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Meaning of measurements in the City View
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I was writing more questions for the FAQ but i realized that i wasn't actually entirely aware of one of the answers to a question i was asking.

The question was, what does all of the measurements in the city view mean?
Im aware of most of this, but im not sure on some.
Doing some searches i had part of my question answered, but not all parts.

Infrastructure - I have no idea what this represents in Gearcity. In most games it represents things like roads, rail and general public buildings/works. Im guessing it could mean anything from transportation costs to changing the number of people who are willing to buy vehicles due to a lack of roads.

Manufacturing Capacity - I think this changes the number of vehicles you can produce in a factory. I also suspect its linked to Labor skill and Manufacturing requirements of vehicles.

Manufacturing Growth (is pretty self explanatory)

Resources - I think this represents the cost of buying materials for building vehicles in the city. Does it also change the cost of building a factory there?

Fuel Prices - I think this one is fairly obvious, it shows whether the price of fuel is good or not. Im certain this changes the populations's buying habits towards fuel efficient vehicles.

Labor skill - I'm unsure exactly what this means.
Judging from another thread in help here, I think if this is low you get a penalty when producing high "manufacturing requirements" vehicles.
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Meaning of measurements in the City View - by Arakash - 01-11-2014, 07:47 AM

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