10-07-2014, 03:18 PM
I finished the move to the new translation system for the components.xml file. It was a little more work than I had anticipated. We needed a method to have both the text translatable as well a way for users to make mods without having to edit the localization files. While my solution isn't perfect, it works!
Also knocked out two bugs this morning, and did some tweaks to our DB indexing to speed up turn times a little bit on longer games.
1.16.1 will be out Friday, I'll also be updating stable and legacy branches. Until Friday, I'll be focusing on mainly bug fixes, setting up our web translator, and uploading the Linux build to steam. So hopefully we can fill up the change log by then!
-Components.xml file translatable in Localization file.
-Fixed Loan Overflow bug
-Tweaked DB indexing (Speeding up turn times on longer games slightly)
-Fixed AI assigning incorrect vehicle types in racing series.
Also knocked out two bugs this morning, and did some tweaks to our DB indexing to speed up turn times a little bit on longer games.
1.16.1 will be out Friday, I'll also be updating stable and legacy branches. Until Friday, I'll be focusing on mainly bug fixes, setting up our web translator, and uploading the Linux build to steam. So hopefully we can fill up the change log by then!
-Components.xml file translatable in Localization file.
-Fixed Loan Overflow bug
-Tweaked DB indexing (Speeding up turn times on longer games slightly)
-Fixed AI assigning incorrect vehicle types in racing series.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski