08-19-2014, 03:07 PM
So Monday I spent the morning working on the Tutorial Framework. And the good news is I think it's working now. Least I hope. I took the evening off to sleep.
This morning I:
-HR department no longer shows unfunded research teams.
-Lobbying no longer has an immediate effect on benefits.
-Hiring in HR now longer has random employee amounts when hiring less than average wages.
-Switched position of maximum supported engine width and length as requested.
-Fixed mega menu shipping priority bug. Mega Menu shipping now defaults to "Normal"
-Are you sure function added to vehicle end production.
Currently I'm working on fixing up the scroll button sliders Somewhat. Compiling Gnuplot for Linux build and then I'll work on "Advance" game settings. Which should clear up a few suggestion tickets and make the game more enjoyable for some until we get military contracting and randomization into the game.
This morning I:
-HR department no longer shows unfunded research teams.
-Lobbying no longer has an immediate effect on benefits.
-Hiring in HR now longer has random employee amounts when hiring less than average wages.
-Switched position of maximum supported engine width and length as requested.
-Fixed mega menu shipping priority bug. Mega Menu shipping now defaults to "Normal"
-Are you sure function added to vehicle end production.
Currently I'm working on fixing up the scroll button sliders Somewhat. Compiling Gnuplot for Linux build and then I'll work on "Advance" game settings. Which should clear up a few suggestion tickets and make the game more enjoyable for some until we get military contracting and randomization into the game.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski