Started working on 1.18.5 a couple of days ago. 1.18.5 will focus mainly on RnD Changes that were pushed out of 1.18 build due to time issues.
The main thing I did the last few days is changing the naming system. Chassis, engines, and gearboxes now use a different naming system (Typically a model number, couple specs, etc) The car and project naming system is in the process of being redesigned. I have removed many of the words in our model name list. I'll be adding quite a few more over the coming days. This should improve the naming of things inside the game.... Little less humor, bit more seriousness.
-Added Help Boxes to Light/Accessory Controls in RND and Resized GUI
-Reversed Manufacturing Requirement star in RnD View.
-Autosaves are now specific to save games. (Autosave_filename)
-Fixed bug in bore/stroke when switching engine layout.
-Fixed crash bugs when loading save games with different languages
-Expanded on unable to load game errors.
-Changed Automatic naming of Components.
-Changed Vehicle/Project naming system. No more cars named "Grandma Pants"
-5000 new vehicle names that have been vetted. (More may come in the future.)
-Added 218 new paints
-8 Shades of glass
-50 something leathers, plastics, and fabrics paints.
-3 different types of metal paints.
-Changed paint display layout system.
-Fixed bug that had $0 sales price displayed when viewing competition. (This was pushed as a hotfix in 1.18.4)
-Improved/adjusted demographics code and effect on vehicle sales.
-Selecting a demographic now adjust the importance sliders when designing a vehicle in advance mode.
-Selecting a demographic now boosts or decreases certain vehicle ratings as your designers cater more to the selected demo.
-Added a new development pace slider system to vehicle and components.
The main thing I did the last few days is changing the naming system. Chassis, engines, and gearboxes now use a different naming system (Typically a model number, couple specs, etc) The car and project naming system is in the process of being redesigned. I have removed many of the words in our model name list. I'll be adding quite a few more over the coming days. This should improve the naming of things inside the game.... Little less humor, bit more seriousness.
-Added Help Boxes to Light/Accessory Controls in RND and Resized GUI
-Reversed Manufacturing Requirement star in RnD View.
-Autosaves are now specific to save games. (Autosave_filename)
-Fixed bug in bore/stroke when switching engine layout.
-Fixed crash bugs when loading save games with different languages
-Expanded on unable to load game errors.
-Changed Automatic naming of Components.
-Changed Vehicle/Project naming system. No more cars named "Grandma Pants"
-5000 new vehicle names that have been vetted. (More may come in the future.)
-Added 218 new paints
-8 Shades of glass
-50 something leathers, plastics, and fabrics paints.
-3 different types of metal paints.
-Changed paint display layout system.
-Fixed bug that had $0 sales price displayed when viewing competition. (This was pushed as a hotfix in 1.18.4)
-Improved/adjusted demographics code and effect on vehicle sales.
-Selecting a demographic now adjust the importance sliders when designing a vehicle in advance mode.
-Selecting a demographic now boosts or decreases certain vehicle ratings as your designers cater more to the selected demo.
-Added a new development pace slider system to vehicle and components.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski