01-10-2015, 03:25 PM
Ran through a few more simulations and tweaked the code some. The new system is working wonderfully. No more 800cc supercars in 1980! Much less 2 cylinder motors, etc. However the game still makes a few quarky design choices like using U-8's instead of V-8s and what have you. But we'll address this with my next step. Sub-Component popularity values and new sub-components.
Also got the "Top 25" AI file working with the new system. Gives me more AI to play with during testing.
There should be a tiny hot fix coming for 1.17 sometime tonight. It only fixes clipping issues in the tutorial for people running 1024x768 on the world map.
Also got the "Top 25" AI file working with the new system. Gives me more AI to play with during testing.
There should be a tiny hot fix coming for 1.17 sometime tonight. It only fixes clipping issues in the tutorial for people running 1024x768 on the world map.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski