17:59:14: Creating resource group General
17:59:14: Creating resource group Internal
17:59:14: Creating resource group Autodetect
17:59:14: SceneManagerFactory for type 'DefaultSceneManager' registered.
17:59:14: Registering ResourceManager for type Material
17:59:14: Registering ResourceManager for type Mesh
17:59:14: Registering ResourceManager for type Skeleton
17:59:14: MovableObjectFactory for type 'ParticleSystem' registered.
17:59:14: OverlayElementFactory for type Panel registered.
17:59:14: OverlayElementFactory for type BorderPanel registered.
17:59:14: OverlayElementFactory for type TextArea registered.
17:59:14: Registering ResourceManager for type Font
17:59:14: ArchiveFactory for archive type FileSystem registered.
17:59:14: ArchiveFactory for archive type Zip registered.
17:59:14: DDS codec registering
17:59:14: FreeImage version: 3.10.0
17:59:14: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
17:59:14: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
17:59:14: Registering ResourceManager for type HighLevelGpuProgram
17:59:14: Registering ResourceManager for type Compositor
17:59:14: MovableObjectFactory for type 'Entity' registered.
17:59:14: MovableObjectFactory for type 'Light' registered.
17:59:14: MovableObjectFactory for type 'BillboardSet' registered.
17:59:14: MovableObjectFactory for type 'ManualObject' registered.
17:59:14: MovableObjectFactory for type 'BillboardChain' registered.
17:59:14: MovableObjectFactory for type 'RibbonTrail' registered.
17:59:14: Loading library .\RenderSystem_Direct3D9
17:59:14: Installing plugin: D3D9 RenderSystem
17:59:14: D3D9 : Direct3D9 Rendering Subsystem created.
17:59:14: D3D9: Driver Detection Starts
17:59:14: D3D9: Driver Detection Ends
17:59:14: Plugin successfully installed
17:59:14: Loading library .\RenderSystem_GL
17:59:14: Installing plugin: GL RenderSystem
17:59:14: OpenGL Rendering Subsystem created.
17:59:14: Plugin successfully installed
17:59:14: Loading library .\Plugin_ParticleFX
17:59:14: Installing plugin: ParticleFX
17:59:14: Particle Emitter Type 'Point' registered
17:59:14: Particle Emitter Type 'Box' registered
17:59:14: Particle Emitter Type 'Ellipsoid' registered
17:59:14: Particle Emitter Type 'Cylinder' registered
17:59:14: Particle Emitter Type 'Ring' registered
17:59:14: Particle Emitter Type 'HollowEllipsoid' registered
17:59:14: Particle Affector Type 'LinearForce' registered
17:59:14: Particle Affector Type 'ColourFader' registered
17:59:14: Particle Affector Type 'ColourFader2' registered
17:59:14: Particle Affector Type 'ColourImage' registered
17:59:14: Particle Affector Type 'ColourInterpolator' registered
17:59:14: Particle Affector Type 'Scaler' registered
17:59:14: Particle Affector Type 'Rotator' registered
17:59:14: Particle Affector Type 'DirectionRandomiser' registered
17:59:14: Particle Affector Type 'DeflectorPlane' registered
17:59:14: Plugin successfully installed
17:59:14: Loading library .\Plugin_CgProgramManager
17:59:14: Installing plugin: Cg Program Manager
17:59:14: Plugin successfully installed
17:59:14: Loading library .\OgreOggSound
17:59:14: Installing plugin: OgreOggSound
17:59:14: MovableObjectFactory for type 'OgreOggISound' registered.
17:59:14: Plugin successfully installed
17:59:14: *-*-* OGRE Initialising
17:59:14: *-*-* Version 1.7.1 (Cthugha)
17:59:14: Added resource location 'C:/ProgramData/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
17:59:14: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
17:59:14: Creating resource group gnuplot
17:59:14: Added resource location 'C:/ProgramData/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
17:59:14: Parsing Config Files
17:59:14: Direct3D9 Rendering Subsystem
17:59:14: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
17:59:14: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
17:59:14: D3D9 : RenderSystem Option: FSAA = 0
17:59:14: D3D9 : RenderSystem Option: Floating-point mode = Yes
17:59:14: D3D9 : RenderSystem Option: Full Screen = Yes
17:59:14: D3D9 : RenderSystem Option: VSync = Yes
17:59:14: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 32-bit colour
17:59:14: CPU Identifier & Features
17:59:14: -------------------------
17:59:14:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
17:59:14:  *      SSE: yes
17:59:14:  *     SSE2: yes
17:59:14:  *     SSE3: yes
17:59:14:  *      MMX: yes
17:59:14:  *   MMXEXT: yes
17:59:14:  *    3DNOW: no
17:59:14:  * 3DNOWEXT: no
17:59:14:  *     CMOV: yes
17:59:14:  *      TSC: yes
17:59:14:  *      FPU: yes
17:59:14:  *      PRO: yes
17:59:14:  *       HT: no
17:59:14: -------------------------
17:59:14: D3D9 : Subsystem Initialising
17:59:14: Registering ResourceManager for type Texture
17:59:14: Registering ResourceManager for type GpuProgram
17:59:14: D3D9RenderSystem::_createRenderWindow "Gear City", 1920x1080 fullscreen  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
17:59:14: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1920x1080, 32bpp
17:59:14: D3D9 : Multi head disabled. It causes application run time crashes when used in Vista + SP 1 or 2 combination
17:59:14: D3D9: Vertex texture format supported - PF_A8R8G8B8
17:59:14: D3D9: Vertex texture format supported - PF_B8G8R8A8
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
17:59:14: D3D9: Vertex texture format supported - PF_R8G8B8A8
17:59:14: D3D9: Vertex texture format supported - PF_DEPTH
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT16_R
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT32_R
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT16_GR
17:59:14: D3D9: Vertex texture format supported - PF_FLOAT32_GR
17:59:14: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
17:59:14: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
17:59:14: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
17:59:14: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
17:59:14: RenderSystem capabilities
17:59:14: -------------------------
17:59:14: RenderSystem Name: Direct3D9 Rendering Subsystem
17:59:14: GPU Vendor: nvidia
17:59:14: Device Name: Monitor-1-NVIDIA GeForce GTX 560 Ti
17:59:14: Driver Version: 9.18.13.1106
17:59:14:  * Fixed function pipeline: yes
17:59:14:  * Hardware generation of mipmaps: yes
17:59:14:  * Texture blending: yes
17:59:14:  * Anisotropic texture filtering: yes
17:59:14:  * Dot product texture operation: yes
17:59:14:  * Cube mapping: yes
17:59:14:  * Hardware stencil buffer: yes
17:59:14:    - Stencil depth: 8
17:59:14:    - Two sided stencil support: yes
17:59:14:    - Wrap stencil values: yes
17:59:14:  * Hardware vertex / index buffers: yes
17:59:14:  * Vertex programs: yes
17:59:14:  * Number of floating-point constants for vertex programs: 256
17:59:14:  * Number of integer constants for vertex programs: 16
17:59:14:  * Number of boolean constants for vertex programs: 16
17:59:14:  * Fragment programs: yes
17:59:14:  * Number of floating-point constants for fragment programs: 224
17:59:14:  * Number of integer constants for fragment programs: 16
17:59:14:  * Number of boolean constants for fragment programs: 16
17:59:14:  * Geometry programs: no
17:59:14:  * Number of floating-point constants for geometry programs: 0
17:59:14:  * Number of integer constants for geometry programs: 0
17:59:14:  * Number of boolean constants for geometry programs: 0
17:59:14:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
17:59:14:  * Texture Compression: yes
17:59:14:    - DXT: yes
17:59:14:    - VTC: no
17:59:14:    - PVRTC: no
17:59:14:  * Scissor Rectangle: yes
17:59:14:  * Hardware Occlusion Query: yes
17:59:14:  * User clip planes: yes
17:59:14:  * VET_UBYTE4 vertex element type: yes
17:59:14:  * Infinite far plane projection: yes
17:59:14:  * Hardware render-to-texture: yes
17:59:14:  * Floating point textures: yes
17:59:14:  * Non-power-of-two textures: yes
17:59:14:  * Volume textures: yes
17:59:14:  * Multiple Render Targets: 4
17:59:14:    - With different bit depths: yes
17:59:14:  * Point Sprites: yes
17:59:14:  * Extended point parameters: yes
17:59:14:  * Max Point Size: 10
17:59:14:  * Vertex texture fetch: yes
17:59:14:  * Number of world matrices: 0
17:59:14:  * Number of texture units: 8
17:59:14:  * Stencil buffer depth: 8
17:59:14:  * Number of vertex blend matrices: 0
17:59:14:    - Max vertex textures: 4
17:59:14:    - Vertex textures shared: no
17:59:14:  * Render to Vertex Buffer : no
17:59:14:  * DirectX per stage constants: yes
17:59:14: ***************************************
17:59:14: *** D3D9 : Subsystem Initialised OK ***
17:59:14: ***************************************
17:59:14: DefaultWorkQueue('Root') initialising on thread main.
17:59:14: Particle Renderer Type 'billboard' registered
17:59:14: Creating resource group 3D_Art
17:59:14: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Models/States/DesignRoom/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
17:59:14: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
17:59:14: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
17:59:14: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
17:59:14: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
17:59:14: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
17:59:14: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
17:59:14: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
17:59:14: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
17:59:14: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
17:59:14: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
17:59:14: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
17:59:14: Parsing scripts for resource group 3D_Art
17:59:14: Parsing script 1900WorldMap.material
17:59:14: Parsing script 1910WorldMap.material
17:59:14: Parsing script office1900.material
17:59:14: Parsing script 1900safe.material
17:59:14: Parsing script designroom.material
17:59:14: Parsing script paint.material
17:59:14: Parsing script e20_taillight1.material
17:59:14: Parsing script e20_tire1.material
17:59:14: Parsing script e30_headlight1.material
17:59:14: Parsing script e30_mirror1.material
17:59:14: Parsing script e30_taillight1.material
17:59:14: Parsing script e30_tire1.material
17:59:14: Parsing script e30_tire2_offroad.material
17:59:14: Parsing script e40_headlight1.material
17:59:14: Parsing script e40_taillight1.material
17:59:14: Parsing script e40_tire1.material
17:59:14: Parsing script e00_headlight1.material
17:59:14: Parsing script e00_mirror1.material
17:59:14: Parsing script e00_taillight1.material
17:59:14: Parsing script e00_tire1.material
17:59:14: Parsing script e10_headlight1.material
17:59:14: Parsing script e10_mirror1.material
17:59:14: Parsing script e10_taillight1.material
17:59:14: Parsing script e10_tire1.material
17:59:14: Parsing script e20_headlight1.material
17:59:14: Parsing script e20_mirror1.material
17:59:14: Finished parsing scripts for resource group 3D_Art
17:59:14: Parsing scripts for resource group Autodetect
17:59:14: Finished parsing scripts for resource group Autodetect
17:59:14: Parsing scripts for resource group General
17:59:14: Parsing script DepthShadowmap.program
17:59:14: Parsing script glow.program
17:59:14: Parsing script DepthShadowMap.material
17:59:14: Parsing script Maps.material
17:59:14: Parsing script glow.compositor
17:59:14: Parsing script qgui.skinTypes
17:59:14: Parsing script micross.fontdef
17:59:14: Parsing script Ogre.fontdef
17:59:14: Finished parsing scripts for resource group General
17:59:14: Parsing scripts for resource group Internal
17:59:14: Finished parsing scripts for resource group Internal
17:59:14: Parsing scripts for resource group gnuplot
17:59:14: Finished parsing scripts for resource group gnuplot
17:59:14: [QGUI] Loading SkinClass and SkinType definitions...
17:59:14: [QGUI] Skin definition for class "Button" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.close" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "logbook" found.
17:59:14: [QGUI] Skin definition for class "Button" with ID "paper" found.
17:59:14: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
17:59:14: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Console" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
17:59:14: [QGUI] Skin definition for class "Image" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Label" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
17:59:14: [QGUI] Skin definition for class "Label" with ID "paper" found.
17:59:14: [QGUI] Skin definition for class "Label" with ID "transparent" found.
17:59:14: [QGUI] Skin definition for class "List" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "List" with ID "leather2" found.
17:59:14: [QGUI] Skin definition for class "List" with ID "logbook" found.
17:59:14: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Menu" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
17:59:14: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
17:59:14: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
17:59:14: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
17:59:14: [QGUI] Skin definition for class "Panel" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
17:59:14: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
17:59:14: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
17:59:14: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
17:59:14: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
17:59:14: [QGUI] Skin definition for class "Sheet" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Tab" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TabControl" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
17:59:14: [QGUI] Skin definition for class "TabPage" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
17:59:14: [QGUI] Skin definition for class "TextArea" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TextBox" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
17:59:14: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
17:59:14: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
17:59:14: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TreeView" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Window" with ID "default" found.
17:59:14: [QGUI] Skin definition for class "Window" with ID "logbook" found.
17:59:14: [QGUI] Skin definition for class "Window" with ID "paper" found.
17:59:14: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
17:59:14: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
17:59:14: [QGUI] Skin definition for class "Window" with ID "popup" found.
17:59:14: *****************************************
17:59:14: *** --- Initialising OgreOggSound --- ***
17:59:14: *** ---     OgreOggSound v1.22    --- ***
17:59:14: *****************************************
17:59:14: *** --- OpenAL version 1.1
17:59:14: *** --- AVAILABLE DEVICES --- ***
17:59:14: *** --- Generic Software
17:59:14: *** --- Choosing: Generic Software (Default device)
17:59:14: *** --- OpenAL Device successfully created
17:59:14: *** --- OpenAL Context successfully created
17:59:14: *** --- SUPPORTED FORMATS
17:59:14: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
17:59:14: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
17:59:14: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
17:59:14: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
17:59:14: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
17:59:14: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
17:59:14: *** --- EFX Detected
17:59:14: *** --- 1 Auxiliary Effect Slot(s)
17:59:14: *** --- 1 Auxiliary Send(s) per Source
17:59:14: *** --- EFFECTS SUPPORTED:
17:59:14: *** --- 'Reverb' Support: YES
17:59:14: *** --- 'EAX Reverb' Support: YES
17:59:14: *** --- 'Chorus' Support: NO
17:59:14: *** --- 'Distortion' Support: NO
17:59:14: *** --- 'Echo' Support: NO
17:59:14: *** --- 'Flanger' Support: NO
17:59:14: *** --- 'Frequency shifter' Support: NO
17:59:14: *** --- 'Vocal Morpher' Support: NO
17:59:14: *** --- 'Pitch shifter' Support: NO
17:59:14: *** --- 'Ring modulator' Support: NO
17:59:14: *** --- 'Autowah' Support: NO
17:59:14: *** --- 'Compressor' Support: NO
17:59:14: *** --- 'Equalizer' Support: NO
17:59:14: *** --- FILTERS SUPPORTED: 
17:59:14: *** --- 'Low Pass' Support: YES
17:59:14: *** --- 'High Pass' Support: NO
17:59:14: *** --- 'Band Pass' Support: NO
17:59:14: *** --- XRAM NOT Detected
17:59:14: *** --- EAX 2.0 Detected
17:59:14: *** --- Created 100 sources for simultaneous sounds
17:59:14: *** --- Using BOOST threads for streaming
17:59:14: *** --- Recording devices available:
17:59:14: *****************************************
17:59:14: *** ---  OgreOggSound Initialised --- ***
17:59:14: *****************************************
17:59:14: Gear City initialized!
17:59:14: Entering MenuState...
17:59:15: Font micross.12using texture size 256x256
17:59:15: Info: Freetype returned null for character 160 in font micross.12
17:59:15: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:59:15: Font Inconsolata.8using texture size 256x128
17:59:15: Info: Freetype returned null for character 127 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 128 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 129 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 130 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 131 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 132 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 133 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 134 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 135 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 136 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 137 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 138 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 139 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 140 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 141 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 142 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 143 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 144 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 145 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 146 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 147 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 148 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 149 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 150 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 151 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 152 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 153 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 154 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 155 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 156 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 157 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 158 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 159 in font Inconsolata.8
17:59:15: Info: Freetype returned null for character 160 in font Inconsolata.8
17:59:15: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
17:59:15: Font micross.14using texture size 256x256
17:59:15: Info: Freetype returned null for character 160 in font micross.14
17:59:15: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:59:15: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
17:59:15: Font micross.16using texture size 512x256
17:59:15: Info: Freetype returned null for character 160 in font micross.16
17:59:15: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
17:59:15: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
17:59:15: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
17:59:15: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
17:59:15: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
17:59:15: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
17:59:16: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
17:59:16: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
17:59:16: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
17:59:16: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
17:59:16: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
17:59:16: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
17:59:17: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
17:59:18: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
17:59:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
17:59:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
17:59:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
17:59:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
17:59:19: loading DB: Darrus.db
17:59:19: Leaving MenuState...
17:59:19: Entering OfficeState...
17:59:19: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:59:19: Mesh: Loading Office1910BoxFall.mesh.
17:59:19: Texture: Office_1910_Fall.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
17:59:19: Mesh: Loading 1910_Clock.mesh.
17:59:19: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
17:59:19: Mesh: Loading 1910_Radio.mesh.
17:59:19: Mesh: Loading 1910_Door.mesh.
17:59:19: Mesh: Loading 1910_File.mesh.
17:59:19: Mesh: Loading 1910_Paperwork.mesh.
17:59:19: Mesh: Loading 1910_Book.mesh.
17:59:19: Mesh: Loading 1910_Phone.mesh.
17:59:19: Mesh: Loading 1910_Paperwork_Bulk.mesh.
17:59:19: Mesh: Loading 1910_Computer.mesh.
17:59:19: Mesh: Loading 1910_Window.mesh.
17:59:19: Mesh: Loading 1910_Safe.mesh.
17:59:19: Mesh: Loading 1910_Newspaper.mesh.
17:59:19: Creating GUI in OFfice State
17:59:19: Font micross.20using texture size 512x256
17:59:19: Info: Freetype returned null for character 160 in font micross.20
17:59:19: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
17:59:20: Font micross.10using texture size 256x256
17:59:20: Info: Freetype returned null for character 160 in font micross.10
17:59:20: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:59:20: Font micross.28using texture size 512x512
17:59:20: Info: Freetype returned null for character 160 in font micross.28
17:59:20: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
17:59:20: Font micross.24using texture size 512x512
17:59:20: Info: Freetype returned null for character 160 in font micross.24
17:59:20: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
17:59:20: Font VeraMono.12using texture size 256x256
17:59:20: Info: Freetype returned null for character 160 in font VeraMono.12
17:59:20: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:59:20: Font VeraMono.16using texture size 512x256
17:59:20: Info: Freetype returned null for character 160 in font VeraMono.16
17:59:20: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
17:59:20: Finished Creating GUI in OFfice State
17:59:20: Generating car Reviews
17:59:20: Loading Music
17:59:22: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.dds' with 5 mip map levels
17:59:24: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
17:59:24: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
17:59:24: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
17:59:25: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
17:59:25: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
17:59:28: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
17:59:28: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
17:59:28: Leaving OfficeState...
17:59:28: Entering WorldMapState...
17:59:28: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
17:59:29: D3D9 : Loading 2D Texture, image name : 'wm1910.dds' with 5 mip map levels
17:59:29: Mesh: Loading wm1910_1.mesh.
17:59:29: D3D9 : Loading 2D Texture, image name : 'wm1910_City.dds' with 5 mip map levels
17:59:29: D3D9 : Loading 2D Texture, image name : 'wm1910_CityPresence.dds' with 5 mip map levels
17:59:29: D3D9 : Loading 2D Texture, image name : 'menuskin.popup.top_left.dds' with 5 mip map levels
17:59:30: D3D9 : Loading 2D Texture, image name : 'Austria_Hungry.dds' with 5 mip map levels
17:59:30: D3D9 : Loading 2D Texture, image name : 'City_Generic_Large.dds' with 5 mip map levels
17:59:30: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
17:59:30: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
17:59:30: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
17:59:30: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
17:59:33: D3D9 : Loading 2D Texture, image name : 'BranchWindowEtching.dds' with 5 mip map levels
17:59:33: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
17:59:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
17:59:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
17:59:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
17:59:36: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
17:59:36: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
17:59:37: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
17:59:43: D3D9 : Loading 2D Texture, image name : 'GermanEmpire.dds' with 5 mip map levels
17:59:43: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
17:59:43: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
17:59:43: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
17:59:49: Leaving WorldMapState...
17:59:49: Entering OfficeState...
17:59:49: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:59:49: Creating GUI in OFfice State
17:59:49: Finished Creating GUI in OFfice State
17:59:49: Generating car Reviews
17:59:49: Loading Music
17:59:51: Leaving OfficeState...
17:59:51: Entering RnDState...
17:59:51: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:59:51: Mesh: Loading Lift_L.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
17:59:51: Mesh: Loading Lift_R.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
17:59:51: Mesh: Loading ToolBox_Large.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
17:59:51: Mesh: Loading ToolBox_Small.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
17:59:51: Mesh: Loading ToolBox_Large01.mesh.
17:59:51: Mesh: Loading ToolBox_Large02.mesh.
17:59:51: Mesh: Loading BP_Board.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
17:59:51: Mesh: Loading Office_Desk.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
17:59:51: Mesh: Loading Poster.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
17:59:51: Mesh: Loading Notes_Board.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
17:59:51: Mesh: Loading Hangar.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
17:59:51: Mesh: Loading Pallete1.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
17:59:51: Mesh: Loading Pallete2.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
17:59:51: Mesh: Loading Wheels1.mesh.
17:59:51: Mesh: Loading CardboardBox.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
17:59:51: Mesh: Loading Computer.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
17:59:51: Mesh: Loading ToolBox_Small01.mesh.
17:59:51: Mesh: Loading ToolBox_Small02.mesh.
17:59:51: Mesh: Loading ToolBox_Large03.mesh.
17:59:51: Mesh: Loading ToolBox_Small03.mesh.
17:59:51: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls.dds' with 5 mip map levels
17:59:51: D3D9 : Loading 2D Texture, image name : 'Poster_e10.dds' with 5 mip map levels
17:59:54: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
17:59:56: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
17:59:57: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.over.dds' with 5 mip map levels
17:59:59: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_BodyDesignBottom_Section.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_BodyDesignBottom_Section.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Accessories_Section.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Accessories_Section.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_PaintType_Selector.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_PaintType_Selector.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_UpperPannel_DesignSelection.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_UpperPannel_DesignSelection.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Car_CarMarquee.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Car_CarMarquee.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Game_MenuPanel.RenderTarget_
18:00:15: Released D3D9 texture: Game_MenuPanel.RenderTarget_
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Mod_Contract.RenderTarget
18:00:15: Released D3D9 texture: Win_Mod_Contract.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_View_Parts.RenderTarget
18:00:15: Released D3D9 texture: Win_View_Parts.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Mod_Parts.RenderTarget
18:00:15: Released D3D9 texture: Win_Mod_Parts.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Start_Auto.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Start_Auto.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Auto_Type.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Auto_Type.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Start_Gearbox.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Start_Gearbox.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Gearbox_Type.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Gearbox_Type.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Gearbox_Gears.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Gearbox_Gears.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Gearbox_GearFor.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Gearbox_GearFor.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Start_Engine.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Start_Engine.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Engine_Layout.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Engine_Layout.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Engine_Cylinders.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Engine_Cylinders.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Engine_Fuel.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Engine_Fuel.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Engine_Induction.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Engine_Induction.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Start_Chassis.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Start_Chassis.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Chassis_Frame.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Chassis_Frame.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Chassis_Drivetrain.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Chassis_Drivetrain.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Chassis_Front_Suspension.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Chassis_Front_Suspension.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Start_Chassis_Rear_Suspension.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Start_Chassis_Rear_Suspension.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Chassis_FrameDim.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Chassis_FrameDim.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Chassis_Suspension.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Chassis_Suspension.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Chassis_Design.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Chassis_Design.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Chassis_Design_Frame.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Chassis_Design_Frame.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Chassis_Design_Drivetrain.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Chassis_Design_Drivetrain.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Chassis_Design_Front_Suspension.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Chassis_Design_Front_Suspension.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Chassis_Design_Rear_Suspension.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Chassis_Design_Rear_Suspension.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Chassis_Tech.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Chassis_Tech.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Engine_Layout.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Engine_Layout.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Engine_Layout_Layout.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Engine_Layout_Layout.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Engine_Layout_Cylinders.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Engine_Layout_Cylinders.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Engine_Performance.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Engine_Performance.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Engine_Performance_FuelType.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Engine_Performance_FuelType.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Engine_Performance_ForceIndu.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Engine_Performance_ForceIndu.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Engine_Tech.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Engine_Tech.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Engine_Design.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Engine_Design.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_GearBox_Tech.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_GearBox_Tech.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_GearBox_Design.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_GearBox_Design.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_GearBox_Specs.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_GearBox_Specs.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_GearBox_Specs_Type.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_GearBox_Specs_Type.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_GearBox_Specs_Gears.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_GearBox_Specs_Gears.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_GearBox_Specs_GearFor.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_GearBox_Specs_GearFor.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Body.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Body.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Interior.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Interior.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Material.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Material.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Design.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Design.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Car_Design_Demo_Gender.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Car_Design_Demo_Gender.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Car_Design_Demo_Age.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Car_Design_Demo_Age.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_Design_Car_Design_Demo_Income.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_Design_Car_Design_Demo_Income.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Testing.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Testing.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Ratings.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Ratings.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Layout_Chassis.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Layout_Chassis.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Layout_Engine.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Layout_Engine.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Layout_Gearbox.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Layout_Gearbox.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Car_Body_MeshSelector.RenderTarget
18:00:15: Released D3D9 texture: Win_Design_Car_Body_MeshSelector.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Combo_DesignBody_MeshSelector.MenuPanel.RenderTarget
18:00:15: Released D3D9 texture: Combo_DesignBody_MeshSelector.MenuPanel.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Design_Error.RenderTarget_
18:00:15: Released D3D9 texture: Win_Design_Error.RenderTarget_
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Sheet.RenderTarget
18:00:15: Released D3D9 texture: Sheet.RenderTarget
18:00:15: D3D9 device: 0x[036BC4E0] lost. Releasing D3D9 texture: Win_Mod_Vehicles.RenderTarget
18:00:15: Released D3D9 texture: Win_Mod_Vehicles.RenderTarget
18:00:15: D3D9 Device 0x[036BC4E0] entered lost state
18:00:15: !!! Direct3D Device successfully restored.
18:00:15: D3D9 device: 0x[036BC4E0] was reset
18:00:18: Main loop quit
18:00:18: Shutdown OGRE...
18:00:18: 
 Attempting to Shutdown database
18:00:18: Save Game: C:\ProgramData/VENT/GearCity/SaveGames/Darrus.db
18:00:18: DefaultWorkQueue('Root') shutting down on thread main.
18:00:18: *-*-* OGRE Shutdown
18:00:18: Unregistering ResourceManager for type Compositor
18:00:18: Unregistering ResourceManager for type Font
18:00:18: Unregistering ResourceManager for type Skeleton
18:00:18: Unregistering ResourceManager for type Mesh
18:00:18: Unregistering ResourceManager for type HighLevelGpuProgram
18:00:18: Uninstalling plugin: OgreOggSound
18:00:18: Plugin successfully uninstalled
18:00:18: Unloading library .\OgreOggSound
18:00:18: Uninstalling plugin: Cg Program Manager
18:00:18: Plugin successfully uninstalled
18:00:18: Unloading library .\Plugin_CgProgramManager
18:00:18: Uninstalling plugin: ParticleFX
18:00:18: Plugin successfully uninstalled
18:00:18: Unloading library .\Plugin_ParticleFX
18:00:18: Uninstalling plugin: GL RenderSystem
18:00:18: *** Stopping Win32GL Subsystem ***
18:00:18: Plugin successfully uninstalled
18:00:18: Unloading library .\RenderSystem_GL
18:00:18: Uninstalling plugin: D3D9 RenderSystem
18:00:18: D3D9 device: 0x[036BC4E0] destroy. Releasing D3D9 texture: Inconsolata.8Texture
18:00:18: Released D3D9 texture: Inconsolata.8Texture
18:00:18: D3D9 device: 0x[036BC4E0] destroy. Releasing D3D9 texture: VeraMono.12Texture
18:00:18: Released D3D9 texture: VeraMono.12Texture
18:00:18: D3D9 : Shutting down cleanly.
18:00:18: Unregistering ResourceManager for type Texture
18:00:18: Unregistering ResourceManager for type GpuProgram
18:00:18: D3D9 : Direct3D9 Rendering Subsystem destroyed.
18:00:18: Plugin successfully uninstalled
18:00:18: Unloading library .\RenderSystem_Direct3D9
18:00:18: Unregistering ResourceManager for type Material
