21:28:00: Creating resource group General
21:28:00: Creating resource group Internal
21:28:00: Creating resource group Autodetect
21:28:00: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:28:00: Registering ResourceManager for type Material
21:28:00: Registering ResourceManager for type Mesh
21:28:00: Registering ResourceManager for type Skeleton
21:28:00: MovableObjectFactory for type 'ParticleSystem' registered.
21:28:00: OverlayElementFactory for type Panel registered.
21:28:00: OverlayElementFactory for type BorderPanel registered.
21:28:00: OverlayElementFactory for type TextArea registered.
21:28:00: Registering ResourceManager for type Font
21:28:00: ArchiveFactory for archive type FileSystem registered.
21:28:00: ArchiveFactory for archive type Zip registered.
21:28:00: DDS codec registering
21:28:00: FreeImage version: 3.10.0
21:28:00: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
21:28:00: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
21:28:00: Registering ResourceManager for type HighLevelGpuProgram
21:28:00: Registering ResourceManager for type Compositor
21:28:00: MovableObjectFactory for type 'Entity' registered.
21:28:00: MovableObjectFactory for type 'Light' registered.
21:28:00: MovableObjectFactory for type 'BillboardSet' registered.
21:28:00: MovableObjectFactory for type 'ManualObject' registered.
21:28:00: MovableObjectFactory for type 'BillboardChain' registered.
21:28:00: MovableObjectFactory for type 'RibbonTrail' registered.
21:28:00: Loading library .\RenderSystem_Direct3D9
21:28:00: Installing plugin: D3D9 RenderSystem
21:28:00: D3D9 : Direct3D9 Rendering Subsystem created.
21:28:00: D3D9: Driver Detection Starts
21:28:00: D3D9: Driver Detection Ends
21:28:00: Plugin successfully installed
21:28:00: Loading library .\RenderSystem_GL
21:28:00: Installing plugin: GL RenderSystem
21:28:00: OpenGL Rendering Subsystem created.
21:28:01: Plugin successfully installed
21:28:01: Loading library .\Plugin_ParticleFX
21:28:01: Installing plugin: ParticleFX
21:28:01: Particle Emitter Type 'Point' registered
21:28:01: Particle Emitter Type 'Box' registered
21:28:01: Particle Emitter Type 'Ellipsoid' registered
21:28:01: Particle Emitter Type 'Cylinder' registered
21:28:01: Particle Emitter Type 'Ring' registered
21:28:01: Particle Emitter Type 'HollowEllipsoid' registered
21:28:01: Particle Affector Type 'LinearForce' registered
21:28:01: Particle Affector Type 'ColourFader' registered
21:28:01: Particle Affector Type 'ColourFader2' registered
21:28:01: Particle Affector Type 'ColourImage' registered
21:28:01: Particle Affector Type 'ColourInterpolator' registered
21:28:01: Particle Affector Type 'Scaler' registered
21:28:01: Particle Affector Type 'Rotator' registered
21:28:01: Particle Affector Type 'DirectionRandomiser' registered
21:28:01: Particle Affector Type 'DeflectorPlane' registered
21:28:01: Plugin successfully installed
21:28:01: Loading library .\Plugin_CgProgramManager
21:28:01: Installing plugin: Cg Program Manager
21:28:01: Plugin successfully installed
21:28:01: *-*-* OGRE Initialising
21:28:01: *-*-* Version 1.7.1 (Cthugha)
21:28:01: Added resource location 'C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
21:28:01: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
21:28:01: Creating resource group gnuplot
21:28:01: Added resource location 'C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
21:28:01: Parsing Config Files
21:28:01: Direct3D9 Rendering Subsystem
21:28:01: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
21:28:01: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
21:28:01: D3D9 : RenderSystem Option: FSAA = 2
21:28:01: D3D9 : RenderSystem Option: Floating-point mode = Yes
21:28:01: D3D9 : RenderSystem Option: Full Screen = Yes
21:28:01: D3D9 : RenderSystem Option: VSync = Yes
21:28:01: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour
21:28:01: CPU Identifier & Features
21:28:01: -------------------------
21:28:01:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU          4300  @ 1.80GHz
21:28:01:  *      SSE: yes
21:28:01:  *     SSE2: yes
21:28:01:  *     SSE3: yes
21:28:01:  *      MMX: yes
21:28:01:  *   MMXEXT: yes
21:28:01:  *    3DNOW: no
21:28:01:  * 3DNOWEXT: no
21:28:01:  *     CMOV: yes
21:28:01:  *      TSC: yes
21:28:01:  *      FPU: yes
21:28:01:  *      PRO: yes
21:28:01:  *       HT: no
21:28:01: -------------------------
21:28:01: D3D9 : Subsystem Initialising
21:28:01: Registering ResourceManager for type Texture
21:28:01: Registering ResourceManager for type GpuProgram
21:28:01: D3D9RenderSystem::_createRenderWindow "Gear City", 1024x768 fullscreen  miscParams: FSAA=2 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
21:28:01: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1024x768, 32bpp
21:28:01: D3D9 : Multi head disabled. It causes horizontal line when used in XP + VSync combination
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT16_R
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT32_R
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT16_GR
21:28:02: D3D9: Vertex texture format supported - PF_FLOAT32_GR
21:28:02: RenderSystem capabilities
21:28:02: -------------------------
21:28:02: RenderSystem Name: Direct3D9 Rendering Subsystem
21:28:02: GPU Vendor: nvidia
21:28:02: Device Name: Monitor-1-NVIDIA GeForce 9600 GT
21:28:02: Driver Version: 6.14.13.681
21:28:02:  * Fixed function pipeline: yes
21:28:02:  * Hardware generation of mipmaps: yes
21:28:02:  * Texture blending: yes
21:28:02:  * Anisotropic texture filtering: yes
21:28:02:  * Dot product texture operation: yes
21:28:02:  * Cube mapping: yes
21:28:02:  * Hardware stencil buffer: yes
21:28:02:    - Stencil depth: 8
21:28:02:    - Two sided stencil support: yes
21:28:02:    - Wrap stencil values: yes
21:28:02:  * Hardware vertex / index buffers: yes
21:28:02:  * Vertex programs: yes
21:28:02:  * Number of floating-point constants for vertex programs: 256
21:28:02:  * Number of integer constants for vertex programs: 16
21:28:02:  * Number of boolean constants for vertex programs: 16
21:28:02:  * Fragment programs: yes
21:28:02:  * Number of floating-point constants for fragment programs: 224
21:28:02:  * Number of integer constants for fragment programs: 16
21:28:02:  * Number of boolean constants for fragment programs: 16
21:28:02:  * Geometry programs: no
21:28:02:  * Number of floating-point constants for geometry programs: 0
21:28:02:  * Number of integer constants for geometry programs: 0
21:28:02:  * Number of boolean constants for geometry programs: 0
21:28:02:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
21:28:02:  * Texture Compression: yes
21:28:02:    - DXT: yes
21:28:02:    - VTC: no
21:28:02:    - PVRTC: no
21:28:02:  * Scissor Rectangle: yes
21:28:02:  * Hardware Occlusion Query: yes
21:28:02:  * User clip planes: yes
21:28:02:  * VET_UBYTE4 vertex element type: yes
21:28:02:  * Infinite far plane projection: yes
21:28:02:  * Hardware render-to-texture: yes
21:28:02:  * Floating point textures: yes
21:28:02:  * Non-power-of-two textures: yes
21:28:02:  * Volume textures: yes
21:28:02:  * Multiple Render Targets: 4
21:28:02:    - With different bit depths: yes
21:28:02:  * Point Sprites: yes
21:28:02:  * Extended point parameters: yes
21:28:02:  * Max Point Size: 10
21:28:02:  * Vertex texture fetch: yes
21:28:02:  * Number of world matrices: 0
21:28:02:  * Number of texture units: 8
21:28:02:  * Stencil buffer depth: 8
21:28:02:  * Number of vertex blend matrices: 0
21:28:02:    - Max vertex textures: 4
21:28:02:    - Vertex textures shared: no
21:28:02:  * Render to Vertex Buffer : no
21:28:02:  * DirectX per stage constants: yes
21:28:02: ***************************************
21:28:02: *** D3D9 : Subsystem Initialised OK ***
21:28:02: ***************************************
21:28:02: DefaultWorkQueue('Root') initialising on thread main.
21:28:02: Particle Renderer Type 'billboard' registered
21:28:02: *-*-* OgreAL Initialization
21:28:02: MovableObjectFactory for type 'OgreAL_Sound' registered.
21:28:02: MovableObjectFactory for type 'OgreAL_Listener' registered.
21:28:02: *-*-* Creating OpenAL
21:28:02: OpenAL Version: 1.1
21:28:02: Available Devices
21:28:02: -----------------
21:28:03: OGRE EXCEPTION(40964:): Unable to create context: OpenAL Error: There is no current context in OgreAL::SoundManager::getDeviceList
21:28:03:  * SB X-Fi Audio [B000]
21:28:03:  * Generic Hardware
21:28:03:  * Generic Software
21:28:03: Choosing: SB X-Fi Audio [B000]
21:28:03: Supported Formats
21:28:03: -----------------
21:28:03:  * AL_FORMAT_MONO16, Monophonic Sound
21:28:03:  * AL_FORMAT_STEREO16, Stereo Sound
21:28:03:  * AL_FORMAT_QUAD16, 4 Channel Sound
21:28:03:  * AL_FORMAT_51CHN16, 5.1 Surround Sound
21:28:03:  * AL_FORMAT_61CHN16, 6.1 Surround Sound
21:28:03:  * AL_FORMAT_71CHN16, 7.1 Surround Sound
21:28:03: EAX 3.0 Detected
21:28:03: EFX Extension Found
21:28:03: X-RAM Detected
21:28:03: X-RAM: 285344770 (285344769 free)
21:28:03: OgreAL: Warning: Failed to generate all required sources.
21:28:03: Creating resource group 3D_Art
21:28:03: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
21:28:03: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
21:28:03: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
21:28:03: Added resource location './media/Models/States/DesignRoom/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
21:28:03: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
21:28:03: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
21:28:03: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
21:28:03: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
21:28:03: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
21:28:03: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
21:28:03: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
21:28:03: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
21:28:03: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
21:28:03: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
21:28:03: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
21:28:03: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
21:28:03: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
21:28:03: Parsing scripts for resource group 3D_Art
21:28:03: Parsing script 1900WorldMap.material
21:28:03: Parsing script 1910WorldMap.material
21:28:03: Parsing script office1900.material
21:28:03: Parsing script 1900safe.material
21:28:03: Parsing script designroom.material
21:28:03: Parsing script paint.material
21:28:03: Parsing script e10_taillight1.material
21:28:03: Parsing script e10_tire1.material
21:28:03: Parsing script e20_headlight1.material
21:28:03: Parsing script e20_mirror1.material
21:28:03: Parsing script e20_taillight1.material
21:28:03: Parsing script e20_tire1.material
21:28:03: Parsing script e30_headlight1.material
21:28:03: Parsing script e30_mirror1.material
21:28:03: Parsing script e30_taillight1.material
21:28:03: Parsing script e30_tire1.material
21:28:03: Parsing script e30_tire2_offroad.material
21:28:03: Parsing script e40_headlight1.material
21:28:03: Parsing script e40_taillight1.material
21:28:03: Parsing script e40_tire1.material
21:28:03: Parsing script e00_headlight1.material
21:28:03: Parsing script e00_mirror1.material
21:28:03: Parsing script e00_taillight1.material
21:28:03: Parsing script e00_tire1.material
21:28:03: Parsing script e10_headlight1.material
21:28:03: Parsing script e10_mirror1.material
21:28:03: Finished parsing scripts for resource group 3D_Art
21:28:03: Parsing scripts for resource group Autodetect
21:28:03: Finished parsing scripts for resource group Autodetect
21:28:03: Parsing scripts for resource group General
21:28:03: Parsing script DepthShadowmap.program
21:28:03: Parsing script glow.program
21:28:03: Parsing script DepthShadowMap.material
21:28:03: Parsing script glow.compositor
21:28:03: Parsing script qgui.skinTypes
21:28:03: Parsing script micross.fontdef
21:28:03: Parsing script Ogre.fontdef
21:28:03: Finished parsing scripts for resource group General
21:28:03: Parsing scripts for resource group Internal
21:28:03: Finished parsing scripts for resource group Internal
21:28:03: Parsing scripts for resource group gnuplot
21:28:03: Finished parsing scripts for resource group gnuplot
21:28:03: [QGUI] Loading SkinClass and SkinType definitions...
21:28:03: [QGUI] Skin definition for class "Button" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.close" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
21:28:03: [QGUI] Skin definition for class "Button" with ID "paper" found.
21:28:03: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
21:28:03: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Console" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
21:28:03: [QGUI] Skin definition for class "Image" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Label" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Label" with ID "paper" found.
21:28:03: [QGUI] Skin definition for class "Label" with ID "transparent" found.
21:28:03: [QGUI] Skin definition for class "List" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "List" with ID "leather2" found.
21:28:03: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Menu" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
21:28:03: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
21:28:03: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
21:28:03: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
21:28:03: [QGUI] Skin definition for class "Panel" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
21:28:03: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
21:28:03: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
21:28:03: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
21:28:03: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
21:28:03: [QGUI] Skin definition for class "Sheet" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Tab" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TabControl" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
21:28:03: [QGUI] Skin definition for class "TabPage" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
21:28:03: [QGUI] Skin definition for class "TextArea" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TextBox" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
21:28:03: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
21:28:03: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
21:28:03: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TreeView" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Window" with ID "default" found.
21:28:03: [QGUI] Skin definition for class "Window" with ID "paper" found.
21:28:03: [QGUI] Skin definition for class "Window" with ID "popup" found.
21:28:03: Creating resource group RTShaderSystem
21:28:03: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
21:28:03: Initialising resource group RTShaderSystem
21:28:03: Parsing scripts for resource group RTShaderSystem
21:28:03: Finished parsing scripts for resource group RTShaderSystem
21:28:03: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
21:28:03: Finished loading resource group RTShaderSystem
21:28:03: Creating resource group ShaderGeneratorResourceGroup
21:28:03: Added resource location 'C:/Documents and Settings/Shleizer/Moje dokumenty/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:03:  === Setting X-RAM Buffer Mode
21:28:03:  === Allocating 0 bytes of X-RAM
21:28:04:  === Setting X-RAM Buffer Mode
21:28:04:  === Allocating 0 bytes of X-RAM
21:28:04:  === Setting X-RAM Buffer Mode
21:28:04:  === Allocating 0 bytes of X-RAM
21:28:04:  === Setting X-RAM Buffer Mode
21:28:04:  === Allocating 0 bytes of X-RAM
21:28:04:  === Setting X-RAM Buffer Mode
21:28:04:  === Allocating 0 bytes of X-RAM
21:28:04:  === Setting X-RAM Buffer Mode
21:28:04:  === Allocating 0 bytes of X-RAM
21:28:04: Gear City initialized!
21:28:04: Entering MenuState...
21:28:04: Font micross.12using texture size 256x256
21:28:04: Info: Freetype returned null for character 160 in font micross.12
21:28:04: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
21:28:04: Font Inconsolata.8using texture size 256x128
21:28:04: Info: Freetype returned null for character 127 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 128 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 129 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 130 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 131 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 132 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 133 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 134 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 135 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 136 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 137 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 138 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 139 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 140 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 141 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 142 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 143 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 144 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 145 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 146 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 147 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 148 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 149 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 150 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 151 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 152 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 153 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 154 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 155 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 156 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 157 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 158 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 159 in font Inconsolata.8
21:28:04: Info: Freetype returned null for character 160 in font Inconsolata.8
21:28:04: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
21:28:04: Font micross.14using texture size 256x256
21:28:04: Info: Freetype returned null for character 160 in font micross.14
21:28:04: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
21:28:04: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
21:28:04: Font micross.16using texture size 512x256
21:28:04: Info: Freetype returned null for character 160 in font micross.16
21:28:04: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
21:28:04: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
21:28:04: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
21:28:04: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
21:28:04: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
21:28:05: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
21:28:08: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
21:28:09: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
21:28:09: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
21:28:11: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
21:28:11: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
21:28:12: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
21:28:13: loading DB: 201306192.db
21:28:13: Leaving MenuState...
21:28:13: Entering OfficeState...
21:28:13: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
21:28:13: Mesh: Loading Office1910BoxSummer.mesh.
21:28:14: Texture: Office_1910_Summer.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
21:28:15: Mesh: Loading 1910_Clock.mesh.
21:28:15: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
21:28:15: Mesh: Loading 1910_Radio.mesh.
21:28:15: Mesh: Loading 1910_Door.mesh.
21:28:15: Mesh: Loading 1910_File.mesh.
21:28:15: Mesh: Loading 1910_Paperwork.mesh.
21:28:15: Mesh: Loading 1910_Book.mesh.
21:28:15: Mesh: Loading 1910_Phone.mesh.
21:28:15: Mesh: Loading 1910_Paperwork_Bulk.mesh.
21:28:15: Mesh: Loading 1910_Computer.mesh.
21:28:15: Mesh: Loading 1910_Window.mesh.
21:28:15: Mesh: Loading 1910_Safe.mesh.
21:28:15: Mesh: Loading 1910_Newspaper.mesh.
21:28:15: Creating GUI in OFfice State
21:28:15: Font micross.20using texture size 512x256
21:28:15: Info: Freetype returned null for character 160 in font micross.20
21:28:15: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
21:28:15: Font micross.10using texture size 256x256
21:28:15: Info: Freetype returned null for character 160 in font micross.10
21:28:15: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
21:28:15: Font micross.28using texture size 512x512
21:28:15: Info: Freetype returned null for character 160 in font micross.28
21:28:15: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
21:28:15: Font micross.24using texture size 512x512
21:28:15: Info: Freetype returned null for character 160 in font micross.24
21:28:15: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
21:28:15: Font VeraMono.12using texture size 256x256
21:28:15: Info: Freetype returned null for character 160 in font VeraMono.12
21:28:15: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
21:28:15: Font VeraMono.16using texture size 512x256
21:28:15: Info: Freetype returned null for character 160 in font VeraMono.16
21:28:15: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
21:28:15: Finished Creating GUI in OFfice State
21:28:15: Generating car Reviews
21:28:15: Loading Music
21:28:18: Leaving OfficeState...
21:28:18: Parsing End of Turn Script
21:28:18: Start: 14297
21:28:18: XML DONE: 14297
21:28:18: AI DONE: 14297
21:28:18: Move & Clear: 14313
21:28:18: Fill End Turn List: 14313
21:28:18: Fill AI END TURN LIST: 14313
21:28:18: Build: 14344
21:28:18: Processmarketing: 14344
21:28:18: generateMarketData
21:28:18: Generate Market: 14344
21:28:19: Cars Sold: 15032
21:28:19: Process Shipping: 15047
21:28:19: AI Process Shipping: 15110
21:28:19: Market: 15375
21:28:19: 3
21:28:19: Unions : 15563
21:28:19: Memos: 15610
21:28:19: CleanUp: 15610
21:28:19: Fin: 15610
21:28:19: Leaving EndTurnState...
21:28:19: Entering OfficeState...
21:28:19: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
21:28:19: Creating GUI in OFfice State
21:28:19: Finished Creating GUI in OFfice State
21:28:19: Generating car Reviews
21:28:20: Loading Music
21:28:20: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
21:28:21: 
 Attempting to save database
21:28:22: Leaving OfficeState...
21:28:22: Entering FinancialState...
21:28:22: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
21:28:22: Mesh: Loading Safe1910.mesh.
21:28:23: Texture: Office_1910_Safe.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
21:28:24: Mesh: Loading 1910Finance_Money.mesh.
21:28:24: Mesh: Loading 1910Finance_Stocks.mesh.
21:28:24: Mesh: Loading 1910Finance_Gun.mesh.
21:28:24: Mesh: Loading 1910Teddy.mesh.
21:28:24: OGRE EXCEPTION(5:ItemIdentityException): Cannot determine pixel format in DDSCodec::convertPixelFormat at ..\..\ogre\OgreMain\src\OgreDDSCodec.cpp (line 429)
21:28:24: 
 Attempting to Shutdown database
21:28:24: Save Game: C:\Documents and Settings\Shleizer\Moje dokumenty/VENT/GearCity/SaveGames/201306192.db
21:28:25: DefaultWorkQueue('Root') shutting down on thread main.
21:28:25: *-*-* OGRE Shutdown
21:28:25: Unregistering ResourceManager for type Compositor
21:28:25: Unregistering ResourceManager for type Font
21:28:25: Unregistering ResourceManager for type Skeleton
21:28:25: Unregistering ResourceManager for type Mesh
21:28:25: Unregistering ResourceManager for type HighLevelGpuProgram
21:28:25: Uninstalling plugin: Cg Program Manager
21:28:25: Plugin successfully uninstalled
21:28:25: Unloading library .\Plugin_CgProgramManager
21:28:25: Uninstalling plugin: ParticleFX
21:28:25: Plugin successfully uninstalled
21:28:25: Unloading library .\Plugin_ParticleFX
21:28:25: Uninstalling plugin: GL RenderSystem
21:28:25: *** Stopping Win32GL Subsystem ***
21:28:25: Plugin successfully uninstalled
21:28:25: Unloading library .\RenderSystem_GL
21:28:25: Uninstalling plugin: D3D9 RenderSystem
21:28:25: D3D9 : Shutting down cleanly.
21:28:25: Unregistering ResourceManager for type Texture
21:28:25: Unregistering ResourceManager for type GpuProgram
21:28:25: D3D9 : Direct3D9 Rendering Subsystem destroyed.
21:28:25: Plugin successfully uninstalled
21:28:25: Unloading library .\RenderSystem_Direct3D9
21:28:25: Unregistering ResourceManager for type Material
