(09-02-2024, 06:23 AM)thexa4 Wrote: I have updated the video drivers to the latest version and am running on Windows 10 using the OpenGL2 renderer in windowed mode.
This time I used the Task Manager to look at the memory usage and it seems like the Dedicated GPU memory usage is steadily climbing every tick. Normal memory usage stays constant.
The same test in windowed mode using DirectX9 does not result in high memory use.
That's really odd because the only assets you should be loading on end turn is the office backgrounds.
Are you sure it's actually crashing because of this? If so, please provide the log file for me. That will tell me what resources are being loaded and it should give me a reason for the crash if it's related to the GPU.
I will try to duplicate it when I can use Windows tomorrow, but I am pretty sure I don't have this issue. And there really isn't much I can do about it on my end except manually call to clear Ogre's cached resources, except that will slow down everyone's else machines who don't have this issue.
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good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski