Bounty #59 Sub-Component Rating Range https://www.ventdev.com/forums/showthread.php?tid=3841
V2.4.0.0 and older, sub-components only had a single value that had to work from 1900 to 2020. The game now has a range of values, generally starting small and getting bigger over time. So, in short, you were using 1970s I2 engine technology in 1900 in version 2.4.0.0 and older. Now you are using 1904 I2 technology.
I do plan on doing a little bit of tweaking to these numbers, but they will always likely be weaker than 2.4.0.0 and older in early game years, and stronger in later game years.
If you have a long save game with lots of data, that will be helpful.
V2.4.0.0 and older, sub-components only had a single value that had to work from 1900 to 2020. The game now has a range of values, generally starting small and getting bigger over time. So, in short, you were using 1970s I2 engine technology in 1900 in version 2.4.0.0 and older. Now you are using 1904 I2 technology.
I do plan on doing a little bit of tweaking to these numbers, but they will always likely be weaker than 2.4.0.0 and older in early game years, and stronger in later game years.
If you have a long save game with lots of data, that will be helpful.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski