Thread Review (Newest First) |
Posted by Eric.B - 10-22-2024, 02:04 PM |
Nothing is intended since none of it has been heavily play tested. That's ya'lls job. Remember, just like research teams, these gains are in addition to your designs. |
Posted by raichuP - 10-22-2024, 01:47 AM |
Hi there, I found the cost for Individual Sub-component Research maybe too expensive. As in early games, to gain +0.10 sub-component skill per month may cost somewhere between $80000 - $150000 per month, but this can also be easily bypassed by designing a whole new component at a much more lower cost (around $50000 total and a total skill gain more than 3). Is this intended? Thanks. |