09:49:42: Creating resource group General
09:49:42: Creating resource group Internal
09:49:42: Creating resource group Autodetect
09:49:42: SceneManagerFactory for type 'DefaultSceneManager' registered.
09:49:42: Registering ResourceManager for type Material
09:49:42: Registering ResourceManager for type Mesh
09:49:42: Registering ResourceManager for type Skeleton
09:49:42: MovableObjectFactory for type 'ParticleSystem' registered.
09:49:42: OverlayElementFactory for type Panel registered.
09:49:42: OverlayElementFactory for type BorderPanel registered.
09:49:42: OverlayElementFactory for type TextArea registered.
09:49:42: Registering ResourceManager for type Font
09:49:42: ArchiveFactory for archive type FileSystem registered.
09:49:42: ArchiveFactory for archive type Zip registered.
09:49:42: DDS codec registering
09:49:42: FreeImage version: 3.10.0
09:49:42: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
09:49:42: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
09:49:42: Registering ResourceManager for type HighLevelGpuProgram
09:49:42: Registering ResourceManager for type Compositor
09:49:42: MovableObjectFactory for type 'Entity' registered.
09:49:42: MovableObjectFactory for type 'Light' registered.
09:49:42: MovableObjectFactory for type 'BillboardSet' registered.
09:49:42: MovableObjectFactory for type 'ManualObject' registered.
09:49:42: MovableObjectFactory for type 'BillboardChain' registered.
09:49:42: MovableObjectFactory for type 'RibbonTrail' registered.
09:49:42: Loading library .\RenderSystem_Direct3D9
09:49:42: Installing plugin: D3D9 RenderSystem
09:49:42: D3D9 : Direct3D9 Rendering Subsystem created.
09:49:43: D3D9: Driver Detection Starts
09:49:43: D3D9: Driver Detection Ends
09:49:43: Plugin successfully installed
09:49:43: Loading library .\RenderSystem_GL
09:49:43: Installing plugin: GL RenderSystem
09:49:43: OpenGL Rendering Subsystem created.
09:49:43: Plugin successfully installed
09:49:43: Loading library .\Plugin_ParticleFX
09:49:43: Installing plugin: ParticleFX
09:49:43: Particle Emitter Type 'Point' registered
09:49:43: Particle Emitter Type 'Box' registered
09:49:43: Particle Emitter Type 'Ellipsoid' registered
09:49:43: Particle Emitter Type 'Cylinder' registered
09:49:43: Particle Emitter Type 'Ring' registered
09:49:43: Particle Emitter Type 'HollowEllipsoid' registered
09:49:43: Particle Affector Type 'LinearForce' registered
09:49:43: Particle Affector Type 'ColourFader' registered
09:49:43: Particle Affector Type 'ColourFader2' registered
09:49:43: Particle Affector Type 'ColourImage' registered
09:49:43: Particle Affector Type 'ColourInterpolator' registered
09:49:43: Particle Affector Type 'Scaler' registered
09:49:43: Particle Affector Type 'Rotator' registered
09:49:43: Particle Affector Type 'DirectionRandomiser' registered
09:49:43: Particle Affector Type 'DeflectorPlane' registered
09:49:43: Plugin successfully installed
09:49:43: Loading library .\Plugin_CgProgramManager
09:49:43: Installing plugin: Cg Program Manager
09:49:43: Plugin successfully installed
09:49:43: Loading library .\OgreOggSound
09:49:43: Installing plugin: OgreOggSound
09:49:43: MovableObjectFactory for type 'OgreOggISound' registered.
09:49:43: Plugin successfully installed
09:49:43: *-*-* OGRE Initialising
09:49:43: *-*-* Version 1.7.1 (Cthugha)
09:49:43: Added resource location 'C:/Users/Administrator/AppData/Roaming/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
09:49:43: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
09:49:43: Creating resource group gnuplot
09:49:43: Added resource location 'C:/Users/Administrator/AppData/Roaming/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
09:49:43: Parsing Config Files
09:49:43: Direct3D9 Rendering Subsystem
09:49:43: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
09:49:43: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
09:49:43: D3D9 : RenderSystem Option: FSAA = 0
09:49:43: D3D9 : RenderSystem Option: Floating-point mode = Yes
09:49:43: D3D9 : RenderSystem Option: Full Screen = No
09:49:43: D3D9 : RenderSystem Option: VSync = Yes
09:49:43: D3D9 : RenderSystem Option: Video Mode = 1280 x 720 @ 32-bit colour
09:49:43: CPU Identifier & Features
09:49:43: -------------------------
09:49:43:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz
09:49:43:  *      SSE: yes
09:49:43:  *     SSE2: yes
09:49:43:  *     SSE3: yes
09:49:43:  *      MMX: yes
09:49:43:  *   MMXEXT: yes
09:49:43:  *    3DNOW: no
09:49:43:  * 3DNOWEXT: no
09:49:43:  *     CMOV: yes
09:49:43:  *      TSC: yes
09:49:43:  *      FPU: yes
09:49:43:  *      PRO: yes
09:49:43:  *       HT: no
09:49:43: -------------------------
09:49:43: D3D9 : Subsystem Initialising
09:49:43: Registering ResourceManager for type Texture
09:49:43: Registering ResourceManager for type GpuProgram
09:49:43: D3D9RenderSystem::_createRenderWindow "Gear City", 1280x720 windowed  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
09:49:43: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1280x700, 32bpp
09:49:43: D3D9: Vertex texture format supported - PF_A8R8G8B8
09:49:43: D3D9: Vertex texture format supported - PF_B8G8R8A8
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
09:49:43: D3D9: Vertex texture format supported - PF_R8G8B8A8
09:49:43: D3D9: Vertex texture format supported - PF_DEPTH
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT16_R
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT32_R
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT16_GR
09:49:43: D3D9: Vertex texture format supported - PF_FLOAT32_GR
09:49:43: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
09:49:43: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
09:49:43: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
09:49:43: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
09:49:43: RenderSystem capabilities
09:49:43: -------------------------
09:49:43: RenderSystem Name: Direct3D9 Rendering Subsystem
09:49:43: GPU Vendor: intel
09:49:43: Device Name: Monitor-1-Intel(R) HD Graphics Family
09:49:43: Driver Version: 9.18.13.3182
09:49:43:  * Fixed function pipeline: yes
09:49:43:  * Hardware generation of mipmaps: yes
09:49:43:  * Texture blending: yes
09:49:43:  * Anisotropic texture filtering: yes
09:49:43:  * Dot product texture operation: yes
09:49:43:  * Cube mapping: yes
09:49:43:  * Hardware stencil buffer: yes
09:49:43:    - Stencil depth: 8
09:49:43:    - Two sided stencil support: yes
09:49:43:    - Wrap stencil values: yes
09:49:43:  * Hardware vertex / index buffers: yes
09:49:43:  * Vertex programs: yes
09:49:43:  * Number of floating-point constants for vertex programs: 256
09:49:43:  * Number of integer constants for vertex programs: 16
09:49:43:  * Number of boolean constants for vertex programs: 16
09:49:43:  * Fragment programs: yes
09:49:43:  * Number of floating-point constants for fragment programs: 224
09:49:43:  * Number of integer constants for fragment programs: 16
09:49:43:  * Number of boolean constants for fragment programs: 16
09:49:43:  * Geometry programs: no
09:49:43:  * Number of floating-point constants for geometry programs: 0
09:49:43:  * Number of integer constants for geometry programs: 0
09:49:43:  * Number of boolean constants for geometry programs: 0
09:49:43:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
09:49:43:  * Texture Compression: yes
09:49:43:    - DXT: yes
09:49:43:    - VTC: no
09:49:43:    - PVRTC: no
09:49:43:  * Scissor Rectangle: yes
09:49:43:  * Hardware Occlusion Query: yes
09:49:43:  * User clip planes: yes
09:49:43:  * VET_UBYTE4 vertex element type: yes
09:49:43:  * Infinite far plane projection: yes
09:49:43:  * Hardware render-to-texture: yes
09:49:43:  * Floating point textures: yes
09:49:43:  * Non-power-of-two textures: yes
09:49:43:  * Volume textures: yes
09:49:43:  * Multiple Render Targets: 4
09:49:43:    - With different bit depths: yes
09:49:43:  * Point Sprites: yes
09:49:43:  * Extended point parameters: yes
09:49:43:  * Max Point Size: 10
09:49:43:  * Vertex texture fetch: yes
09:49:43:  * Number of world matrices: 0
09:49:43:  * Number of texture units: 8
09:49:43:  * Stencil buffer depth: 8
09:49:43:  * Number of vertex blend matrices: 0
09:49:43:    - Max vertex textures: 4
09:49:43:    - Vertex textures shared: no
09:49:43:  * Render to Vertex Buffer : no
09:49:43:  * DirectX per stage constants: yes
09:49:43: ***************************************
09:49:43: *** D3D9 : Subsystem Initialised OK ***
09:49:43: ***************************************
09:49:43: DefaultWorkQueue('Root') initialising on thread main.
09:49:43: Particle Renderer Type 'billboard' registered
09:49:43: Creating resource group 3D_Art
09:49:43: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
09:49:43: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
09:49:43: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
09:49:43: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
09:49:43: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
09:49:43: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
09:49:43: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
09:49:43: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
09:49:43: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
09:49:43: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
09:49:44: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
09:49:44: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
09:49:44: Parsing scripts for resource group 3D_Art
09:49:44: Parsing script 1900WorldMap.material
09:49:44: Parsing script 1910WorldMap.material
09:49:44: Parsing script office1900.material
09:49:44: Parsing script 1900safe.material
09:49:44: Parsing script designroom.material
09:49:44: Parsing script paint.material
09:49:44: Parsing script showroom.material
09:49:44: Parsing script Racing.material
09:49:44: Parsing script bankrupt.material
09:49:44: Parsing script e20_taillight1.material
09:49:44: Parsing script e20_tire1.material
09:49:44: Parsing script e30_headlight1.material
09:49:44: Parsing script e30_mirror1.material
09:49:44: Parsing script e30_taillight1.material
09:49:44: Parsing script e30_tire1.material
09:49:44: Parsing script e30_tire2_offroad.material
09:49:44: Parsing script e40_headlight1.material
09:49:44: Parsing script e40_taillight1.material
09:49:44: Parsing script e40_tire1.material
09:49:44: Parsing script e00_headlight1.material
09:49:44: Parsing script e00_mirror1.material
09:49:44: Parsing script e00_taillight1.material
09:49:44: Parsing script e00_tire1.material
09:49:44: Parsing script e10_headlight1.material
09:49:44: Parsing script e10_mirror1.material
09:49:44: Parsing script e10_taillight1.material
09:49:44: Parsing script e10_tire1.material
09:49:44: Parsing script e20_headlight1.material
09:49:44: Parsing script e20_mirror1.material
09:49:44: Finished parsing scripts for resource group 3D_Art
09:49:44: Parsing scripts for resource group Autodetect
09:49:44: Finished parsing scripts for resource group Autodetect
09:49:44: Parsing scripts for resource group General
09:49:44: Parsing script DepthShadowmap.program
09:49:44: Parsing script glow.program
09:49:44: Parsing script DepthShadowMap.material
09:49:44: Parsing script Maps.material
09:49:44: Parsing script glow.compositor
09:49:44: Parsing script qgui.skinTypes
09:49:44: Parsing script micross.fontdef
09:49:44: Parsing script Ogre.fontdef
09:49:44: Finished parsing scripts for resource group General
09:49:44: Parsing scripts for resource group Internal
09:49:44: Finished parsing scripts for resource group Internal
09:49:44: Parsing scripts for resource group gnuplot
09:49:44: Finished parsing scripts for resource group gnuplot
09:49:44: [QGUI] Loading SkinClass and SkinType definitions...
09:49:44: [QGUI] Skin definition for class "Button" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.close" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "logbook" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "mag" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "paper" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "rndAdvanceButton" found.
09:49:44: [QGUI] Skin definition for class "Button" with ID "rndAssistedButton" found.
09:49:44: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
09:49:44: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Console" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
09:49:44: [QGUI] Skin definition for class "Image" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Label" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
09:49:44: [QGUI] Skin definition for class "Label" with ID "paper" found.
09:49:44: [QGUI] Skin definition for class "Label" with ID "transparent" found.
09:49:44: [QGUI] Skin definition for class "List" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "List" with ID "leather2" found.
09:49:44: [QGUI] Skin definition for class "List" with ID "logbook" found.
09:49:44: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Menu" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
09:49:44: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
09:49:44: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
09:49:44: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
09:49:44: [QGUI] Skin definition for class "Panel" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
09:49:44: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
09:49:44: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
09:49:44: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
09:49:44: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
09:49:44: [QGUI] Skin definition for class "Sheet" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Tab" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TabControl" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
09:49:44: [QGUI] Skin definition for class "TabPage" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
09:49:44: [QGUI] Skin definition for class "TextArea" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TextBox" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
09:49:44: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
09:49:44: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
09:49:44: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TreeView" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "default" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "logbook" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "magazine" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "paper" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
09:49:44: [QGUI] Skin definition for class "Window" with ID "popup" found.
09:49:44: Creating resource group RTShaderSystem
09:49:44: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
09:49:44: Initialising resource group RTShaderSystem
09:49:44: Parsing scripts for resource group RTShaderSystem
09:49:44: Finished parsing scripts for resource group RTShaderSystem
09:49:44: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
09:49:44: Finished loading resource group RTShaderSystem
09:49:44: Creating resource group ShaderGeneratorResourceGroup
09:49:44: Added resource location 'C:/Users/Administrator/AppData/Roaming/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
09:49:44: *****************************************
09:49:44: *** --- Initialising OgreOggSound --- ***
09:49:44: *** ---     OgreOggSound v1.22    --- ***
09:49:44: *****************************************
09:49:44: *** --- OpenAL version 1.1
09:49:44: *** --- AVAILABLE DEVICES --- ***
09:49:44: *** --- Generic Software
09:49:44: *** --- Choosing: Generic Software (Default device)
09:49:44: *** --- OpenAL Device successfully created
09:49:44: *** --- OpenAL Context successfully created
09:49:44: *** --- SUPPORTED FORMATS
09:49:44: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
09:49:44: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
09:49:44: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
09:49:44: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
09:49:44: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
09:49:44: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
09:49:44: *** --- EFX Detected
09:49:44: *** --- 1 Auxiliary Effect Slot(s)
09:49:44: *** --- 1 Auxiliary Send(s) per Source
09:49:44: *** --- EFFECTS SUPPORTED:
09:49:44: *** --- 'Reverb' Support: YES
09:49:44: *** --- 'EAX Reverb' Support: YES
09:49:44: *** --- 'Chorus' Support: NO
09:49:44: *** --- 'Distortion' Support: NO
09:49:44: *** --- 'Echo' Support: NO
09:49:44: *** --- 'Flanger' Support: NO
09:49:44: *** --- 'Frequency shifter' Support: NO
09:49:44: *** --- 'Vocal Morpher' Support: NO
09:49:44: *** --- 'Pitch shifter' Support: NO
09:49:44: *** --- 'Ring modulator' Support: NO
09:49:44: *** --- 'Autowah' Support: NO
09:49:44: *** --- 'Compressor' Support: NO
09:49:44: *** --- 'Equalizer' Support: NO
09:49:44: *** --- FILTERS SUPPORTED: 
09:49:44: *** --- 'Low Pass' Support: YES
09:49:44: *** --- 'High Pass' Support: NO
09:49:44: *** --- 'Band Pass' Support: NO
09:49:44: *** --- XRAM NOT Detected
09:49:44: *** --- EAX 2.0 Detected
09:49:44: *** --- Created 100 sources for simultaneous sounds
09:49:44: *** --- Using BOOST threads for streaming
09:49:44: *** --- Recording devices available:
09:49:44: ***--- '??? (Realtek High Definition Au'
09:49:44: *****************************************
09:49:44: *** ---  OgreOggSound Initialised --- ***
09:49:44: *****************************************
09:49:44: Gear City initialized!
09:49:44: Entering MenuState...
09:49:44: Font micross.12using texture size 256x256
09:49:44: Info: Freetype returned null for character 160 in font micross.12
09:49:44: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
09:49:44: Font Inconsolata.8using texture size 256x128
09:49:44: Info: Freetype returned null for character 127 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 128 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 129 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 130 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 131 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 132 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 133 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 134 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 135 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 136 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 137 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 138 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 139 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 140 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 141 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 142 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 143 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 144 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 145 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 146 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 147 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 148 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 149 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 150 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 151 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 152 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 153 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 154 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 155 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 156 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 157 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 158 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 159 in font Inconsolata.8
09:49:44: Info: Freetype returned null for character 160 in font Inconsolata.8
09:49:44: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
09:49:44: Font micross.10using texture size 256x256
09:49:44: Info: Freetype returned null for character 160 in font micross.10
09:49:44: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
09:49:44: Font micross.14using texture size 256x256
09:49:44: Info: Freetype returned null for character 160 in font micross.14
09:49:44: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
09:49:44: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
09:49:44: Font micross.16using texture size 512x256
09:49:44: Info: Freetype returned null for character 160 in font micross.16
09:49:44: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
09:49:45: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
09:49:45: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
09:49:45: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
09:49:45: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
09:49:45: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
09:49:45: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
09:49:49: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
09:49:51: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
09:49:51: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\Autosave.db
09:49:56: Font VeraMono.12using texture size 256x256
09:49:56: Info: Freetype returned null for character 160 in font VeraMono.12
09:49:56: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\RollsRoyce.db
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\Rover 2.db
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\Rover 3.db
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\Rover 4.db
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\Rover.db
09:49:56: C:\Users\Administrator\AppData\Roaming\VENT\GearCity\SaveGames\test.db
09:49:56: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
09:49:57: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
09:50:00: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
09:50:00: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
09:50:01: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
09:50:01: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.unselected.dds' with 5 mip map levels
09:50:02: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.unselected.over.dds' with 5 mip map levels
09:50:03: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.unselected.down.dds' with 5 mip map levels
09:50:03: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.selected.over.dds' with 5 mip map levels
09:50:03: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.selected.dds' with 5 mip map levels
09:50:07: rawr
09:50:07: createing DB
09:50:07: This is the DB Path:C:\Users\Administrator\AppData\Roaming/VENT/GearCity/SaveGames/xxx.db
09:50:07: Parsing City DB
09:50:07: Leaving MenuState...
09:50:07: Entering NewGameState...
09:50:07: Font micross.20using texture size 512x256
09:50:07: Info: Freetype returned null for character 160 in font micross.20
09:50:07: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
09:50:07: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
09:50:08: D3D9 : Loading 2D Texture, image name : 'wm1900_worldmap.dds' with 5 mip map levels
09:50:08: Mesh: Loading wm1900_1.mesh.
09:50:08: WARNING: wm1900_1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
09:50:08: D3D9 : Loading 2D Texture, image name : 'wm1900_city.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : 'United_Kingdom.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : 'City_Generic_Large.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
09:50:12: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
09:50:13: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
09:50:13: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
09:50:13: D3D9 : Loading 2D Texture, image name : 'Bunnies.dds' with 5 mip map levels
09:50:13: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
09:50:19: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
09:50:20: Parsing AI DB
09:50:20: Parsing Components
09:50:20: Parsing reviews
09:50:20: Parsing Tips
09:50:20: 
 Attempting to save database
09:50:20: Leaving NewGameState...
09:50:20: Entering OfficeState...
09:50:20: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
09:50:20: Mesh: Loading Office1900BoxSpring.mesh.
09:50:21: Texture: Office_1900_Spring.tga: Loading 1 faces(PF_R8G8B8,2844x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2844x1600x1.
09:50:22: Mesh: Loading 1900_Clock.mesh.
09:50:22: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
09:50:22: Mesh: Loading 1900_Radio.mesh.
09:50:22: Mesh: Loading 1900_Door.mesh.
09:50:22: Mesh: Loading 1900_File.mesh.
09:50:22: Mesh: Loading 1900_Paperwork.mesh.
09:50:22: Mesh: Loading 1900_Book.mesh.
09:50:22: Mesh: Loading 1900_Phone.mesh.
09:50:22: Mesh: Loading 1900_Paperwork_Bulk.mesh.
09:50:22: Mesh: Loading 1900_Computer.mesh.
09:50:22: Mesh: Loading 1900_Window.mesh.
09:50:22: Mesh: Loading 1900_Safe.mesh.
09:50:22: Mesh: Loading 1900_Newspaper.mesh.
09:50:22: Creating GUI in OFfice State
09:50:22: Font micross.28using texture size 512x512
09:50:22: Info: Freetype returned null for character 160 in font micross.28
09:50:22: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
09:50:22: Font micross.24using texture size 512x512
09:50:22: Info: Freetype returned null for character 160 in font micross.24
09:50:22: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
09:50:22: Font VeraMono.16using texture size 512x256
09:50:22: Info: Freetype returned null for character 160 in font VeraMono.16
09:50:22: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
09:50:22: Finished Creating GUI in OFfice State
09:50:22: Generating car Reviews
09:50:22: Loading Music
09:50:22: Made It
09:50:25: Leaving OfficeState...
09:50:25: Entering RnDState...
09:50:25: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
09:50:25: Mesh: Loading Lift_L.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
09:50:25: Mesh: Loading Lift_R.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
09:50:25: Mesh: Loading ToolBox_Large.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
09:50:25: Mesh: Loading ToolBox_Small.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
09:50:25: Mesh: Loading ToolBox_Large01.mesh.
09:50:25: Mesh: Loading ToolBox_Large02.mesh.
09:50:25: Mesh: Loading BP_Board.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
09:50:25: Mesh: Loading Office_Desk.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
09:50:25: Mesh: Loading Poster.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
09:50:25: Mesh: Loading Notes_Board.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
09:50:25: Mesh: Loading Hangar.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
09:50:25: Mesh: Loading Pallete1.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
09:50:25: Mesh: Loading Pallete2.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
09:50:25: Mesh: Loading Wheels1.mesh.
09:50:25: Mesh: Loading CardboardBox.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
09:50:25: Mesh: Loading Computer.mesh.
09:50:25: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
09:50:25: Mesh: Loading ToolBox_Small01.mesh.
09:50:25: Mesh: Loading ToolBox_Small02.mesh.
09:50:25: Mesh: Loading ToolBox_Large03.mesh.
09:50:25: Mesh: Loading ToolBox_Small03.mesh.
09:50:27: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
09:50:29: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_Up.DDS' with 5 mip map levels
09:50:29: D3D9 : Loading 2D Texture, image name : 'rndDesignAssisted.DDS' with 5 mip map levels
09:50:29: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_over.DDS' with 5 mip map levels
09:50:30: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_down.DDS' with 5 mip map levels
09:50:30: D3D9 : Loading 2D Texture, image name : 'DesignEngineBaseImage.dds' with 5 mip map levels
09:50:31: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
09:50:31: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
09:50:32: D3D9 : Loading 2D Texture, image name : 'StraightLayout.dds' with 5 mip map levels
09:50:33: D3D9 : Loading 2D Texture, image name : 'TwoCylinder.dds' with 5 mip map levels
09:50:35: D3D9 : Loading 2D Texture, image name : '4StrokeGasFuel.dds' with 5 mip map levels
09:50:36: D3D9 : Loading 2D Texture, image name : 'NaturalyAspiratedInduction.dds' with 5 mip map levels
09:50:38: D3D9 : Loading 2D Texture, image name : 'blueprints.dds' with 5 mip map levels
09:50:38: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
09:50:40: D3D9 : Loading 2D Texture, image name : 'transparent2.dds' with 5 mip map levels
09:51:08: 
 Attempting to Shutdown database
09:51:08: Save Game: C:\Users\Administrator\AppData\Roaming/VENT/GearCity/SaveGames/xxx.db
09:51:08: DefaultWorkQueue('Root') shutting down on thread main.
09:51:08: *-*-* OGRE Shutdown
09:51:08: Unregistering ResourceManager for type Compositor
09:51:08: Unregistering ResourceManager for type Font
09:51:08: Unregistering ResourceManager for type Skeleton
09:51:08: Unregistering ResourceManager for type Mesh
09:51:08: Unregistering ResourceManager for type HighLevelGpuProgram
09:51:08: Uninstalling plugin: OgreOggSound
09:51:08: Plugin successfully uninstalled
09:51:08: Unloading library .\OgreOggSound
09:51:08: Uninstalling plugin: Cg Program Manager
09:51:08: Plugin successfully uninstalled
09:51:08: Unloading library .\Plugin_CgProgramManager
09:51:08: Uninstalling plugin: ParticleFX
09:51:08: Plugin successfully uninstalled
09:51:08: Unloading library .\Plugin_ParticleFX
09:51:08: Uninstalling plugin: GL RenderSystem
09:51:08: *** Stopping Win32GL Subsystem ***
09:51:08: Plugin successfully uninstalled
09:51:08: Unloading library .\RenderSystem_GL
09:51:08: Uninstalling plugin: D3D9 RenderSystem
09:51:08: D3D9 : Shutting down cleanly.
09:51:08: Unregistering ResourceManager for type Texture
09:51:08: Unregistering ResourceManager for type GpuProgram
09:51:08: D3D9 : Direct3D9 Rendering Subsystem destroyed.
09:51:08: Plugin successfully uninstalled
09:51:08: Unloading library .\RenderSystem_Direct3D9
09:51:08: Unregistering ResourceManager for type Material
