(03-30-2013, 03:58 PM)Eric.B Wrote:What I meant is that sometimes people prefer to focus on the engineering side of the company and do not care much about the business part (or viceversa). I would be nice if there was a mode that could somewhat automate the side of the company which you are not interested in.Quote:Following previous suggestion, I would also be a good idea to set not only a cost-per-unit, but also a projected price (or know what prices your rivals are selling similar cars, I personally couldn't find it anywhere). This way you know if you are selling your cars at more or less the right prices. Maybe it owuld be a good idea to include a more engineering based-mode and another more buisness-based mode which limited opposed functions in each mode.You'll be able to see AI prices, world map, and vehicle specs in one of the upcoming patches.
The second part of the question I didn't really understand. Care to expand it?
I don't know if it's clearer now.
(03-30-2013, 03:58 PM)Eric.B Wrote: Anyway, thanks for the response. The vehicle part of the game does need some work. And I'll be getting to it once I iron out some of the gameplay bugs and add in some missing features that really need to be added. We'll never get up to Automation level of details, nor do I really want a game that detailed on the engineering side. I did that sort of stuff for a few years, feels too much like the job I quit!Oh I agree, I do not want the level pedantic engineering there's in Automation here, we have automation for that. But since this is a car game specific car-related stuff could be nice.
By the way, I've thought of more thinks, mostly related to designing bodies.
- Sometimes the game freezes when adding accessories. It doesn't crash but it doesn't let you add more things to your car.
- It would be nice if the actual design affected the real world specs other than styling (like lower car = better aerodynamics).
- Also, sometimes adding accessories is a bit cumbersome. Some standard mounting points would be helpful as guides.
- By the way longer/more elaborate reviews in the press and comparisons to rival cars would be nice. How do, those affect sales/reputation/image by the way?
All in all though, looks interesting. I looking forward to showrooms, racing and the lot. Keep up the good work!
Nearly forgot.
(03-30-2013, 03:58 PM)Eric.B Wrote:I'm not good with technology and computers, how do I do that?Quote:[Sometimes when you click on the safebox and want to go for an IPO the game crashes. This has only happened to me once.You wouldn't happen to have the logfile.log from this game would you?
If it serves, it happened on a game where I decided to not design/produce cars until late 1919, because if I did I kept going bankrupt in 1905 or so, and I wanted to see what was available later on.
(03-30-2013, 03:58 PM)Eric.B Wrote:I understand that, it just that in the game it's hard to see the difference. It's a bit of an all or nothing, regardless of what type of car you choose and the scores out of 100 do not look very clear to me.Quote:Also, the car/part designer sliders are a bit sui generis. I mean you set everything to max and you seem to be getting the perfect car, but in reality it's not as easy. A Rolls-Royce and a Ferrari can both be great cars, but the Rolls-Royce does not have the handling of the Ferrari and the Ferrari does not have the comfort of the Rolls-Royce. It's impossible to create a car with perfect ride and handling, because they are opposed characteristics and you have to take a compromise; i.e. can't have both.
Nor do they have both. Sliders are relevant to the type of car you're building. High Comfort on a Luxury Sedan is not the same as High Comfort on a Supercar. The buyer looking for comfort is going to buy a Rolls, not a Ferrari. But if that buyer is in the market for a Supercar and Performance, Handling, Price, Image, and Marketing is the same between a Lotus Evora and an Alfa Romeo 4C. The Durability of the Lotus may put it over the edge. That's not to say Evora with its high Durability is more durable than a compact car. It says for a Supercar it's very durable.
(Couldn't think of any comfortable supercars, all the one's i've been in have been... barebones. And only the gearbox and engine of the Evora is durable, the coachwork is a bit crappy. )
But maybe I'm nitpcking here.