09-02-2022, 07:58 PM
I think I'm getting to a more or less "playable" state in the next version of my Europe mod/map, and tonight I was looking at the AIs. There are a lot of knobs to tweak, and there are pretty good descriptions at https://wiki.gearcity.info/doku.php?id=m...s:aieditor .
But by default, almost all of them are set to -1, such as all the funds, credit, skills, design, image, and behavior settings.
Is -1 equivalent to Medium finances/Average skills and design/Neutral image, Generic Manufacturer, and Average aggression? Or does it behave differently?
Is it safe to set just a few AI to non-negative-one values? Or will having one of them have values set but not others throw things off?
One of the things that I think could be a lot of fun is having manufacturers have different specializations, and this seems like the way to do it. Mainly I just want to make sure I know what the defaults mean before changing them.
But by default, almost all of them are set to -1, such as all the funds, credit, skills, design, image, and behavior settings.
Is -1 equivalent to Medium finances/Average skills and design/Neutral image, Generic Manufacturer, and Average aggression? Or does it behave differently?
Is it safe to set just a few AI to non-negative-one values? Or will having one of them have values set but not others throw things off?
One of the things that I think could be a lot of fun is having manufacturers have different specializations, and this seems like the way to do it. Mainly I just want to make sure I know what the defaults mean before changing them.