09-01-2024, 06:34 PM
(09-01-2024, 05:05 PM)thexa4 Wrote: The memory leak / increase per turn is also present when using the OpenGL2 renderer.
I'll check it out with Valgrind when I am able to, but the ram usage should increase every turn because of the increased size of the database every turn. The save games are stored in ram.
I frequently play on low ram systems, and haven't ran into any issues, so we'll see.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
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good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski