Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GearCity 1.19 Progress Thread
#7
Been a while since I updated this post, sorry about that. However don't fret! I've continued working on the game nearly every day last month (except for the days I was driving.) I've finally returned to the office from visiting distant (in both terms of relation and physical distance) relatives. This did slow down progress slightly in September, but mostly because I could not do "final" builds of 1.18.5 until I returned. Thus I prolonged my efforts in balancing 1.18.5's new features and did prepping for 1.18.6! There is probably still more work needed to be done with the new design pace system. But I think it'll come in handy! Smile

In anycase optimized compiles of 1.18.5 are being built now.


Since my last update:
-Fixed incorrect vehicle type winning awards bug.
-Adjusted branch build costs
-Adjusted design pace's effects on RnD time, budget, and maximum number of employees (This still needs tweaking.)
-Reduced starting funds as things are now cheaper in early years. (This may still need tweaking.)
-Fixed bug with missing marque when switching to advance designer from assisted designer.
-Fixed new model year/new trim exploit bug.
-Removed Trim/Model year bonuses if design reqs of new vehicle exceed 15 rating points.

(There are a few more minor bug fixes that I didn't document fixing. Being on a laptop with no internet for a few days makes unorganized people like myself even more unorganized...)
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
Reply


Messages In This Thread
GearCity 1.19 Progress Thread - by Eric.B - 08-27-2015, 11:54 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 08-28-2015, 12:10 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 08-29-2015, 12:11 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 09-07-2015, 07:19 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 09-14-2015, 08:03 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 09-21-2015, 12:55 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-01-2015, 11:28 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-03-2015, 02:18 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-04-2015, 11:56 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-06-2015, 01:55 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-08-2015, 01:01 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-10-2015, 12:18 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-13-2015, 01:07 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-14-2015, 01:14 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-15-2015, 01:33 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-16-2015, 12:11 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-19-2015, 04:46 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-22-2015, 02:49 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-24-2015, 11:42 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-29-2015, 12:36 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 10-30-2015, 05:04 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-03-2015, 01:43 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-05-2015, 09:58 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-08-2015, 12:31 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-10-2015, 12:51 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-14-2015, 01:04 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-16-2015, 09:46 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-20-2015, 05:40 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-26-2015, 02:34 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 11-28-2015, 01:12 PM
RE: GearCity 1.19 Progress Thread - by Eric.B - 12-02-2015, 12:54 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 12-06-2015, 01:20 AM
RE: GearCity 1.19 Progress Thread - by Eric.B - 12-11-2015, 09:20 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)