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Potential Buyer Question
#2
(06-06-2014, 05:03 AM)Grim.Reaper Wrote: Hello,

First of all, I wanted to say it looks like you have a very good concept for a game and wish you the best in its launch. Before I purchase, had a few questions.

1) If you are not an extremely knowledgeable car person, can you still enjoy and understand the game? I know nothing about cars but I would enjoy a management sim like this, I think.

2) After you build a model of a car let's say in 1900...can you continue to modify and release a new version of the same car just with teaks? For example, certain cars always just release a new model versus completely changing the car. Does the game make this process easy?

3) At most auto companies, they have tons of cars/models.....how many cars/models can you have per company each year? Is there a limit? How many do typical people have when playing the game?

4) I know you can't give precise information, but how far away do you think the full release is? Month? 3 Months? Year?

Thanks and good luck!
I can answer most of these just as a fellow player.

First thing ill say is go ahead and try the demo which is just listed as version 1.14 in news i think. Maybe its renamed demo at this point.
That is basically a limited version of the game you can use to test it, totally free. As you would expect for a demo, its limited in a number of ways, but you should be able to get the general idea of the game.

1) Its good you mention this, because you have basically described me Smile Ive been playing this game for months, mainly because i looked at "Automation Game" and was intimidated by its focus on technical detail and tiny engineering details/statistics.
From a strategy gaming and wargaming background, i really enjoy the game because of its business complexity and just how fully fleshed out a lot of the buisness mechanics are.

2)Yes you can.
Usually this is done though modifying an existing design with new components, using a mechanic called "New Model Year".
You still have to design new components, so its not necessarily easy.
If you dont want to define every detail, You can use the assisted design functions though, which make the entire design process very very quick.

You can also make new trims for it as well in the same section, though thats not really what you were asking about.

3) Im not even sure there is a limt tbh. Ive never run into the limit, if there is one.
There are 10+ vehicle categories in 1900 (and more open up as time goes on), so you could have a vehicle for each, or multiple.
For a practical example, i have 6 vehicles on sale i think, by 1908 in this one game ive been playing today.
Two are new model year versions of older vehicles which are still on sale.
So basically, 2 Compacts, 2 Phaetons, 1 Sedan, 1 Microcar.
This is just one example of a strategy, you can pretty much do whatever you want.

4) This is the question i really dont know the answer to.
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Messages In This Thread
Potential Buyer Question - by Grim.Reaper - 06-06-2014, 05:03 AM
RE: Potential Buyer Question - by Arakash - 06-06-2014, 05:11 AM
RE: Potential Buyer Question - by Eric.B - 06-06-2014, 07:48 AM
RE: Potential Buyer Question - by Grim.Reaper - 06-06-2014, 09:07 PM
RE: Potential Buyer Question - by Eric.B - 06-06-2014, 09:58 PM
RE: Potential Buyer Question - by Grim.Reaper - 06-07-2014, 04:32 AM

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