02-01-2014, 08:55 AM
It all looks great so far. I haven't had a chance yet to play, but looking over what you have here, sounds like you have a wonderful basis to get thing going, and really increase options.
I do have a few thoughts though:
1) I like what you've done so far, but I wonder if maybe you've put some thought into further limiting the options on Easy. I almost feel that 4 and 6 cylinder engines are a little too much for the very beginning. Perhaps set it up so that with the 2 cylinders, since you're also adding them to Normal, you give Easy both V and Straight models and Normal has only one of those options - probably straight - though that would depend on your design philosophy.
2) Have you considered adding Steam as another engine source? I know that it's going to eventually prove itself as useless, but I imagine that you could do a lot of interesting things with them, though of course by the end of the initial boom-and-bust period (about WWI), they should be markedly inferior to most engines. This would give you an interesting choice - create cars that are better in the short-term by sacrificing experience that might be needed in the long...or deal with inferior gasoline engines until such time as they do noticeably overtake other engine patterns and fuel sources?
I do have a few thoughts though:
1) I like what you've done so far, but I wonder if maybe you've put some thought into further limiting the options on Easy. I almost feel that 4 and 6 cylinder engines are a little too much for the very beginning. Perhaps set it up so that with the 2 cylinders, since you're also adding them to Normal, you give Easy both V and Straight models and Normal has only one of those options - probably straight - though that would depend on your design philosophy.
2) Have you considered adding Steam as another engine source? I know that it's going to eventually prove itself as useless, but I imagine that you could do a lot of interesting things with them, though of course by the end of the initial boom-and-bust period (about WWI), they should be markedly inferior to most engines. This would give you an interesting choice - create cars that are better in the short-term by sacrificing experience that might be needed in the long...or deal with inferior gasoline engines until such time as they do noticeably overtake other engine patterns and fuel sources?