23:30:06: Creating resource group General
23:30:06: Creating resource group Internal
23:30:06: Creating resource group Autodetect
23:30:06: SceneManagerFactory for type 'DefaultSceneManager' registered.
23:30:06: Registering ResourceManager for type Material
23:30:06: Registering ResourceManager for type Mesh
23:30:06: Registering ResourceManager for type Skeleton
23:30:06: MovableObjectFactory for type 'ParticleSystem' registered.
23:30:06: OverlayElementFactory for type Panel registered.
23:30:06: OverlayElementFactory for type BorderPanel registered.
23:30:06: OverlayElementFactory for type TextArea registered.
23:30:06: Registering ResourceManager for type Font
23:30:06: ArchiveFactory for archive type FileSystem registered.
23:30:06: ArchiveFactory for archive type Zip registered.
23:30:06: DDS codec registering
23:30:06: FreeImage version: 3.10.0
23:30:06: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
23:30:06: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
23:30:06: Registering ResourceManager for type HighLevelGpuProgram
23:30:06: Registering ResourceManager for type Compositor
23:30:06: MovableObjectFactory for type 'Entity' registered.
23:30:06: MovableObjectFactory for type 'Light' registered.
23:30:06: MovableObjectFactory for type 'BillboardSet' registered.
23:30:06: MovableObjectFactory for type 'ManualObject' registered.
23:30:06: MovableObjectFactory for type 'BillboardChain' registered.
23:30:06: MovableObjectFactory for type 'RibbonTrail' registered.
23:30:06: Loading library .\RenderSystem_Direct3D9
23:30:06: Installing plugin: D3D9 RenderSystem
23:30:06: D3D9 : Direct3D9 Rendering Subsystem created.
23:30:06: D3D9: Driver Detection Starts
23:30:06: D3D9: Driver Detection Ends
23:30:06: Plugin successfully installed
23:30:06: Loading library .\RenderSystem_GL
23:30:06: Installing plugin: GL RenderSystem
23:30:06: OpenGL Rendering Subsystem created.
23:30:07: Plugin successfully installed
23:30:07: Loading library .\Plugin_ParticleFX
23:30:07: Installing plugin: ParticleFX
23:30:07: Particle Emitter Type 'Point' registered
23:30:07: Particle Emitter Type 'Box' registered
23:30:07: Particle Emitter Type 'Ellipsoid' registered
23:30:07: Particle Emitter Type 'Cylinder' registered
23:30:07: Particle Emitter Type 'Ring' registered
23:30:07: Particle Emitter Type 'HollowEllipsoid' registered
23:30:07: Particle Affector Type 'LinearForce' registered
23:30:07: Particle Affector Type 'ColourFader' registered
23:30:07: Particle Affector Type 'ColourFader2' registered
23:30:07: Particle Affector Type 'ColourImage' registered
23:30:07: Particle Affector Type 'ColourInterpolator' registered
23:30:07: Particle Affector Type 'Scaler' registered
23:30:07: Particle Affector Type 'Rotator' registered
23:30:07: Particle Affector Type 'DirectionRandomiser' registered
23:30:07: Particle Affector Type 'DeflectorPlane' registered
23:30:07: Plugin successfully installed
23:30:07: Loading library .\Plugin_CgProgramManager
23:30:07: Installing plugin: Cg Program Manager
23:30:07: Plugin successfully installed
23:30:07: Loading library .\OgreOggSound
23:30:07: Installing plugin: OgreOggSound
23:30:07: MovableObjectFactory for type 'OgreOggISound' registered.
23:30:07: Plugin successfully installed
23:30:07: *-*-* OGRE Initialising
23:30:07: *-*-* Version 1.7.1 (Cthugha)
23:30:07: Added resource location 'C:/Users/Corwin/Documents/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
23:30:07: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
23:30:07: Creating resource group gnuplot
23:30:07: Added resource location 'C:/Users/Corwin/Documents/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
23:30:07: Parsing Config Files
23:30:07: Direct3D9 Rendering Subsystem
23:30:07: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
23:30:07: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
23:30:07: D3D9 : RenderSystem Option: FSAA = 8
23:30:07: D3D9 : RenderSystem Option: Floating-point mode = Yes
23:30:07: D3D9 : RenderSystem Option: Full Screen = No
23:30:07: D3D9 : RenderSystem Option: VSync = Yes
23:30:07: D3D9 : RenderSystem Option: Video Mode = 1280 x 720 @ 32-bit colour
23:30:07: CPU Identifier & Features
23:30:07: -------------------------
23:30:07:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
23:30:07:  *      SSE: yes
23:30:07:  *     SSE2: yes
23:30:07:  *     SSE3: yes
23:30:07:  *      MMX: yes
23:30:07:  *   MMXEXT: yes
23:30:07:  *    3DNOW: no
23:30:07:  * 3DNOWEXT: no
23:30:07:  *     CMOV: yes
23:30:07:  *      TSC: yes
23:30:07:  *      FPU: yes
23:30:07:  *      PRO: yes
23:30:07:  *       HT: no
23:30:07: -------------------------
23:30:07: D3D9 : Subsystem Initialising
23:30:07: Registering ResourceManager for type Texture
23:30:07: Registering ResourceManager for type GpuProgram
23:30:07: D3D9RenderSystem::_createRenderWindow "Gear City", 1280x720 windowed  miscParams: FSAA=8 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
23:30:07: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1280x720, 32bpp
23:30:07: D3D9: Vertex texture format supported - PF_A8R8G8B8
23:30:07: D3D9: Vertex texture format supported - PF_B8G8R8A8
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
23:30:07: D3D9: Vertex texture format supported - PF_R8G8B8A8
23:30:07: D3D9: Vertex texture format supported - PF_DEPTH
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT16_R
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT32_R
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT16_GR
23:30:07: D3D9: Vertex texture format supported - PF_FLOAT32_GR
23:30:07: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
23:30:07: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
23:30:07: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
23:30:07: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
23:30:07: RenderSystem capabilities
23:30:07: -------------------------
23:30:07: RenderSystem Name: Direct3D9 Rendering Subsystem
23:30:07: GPU Vendor: nvidia
23:30:07: Device Name: Monitor-1-NVIDIA GeForce GTX 560
23:30:07: Driver Version: 9.18.13.2049
23:30:07:  * Fixed function pipeline: yes
23:30:07:  * Hardware generation of mipmaps: yes
23:30:07:  * Texture blending: yes
23:30:07:  * Anisotropic texture filtering: yes
23:30:07:  * Dot product texture operation: yes
23:30:07:  * Cube mapping: yes
23:30:07:  * Hardware stencil buffer: yes
23:30:07:    - Stencil depth: 8
23:30:07:    - Two sided stencil support: yes
23:30:07:    - Wrap stencil values: yes
23:30:07:  * Hardware vertex / index buffers: yes
23:30:07:  * Vertex programs: yes
23:30:07:  * Number of floating-point constants for vertex programs: 256
23:30:07:  * Number of integer constants for vertex programs: 16
23:30:07:  * Number of boolean constants for vertex programs: 16
23:30:07:  * Fragment programs: yes
23:30:07:  * Number of floating-point constants for fragment programs: 224
23:30:07:  * Number of integer constants for fragment programs: 16
23:30:07:  * Number of boolean constants for fragment programs: 16
23:30:07:  * Geometry programs: no
23:30:07:  * Number of floating-point constants for geometry programs: 0
23:30:07:  * Number of integer constants for geometry programs: 0
23:30:07:  * Number of boolean constants for geometry programs: 0
23:30:07:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
23:30:07:  * Texture Compression: yes
23:30:07:    - DXT: yes
23:30:07:    - VTC: no
23:30:07:    - PVRTC: no
23:30:07:  * Scissor Rectangle: yes
23:30:07:  * Hardware Occlusion Query: yes
23:30:07:  * User clip planes: yes
23:30:07:  * VET_UBYTE4 vertex element type: yes
23:30:07:  * Infinite far plane projection: yes
23:30:07:  * Hardware render-to-texture: yes
23:30:07:  * Floating point textures: yes
23:30:07:  * Non-power-of-two textures: yes
23:30:07:  * Volume textures: yes
23:30:07:  * Multiple Render Targets: 4
23:30:07:    - With different bit depths: yes
23:30:07:  * Point Sprites: yes
23:30:07:  * Extended point parameters: yes
23:30:07:  * Max Point Size: 10
23:30:07:  * Vertex texture fetch: yes
23:30:07:  * Number of world matrices: 0
23:30:07:  * Number of texture units: 8
23:30:07:  * Stencil buffer depth: 8
23:30:07:  * Number of vertex blend matrices: 0
23:30:07:    - Max vertex textures: 4
23:30:07:    - Vertex textures shared: no
23:30:07:  * Render to Vertex Buffer : no
23:30:07:  * DirectX per stage constants: yes
23:30:07: ***************************************
23:30:07: *** D3D9 : Subsystem Initialised OK ***
23:30:07: ***************************************
23:30:07: DefaultWorkQueue('Root') initialising on thread main.
23:30:07: Particle Renderer Type 'billboard' registered
23:30:07: Creating resource group 3D_Art
23:30:07: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
23:30:07: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
23:30:07: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
23:30:07: Added resource location './media/Models/States/DesignRoom/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
23:30:07: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
23:30:07: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
23:30:07: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
23:30:07: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
23:30:07: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
23:30:07: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
23:30:07: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
23:30:07: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
23:30:07: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
23:30:07: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
23:30:07: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
23:30:07: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
23:30:07: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
23:30:07: Parsing scripts for resource group 3D_Art
23:30:07: Parsing script 1900WorldMap.material
23:30:07: Parsing script 1910WorldMap.material
23:30:07: Parsing script office1900.material
23:30:07: Parsing script 1900safe.material
23:30:07: Parsing script designroom.material
23:30:07: Parsing script paint.material
23:30:07: Parsing script e20_taillight1.material
23:30:07: Parsing script e20_tire1.material
23:30:07: Parsing script e30_headlight1.material
23:30:07: Parsing script e30_mirror1.material
23:30:07: Parsing script e30_taillight1.material
23:30:07: Parsing script e30_tire1.material
23:30:07: Parsing script e30_tire2_offroad.material
23:30:07: Parsing script e40_headlight1.material
23:30:07: Parsing script e40_taillight1.material
23:30:07: Parsing script e40_tire1.material
23:30:07: Parsing script e00_headlight1.material
23:30:07: Parsing script e00_mirror1.material
23:30:07: Parsing script e00_taillight1.material
23:30:07: Parsing script e00_tire1.material
23:30:07: Parsing script e10_headlight1.material
23:30:07: Parsing script e10_mirror1.material
23:30:07: Parsing script e10_taillight1.material
23:30:07: Parsing script e10_tire1.material
23:30:07: Parsing script e20_headlight1.material
23:30:07: Parsing script e20_mirror1.material
23:30:07: Finished parsing scripts for resource group 3D_Art
23:30:07: Parsing scripts for resource group Autodetect
23:30:07: Finished parsing scripts for resource group Autodetect
23:30:07: Parsing scripts for resource group General
23:30:07: Parsing script DepthShadowmap.program
23:30:07: Parsing script glow.program
23:30:07: Parsing script DepthShadowMap.material
23:30:07: Parsing script glow.compositor
23:30:07: Parsing script qgui.skinTypes
23:30:07: Parsing script micross.fontdef
23:30:07: Parsing script Ogre.fontdef
23:30:07: Finished parsing scripts for resource group General
23:30:07: Parsing scripts for resource group Internal
23:30:07: Finished parsing scripts for resource group Internal
23:30:07: Parsing scripts for resource group gnuplot
23:30:07: Finished parsing scripts for resource group gnuplot
23:30:07: [QGUI] Loading SkinClass and SkinType definitions...
23:30:07: [QGUI] Skin definition for class "Button" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.close" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
23:30:07: [QGUI] Skin definition for class "Button" with ID "paper" found.
23:30:07: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
23:30:07: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Console" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
23:30:07: [QGUI] Skin definition for class "Image" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Label" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
23:30:07: [QGUI] Skin definition for class "Label" with ID "paper" found.
23:30:07: [QGUI] Skin definition for class "Label" with ID "transparent" found.
23:30:07: [QGUI] Skin definition for class "List" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "List" with ID "leather2" found.
23:30:07: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Menu" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
23:30:07: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
23:30:07: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
23:30:07: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
23:30:07: [QGUI] Skin definition for class "Panel" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
23:30:07: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
23:30:07: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
23:30:07: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
23:30:07: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
23:30:07: [QGUI] Skin definition for class "Sheet" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Tab" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TabControl" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
23:30:07: [QGUI] Skin definition for class "TabPage" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
23:30:07: [QGUI] Skin definition for class "TextArea" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TextBox" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
23:30:07: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
23:30:07: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
23:30:07: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TreeView" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Window" with ID "default" found.
23:30:07: [QGUI] Skin definition for class "Window" with ID "paper" found.
23:30:07: [QGUI] Skin definition for class "Window" with ID "popup" found.
23:30:07: Creating resource group RTShaderSystem
23:30:07: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
23:30:07: Initialising resource group RTShaderSystem
23:30:07: Parsing scripts for resource group RTShaderSystem
23:30:07: Finished parsing scripts for resource group RTShaderSystem
23:30:07: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
23:30:07: Finished loading resource group RTShaderSystem
23:30:07: Creating resource group ShaderGeneratorResourceGroup
23:30:07: Added resource location 'C:/Users/Corwin/Documents/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
23:30:07: *****************************************
23:30:07: *** --- Initialising OgreOggSound --- ***
23:30:07: *** ---     OgreOggSound v1.22    --- ***
23:30:07: *****************************************
23:30:07: *** --- OpenAL version 1.1
23:30:07: *** --- AVAILABLE DEVICES --- ***
23:30:07: *** --- Generic Software
23:30:07: *** --- Choosing: Generic Software (Default device)
23:30:07: *** --- OpenAL Device successfully created
23:30:07: *** --- OpenAL Context successfully created
23:30:07: *** --- SUPPORTED FORMATS
23:30:07: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
23:30:07: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
23:30:07: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
23:30:07: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
23:30:07: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
23:30:07: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
23:30:07: *** --- EFX Detected
23:30:07: *** --- 1 Auxiliary Effect Slot(s)
23:30:07: *** --- 1 Auxiliary Send(s) per Source
23:30:07: *** --- EFFECTS SUPPORTED:
23:30:07: *** --- 'Reverb' Support: YES
23:30:07: *** --- 'EAX Reverb' Support: YES
23:30:07: *** --- 'Chorus' Support: NO
23:30:07: *** --- 'Distortion' Support: NO
23:30:07: *** --- 'Echo' Support: NO
23:30:07: *** --- 'Flanger' Support: NO
23:30:07: *** --- 'Frequency shifter' Support: NO
23:30:07: *** --- 'Vocal Morpher' Support: NO
23:30:07: *** --- 'Pitch shifter' Support: NO
23:30:07: *** --- 'Ring modulator' Support: NO
23:30:07: *** --- 'Autowah' Support: NO
23:30:07: *** --- 'Compressor' Support: NO
23:30:07: *** --- 'Equalizer' Support: NO
23:30:07: *** --- FILTERS SUPPORTED: 
23:30:07: *** --- 'Low Pass' Support: YES
23:30:07: *** --- 'High Pass' Support: NO
23:30:07: *** --- 'Band Pass' Support: NO
23:30:07: *** --- XRAM NOT Detected
23:30:07: *** --- EAX 2.0 Detected
23:30:07: *** --- Created 100 sources for simultaneous sounds
23:30:07: *** --- Using BOOST threads for streaming
23:30:07: *** --- Recording devices available:
23:30:07: ***--- 'Front Microphone (Conexant HD A'
23:30:07: ***--- 'Missaggio stereo (Conexant HD A'
23:30:07: *****************************************
23:30:07: *** ---  OgreOggSound Initialised --- ***
23:30:07: *****************************************
23:30:07: Gear City initialized!
23:30:07: Entering MenuState...
23:30:07: Font micross.12using texture size 256x256
23:30:07: Info: Freetype returned null for character 160 in font micross.12
23:30:07: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:30:07: Font Inconsolata.8using texture size 256x128
23:30:07: Info: Freetype returned null for character 127 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 128 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 129 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 130 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 131 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 132 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 133 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 134 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 135 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 136 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 137 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 138 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 139 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 140 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 141 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 142 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 143 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 144 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 145 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 146 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 147 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 148 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 149 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 150 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 151 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 152 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 153 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 154 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 155 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 156 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 157 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 158 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 159 in font Inconsolata.8
23:30:07: Info: Freetype returned null for character 160 in font Inconsolata.8
23:30:07: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
23:30:07: Font micross.14using texture size 256x256
23:30:07: Info: Freetype returned null for character 160 in font micross.14
23:30:07: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:30:07: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
23:30:07: Font micross.16using texture size 512x256
23:30:07: Info: Freetype returned null for character 160 in font micross.16
23:30:07: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
23:30:07: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
23:30:07: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
23:30:07: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
23:30:07: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
23:30:08: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
23:30:12: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
23:30:13: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
23:30:14: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
23:30:15: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
23:30:15: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
23:30:17: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
23:30:18: loading DB: Fra1061.db
23:30:18: Leaving MenuState...
23:30:18: Entering OfficeState...
23:30:18: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:30:18: Mesh: Loading Office1900BoxSummer.mesh.
23:30:18: Texture: Office_1900_Summer.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
23:30:19: Mesh: Loading 1900_Clock.mesh.
23:30:19: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
23:30:19: Mesh: Loading 1900_Radio.mesh.
23:30:19: Mesh: Loading 1900_Door.mesh.
23:30:19: Mesh: Loading 1900_File.mesh.
23:30:19: Mesh: Loading 1900_Paperwork.mesh.
23:30:19: Mesh: Loading 1900_Book.mesh.
23:30:19: Mesh: Loading 1900_Phone.mesh.
23:30:19: Mesh: Loading 1900_Paperwork_Bulk.mesh.
23:30:19: Mesh: Loading 1900_Computer.mesh.
23:30:19: Mesh: Loading 1900_Window.mesh.
23:30:19: Mesh: Loading 1900_Safe.mesh.
23:30:19: Mesh: Loading 1900_Newspaper.mesh.
23:30:19: Creating GUI in OFfice State
23:30:19: Font micross.20using texture size 512x256
23:30:19: Info: Freetype returned null for character 160 in font micross.20
23:30:19: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
23:30:19: Font micross.10using texture size 256x256
23:30:19: Info: Freetype returned null for character 160 in font micross.10
23:30:19: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:30:19: Font micross.28using texture size 512x512
23:30:19: Info: Freetype returned null for character 160 in font micross.28
23:30:19: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
23:30:19: Font micross.24using texture size 512x512
23:30:19: Info: Freetype returned null for character 160 in font micross.24
23:30:19: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
23:30:19: Font VeraMono.12using texture size 256x256
23:30:19: Info: Freetype returned null for character 160 in font VeraMono.12
23:30:19: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
23:30:19: Font VeraMono.16using texture size 512x256
23:30:19: Info: Freetype returned null for character 160 in font VeraMono.16
23:30:19: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
23:30:19: Finished Creating GUI in OFfice State
23:30:19: Generating car Reviews
23:30:19: Loading Music
23:30:24: D3D9 : Loading 2D Texture, image name : 'window.paper.dds' with 5 mip map levels
23:30:24: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
23:30:24: D3D9 : Loading 2D Texture, image name : 'button.alpha.dds' with 5 mip map levels
23:30:24: D3D9 : Loading 2D Texture, image name : 'aussieindie.dds' with 5 mip map levels
23:30:27: D3D9 : Loading 2D Texture, image name : 'paper.glow.dds' with 5 mip map levels
23:30:31: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
23:30:31: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
23:30:33: Leaving OfficeState...
23:30:33: Entering FinancialState...
23:30:33: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:30:33: Mesh: Loading Safe1900.mesh.
23:30:33: Texture: Office_1900_Safe.tga: Loading 1 faces(PF_R8G8B8,2844x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2844x1600x1.
23:30:34: Mesh: Loading 1900Finance_Money.mesh.
23:30:34: Mesh: Loading 1900Finance_Stocks.mesh.
23:30:34: Mesh: Loading 1900Finance_Gun.mesh.
23:30:34: Mesh: Loading 1900Teddy.mesh.
23:30:40: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'DuelYellow.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'ad.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'adlur.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'adamsonfairwell.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'ablion.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'Italy.dds' with 5 mip map levels
23:30:40: D3D9 : Loading 2D Texture, image name : 'blueequal.dds' with 5 mip map levels
23:30:47: D3D9 : Loading 2D Texture, image name : 'United_Kingdom.dds' with 5 mip map levels
23:30:47: D3D9 : Loading 2D Texture, image name : 'reddownarrow.dds' with 5 mip map levels
23:30:49: D3D9 : Loading 2D Texture, image name : 'GermanEmpire.dds' with 5 mip map levels
23:30:50: D3D9 : Loading 2D Texture, image name : 'United_States.dds' with 5 mip map levels
23:30:50: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
23:30:51: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
23:30:51: D3D9 : Loading 2D Texture, image name : 'allnights.dds' with 5 mip map levels
23:30:51: D3D9 : Loading 2D Texture, image name : 'apeson.dds' with 5 mip map levels
23:30:51: D3D9 : Loading 2D Texture, image name : 'aaron.dds' with 5 mip map levels
23:30:51: D3D9 : Loading 2D Texture, image name : 'owldee.dds' with 5 mip map levels
23:30:51: D3D9 : Loading 2D Texture, image name : 'eisenwerk.dds' with 5 mip map levels
23:30:52: D3D9 : Loading 2D Texture, image name : 'binz.dds' with 5 mip map levels
23:30:52: D3D9 : Loading 2D Texture, image name : 'dulalaye.dds' with 5 mip map levels
23:30:52: D3D9 : Loading 2D Texture, image name : 'mm.dds' with 5 mip map levels
23:30:52: D3D9 : Loading 2D Texture, image name : 'derpyeah.dds' with 5 mip map levels
23:30:53: D3D9 : Loading 2D Texture, image name : 'bald.dds' with 5 mip map levels
23:31:01: ytdincome: 0 lastyear income:  ytd cost: 105984 lastyearCost: 575967 loan 0 loan term 0 loan interest 0 loan monthly 0 credit ratings 6 Assists 1250000 Funds 568045 banked 0 offer loan 461538 offer_interest 1.18917 offer_term 84 globalInterest 1.028 cityInterest 0.034
23:31:13: Leaving FinancialState...
23:31:13: Entering OfficeState...
23:31:13: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:31:13: Creating GUI in OFfice State
23:31:13: Finished Creating GUI in OFfice State
23:31:13: Generating car Reviews
23:31:13: Loading Music
23:31:20: Leaving OfficeState...
23:31:20: Entering WorldMapState...
23:31:20: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:31:20: D3D9 : Loading 2D Texture, image name : 'wm1900_worldmap.dds' with 5 mip map levels
23:31:20: Mesh: Loading wm1900_1.mesh.
23:31:20: WARNING: wm1900_1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
23:31:20: D3D9 : Loading 2D Texture, image name : 'wm1900_city.dds' with 5 mip map levels
23:31:21: D3D9 : Loading 2D Texture, image name : 'menuskin.popup.top_left.dds' with 5 mip map levels
23:31:23: D3D9 : Loading 2D Texture, image name : 'City_Generic_Large.dds' with 5 mip map levels
23:31:23: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
23:31:23: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
23:31:23: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
23:31:23: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
23:31:25: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
23:31:25: D3D9 : Loading 2D Texture, image name : 'hstars.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing_newspaper.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marking_billboard.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing_mag.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing_sports.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing_event.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marking_radio.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing_tv.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing-web.dds' with 5 mip map levels
23:31:47: D3D9 : Loading 2D Texture, image name : 'marketing_misc.dds' with 5 mip map levels
23:31:49: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
23:31:50: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
23:31:52: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.down.dds' with 5 mip map levels
23:31:57: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.over.dds' with 5 mip map levels
23:32:43: D3D9 : Loading 2D Texture, image name : '1stars.dds' with 5 mip map levels
23:33:04: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.over.dds' with 5 mip map levels
23:33:04: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.down.dds' with 5 mip map levels
23:33:46: Leaving WorldMapState...
23:33:46: Entering OfficeState...
23:33:46: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:33:46: Creating GUI in OFfice State
23:33:46: Finished Creating GUI in OFfice State
23:33:46: Generating car Reviews
23:33:46: Loading Music
23:33:48: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
23:33:48: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
23:33:56: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
23:33:57: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
23:33:57: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
23:34:20: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.dds' with 5 mip map levels
23:34:26: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.over.dds' with 5 mip map levels
23:34:27: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.down.dds' with 5 mip map levels
23:34:35: Leaving OfficeState...
23:34:35: Parsing End of Turn Script
23:34:35: Start: 267978
23:34:35: XML DONE: 267980
23:34:35: AI DONE: 267981
23:34:35: Move & Clear: 267983
23:34:35: Fill End Turn List: 267983
23:34:35: Fill AI END TURN LIST: 267984
23:34:35: Build: 267985
23:34:35: Processmarketing: 267985
23:34:35: generateMarketData
23:34:35: Generate Market: 267987
23:34:35: Cars Sold: 268087
23:34:35: Process Shipping: 268087
23:34:35: AI Process Shipping: 268095
23:34:35: etExpenditureBreakdowner: 268095
23:34:35: etRevenueBreakdowner: 268186
23:34:35: etNetProfits: 268217
23:34:35: etTaxMan: 268224
23:34:35: Market: 268246
23:34:35: 3
23:34:35: Unions : 268281
23:34:35: RAcing : 268281
23:34:35: etMonthlyBreakdown : 268294
23:34:35: Taxes : 268294
23:34:35: 2107
23:34:35: 2113
23:34:35: 2115
23:34:35: 2116
23:34:35: 2118
23:34:36: 2119
23:34:36: 2117
23:34:36: 2120
23:34:36: Memos: 268381
23:34:36: CleanUp: 268381
23:34:36: Fin: 268383
23:34:36: Leaving EndTurnState...
23:34:36: Entering OfficeState...
23:34:36: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:34:36: Creating GUI in OFfice State
23:34:36: Finished Creating GUI in OFfice State
23:34:36: Generating car Reviews
23:34:36: Loading Music
23:34:41: Leaving OfficeState...
23:34:41: Entering RnDState...
23:34:41: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:34:41: Mesh: Loading Lift_L.mesh.
23:34:41: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
23:34:41: Mesh: Loading Lift_R.mesh.
23:34:41: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
23:34:41: Mesh: Loading ToolBox_Large.mesh.
23:34:41: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
23:34:41: Mesh: Loading ToolBox_Small.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
23:34:42: Mesh: Loading ToolBox_Large01.mesh.
23:34:42: Mesh: Loading ToolBox_Large02.mesh.
23:34:42: Mesh: Loading BP_Board.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
23:34:42: Mesh: Loading Office_Desk.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
23:34:42: Mesh: Loading Poster.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
23:34:42: Mesh: Loading Notes_Board.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
23:34:42: Mesh: Loading Hangar.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
23:34:42: Mesh: Loading Pallete1.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
23:34:42: Mesh: Loading Pallete2.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
23:34:42: Mesh: Loading Wheels1.mesh.
23:34:42: Mesh: Loading CardboardBox.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
23:34:42: Mesh: Loading Computer.mesh.
23:34:42: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
23:34:42: Mesh: Loading ToolBox_Small01.mesh.
23:34:42: Mesh: Loading ToolBox_Small02.mesh.
23:34:42: Mesh: Loading ToolBox_Large03.mesh.
23:34:42: Mesh: Loading ToolBox_Small03.mesh.
23:34:42: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
23:34:58: Leaving RnDState...
23:34:58: Entering OfficeState...
23:34:58: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:34:58: Creating GUI in OFfice State
23:34:58: Finished Creating GUI in OFfice State
23:34:58: Generating car Reviews
23:34:58: Loading Music
23:35:03: D3D9 : Loading 2D Texture, image name : 'label.paper.dds' with 5 mip map levels
23:35:09: Leaving OfficeState...
23:35:09: Entering WorldMapState...
23:35:09: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
23:36:11: Leaving WorldMapState...
23:36:11: Entering OfficeState...
23:36:11: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:36:11: Creating GUI in OFfice State
23:36:11: Finished Creating GUI in OFfice State
23:36:11: Generating car Reviews
23:36:11: Loading Music
23:36:14: Leaving OfficeState...
23:36:14: Parsing End of Turn Script
23:36:14: Start: 367184
23:36:14: XML DONE: 367185
23:36:14: AI CHECKER 367187
23:36:14: PROCESS367187
23:36:15: AI DONE: 367587
23:36:15: Move & Clear: 367588
23:36:15: Fill End Turn List: 367588
23:36:15: Fill AI END TURN LIST: 367588
23:36:15: Build: 367589
23:36:15: Processmarketing: 367589
23:36:15: generateMarketData
23:36:15: Generate Market: 367591
23:36:15:  PriceIndex: 3.96843 higherIndex: 6.46843 lowerIndex: 4.06843
23:36:15: Cars Sold: 367726
23:36:15: Process Shipping: 367726
23:36:15: AI Process Shipping: 367735
23:36:15: etExpenditureBreakdowner: 367735
23:36:15: etRevenueBreakdowner: 367829
23:36:15: etNetProfits: 367863
23:36:15: etTaxMan: 367870
23:36:15: Market: 367895
23:36:15: 3
23:36:15: Unions : 367934
23:36:15: RAcing : 367935
23:36:15: etMonthlyBreakdown : 367950
23:36:15: Taxes : 367963
23:36:15: 2107
23:36:15: 2113
23:36:15: 2115
23:36:15: 2116
23:36:15: 2118
23:36:15: 2119
23:36:15: 2117
23:36:15: 2120
23:36:15: Memos: 368058
23:36:15: CleanUp: 368058
23:36:15: Fin: 368061
23:36:15: Leaving EndTurnState...
23:36:15: Entering OfficeState...
23:36:15: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:36:15: Mesh: Loading Office1900BoxFall.mesh.
23:36:15: Texture: Office_1900_Fall.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
23:36:16: Creating GUI in OFfice State
23:36:16: Finished Creating GUI in OFfice State
23:36:16: Generating car Reviews
23:36:16: Loading Music
23:36:46: Leaving OfficeState...
23:36:46: Parsing End of Turn Script
23:36:46: Start: 398762
23:36:46: XML DONE: 398765
23:36:46: AI DONE: 398767
23:36:46: Move & Clear: 398769
23:36:46: Fill End Turn List: 398769
23:36:46: Fill AI END TURN LIST: 398770
23:36:46: Build: 398772
23:36:46: Processmarketing: 398772
23:36:46: generateMarketData
23:36:46: Generate Market: 398774
23:36:46:  PriceIndex: 3.93169 higherIndex: 6.43169 lowerIndex: 4.03169
23:36:46: Cars Sold: 398911
23:36:46: Process Shipping: 398911
23:36:46: AI Process Shipping: 398920
23:36:46: etExpenditureBreakdowner: 398920
23:36:46: etRevenueBreakdowner: 399015
23:36:46: etNetProfits: 399049
23:36:46: etTaxMan: 399056
23:36:46: Market: 399086
23:36:46: 3
23:36:46: Unions : 399125
23:36:46: RAcing : 399126
23:36:46: etMonthlyBreakdown : 399141
23:36:46: Taxes : 399141
23:36:46: 2107
23:36:46: 2113
23:36:46: 2115
23:36:46: 2116
23:36:46: 2118
23:36:46: 2119
23:36:46: 2117
23:36:46: 2120
23:36:46: Memos: 399237
23:36:46: CleanUp: 399237
23:36:46: Fin: 399239
23:36:46: Leaving EndTurnState...
23:36:46: Entering OfficeState...
23:36:46: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
23:36:46: Creating GUI in OFfice State
23:36:47: Finished Creating GUI in OFfice State
23:36:47: Generating car Reviews
23:36:47: Loading Music
23:37:08: D3D9 Device 0x[024B6FA0] entered lost state
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: c30/rt0/Gear_City
23:40:00: Released D3D9 texture: c30/rt0/Gear_City
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: c31/glowMap/Gear_City
23:40:00: Released D3D9 texture: c31/glowMap/Gear_City
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: c32/AtoB/Gear_City
23:40:00: Released D3D9 texture: c32/AtoB/Gear_City
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_UpperPannel_StateSelector.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_UpperPannel_StateSelector.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_ETInfo.RenderTarget
23:40:00: Released D3D9 texture: Window_ETInfo.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Game_MenuPanel.RenderTarget_
23:40:00: Released D3D9 texture: Game_MenuPanel.RenderTarget_
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_ChartDisplay.RenderTarget
23:40:00: Released D3D9 texture: Window_ChartDisplay.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_BookReports.RenderTarget
23:40:00: Released D3D9 texture: Window_BookReports.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Sales_BreakdownBy.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Sales_BreakdownBy.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Sales_SecondaryBreakdownCities.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Sales_SecondaryBreakdownCities.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Sales_SecondaryBreakdownCars.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Sales_SecondaryBreakdownCars.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Sales_SecondaryBreakdownCompany.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Sales_SecondaryBreakdownCompany.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Expend_ListExpendsBy.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Expend_ListExpendsBy.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Rev_ListRevBy.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Rev_ListRevBy.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Charts_Cities.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Charts_Cities.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_BookReports_Charts_Models.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_BookReports_Charts_Models.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_Reports_BodyStyleDemandRegion.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_Reports_BodyStyleDemandRegion.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_Reports_ViewUserGen.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_Reports_ViewUserGen.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_Reports_DelUserGen.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_Reports_DelUserGen.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_YearJumper.RenderTarget
23:40:00: Released D3D9 texture: Window_YearJumper.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_DoorMenu.RenderTarget
23:40:00: Released D3D9 texture: Window_DoorMenu.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_PhoneMenu.RenderTarget
23:40:00: Released D3D9 texture: Window_PhoneMenu.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Lobbying.RenderTarget
23:40:00: Released D3D9 texture: Window_Lobbying.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_HR.RenderTarget
23:40:00: Released D3D9 texture: Window_HR.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_HR_Select_Job_Type.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_HR_Select_Job_Type.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_EndTurnMenu.RenderTarget
23:40:00: Released D3D9 texture: Window_EndTurnMenu.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_HR_Emp_Info.RenderTarget
23:40:00: Released D3D9 texture: Window_HR_Emp_Info.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Newspaper.RenderTarget
23:40:00: Released D3D9 texture: Window_Newspaper.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_OldNews.RenderTarget
23:40:00: Released D3D9 texture: Window_OldNews.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_SelectedMemo.RenderTarget
23:40:00: Released D3D9 texture: Window_SelectedMemo.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Calculator.RenderTarget
23:40:00: Released D3D9 texture: Window_Calculator.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Calc_Ok.RenderTarget
23:40:00: Released D3D9 texture: Window_Calc_Ok.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Calc_Slider.RenderTarget
23:40:00: Released D3D9 texture: Window_Calc_Slider.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Calc_JustCombo.RenderTarget
23:40:00: Released D3D9 texture: Window_Calc_JustCombo.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_Calc_JustCombo.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_Calc_JustCombo.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Calc_ComboNText.RenderTarget
23:40:00: Released D3D9 texture: Window_Calc_ComboNText.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_Calc_ComboNText.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_Calc_ComboNText.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Calc_ComboNSlider.RenderTarget
23:40:00: Released D3D9 texture: Window_Calc_ComboNSlider.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_Calc_ComboNSlider.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_Calc_ComboNSlider.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_MusicPlayer.RenderTarget
23:40:00: Released D3D9 texture: Window_MusicPlayer.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Unions.RenderTarget
23:40:00: Released D3D9 texture: Window_Unions.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Reports.RenderTarget
23:40:00: Released D3D9 texture: Window_Reports.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Win_Design_Error.RenderTarget_
23:40:00: Released D3D9 texture: Win_Design_Error.RenderTarget_
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Win_ReportsMakeAReport.RenderTarget
23:40:00: Released D3D9 texture: Win_ReportsMakeAReport.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Combo_ReportsMakeAReport_Cats.MenuPanel.RenderTarget
23:40:00: Released D3D9 texture: Combo_ReportsMakeAReport_Cats.MenuPanel.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Sheet.RenderTarget
23:40:00: Released D3D9 texture: Sheet.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Memos.RenderTarget
23:40:00: Released D3D9 texture: Window_Memos.RenderTarget
23:40:00: D3D9 device: 0x[024B6FA0] lost. Releasing D3D9 texture: Window_Auto_Reviews.RenderTarget
23:40:00: Released D3D9 texture: Window_Auto_Reviews.RenderTarget
23:40:00: D3D9 Device 0x[024B6FA0] entered lost state
23:40:00: !!! Direct3D Device successfully restored.
23:40:00: D3D9 device: 0x[024B6FA0] was reset
23:40:09: 
 Attempting to save database
23:40:11: Leaving OfficeState...
23:40:11: Main loop quit
23:40:11: Shutdown OGRE...
23:40:11: 
 Attempting to Shutdown database
23:40:11: Save Game: C:\Users\Corwin\Documents/VENT/GearCity/SaveGames/Fra1061.db
23:40:12: DefaultWorkQueue('Root') shutting down on thread main.
23:40:12: *-*-* OGRE Shutdown
23:40:12: Unregistering ResourceManager for type Compositor
23:40:12: Unregistering ResourceManager for type Font
23:40:12: Unregistering ResourceManager for type Skeleton
23:40:12: Unregistering ResourceManager for type Mesh
23:40:12: Unregistering ResourceManager for type HighLevelGpuProgram
23:40:12: Uninstalling plugin: OgreOggSound
23:40:12: Plugin successfully uninstalled
23:40:12: Unloading library .\OgreOggSound
23:40:12: Uninstalling plugin: Cg Program Manager
23:40:12: Plugin successfully uninstalled
23:40:12: Unloading library .\Plugin_CgProgramManager
23:40:12: Uninstalling plugin: ParticleFX
23:40:12: Plugin successfully uninstalled
23:40:12: Unloading library .\Plugin_ParticleFX
23:40:12: Uninstalling plugin: GL RenderSystem
23:40:12: *** Stopping Win32GL Subsystem ***
23:40:12: Plugin successfully uninstalled
23:40:12: Unloading library .\RenderSystem_GL
23:40:12: Uninstalling plugin: D3D9 RenderSystem
23:40:12: D3D9 device: 0x[024B6FA0] destroy. Releasing D3D9 texture: Inconsolata.8Texture
23:40:12: Released D3D9 texture: Inconsolata.8Texture
23:40:12: D3D9 device: 0x[024B6FA0] destroy. Releasing D3D9 texture: VeraMono.12Texture
23:40:12: Released D3D9 texture: VeraMono.12Texture
23:40:12: D3D9 : Shutting down cleanly.
23:40:12: Unregistering ResourceManager for type Texture
23:40:12: Unregistering ResourceManager for type GpuProgram
23:40:12: D3D9 : Direct3D9 Rendering Subsystem destroyed.
23:40:12: Plugin successfully uninstalled
23:40:12: Unloading library .\RenderSystem_Direct3D9
23:40:12: Unregistering ResourceManager for type Material
