02-11-2024, 01:38 PM
(02-11-2024, 11:10 AM)Rashi Wrote: Borderless Window has never worked for me honestly.
Selection either or and Fullscreen and/or Borderless Window options for DirectX in the Video Settings editor and saving will generate a successfull save message, and will still be selected if I exit and restart the Video Settings Editor, but it will still not be selectable in the Game Settings when starting GC.
So using the external settings editor: https://wiki.gearcity.info/doku.php?id=g...ngs_editor
If you disable the full screen, enable borderless window, and have it set to DirectX9. Then save. You don't get a full-screen window?
It being broken in the game is a known issue that keeps not getting addressed, so I will look into that. In fact, I think I fixed it at some point, but then some code got overwritten and it regressed. That's the problem with maintaining so many different variants of the game.
Quote:With OpenGL Fullscreen this issue does not exist, but it will not truly alt+tab (application stays on top, which is alright by me)Yup, the window does not minimize or go into the background. I believe the folks at Ogre may have changed their Window management stuff. They want folks to use a third-party library instead of Ogre managing it. Anyway, I plan to try minimizing the window manually when the focus is lost while in full-screen mode. But I don't think this is a game-breaking issue, so I'll try it when I do bulk bug fixes instead of losing a day+ of AeroMogul time solely on this issue. It's hard to bounce between two projects. I need to get my mind into Airplane mode.
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good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski