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How much access to engine types should we have?
#9
“Forgot to add, nearly everything is changeable if we get to do an expansion, so any ideas are appreciated, specially if you guys feel that this is one of the weaker features of the game. “

I have no idea if anything needs to be changed or not, that just my first take at his post. I know if I get a warning that my engine will not fit my chassis in GC because I tried that already.

“Modify buttons in the R&D department allow for continue refinement of a component. Nothing specific though, just a generic stat increase. “

Not to get to far off track but I found the modify button and spent 4,000,000 before I realized I even clicked on something.
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RE: How much access to engine types should we have? - by RatAttack - 06-05-2014, 08:56 PM

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