:49:50: type: gearfor focus: 
23:49:50: FocusDerp
23:49:50: selectedComponentGenericDerp
23:49:50: Prefered: Compact Sport Utility Current: Compact Sport Utility
23:49:50: Prefered: Coupe Utility Current: Compact Sport Utility
23:49:50: Prefered: Coupe Utility Current: Coupe Utility
23:49:50: Prefered: Sedan Current: Compact Sport Utility
23:49:50: Prefered: Sedan Current: Coupe Utility
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: frame focus: Overall_Strength
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: suspension focus: Overall_Strength
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: suspension focus: Overall_Strength
23:49:50: DESIGN SKILLS: 44.7
23:49:50: type: drivetrain focus: Overall_Strength
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: layout focus: engineReliability
23:49:50: ER1
23:49:50: ER3
23:49:50: ER6
23:49:50: ER7
23:49:50: LookUpName: V Skillz: -1
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: cylinder focus: engineReliability
23:49:50: CR1
23:49:50: CR2
23:49:50: CR4
23:49:50: CR5
23:49:50: CR9
23:49:50: CR10
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: fuel focus: engineReliability
23:49:50:  Engine Layout V
23:49:50: DESIGN SKILLS: 41.4
23:49:50: type: induction focus: engineReliability
23:49:50: DESIGN SKILLS: 37.1
23:49:50: type: gears focus: Manual
23:49:50: FocusManualDerp
23:49:50: selectedComponent4Derp
23:49:50: DESIGN SKILLS: 37.1
23:49:50: type: gearfor focus: 
23:49:50: FocusDerp
23:49:50: selectedComponentGenericDerp
23:49:50: 			 Goal: KillCar Time: 1295826
23:49:50: 		 Goals done, clean up Time: 1295827
23:49:50: Datalized:160  Time: 1295827
23:49:50: 	Value Goals Start:162  Time: 1295827
23:49:50: 	 First   Time: 1295827
23:49:50: 	 Second  Time: 1295827
23:49:50: 	 Third  Time: 1295827
23:49:50: 	 A  Time: 1295827
23:49:50: 	 B  Time: 1295827
23:49:50: 	 C  Time: 1295828
23:49:50: 	 Forth  Time: 1295828
23:49:50: 	 C  Time: 1295828
23:49:50: 	 Fifth  Time: 1295828
23:49:50: 		 Not at war Time: 1295828
23:49:50: 		Value Goals should be sorted Time: 1295829
23:49:50: 		 Start processing goals Time: 1295829
23:49:50: 			 Goal: SellDesign Time: 1295829
23:49:50: 			 Goal: ReduceProduction Time: 1295829
23:49:50: 			 Goal: IncreaseProduction Time: 1295830
23:49:50: 			 Goal: ModFactory Time: 1295831
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295831
23:49:50: 			 Goal: ReduceCarPrice Time: 1295832
23:49:50: 			 Goal: AdjustBanking Time: 1295832
23:49:50: 			 Goal: BuildBranch Time: 1295832
23:49:50: 			 Goal: CloseBranch Time: 1295833
23:49:50: 		 Goals done, clean up Time: 1295834
23:49:50: Datalized:162  Time: 1295834
23:49:50: 	Value Goals Start:163  Time: 1295834
23:49:50: 	 First   Time: 1295835
23:49:50: 	 Second  Time: 1295835
23:49:50: 	 Third  Time: 1295835
23:49:50: 	 A  Time: 1295835
23:49:50: 	 B  Time: 1295835
23:49:50: 	 C  Time: 1295835
23:49:50: 	 Forth  Time: 1295835
23:49:50: 	 C  Time: 1295835
23:49:50: 	 Fifth  Time: 1295835
23:49:50: 		 Not at war Time: 1295835
23:49:50: 		Value Goals should be sorted Time: 1295837
23:49:50: 		 Start processing goals Time: 1295837
23:49:50: 			 Goal: IncreaseProduction Time: 1295837
23:49:50: 			 Goal: ReduceCarPrice Time: 1295837
23:49:50: 			 Goal: AdjustBanking Time: 1295837
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295837
23:49:50: 		 Goals done, clean up Time: 1295838
23:49:50: Datalized:163  Time: 1295838
23:49:50: 	Value Goals Start:187  Time: 1295838
23:49:50: 	 First   Time: 1295838
23:49:50: 	 Second  Time: 1295838
23:49:50: 	 Third  Time: 1295838
23:49:50: 	 A  Time: 1295838
23:49:50: 	 B  Time: 1295838
23:49:50: 	 C  Time: 1295838
23:49:50: 	 Forth  Time: 1295838
23:49:50: 	 C  Time: 1295838
23:49:50: 	 Fifth  Time: 1295838
23:49:50: 		 Not at war Time: 1295838
23:49:50: 		Value Goals should be sorted Time: 1295839
23:49:50: 		 Start processing goals Time: 1295839
23:49:50: 			 Goal: BuildFactory Time: 1295839
23:49:50:  Company: 187 Is building a cost: 209639080 with 75750014
23:49:50:  Company: 187 Is building a cost: 104819540 with 75750014
23:49:50:  Company: 187 Is building a cost: 16856314 with 75750014
23:49:50:  Company: 187 Is building a factory: $16856314
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295841
23:49:50: 			 Goal: SellDesign Time: 1295841
23:49:50: 			 Goal: IncreaseProduction Time: 1295841
23:49:50: 			 Goal: ReduceCarPrice Time: 1295841
23:49:50: 			 Goal: KillComponent Time: 1295841
23:49:50: 			 Goal: Racing Time: 1295842
23:49:50: 		 Goals done, clean up Time: 1295925
23:49:50: Datalized:187  Time: 1295925
23:49:50: 	Value Goals Start:200  Time: 1295925
23:49:50: 	 First   Time: 1295925
23:49:50: 	 Second  Time: 1295925
23:49:50: 	 Third  Time: 1295925
23:49:50: 	 A  Time: 1295925
23:49:50: 	 B  Time: 1295925
23:49:50: 	 C  Time: 1295926
23:49:50: 	 Forth  Time: 1295926
23:49:50: 	 C  Time: 1295926
23:49:50: 	 Fifth  Time: 1295926
23:49:50: 		 Not at war Time: 1295926
23:49:50: 		Value Goals should be sorted Time: 1295927
23:49:50: 		 Start processing goals Time: 1295927
23:49:50: 			 Goal: ReduceCarPrice Time: 1295927
23:49:50: 			 Goal: IncreaseProduction Time: 1295927
23:49:50: 			 Goal: BuildBranch Time: 1295927
23:49:50: 			 Goal: KillComponent Time: 1295929
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295930
23:49:50: 			 Goal: KillCar Time: 1295930
23:49:50: 		 Goals done, clean up Time: 1295930
23:49:50: Datalized:200  Time: 1295930
23:49:50: 	Value Goals Start:217  Time: 1295931
23:49:50: 	 First   Time: 1295931
23:49:50: 	 Second  Time: 1295931
23:49:50: 	 Third  Time: 1295931
23:49:50: 	 A  Time: 1295931
23:49:50: 	 B  Time: 1295931
23:49:50: 	 C  Time: 1295931
23:49:50: 	 Forth  Time: 1295931
23:49:50: 	 C  Time: 1295931
23:49:50: 	 Fifth  Time: 1295931
23:49:50: 		 Not at war Time: 1295931
23:49:50: 		Value Goals should be sorted Time: 1295932
23:49:50: 		 Start processing goals Time: 1295932
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295932
23:49:50: 			 Goal: ReduceProduction Time: 1295932
23:49:50: 			 Goal: KillCar Time: 1295933
23:49:50: 			 Goal: StockIPO Time: 1295933
23:49:50: 			 Goal: BuildBranch Time: 1295933
23:49:50: 		 Goals done, clean up Time: 1295934
23:49:50: Datalized:217  Time: 1295934
23:49:50: 	Value Goals Start:218  Time: 1295934
23:49:50: 	 First   Time: 1295935
23:49:50: 	 Second  Time: 1295935
23:49:50: 	 Third  Time: 1295935
23:49:50: 	 A  Time: 1295935
23:49:50: 	 B  Time: 1295935
23:49:50: 	 C  Time: 1295935
23:49:50: 	 Forth  Time: 1295935
23:49:50: 	 C  Time: 1295935
23:49:50: 	 Fifth  Time: 1295935
23:49:50: 		 Not at war Time: 1295935
23:49:50: 		Value Goals should be sorted Time: 1295936
23:49:50: 		 Start processing goals Time: 1295936
23:49:50: 			 Goal: ReduceCarPrice Time: 1295936
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295937
23:49:50: 			 Goal: SellDesign Time: 1295937
23:49:50: 			 Goal: IncreaseProduction Time: 1295937
23:49:50: 			 Goal: AdjustBanking Time: 1295937
23:49:50: 			 Goal: DesignCar Time: 1295937
23:49:50: Prefered: Compact Car Current: Microcar
23:49:50: Prefered: Compact Car Current: Subcompact
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: frame focus: Overall_Performance
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: suspension focus: Overall_Performance
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: suspension focus: Overall_Performance
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: drivetrain focus: Overall_Performance
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: layout focus: engineFuelEco
23:49:50: LookUpName: Straight Skillz: -1
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: cylinder focus: engineFuelEco
23:49:50: CR1
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: fuel focus: engineFuelEco
23:49:50:  Engine Layout Straight
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: induction focus: engineFuelEco
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: gears focus: Manual
23:49:50: FocusManualDerp
23:49:50: selectedComponent1Derp
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: gearfor focus: 
23:49:50: FocusDerp
23:49:50: selectedComponentFuelDerp
23:49:50: Prefered: Compact Car Current: Microcar
23:49:50: Prefered: Compact Car Current: Subcompact
23:49:50: Prefered: Compact Car Current: Compact Car
23:49:50: Prefered: Station Wagon Current: Microcar
23:49:50: Prefered: Station Wagon Current: Subcompact
23:49:50: Prefered: Station Wagon Current: Compact Car
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: frame focus: Overall_Strength
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: suspension focus: Overall_Strength
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: suspension focus: Overall_Strength
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: drivetrain focus: Overall_Strength
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: layout focus: enginePower
23:49:50: LookUpName: Flat Skillz: -1
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: cylinder focus: enginePower
23:49:50: CR1
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: cylinder focus: enginePower
23:49:50: CR1
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: fuel focus: enginePower
23:49:50:  Engine Layout Flat
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: induction focus: enginePower
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: gears focus: Automatic
23:49:50: FocusAutomaticDerp
23:49:50: selectedComponent4Derp
23:49:50: DESIGN SKILLS: 13.25
23:49:50: type: gearfor focus: 
23:49:50: FocusDerp
23:49:50: selectedComponentLow (Towing)Derp
23:49:50: 		 Goals done, clean up Time: 1295958
23:49:50: Datalized:218  Time: 1295959
23:49:50: 	Value Goals Start:224  Time: 1295959
23:49:50: 	 First   Time: 1295959
23:49:50: 	 Second  Time: 1295959
23:49:50: 	 Third  Time: 1295959
23:49:50: 	 A  Time: 1295959
23:49:50: 	 B  Time: 1295959
23:49:50: 	 C  Time: 1295959
23:49:50: 	 Forth  Time: 1295960
23:49:50: 	 C  Time: 1295960
23:49:50: 	 Fifth  Time: 1295960
23:49:50: 		 Not at war Time: 1295960
23:49:50: 		Value Goals should be sorted Time: 1295961
23:49:50: 		 Start processing goals Time: 1295961
23:49:50: 			 Goal: ReduceCarPrice Time: 1295961
23:49:50: 			 Goal: SellDesign Time: 1295962
23:49:50: 			 Goal: IncreaseProduction Time: 1295962
23:49:50: 			 Goal: IncreaseCarPrice Time: 1295962
23:49:50: 			 Goal: ModFactory Time: 1295962
23:49:50: 			 Goal: KillComponent Time: 1295962
23:49:50: 			 Goal: AdjustBanking Time: 1295963
23:49:50: 			 Goal: BuildBranch Time: 1295963
23:49:50: 		 Goals done, clean up Time: 1295965
23:49:50: Datalized:224  Time: 1295965
23:49:50: 	Value Goals Start:231  Time: 1295966
23:49:50: 	 First   Time: 1295966
23:49:50: 	 Second  Time: 1295966
23:49:50: 	 Third  Time: 1295966
23:49:50: 	 A  Time: 1295966
23:49:50: 	 B  Time: 1295966
23:49:50: 	 C  Time: 1295966
23:49:50: 	 Forth  Time: 1295966
23:49:50: 	 C  Time: 1295967
23:49:50: 	 Fifth  Time: 1295967
23:49:50: 	 six  Time: 1295970
23:49:50: 		 Not at war Time: 1295973
23:49:50: 		Value Goals should be sorted Time: 1295974
23:49:50: 		 Start processing goals Time: 1295974
23:49:50: 			 Goal: SellDesign Time: 1295974
23:49:50: 			 Goal: ReduceProduction Time: 1295974
23:49:50: 			 Goal: BuildBranch Time: 1295975
23:49:50: 			 Goal: ModFactory Time: 1295975
23:49:50: 			 Goal: KillComponent Time: 1295975
23:49:50: 			 Goal: StockTakeOver Time: 1295976
23:49:50: 			 Goal: CloseFactory Time: 1295988
23:49:50: 			 Goal: CloseBranch Time: 1295988
23:49:50: 			 Goal: StockSell Time: 1295991
23:49:50: 			 Goal: KillCar Time: 1295996
23:49:50: 		 Goals done, clean up Time: 1295997
23:49:50: Datalized:231  Time: 1295997
23:49:50: 	Value Goals Start:235  Time: 1295997
23:49:50: 	 First   Time: 1295998
23:49:50: 	 Second  Time: 1295998
23:49:50: 	 Third  Time: 1295998
23:49:50: 	 A  Time: 1295998
23:49:50: 	 B  Time: 1295998
23:49:50: 	 C  Time: 1295998
23:49:50: 	 Forth  Time: 1295998
23:49:50: 	 C  Time: 1295998
23:49:50: 	 Fifth  Time: 1295998
23:49:50: 		 Not at war Time: 1295998
23:49:50: 		Value Goals should be sorted Time: 1295999
23:49:50: 		 Start processing goals Time: 1295999
23:49:50: 			 Goal: ReduceCarPrice Time: 1295999
23:49:50: 			 Goal: SellDesign Time: 1295999
23:49:50: 			 Goal: IncreaseProduction Time: 1296000
23:49:50: 			 Goal: BuildBranch Time: 1296000
23:49:50: 			 Goal: Racing Time: 1296001
23:49:50: 			 Goal: StockIPO Time: 1296084
23:49:50: 			 Goal: IncreaseCarPrice Time: 1296085
23:49:50: 		 Goals done, clean up Time: 1296085
23:49:50: Datalized:235  Time: 1296085
23:49:50: 	Value Goals Start:237  Time: 1296085
23:49:50: 	 First   Time: 1296085
23:49:50: 	 Second  Time: 1296085
23:49:50: 	 Third  Time: 1296086
23:49:50: 	 A  Time: 1296086
23:49:50: 	 B  Time: 1296086
23:49:50: 	 C  Time: 1296086
23:49:50: 	 Forth  Time: 1296086
23:49:50: 	 C  Time: 1296086
23:49:50: 	 Fifth  Time: 1296086
23:49:50: 		 Not at war Time: 1296086
23:49:50: 		Value Goals should be sorted Time: 1296087
23:49:50: 		 Start processing goals Time: 1296087
23:49:50: 			 Goal: IncreaseCarPrice Time: 1296087
23:49:50: 			 Goal: SellDesign Time: 1296088
23:49:50: 			 Goal: ReduceProduction Time: 1296088
23:49:50: 			 Goal: IncreaseProduction Time: 1296088
23:49:50: 			 Goal: ReduceCarPrice Time: 1296089
23:49:50: 		 Goals done, clean up Time: 1296089
23:49:50: Datalized:237  Time: 1296089
23:49:50: 	Value Goals Start:240  Time: 1296089
23:49:50: 	 First   Time: 1296089
23:49:50: 	 Second  Time: 1296090
23:49:50: 	 Third  Time: 1296090
23:49:50: 	 A  Time: 1296090
23:49:50: 	 B  Time: 1296090
23:49:50: 	 C  Time: 1296090
23:49:50: 	 Forth  Time: 1296090
23:49:50: 	 C  Time: 1296090
23:49:50: 	 Fifth  Time: 1296090
23:49:50: 	 six  Time: 1296093
23:49:50: 		 Not at war Time: 1296096
23:49:50: 		Value Goals should be sorted Time: 1296097
23:49:50: 		 Start processing goals Time: 1296097
23:49:50: 			 Goal: SellDesign Time: 1296097
23:49:50: 			 Goal: ReduceProduction Time: 1296097
23:49:50: 			 Goal: IncreaseProduction Time: 1296098
23:49:50: 			 Goal: ModFactory Time: 1296099
23:49:50: 			 Goal: KillComponent Time: 1296099
23:49:50: 			 Goal: AdjustBanking Time: 1296100
23:49:50: 			 Goal: BuildBranch Time: 1296100
23:49:50: 			 Goal: ReduceCarPrice Time: 1296101
23:49:50: 			 Goal: StockBuy Time: 1296102
23:49:50: 		 Goals done, clean up Time: 1296104
23:49:50: Datalized:240  Time: 1296104
23:49:50: 	Value Goals Start:247  Time: 1296104
23:49:50: 	 First   Time: 1296105
23:49:50: 	 Second  Time: 1296105
23:49:50: 	 Third  Time: 1296105
23:49:50: 	 A  Time: 1296105
23:49:50: 	 B  Time: 1296105
23:49:50: 	 C  Time: 1296105
23:49:50: 	 Forth  Time: 1296105
23:49:50: 	 C  Time: 1296105
23:49:50: 	 Fifth  Time: 1296105
23:49:50: 		 Not at war Time: 1296105
23:49:50: 		Value Goals should be sorted Time: 1296106
23:49:50: 		 Start processing goals Time: 1296106
23:49:50: 			 Goal: BuildBranch Time: 1296106
23:49:50: 			 Goal: AdjustBanking Time: 1296108
23:49:50: 			 Goal: ReduceCarPrice Time: 1296108
23:49:50: 		 Goals done, clean up Time: 1296108
23:49:50: Datalized:247  Time: 1296108
23:49:50: 	Value Goals Start:248  Time: 1296108
23:49:50: 	 First   Time: 1296108
23:49:50: 	 Second  Time: 1296109
23:49:50: 	 Third  Time: 1296109
23:49:50: 	 A  Time: 1296109
23:49:50: 	 B  Time: 1296109
23:49:50: 	 C  Time: 1296109
23:49:50: 	 Forth  Time: 1296109
23:49:50: 	 C  Time: 1296110
23:49:50: 	 Fifth  Time: 1296110
23:49:50: 	 six  Time: 1296113
23:49:50: 		 Not at war Time: 1296116
23:49:50: 		Value Goals should be sorted Time: 1296117
23:49:50: 		 Start processing goals Time: 1296117
23:49:50: 			 Goal: SellDesign Time: 1296117
23:49:50: 			 Goal: ReduceProduction Time: 1296117
23:49:50: 			 Goal: IncreaseProduction Time: 1296117
23:49:50: 			 Goal: BuildBranch Time: 1296118
23:49:50: 			 Goal: ModFactory Time: 1296119
23:49:50: 			 Goal: KillComponent Time: 1296119
23:49:50: 			 Goal: IncreaseCarPrice Time: 1296120
23:49:50: 			 Goal: AdjustBanking Time: 1296121
23:49:50: 			 Goal: KillCar Time: 1296121
23:49:50: 			 Goal: StockBuy Time: 1296121
23:49:51: 			 Goal: ReduceCarPrice Time: 1296123
23:49:51: 		 Goals done, clean up Time: 1296124
23:49:51: Datalized:248  Time: 1296124
23:49:51: 	Value Goals Start:255  Time: 1296124
23:49:51: 	 First   Time: 1296124
23:49:51: 	 Second  Time: 1296124
23:49:51: 	 Third  Time: 1296124
23:49:51: 	 A  Time: 1296124
23:49:51: 	 B  Time: 1296124
23:49:51: 	 C  Time: 1296124
23:49:51: 	 Forth  Time: 1296125
23:49:51: 	 C  Time: 1296125
23:49:51: 	 Fifth  Time: 1296125
23:49:51: 		 Not at war Time: 1296125
23:49:51: 		Value Goals should be sorted Time: 1296126
23:49:51: 		 Start processing goals Time: 1296126
23:49:51: 			 Goal: ReduceCarPrice Time: 1296126
23:49:51: 			 Goal: SellDesign Time: 1296126
23:49:51: 			 Goal: IncreaseProduction Time: 1296126
23:49:51: 			 Goal: IncreaseCarPrice Time: 1296127
23:49:51: 			 Goal: BuildBranch Time: 1296127
23:49:51: 			 Goal: ModFactory Time: 1296129
23:49:51: 			 Goal: KillComponent Time: 1296129
23:49:51: 			 Goal: CloseFactory Time: 1296130
23:49:51: 		 Goals done, clean up Time: 1296130
23:49:51: Datalized:255  Time: 1296130
23:49:51: 	Value Goals Start:265  Time: 1296130
23:49:51: 	 First   Time: 1296131
23:49:51: 	 Second  Time: 1296131
23:49:51: 	 Third  Time: 1296131
23:49:51: 	 A  Time: 1296131
23:49:51: 	 B  Time: 1296131
23:49:51: 	 C  Time: 1296131
23:49:51: 	 Forth  Time: 1296131
23:49:51: 	 C  Time: 1296132
23:49:51: 	 Fifth  Time: 1296132
23:49:51: 	 six  Time: 1296135
23:49:51: 		 Not at war Time: 1296138
23:49:51: 		Value Goals should be sorted Time: 1296139
23:49:51: 		 Start processing goals Time: 1296139
23:49:51: 			 Goal: SellDesign Time: 1296139
23:49:51: 			 Goal: ReduceProduction Time: 1296139
23:49:51: 			 Goal: IncreaseProduction Time: 1296140
23:49:51: 			 Goal: ReduceCarPrice Time: 1296141
23:49:51: 			 Goal: IncreaseCarPrice Time: 1296142
23:49:51: 			 Goal: BuildBranch Time: 1296142
23:49:51: 			 Goal: ModFactory Time: 1296145
23:49:51: 			 Goal: KillComponent Time: 1296145
23:49:51: 			 Goal: AdjustBanking Time: 1296146
23:49:51: 			 Goal: Racing Time: 1296146
23:49:51: 			 Goal: StockBuy Time: 1296230
23:49:51: 		 Goals done, clean up Time: 1296233
23:49:51: Datalized:265  Time: 1296233
23:49:51: 	Value Goals Start:269  Time: 1296233
23:49:51: 	 First   Time: 1296233
23:49:51: 	 Second  Time: 1296234
23:49:51: 	 Third  Time: 1296234
23:49:51: 	 A  Time: 1296234
23:49:51: 	 B  Time: 1296234
23:49:51: 	 C  Time: 1296234
23:49:51: 	 Forth  Time: 1296234
23:49:51: 	 C  Time: 1296236
23:49:51: 	 Fifth  Time: 1296236
23:49:51: 		 Not at war Time: 1296236
23:49:51: 		Value Goals should be sorted Time: 1296237
23:49:51: 		 Start processing goals Time: 1296237
23:49:51: 			 Goal: IncreaseCarPrice Time: 1296237
23:49:51: 			 Goal: SellDesign Time: 1296238
23:49:51: 			 Goal: ReduceProduction Time: 1296238
23:49:51: 			 Goal: IncreaseProduction Time: 1296239
23:49:51: 			 Goal: ModFactory Time: 1296240
23:49:51: 			 Goal: KillComponent Time: 1296240
23:49:51: 			 Goal: BuildBranch Time: 1296241
23:49:51: 		 Goals done, clean up Time: 1296245
23:49:51: Datalized:269  Time: 1296245
23:49:51: 	Value Goals Start:280  Time: 1296245
23:49:51: 	 First   Time: 1296246
23:49:51: 	 Second  Time: 1296246
23:49:51: 	 Third  Time: 1296246
23:49:51: 	 A  Time: 1296246
23:49:51: 	 B  Time: 1296246
23:49:51: 	 C  Time: 1296246
23:49:51: 	 Forth  Time: 1296246
23:49:51: 	 C  Time: 1296246
23:49:51: 	 Fifth  Time: 1296246
23:49:51: 	 six  Time: 1296250
23:49:51: 		 Not at war Time: 1296253
23:49:51: 		Value Goals should be sorted Time: 1296253
23:49:51: 		 Start processing goals Time: 1296254
23:49:51: 			 Goal: SellDesign Time: 1296254
23:49:51: 			 Goal: ReduceProduction Time: 1296254
23:49:51: 			 Goal: IncreaseProduction Time: 1296256
23:49:51: 			 Goal: IncreaseCarPrice Time: 1296256
23:49:51: 			 Goal: ModFactory Time: 1296257
23:49:51: 			 Goal: KillComponent Time: 1296257
23:49:51: 			 Goal: AdjustBanking Time: 1296258
23:49:51: 			 Goal: Racing Time: 1296258
23:49:51: 			 Goal: BuildBranch Time: 1296344
23:49:51: 			 Goal: CloseBranch Time: 1296346
23:49:51: 			 Goal: ReduceCarPrice Time: 1296347
23:49:51: 			 Goal: KillCar Time: 1296348
23:49:51: 		 Goals done, clean up Time: 1296349
23:49:51: Datalized:280  Time: 1296349
23:49:51: 	Value Goals Start:281  Time: 1296349
23:49:51: 	 First   Time: 1296349
23:49:51: 	 Second  Time: 1296349
23:49:51: 	 Third  Time: 1296349
23:49:51: 	 A  Time: 1296349
23:49:51: 	 B  Time: 1296349
23:49:51: 	 C  Time: 1296349
23:49:51: 	 Forth  Time: 1296350
23:49:51: 	 C  Time: 1296350
23:49:51: 	 Fifth  Time: 1296350
23:49:51: 		 Not at war Time: 1296350
23:49:51: 		Value Goals should be sorted Time: 1296351
23:49:51: 		 Start processing goals Time: 1296351
23:49:51: 			 Goal: ReduceCarPrice Time: 1296351
23:49:51: 			 Goal: SellDesign Time: 1296351
23:49:51: 			 Goal: ReduceProduction Time: 1296351
23:49:51: 			 Goal: BuildBranch Time: 1296351
23:49:51: 			 Goal: ModFactory Time: 1296355
23:49:51: 			 Goal: KillComponent Time: 1296355
23:49:51: 			 Goal: CloseBranch Time: 1296356
23:49:51: 			 Goal: CloseFactory Time: 1296359
23:49:51: 		 Goals done, clean up Time: 1296360
23:49:51: Datalized:281  Time: 1296360
23:49:51: 	Value Goals Start:290  Time: 1296360
23:49:51: 	 First   Time: 1296360
23:49:51: 	 Second  Time: 1296360
23:49:51: 	 Third  Time: 1296360
23:49:51: 	 A  Time: 1296360
23:49:51: 	 B  Time: 1296360
23:49:51: 	 C  Time: 1296360
23:49:51: 	 Forth  Time: 1296361
23:49:51: 	 C  Time: 1296361
23:49:51: 	 Fifth  Time: 1296361
23:49:51: 	 six  Time: 1296364
23:49:51: 		 Not at war Time: 1296367
23:49:51: 		Value Goals should be sorted Time: 1296368
23:49:51: 		 Start processing goals Time: 1296368
23:49:51: 			 Goal: IncreaseCarPrice Time: 1296368
23:49:51: 			 Goal: SellDesign Time: 1296368
23:49:51: 			 Goal: IncreaseProduction Time: 1296368
23:49:51: 			 Goal: ModFactory Time: 1296369
23:49:51: 			 Goal: KillComponent Time: 1296369
23:49:51: 			 Goal: AdjustBanking Time: 1296370
23:49:51: 			 Goal: DesignCar Time: 1296370
23:49:51: Prefered: Roadster Current: Coupe Utility
23:49:51: Prefered: Roadster Current: Coupe
23:49:51: DESIGN SKILLS: 49
23:49:51: type: frame focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 49
23:49:51: type: suspension focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 49
23:49:51: type: suspension focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 49
23:49:51: type: drivetrain focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: layout focus: engineReliability
23:49:51: ER1
23:49:51: ER3
23:49:51: ER6
23:49:51: ER7
23:49:51: LookUpName: Straight Skillz: -1
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: cylinder focus: engineReliability
23:49:51: CR1
23:49:51: CR2
23:49:51: CR4
23:49:51: CR5
23:49:51: CR9
23:49:51: CR10
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: fuel focus: engineReliability
23:49:51:  Engine Layout Straight
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: induction focus: engineReliability
23:49:51: DESIGN SKILLS: 36.75
23:49:51: type: gears focus: Manual
23:49:51: FocusManualDerp
23:49:51: selectedComponent4Derp
23:49:51: DESIGN SKILLS: 36.75
23:49:51: type: gearfor focus: 
23:49:51: FocusDerp
23:49:51: selectedComponentTop SpeedDerp
23:49:51: Prefered: Roadster Current: Coupe Utility
23:49:51: Prefered: Roadster Current: Coupe
23:49:51: Prefered: Roadster Current: Roadster
23:49:51: Prefered: Coupe 2+2 Current: Coupe Utility
23:49:51: Prefered: Coupe 2+2 Current: Coupe
23:49:51: Prefered: Coupe 2+2 Current: Roadster
23:49:51: DESIGN SKILLS: 49
23:49:51: type: frame focus: Overall_Performance
23:49:51: DESIGN SKILLS: 49
23:49:51: type: suspension focus: Overall_Performance
23:49:51: DESIGN SKILLS: 49
23:49:51: type: suspension focus: Overall_Performance
23:49:51: DESIGN SKILLS: 49
23:49:51: type: drivetrain focus: Overall_Performance
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: layout focus: enginePower
23:49:51: LookUpName: H Skillz: -1
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: cylinder focus: enginePower
23:49:51: CR1
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: fuel focus: enginePower
23:49:51:  Engine Layout H
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: induction focus: enginePower
23:49:51: DESIGN SKILLS: 36.75
23:49:51: type: gears focus: Manual
23:49:51: FocusManualDerp
23:49:51: selectedComponent6Derp
23:49:51: DESIGN SKILLS: 36.75
23:49:51: type: gearfor focus: 
23:49:51: FocusDerp
23:49:51: selectedComponentGenericDerp
23:49:51: Prefered: Roadster Current: Coupe Utility
23:49:51: Prefered: Roadster Current: Coupe
23:49:51: Prefered: Roadster Current: Roadster
23:49:51: Prefered: Coupe 2+2 Current: Coupe Utility
23:49:51: Prefered: Coupe 2+2 Current: Coupe
23:49:51: Prefered: Coupe 2+2 Current: Roadster
23:49:51: Prefered: Coupe 2+2 Current: Coupe 2+2
23:49:51: Prefered: Roadster 2+2 Current: Coupe Utility
23:49:51: Prefered: Roadster 2+2 Current: Coupe
23:49:51: Prefered: Roadster 2+2 Current: Roadster
23:49:51: Prefered: Roadster 2+2 Current: Coupe 2+2
23:49:51: DESIGN SKILLS: 49
23:49:51: type: frame focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 49
23:49:51: type: suspension focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 49
23:49:51: type: suspension focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 49
23:49:51: type: drivetrain focus: Overall_Comfort
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: layout focus: engineReliability
23:49:51: ER1
23:49:51: ER3
23:49:51: ER6
23:49:51: ER7
23:49:51: LookUpName: W Skillz: -1
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: cylinder focus: engineReliability
23:49:51: CR1
23:49:51: CR2
23:49:51: CR4
23:49:51: CR5
23:49:51: CR9
23:49:51: CR10
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: cylinder focus: engineReliability
23:49:51: CR1
23:49:51: CR2
23:49:51: CR4
23:49:51: CR5
23:49:51: CR9
23:49:51: CR10
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: fuel focus: engineReliability
23:49:51:  Engine Layout W
23:49:51: DESIGN SKILLS: 48.35
23:49:51: type: induction focus: engineReliability
23:49:51: DESIGN SKILLS: 36.75
23:49:51: type: gears focus: Manual
23:49:51: FocusManualDerp
23:49:51: selectedComponent6Derp
23:49:51: DESIGN SKILLS: 36.75
23:49:51: type: gearfor focus: 
23:49:51: FocusDerp
23:49:51: selectedComponentAccelerationDerp
23:49:51: 			 Goal: Racing Time: 1296407
23:49:51: 			 Goal: CloseBranch Time: 1296490
23:49:51: 			 Goal: StockBuy Time: 1296492
23:49:51: 			 Goal: KillCar Time: 1296495
23:49:51: 		 Goals done, clean up Time: 1296496
23:49:51: Datalized:290  Time: 1296496
23:49:51: Move & Clear: 1296496
23:49:51: AI DONE: 1296496
23:49:51: Fill End Turn List: 1296509
23:49:51: Fill AI END TURN LIST: 1296509
23:49:51: 3
23:49:51: Unions : 1296516
23:49:51: Build: 1296525
23:49:51: Processmarketing: 1296634
23:49:51: generateMarketData
23:49:51: Generate Market: 1296640
23:49:52: Cars Sold: 1298101
23:49:53: Process Shipping: 1298279
23:49:53: AI Process Shipping: 1298336
23:49:53: etExpenditureBreakdowner: 1298336
23:49:53: etRevenueBreakdowner: 1298418
23:49:53: etNetProfits: 1298550
23:49:53: etTaxMan: 1298552
23:49:53: Market: 1298708
23:49:53: processCityChange: 1298710
23:49:53: rndUpdate: 1298711
23:49:53: Moral Process: 1298782
23:49:53: factoryBuildUpdate: 1298783
23:49:53: generateAdminEmps: 1298787
23:49:53: RAcing : 1298953
23:49:53: etMonthlyBreakdown : 1298982
23:49:53: delayedActions : 1298982
23:49:53: Taxes : 1299002
23:49:53: degraderStats: 1299030
23:49:53: dearshipIncrease: 1299042
23:49:54: imageMaker : 1299488
23:49:54: Memos: 1299643
23:49:54: CleanUp: 1299643
23:49:56: Fin: 1301453
23:49:56: Leaving EndTurnState...
23:49:56: Entering OfficeState...
23:49:56: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:49:56: Mesh: Loading Office1950BoxSummer.mesh.
23:49:56: D3D9 : Loading 2D Texture, image name : 'Office_1950_Summer.dds' with 5 mip map levels
23:49:56: Creating GUI in OFfice State
23:49:56: 17
23:49:56: 18
23:49:56: 23
23:49:57: Finished Creating GUI in OFfice State
23:49:57: Generating car Reviews
23:49:57: Loading Music
23:49:57: Made It
23:50:36: Leaving OfficeState...
23:50:36: Entering WorldMapState...
23:50:36: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:50:51: Leaving WorldMapState...
23:50:51: Entering OfficeState...
23:50:51: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:50:51: Creating GUI in OFfice State
23:50:51: 17
23:50:51: 18
23:50:51: 23
23:50:51: Finished Creating GUI in OFfice State
23:50:51: Generating car Reviews
23:50:51: Loading Music
23:50:51: Made It
23:51:11: Not registering Clicks?
23:51:34: Not registering Clicks?
23:51:47: Not registering Clicks?
23:51:57: Not registering Clicks?
23:52:04: Not registering Clicks?
23:52:10: Not registering Clicks?
23:52:54: Leaving OfficeState...
23:52:54: Entering WorldMapState...
23:52:54: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:52:57: D3D9 : Loading 2D Texture, image name : 'CanadaOld.dds' with 5 mip map levels
23:52:59: Leaving WorldMapState...
23:52:59: Entering OfficeState...
23:52:59: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:52:59: Creating GUI in OFfice State
23:53:00: 17
23:53:00: 18
23:53:00: 23
23:53:00: Finished Creating GUI in OFfice State
23:53:00: Generating car Reviews
23:53:00: Loading Music
23:53:00: Made It
23:53:13: Not registering Clicks?
23:53:22: Not registering Clicks?
23:53:29: Not registering Clicks?
23:53:55: Leaving OfficeState...
23:53:55: Parsing End of Turn Script
23:53:55: Start: 1540972
23:53:55: XML DONE: 1540975
23:53:55: Move & Clear: 1541001
23:53:55: AI DONE: 1541001
23:53:55: Fill End Turn List: 1541014
23:53:55: Fill AI END TURN LIST: 1541014
23:53:55: 3
23:53:55: Unions : 1541021
23:53:55: Build: 1541029
23:53:56: Processmarketing: 1541140
23:53:56: generateMarketData
23:53:56: Generate Market: 1541146
23:53:57: Cars Sold: 1542608
23:53:57: Process Shipping: 1542788
23:53:57: AI Process Shipping: 1542843
23:53:57: etExpenditureBreakdowner: 1542843
23:53:57: etRevenueBreakdowner: 1542926
23:53:57: etNetProfits: 1543059
23:53:57: etTaxMan: 1543061
23:53:58: Market: 1543552
23:53:58: processCityChange: 1543553
23:53:58: rndUpdate: 1543554
23:53:58: Moral Process: 1543716
23:53:58: factoryBuildUpdate: 1543716
23:53:58: generateAdminEmps: 1543721
23:53:58: RAcing : 1543914
23:53:58: etMonthlyBreakdown : 1543943
23:53:58: delayedActions : 1543943
23:53:58: Memos: 1543961
23:53:58: CleanUp: 1543961
23:53:58: Fin: 1543970
23:53:58: Leaving EndTurnState...
23:53:58: Entering OfficeState...
23:53:58: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:53:58: Creating GUI in OFfice State
23:53:59: 17
23:53:59: 18
23:53:59: 23
23:53:59: Finished Creating GUI in OFfice State
23:53:59: Generating car Reviews
23:53:59: Loading Music
23:53:59: Made It
23:54:32: D3D9 : Loading 2D Texture, image name : 'buyout.dds' with 5 mip map levels
23:54:39: Leaving OfficeState...
23:54:39: Entering FinancialState...
23:54:39: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:54:44: D3D9 : Loading 2D Texture, image name : 'biscuit.dds' with 5 mip map levels
23:54:45: D3D9 : Loading 2D Texture, image name : 'Spain.dds' with 5 mip map levels
23:55:05: Leaving FinancialState...
23:55:05: Entering OfficeState...
23:55:05: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:55:05: Creating GUI in OFfice State
23:55:05: 17
23:55:05: 18
23:55:05: 23
23:55:05: Finished Creating GUI in OFfice State
23:55:05: Generating car Reviews
23:55:05: Loading Music
23:55:05: Made It
23:56:01: Leaving OfficeState...
23:56:01: Entering RnDState...
23:56:01: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
23:56:01: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:56:03: Creating resource group DecalGroup
23:56:03: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
23:56:03: Initialising resource group DecalGroup
23:56:03: Parsing scripts for resource group DecalGroup
23:56:03: Finished parsing scripts for resource group DecalGroup
23:56:30: Destroying resource group DecalGroup
23:56:30: Unloading resource group DecalGroup
23:56:30: Finished unloading resource group DecalGroup
23:56:30: Leaving RnDState...
23:56:30: Entering OfficeState...
23:56:30: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:56:30: Creating GUI in OFfice State
23:56:31: 17
23:56:31: 18
23:56:31: 23
23:56:31: Finished Creating GUI in OFfice State
23:56:31: Generating car Reviews
23:56:31: Loading Music
23:56:31: Made It
23:56:42: Leaving OfficeState...
23:56:42: Entering WorldMapState...
23:56:43: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:57:18: Leaving WorldMapState...
23:57:18: Entering OfficeState...
23:57:18: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:57:18: Creating GUI in OFfice State
23:57:19: 17
23:57:19: 18
23:57:19: 23
23:57:19: Finished Creating GUI in OFfice State
23:57:19: Generating car Reviews
23:57:19: Loading Music
23:57:19: Made It
23:57:43: Not registering Clicks?
23:57:51: Not registering Clicks?
23:58:08: Not registering Clicks?
23:58:11: Leaving OfficeState...
23:58:11: Entering WorldMapState...
23:58:11: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:58:14: D3D9 : Loading 2D Texture, image name : 'Denmark.dds' with 5 mip map levels
23:58:22: Leaving WorldMapState...
23:58:22: Entering OfficeState...
23:58:22: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:58:22: Creating GUI in OFfice State
23:58:23: 17
23:58:23: 18
23:58:23: 23
23:58:23: Finished Creating GUI in OFfice State
23:58:23: Generating car Reviews
23:58:23: Loading Music
23:58:23: Made It
23:59:01: Not registering Clicks?
23:59:14: Not registering Clicks?
23:59:26: Not registering Clicks?
23:59:36: Not registering Clicks?
23:59:43: Not registering Clicks?
23:59:47: Not registering Clicks?
23:59:58: 
 Attempting to save database
00:00:01: Leaving OfficeState...
00:00:01: Entering RnDState...
00:00:01: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
00:00:01: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
00:00:03: Creating resource group DecalGroup
00:00:03: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
00:00:03: Initialising resource group DecalGroup
00:00:03: Parsing scripts for resource group DecalGroup
00:00:03: Finished parsing scripts for resource group DecalGroup
00:00:08: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_Up.dds' with 5 mip map levels
00:00:08: D3D9 : Loading 2D Texture, image name : 'rndDesignAssisted.dds' with 5 mip map levels
00:00:09: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_over.dds' with 5 mip map levels
00:00:10: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_down.dds' with 5 mip map levels
00:00:10: D3D9 : Loading 2D Texture, image name : 'DesignVehicleBaseImage.dds' with 5 mip map levels
00:00:16: Destroying resource group DecalGroup
00:00:16: Unloading resource group DecalGroup
00:00:16: Finished unloading resource group DecalGroup
00:00:16: Leaving RnDState...
00:00:16: Entering OfficeState...
00:00:16: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
00:00:16: Creating GUI in OFfice State
00:00:17: 17
00:00:17: 18
00:00:17: 23
00:00:17: Finished Creating GUI in OFfice State
00:00:17: Generating car Reviews
00:00:17: Loading Music
00:00:17: Made It
00:00:37: Leaving OfficeState...
00:00:37: Entering RnDState...
00:00:37: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
00:00:37: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
00:00:39: Creating resource group DecalGroup
00:00:39: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
00:00:39: Initialising resource group DecalGroup
00:00:39: Parsing scripts for resource group DecalGroup
00:00:39: Finished parsing scripts for resource group DecalGroup
00:00:44: D3D9 : Loading 2D Texture, image name : 'Coupe22.dds' with 5 mip map levels
00:04:53: 
 Attempting to Shutdown database
00:04:53: Save Game: ./GearCity/SaveGames/31.db
00:04:55: DefaultWorkQueue('Root') shutting down on thread main.
00:04:55: *-*-* OGRE Shutdown
00:04:55: Unregistering ResourceManager for type Compositor
00:04:55: Unregistering ResourceManager for type Font
00:04:55: Unregistering ResourceManager for type Skeleton
00:04:55: Unregistering ResourceManager for type Mesh
00:04:55: Unregistering ResourceManager for type HighLevelGpuProgram
00:04:55: Uninstalling plugin: OgreOggSound
00:04:55: Plugin successfully uninstalled
00:04:55: Unloading library .\OgreOggSound
00:04:55: Uninstalling plugin: Cg Program Manager
00:04:55: Plugin successfully uninstalled
00:04:55: Unloading library .\Plugin_CgProgramManager
00:04:55: Uninstalling plugin: ParticleFX
00:04:55: Plugin successfully uninstalled
00:04:55: Unloading library .\Plugin_ParticleFX
00:04:55: Uninstalling plugin: GL RenderSystem
00:04:55: *** Stopping Win32GL Subsystem ***
00:04:55: Plugin successfully uninstalled
00:04:55: Unloading library .\RenderSystem_GL
00:04:55: Uninstalling plugin: D3D9 RenderSystem
00:04:55: D3D9 device: 0x[07946FE0] destroy. Releasing D3D9 texture: micross.12Texture
00:04:55: Released D3D9 texture: micross.12Texture
00:04:55: D3D9 device: 0x[07946FE0] destroy. Releasing D3D9 texture: DejaVuSansMono.6Texture
00:04:55: Released D3D9 texture: DejaVuSansMono.6Texture
00:04:55: D3D9 device: 0x[07946FE0] destroy. Releasing D3D9 texture: DejaVuSansCondensed.12Texture
00:04:55: Released D3D9 texture: DejaVuSansCondensed.12Texture
00:04:55: D3D9 device: 0x[07946FE0] destroy. Releasing D3D9 texture: DejaVuSansMono.12Texture
00:04:55: Released D3D9 texture: DejaVuSansMono.12Texture
00:04:55: D3D9 : Shutting down cleanly.
00:04:55: Unregistering ResourceManager for type Texture
00:04:55: Unregistering ResourceManager for type GpuProgram
00:04:55: D3D9 : Direct3D9 Rendering Subsystem destroyed.
00:04:55: Plugin successfully uninstalled
00:04:55: Unloading library .\RenderSystem_Direct3D9
00:04:55: Unregistering ResourceManager for type Material
