12-12-2016, 12:44 AM
v1.21.1 is almost ready to go, just have 2 more tickets remaining. If I'm unable to finish them, they will get pushed back to v1.21.2, as they're rather large tickets. v1.21.1's release date is planned for the 20th. I might be able to get it done sooner, but I want some play time in it. This build has some major changes and the following minor versions are mostly going to focus on modability and tool creation.
-Fixed bug that caused a discontinued vehicle to replace an active vehicle after canceling new generation/trim vehicle that has a replace model modification assigned to it. (Typically via the modify components windows.)
-Fixed bug with Factory workers striking code that made Benefits demands to go too high.
-Fixed number of bugs in the striking system due to newer systems to manage manufacturing and marketing.
-Implemented new turnevents.xml modifier for Pension Fund growth rates as the existing system tied to the stock rates in the turnevent.xml file were not properly working with the funds.
-Implemented a window refreshing system for when the game is under heavy processing to prevent "Window Not Responding" ghosting in Windows. This still needs to be tested in Linux and OSX. Will also need to test on a modern Windows machine to see if I need it in any more places.
-Implemented a popup in some places telling you that the game is processing data. Will need to test on a modern Windows machine to see if I need it in any more places.
-AI Stock IPO's changed to 10 years after founding due to new established AI system.
-Adjustments to AI sales figures in Hard and Nightmare game modes.
-Implemented an In Game Settings system. Accessible in the office by hitting Escape or clicking the file cabinets.
-Delete Old Reports In Game Setting (Default On)
-Auto Save Period In Game Setting. (Default 1 Year. Choices are: Never, 3 Months, 6 Months, 1 Year.)
-Lock Office To Spring In Game Setting (Default Off, Prevents the office artwork from getting dark with the change of seasons.)
-Awards now show up in Corporate Time Line.
-Created Award Plaques and Trophies (Spent a whole day making them, and found out I only have room for little 48x48 pictures...)
-Auto Marketing System. (Enable it with other Auto systems in Mega Menu Autocommands.)
-Clone existing branch's distribution and marketing settings when building a new branch.
-Fixed bug that caused a discontinued vehicle to replace an active vehicle after canceling new generation/trim vehicle that has a replace model modification assigned to it. (Typically via the modify components windows.)
-Fixed bug with Factory workers striking code that made Benefits demands to go too high.
-Fixed number of bugs in the striking system due to newer systems to manage manufacturing and marketing.
-Implemented new turnevents.xml modifier for Pension Fund growth rates as the existing system tied to the stock rates in the turnevent.xml file were not properly working with the funds.
-Implemented a window refreshing system for when the game is under heavy processing to prevent "Window Not Responding" ghosting in Windows. This still needs to be tested in Linux and OSX. Will also need to test on a modern Windows machine to see if I need it in any more places.
-Implemented a popup in some places telling you that the game is processing data. Will need to test on a modern Windows machine to see if I need it in any more places.
-AI Stock IPO's changed to 10 years after founding due to new established AI system.
-Adjustments to AI sales figures in Hard and Nightmare game modes.
-Implemented an In Game Settings system. Accessible in the office by hitting Escape or clicking the file cabinets.
-Delete Old Reports In Game Setting (Default On)
-Auto Save Period In Game Setting. (Default 1 Year. Choices are: Never, 3 Months, 6 Months, 1 Year.)
-Lock Office To Spring In Game Setting (Default Off, Prevents the office artwork from getting dark with the change of seasons.)
-Awards now show up in Corporate Time Line.
-Created Award Plaques and Trophies (Spent a whole day making them, and found out I only have room for little 48x48 pictures...)
-Auto Marketing System. (Enable it with other Auto systems in Mega Menu Autocommands.)
-Clone existing branch's distribution and marketing settings when building a new branch.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski