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GearCity 1.21 Progress Thread
#26
Been a long while since I posted, but for good reason. I've been focused on the redesign of the magazine system. And I would rather post it being completed rather than bits and pieces.

The magazine system has been moved to the in-game web browser. You now have to flip the pages of the magazine. Which is a fairly neat feature if you ask me. The magazine has been trimmed down some. As I was unable to implement some features in the old one, and canned features that were never made in the old magazine.

While new content in the magazine is sparse, the new system allows much more room to work with, thus it's not as cramped as the old system. The backend to reviews has had some adjustments to take into account specs rather than ratings in some instances. This should fix some of the odd review results. Also we adjusted the class challenge results and the awards. And improved formatting in each.

Marque Catalog and Model Comparison was moved to Showroom due to these limitations. Which in my opinion is fine, because eventually we'll get pre-made vehicle designs and you'll be able to see AI vehicle designs.

It now takes a while to get the full effect of your lobbying budget, this prevents an exploit of only funding lobbying for a few turns. Storage Fees for excess vehicles has also been implemented. It's just a minor maintenance fee for excess inventory of vehicles.

A number of database bugs were fixed, which should improve long term game play.


I still have a few magazine covers, minor bugs, and a couple other tweaks and adjustments to get to. v1.20.5 should be out on the 26th. With v1.21 coming out shortly there after if no major issues are found in v1.20.5. We're also going to have a server move at the end of the month which may effect my email.

-Moved Magazine to Webbrowser
-Implemented Turn.js
-Moved some reviews from ratings based to spec based
-Fixed review formatting
-Fixed class challenge formatting
-Tweaked overall best results for class challenge
-Moved some class challenge results from ratings to specs.
-Added wealth index effect to costs effects on yearly awards. (So cheap car types it's more important, expensive vehicle types, not at all.)
-Improved random factor in yearly awards
-Cleaned up yearly awards formatting
-Lobbying effects increase/decrease slowly based on budget
-Storage fee per vehicle for extra vehicles in inventory.
-Fixed bug in End Production code accessed from Mega Menu.
-Fixed possible crash issue in stand alone vehicle designer.
-Fixed possible incorrect variable when AI designs a racing car.
-Fixed a number of possible null results when adding data together in the save game tables.
-Fixed a couple of formatting issues when pulling data from the save game files.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
GearCity 1.21 Progress Thread - by Eric.B - 05-27-2016, 10:20 AM
RE: GearCity 1.21 Progress Thread - by Eric.B - 05-30-2016, 05:05 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-02-2016, 08:34 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-07-2016, 03:49 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-09-2016, 07:35 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-15-2016, 04:59 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-22-2016, 10:39 AM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-24-2016, 08:16 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 06-29-2016, 05:59 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 07-05-2016, 03:31 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 07-09-2016, 04:56 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 07-20-2016, 08:40 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 07-26-2016, 11:41 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 08-02-2016, 07:23 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 08-09-2016, 09:30 AM
RE: GearCity 1.21 Progress Thread - by Eric.B - 08-13-2016, 09:14 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 08-25-2016, 10:26 AM
RE: GearCity 1.21 Progress Thread - by Eric.B - 09-03-2016, 07:26 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 09-08-2016, 04:18 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 09-19-2016, 12:36 AM
RE: GearCity 1.21 Progress Thread - by Eric.B - 09-21-2016, 09:21 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 09-29-2016, 09:16 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 10-01-2016, 07:45 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 10-04-2016, 01:26 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 10-11-2016, 06:16 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 10-22-2016, 01:06 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 10-26-2016, 11:01 AM
RE: GearCity 1.21 Progress Thread - by Eric.B - 10-31-2016, 04:31 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 11-04-2016, 12:14 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 11-10-2016, 11:55 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 11-15-2016, 02:32 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 11-23-2016, 04:49 PM
RE: GearCity 1.21 Progress Thread - by Eric.B - 11-28-2016, 01:53 PM

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