12:49:34: Creating resource group General
12:49:34: Creating resource group Internal
12:49:34: Creating resource group Autodetect
12:49:34: SceneManagerFactory for type 'DefaultSceneManager' registered.
12:49:34: Registering ResourceManager for type Material
12:49:34: Registering ResourceManager for type Mesh
12:49:34: Registering ResourceManager for type Skeleton
12:49:34: MovableObjectFactory for type 'ParticleSystem' registered.
12:49:34: OverlayElementFactory for type Panel registered.
12:49:34: OverlayElementFactory for type BorderPanel registered.
12:49:34: OverlayElementFactory for type TextArea registered.
12:49:34: Registering ResourceManager for type Font
12:49:34: ArchiveFactory for archive type FileSystem registered.
12:49:34: ArchiveFactory for archive type Zip registered.
12:49:34: DDS codec registering
12:49:34: FreeImage version: 3.10.0
12:49:34: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
12:49:34: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
12:49:34: Registering ResourceManager for type HighLevelGpuProgram
12:49:34: Registering ResourceManager for type Compositor
12:49:34: MovableObjectFactory for type 'Entity' registered.
12:49:34: MovableObjectFactory for type 'Light' registered.
12:49:34: MovableObjectFactory for type 'BillboardSet' registered.
12:49:34: MovableObjectFactory for type 'ManualObject' registered.
12:49:34: MovableObjectFactory for type 'BillboardChain' registered.
12:49:34: MovableObjectFactory for type 'RibbonTrail' registered.
12:49:34: Loading library .\RenderSystem_Direct3D9
12:49:34: Installing plugin: D3D9 RenderSystem
12:49:34: D3D9 : Direct3D9 Rendering Subsystem created.
12:49:34: D3D9: Driver Detection Starts
12:49:34: D3D9: Driver Detection Ends
12:49:34: Plugin successfully installed
12:49:34: Loading library .\RenderSystem_GL
12:49:34: Installing plugin: GL RenderSystem
12:49:34: OpenGL Rendering Subsystem created.
12:49:34: Plugin successfully installed
12:49:34: Loading library .\Plugin_ParticleFX
12:49:34: Installing plugin: ParticleFX
12:49:34: Particle Emitter Type 'Point' registered
12:49:34: Particle Emitter Type 'Box' registered
12:49:34: Particle Emitter Type 'Ellipsoid' registered
12:49:34: Particle Emitter Type 'Cylinder' registered
12:49:34: Particle Emitter Type 'Ring' registered
12:49:34: Particle Emitter Type 'HollowEllipsoid' registered
12:49:34: Particle Affector Type 'LinearForce' registered
12:49:34: Particle Affector Type 'ColourFader' registered
12:49:34: Particle Affector Type 'ColourFader2' registered
12:49:34: Particle Affector Type 'ColourImage' registered
12:49:34: Particle Affector Type 'ColourInterpolator' registered
12:49:34: Particle Affector Type 'Scaler' registered
12:49:34: Particle Affector Type 'Rotator' registered
12:49:34: Particle Affector Type 'DirectionRandomiser' registered
12:49:34: Particle Affector Type 'DeflectorPlane' registered
12:49:34: Plugin successfully installed
12:49:34: Loading library .\Plugin_CgProgramManager
12:49:34: Installing plugin: Cg Program Manager
12:49:34: Plugin successfully installed
12:49:34: *-*-* OGRE Initialising
12:49:34: *-*-* Version 1.7.1 (Cthugha)
12:49:34: Added resource location 'C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
12:49:34: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
12:49:34: Creating resource group gnuplot
12:49:34: Added resource location 'C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
12:49:34: Parsing Config Files
12:49:34: Direct3D9 Rendering Subsystem
12:49:34: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
12:49:34: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
12:49:34: D3D9 : RenderSystem Option: FSAA = 2
12:49:34: D3D9 : RenderSystem Option: Floating-point mode = Yes
12:49:34: D3D9 : RenderSystem Option: Full Screen = No
12:49:34: D3D9 : RenderSystem Option: VSync = YES
12:49:34: D3D9 : RenderSystem Option: Video Mode = 1280 x 720 @ 32-bit colour
12:49:34: CPU Identifier & Features
12:49:34: -------------------------
12:49:34:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU          4300  @ 1.80GHz
12:49:34:  *      SSE: yes
12:49:34:  *     SSE2: yes
12:49:34:  *     SSE3: yes
12:49:34:  *      MMX: yes
12:49:34:  *   MMXEXT: yes
12:49:34:  *    3DNOW: no
12:49:34:  * 3DNOWEXT: no
12:49:34:  *     CMOV: yes
12:49:34:  *      TSC: yes
12:49:34:  *      FPU: yes
12:49:34:  *      PRO: yes
12:49:34:  *       HT: no
12:49:34: -------------------------
12:49:34: D3D9 : Subsystem Initialising
12:49:34: Registering ResourceManager for type Texture
12:49:34: Registering ResourceManager for type GpuProgram
12:49:34: D3D9RenderSystem::_createRenderWindow "Gear City", 1280x720 windowed  miscParams: FSAA=2 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=false vsyncInterval=1 
12:49:34: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1016x704, 32bpp
12:49:34: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT16_R
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT32_R
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT16_GR
12:49:34: D3D9: Vertex texture format supported - PF_FLOAT32_GR
12:49:34: RenderSystem capabilities
12:49:34: -------------------------
12:49:34: RenderSystem Name: Direct3D9 Rendering Subsystem
12:49:34: GPU Vendor: nvidia
12:49:34: Device Name: Monitor-1-NVIDIA GeForce 9600 GT
12:49:34: Driver Version: 6.14.13.681
12:49:34:  * Fixed function pipeline: yes
12:49:34:  * Hardware generation of mipmaps: yes
12:49:34:  * Texture blending: yes
12:49:34:  * Anisotropic texture filtering: yes
12:49:34:  * Dot product texture operation: yes
12:49:34:  * Cube mapping: yes
12:49:34:  * Hardware stencil buffer: yes
12:49:34:    - Stencil depth: 8
12:49:34:    - Two sided stencil support: yes
12:49:34:    - Wrap stencil values: yes
12:49:34:  * Hardware vertex / index buffers: yes
12:49:34:  * Vertex programs: yes
12:49:34:  * Number of floating-point constants for vertex programs: 256
12:49:34:  * Number of integer constants for vertex programs: 16
12:49:34:  * Number of boolean constants for vertex programs: 16
12:49:34:  * Fragment programs: yes
12:49:34:  * Number of floating-point constants for fragment programs: 224
12:49:34:  * Number of integer constants for fragment programs: 16
12:49:34:  * Number of boolean constants for fragment programs: 16
12:49:34:  * Geometry programs: no
12:49:34:  * Number of floating-point constants for geometry programs: 0
12:49:34:  * Number of integer constants for geometry programs: 0
12:49:34:  * Number of boolean constants for geometry programs: 0
12:49:34:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
12:49:34:  * Texture Compression: yes
12:49:34:    - DXT: yes
12:49:34:    - VTC: no
12:49:34:    - PVRTC: no
12:49:34:  * Scissor Rectangle: yes
12:49:34:  * Hardware Occlusion Query: yes
12:49:34:  * User clip planes: yes
12:49:34:  * VET_UBYTE4 vertex element type: yes
12:49:34:  * Infinite far plane projection: yes
12:49:34:  * Hardware render-to-texture: yes
12:49:34:  * Floating point textures: yes
12:49:34:  * Non-power-of-two textures: yes
12:49:34:  * Volume textures: yes
12:49:34:  * Multiple Render Targets: 4
12:49:34:    - With different bit depths: yes
12:49:34:  * Point Sprites: yes
12:49:34:  * Extended point parameters: yes
12:49:34:  * Max Point Size: 10
12:49:34:  * Vertex texture fetch: yes
12:49:34:  * Number of world matrices: 0
12:49:34:  * Number of texture units: 8
12:49:34:  * Stencil buffer depth: 8
12:49:34:  * Number of vertex blend matrices: 0
12:49:34:    - Max vertex textures: 4
12:49:34:    - Vertex textures shared: no
12:49:34:  * Render to Vertex Buffer : no
12:49:34:  * DirectX per stage constants: yes
12:49:34: ***************************************
12:49:34: *** D3D9 : Subsystem Initialised OK ***
12:49:34: ***************************************
12:49:34: DefaultWorkQueue('Root') initialising on thread main.
12:49:34: Particle Renderer Type 'billboard' registered
12:49:34: *-*-* OgreAL Initialization
12:49:34: MovableObjectFactory for type 'OgreAL_Sound' registered.
12:49:34: MovableObjectFactory for type 'OgreAL_Listener' registered.
12:49:34: *-*-* Creating OpenAL
12:49:34: OpenAL Version: 1.1
12:49:34: Available Devices
12:49:34: -----------------
12:49:34: OGRE EXCEPTION(40964:): Unable to create context: OpenAL Error: There is no current context in OgreAL::SoundManager::getDeviceList
12:49:35:  * SB X-Fi Audio [B000]
12:49:35:  * Generic Hardware
12:49:35:  * Generic Software
12:49:35: Choosing: SB X-Fi Audio [B000]
12:49:35: Supported Formats
12:49:35: -----------------
12:49:35:  * AL_FORMAT_MONO16, Monophonic Sound
12:49:35:  * AL_FORMAT_STEREO16, Stereo Sound
12:49:35:  * AL_FORMAT_QUAD16, 4 Channel Sound
12:49:35:  * AL_FORMAT_51CHN16, 5.1 Surround Sound
12:49:35:  * AL_FORMAT_61CHN16, 6.1 Surround Sound
12:49:35:  * AL_FORMAT_71CHN16, 7.1 Surround Sound
12:49:35: EAX 3.0 Detected
12:49:35: EFX Extension Found
12:49:35: X-RAM Detected
12:49:35: X-RAM: 285344770 (285344769 free)
12:49:35: OgreAL: Warning: Failed to generate all required sources.
12:49:35: Creating resource group 3D_Art
12:49:35: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
12:49:35: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
12:49:35: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
12:49:35: Added resource location './media/Models/States/DesignRoom/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
12:49:35: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
12:49:35: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
12:49:35: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
12:49:35: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
12:49:35: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
12:49:35: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
12:49:35: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
12:49:35: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
12:49:35: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
12:49:35: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
12:49:35: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
12:49:35: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
12:49:35: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
12:49:35: Parsing scripts for resource group 3D_Art
12:49:35: Parsing script 1900WorldMap.material
12:49:35: Parsing script 1910WorldMap.material
12:49:35: Parsing script office1900.material
12:49:35: Parsing script 1900safe.material
12:49:35: Parsing script designroom.material
12:49:35: Parsing script paint.material
12:49:35: Parsing script e10_taillight1.material
12:49:35: Parsing script e10_tire1.material
12:49:35: Parsing script e20_headlight1.material
12:49:35: Parsing script e20_mirror1.material
12:49:35: Parsing script e20_taillight1.material
12:49:35: Parsing script e20_tire1.material
12:49:35: Parsing script e30_headlight1.material
12:49:35: Parsing script e30_mirror1.material
12:49:35: Parsing script e30_taillight1.material
12:49:35: Parsing script e30_tire1.material
12:49:35: Parsing script e30_tire2_offroad.material
12:49:35: Parsing script e40_headlight1.material
12:49:35: Parsing script e40_taillight1.material
12:49:35: Parsing script e40_tire1.material
12:49:35: Parsing script e00_headlight1.material
12:49:35: Parsing script e00_mirror1.material
12:49:35: Parsing script e00_taillight1.material
12:49:35: Parsing script e00_tire1.material
12:49:35: Parsing script e10_headlight1.material
12:49:35: Parsing script e10_mirror1.material
12:49:35: Finished parsing scripts for resource group 3D_Art
12:49:35: Parsing scripts for resource group Autodetect
12:49:35: Finished parsing scripts for resource group Autodetect
12:49:35: Parsing scripts for resource group General
12:49:35: Parsing script DepthShadowmap.program
12:49:35: Parsing script glow.program
12:49:35: Parsing script DepthShadowMap.material
12:49:35: Parsing script glow.compositor
12:49:35: Parsing script qgui.skinTypes
12:49:35: Parsing script micross.fontdef
12:49:35: Parsing script Ogre.fontdef
12:49:35: Finished parsing scripts for resource group General
12:49:35: Parsing scripts for resource group Internal
12:49:35: Finished parsing scripts for resource group Internal
12:49:35: Parsing scripts for resource group gnuplot
12:49:35: Finished parsing scripts for resource group gnuplot
12:49:35: [QGUI] Loading SkinClass and SkinType definitions...
12:49:35: [QGUI] Skin definition for class "Button" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.close" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
12:49:35: [QGUI] Skin definition for class "Button" with ID "paper" found.
12:49:35: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
12:49:35: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Console" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
12:49:35: [QGUI] Skin definition for class "Image" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Label" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Label" with ID "paper" found.
12:49:35: [QGUI] Skin definition for class "Label" with ID "transparent" found.
12:49:35: [QGUI] Skin definition for class "List" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "List" with ID "leather2" found.
12:49:35: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Menu" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
12:49:35: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
12:49:35: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
12:49:35: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
12:49:35: [QGUI] Skin definition for class "Panel" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
12:49:35: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
12:49:35: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
12:49:35: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
12:49:35: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
12:49:35: [QGUI] Skin definition for class "Sheet" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Tab" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TabControl" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
12:49:35: [QGUI] Skin definition for class "TabPage" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
12:49:35: [QGUI] Skin definition for class "TextArea" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TextBox" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
12:49:35: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
12:49:35: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
12:49:35: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TreeView" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Window" with ID "default" found.
12:49:35: [QGUI] Skin definition for class "Window" with ID "paper" found.
12:49:35: [QGUI] Skin definition for class "Window" with ID "popup" found.
12:49:35: Creating resource group RTShaderSystem
12:49:35: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
12:49:35: Initialising resource group RTShaderSystem
12:49:35: Parsing scripts for resource group RTShaderSystem
12:49:35: Finished parsing scripts for resource group RTShaderSystem
12:49:35: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
12:49:35: Finished loading resource group RTShaderSystem
12:49:35: Creating resource group ShaderGeneratorResourceGroup
12:49:35: Added resource location 'C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35:  === Setting X-RAM Buffer Mode
12:49:35:  === Allocating 0 bytes of X-RAM
12:49:35: Gear City initialized!
12:49:35: Entering MenuState...
12:49:35: Font micross.12using texture size 256x256
12:49:35: Info: Freetype returned null for character 160 in font micross.12
12:49:35: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:49:35: Font Inconsolata.8using texture size 256x128
12:49:35: Info: Freetype returned null for character 127 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 128 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 129 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 130 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 131 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 132 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 133 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 134 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 135 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 136 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 137 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 138 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 139 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 140 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 141 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 142 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 143 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 144 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 145 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 146 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 147 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 148 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 149 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 150 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 151 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 152 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 153 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 154 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 155 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 156 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 157 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 158 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 159 in font Inconsolata.8
12:49:35: Info: Freetype returned null for character 160 in font Inconsolata.8
12:49:35: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
12:49:35: Font micross.14using texture size 256x256
12:49:35: Info: Freetype returned null for character 160 in font micross.14
12:49:35: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:49:35: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
12:49:35: Font micross.16using texture size 512x256
12:49:35: Info: Freetype returned null for character 160 in font micross.16
12:49:35: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
12:49:35: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
12:49:35: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
12:49:36: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
12:49:37: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
12:49:37: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
12:49:38: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
12:49:38: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
12:49:39: loading DB: test.db
12:49:39: Leaving MenuState...
12:49:39: Entering OfficeState...
12:49:39: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
12:49:39: Mesh: Loading Office1900BoxSummer.mesh.
12:49:39: Texture: Office_1900_Summer.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
12:49:40: Mesh: Loading 1900_Clock.mesh.
12:49:40: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
12:49:40: Mesh: Loading 1900_Radio.mesh.
12:49:40: Mesh: Loading 1900_Door.mesh.
12:49:40: Mesh: Loading 1900_File.mesh.
12:49:40: Mesh: Loading 1900_Paperwork.mesh.
12:49:40: Mesh: Loading 1900_Book.mesh.
12:49:40: Mesh: Loading 1900_Phone.mesh.
12:49:40: Mesh: Loading 1900_Paperwork_Bulk.mesh.
12:49:40: Mesh: Loading 1900_Computer.mesh.
12:49:40: Mesh: Loading 1900_Window.mesh.
12:49:40: Mesh: Loading 1900_Safe.mesh.
12:49:40: Mesh: Loading 1900_Newspaper.mesh.
12:49:40: Creating GUI in OFfice State
12:49:40: Font micross.20using texture size 512x256
12:49:40: Info: Freetype returned null for character 160 in font micross.20
12:49:40: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
12:49:40: Font micross.10using texture size 256x256
12:49:40: Info: Freetype returned null for character 160 in font micross.10
12:49:40: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:49:40: Font micross.28using texture size 512x512
12:49:40: Info: Freetype returned null for character 160 in font micross.28
12:49:40: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
12:49:40: Font micross.24using texture size 512x512
12:49:40: Info: Freetype returned null for character 160 in font micross.24
12:49:40: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
12:49:41: Font VeraMono.12using texture size 256x256
12:49:41: Info: Freetype returned null for character 160 in font VeraMono.12
12:49:41: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:49:41: Finished Creating GUI in OFfice State
12:49:41: Generating car Reviews
12:49:41: Loading Music
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
12:49:42: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
12:49:46: Destroying resource group gnuplot
12:49:46: Unloading resource group gnuplot
12:49:46: Finished unloading resource group gnuplot
12:49:46: CreateProcess failed
12:49:47: Destroying resource group gnuplot
12:49:47: OGRE EXCEPTION(5:ItemIdentityException): Cannot find a group named gnuplot in ResourceGroupManager::destroyResourceGroup at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 473)
12:49:47: 
 Attempting to Shutdown database
12:49:47: Save Game: C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/SaveGames/test.db
12:49:47: DefaultWorkQueue('Root') shutting down on thread main.
12:49:47: *-*-* OGRE Shutdown
12:49:47: Unregistering ResourceManager for type Compositor
12:49:47: Unregistering ResourceManager for type Font
12:49:47: Unregistering ResourceManager for type Skeleton
12:49:47: Unregistering ResourceManager for type Mesh
12:49:47: Unregistering ResourceManager for type HighLevelGpuProgram
12:49:47: Uninstalling plugin: Cg Program Manager
12:49:47: Plugin successfully uninstalled
12:49:47: Unloading library .\Plugin_CgProgramManager
12:49:47: Uninstalling plugin: ParticleFX
12:49:47: Plugin successfully uninstalled
12:49:47: Unloading library .\Plugin_ParticleFX
12:49:47: Uninstalling plugin: GL RenderSystem
12:49:47: *** Stopping Win32GL Subsystem ***
12:49:47: Plugin successfully uninstalled
12:49:47: Unloading library .\RenderSystem_GL
12:49:47: Uninstalling plugin: D3D9 RenderSystem
12:49:47: D3D9 : Shutting down cleanly.
12:49:47: Unregistering ResourceManager for type Texture
12:49:47: Unregistering ResourceManager for type GpuProgram
12:49:47: D3D9 : Direct3D9 Rendering Subsystem destroyed.
12:49:47: Plugin successfully uninstalled
12:49:47: Unloading library .\RenderSystem_Direct3D9
12:49:47: Unregistering ResourceManager for type Material
