03-07-2015, 01:21 PM
(03-07-2015, 08:57 AM)sketch Wrote: will we ever be able to tune up a car once the design is complete? Some sort of refining work you could do after the design is complete, like balancing the weight, searching for defects, and most importantly adjust the behaviour of the gearing system along the engine. The latter would be really cool!
Not any more than what is already currently in the game under new trims and new model years. The component modification code it self is about to be rewritten, but it will not be to the extend you're asking about.
Quote:Is a new gui for sales being developed?The only code being touched for 1.18 is the stuff in RnD and the code that uses RnD code (such as AI and end turn calculations.) So no. Currently I'm not touching any GUI outside of what is in RnD.
Quote:As for now i find a bit tricky to understand how many cars are being produced in a factory and sold in the local branch, thus making hard to balance production in the factories.I don't see how this information can be hard to find? Anywhere you can adjust production it lists how many vehicles are being produced and how many are being sold within it's shipping radius. Look at the box on the right hand side.
For branches it shows how many are being sold at the location on any screen that you can assign vehicles to the branches. Again, on the right hand side of the window.
Plus there are at least a dozen reports that display this information in the sales book and custom report system.
If you mean detailed information about what car is specifically shipping where. No, that information is not displayed in the game. The vehicles are sold to the closest locations within the shipping range in the order of priority.
Quote:Is there a way to delegate something to an assistant? like making someone head of the R&D rather than the production & selling, or the marketing...
Currently, Hiring/Firing, Wages, and Production all have AI controllers. You can enable or disable these in the Mega Menu (Computer) under "Autotools." Auto Production is broken in 1.17 and will under produce vehicles a few turns a year in 1.17.5.
In RnD you have the assisted designers. These are meant to be your assistants. No further assistance will come to this system.
Furthermore no assitance will come to the assigning of vehicles to branches. An auto-marketing tool is in the roadmap.
Quote: As for now once you start to have 3 or 4 factories and branches around the world, it's really hard to balance everything and not become bored by the excessive micromanagement...If you have problems micromanaging you will probably want to wait for Country/Districting Factory & Branch Grouping in 1.19.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski