Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GearCity 1.22 Progress Thread
#18
A number of bugs have been fixed, I'll be doing a quick play test of SP2 today. We will possibly get a release of v1.21.2 SP2 tonight or tomorrow at the latest. This will be the last SP for v1.21.2, I'll be switching over to implementing a couple new features (random history) and at least 1, possibly 2 new maps for v1.21.3.

-Fixed possible negative RnD costs in expense reports (because budget locks were being processed before reports were being generated.)
-Moved reports buttons in office to allow "web browser" window to be shorter. Thus hopefully giving most 1080 window mode players with 1080 monitors a full browser instead of the short version.
-Pension payouts now occur immediately (the year after), as approximately 6-8% of the work force retires each year.
-Pension liabilities are generated only for when workers retire, liabilities last 25 years now. And grow around 3% per year. (Less for factory workers, more for engineers/admins.)
-Fixed bug in the pension payout report.
-Changes to the pension system prevent excess pension liability costs and causes payouts to be immediate.
-Fixed bug in marketing report text causing the wrong text to be displayed.
-Fixed Autocommands replace model duplicate list bug.
-Possible fixes to world map city selection bugs (let me know if you still have problems clicking cities!)
-Fixed unclickable cities on "Classic Map"
-Added more information to the City Info popup, including name of the city/territory, population, and percapita.
-Fixed a couple of bugs in the German translation file that caused crashes.
-Added more colors and broke population and percapita data down more when using the "Mapping" system to view the data.
-Fixed regression bug that caused all modded engines to be transversed.
-Fixed contract and factory shutdown memo bugs.
-Reordered contract requirement units. This will become obsolete in v1.23 with new contracting system and (possibly) unit type selection.
-Some Lists will now automatically scroll to the selected position rather than resetting to the top!
-Fixed resizing bugs in mega menu and world map distribution.
-Disabled auto center for some windows when something like "Apply" is clicked. If you notice any that do it, and they probably shouldn't, let me know.
-Fixed debt's being transferred when making a wholly owned subsidiary.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
Reply


Messages In This Thread
GearCity 1.22 Progress Thread - by Eric.B - 11-28-2016, 01:19 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 11-28-2016, 01:53 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-03-2016, 04:23 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-05-2016, 02:21 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-12-2016, 12:44 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-19-2016, 05:37 PM
RE: GearCity 1.22 Progress Thread - by Cerberus23 - 12-25-2016, 04:29 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-25-2016, 08:18 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-30-2016, 05:56 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-12-2017, 02:37 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-16-2017, 06:26 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-21-2017, 12:27 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-26-2017, 03:25 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-01-2017, 06:39 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-09-2017, 09:08 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-15-2017, 11:13 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-21-2017, 06:35 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-26-2017, 10:20 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-03-2017, 11:49 PM
RE: GearCity 1.22 Progress Thread - by Seaswolf - 03-10-2017, 02:02 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-13-2017, 10:15 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-13-2017, 10:11 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-18-2017, 01:10 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-28-2017, 06:46 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-13-2017, 08:42 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-16-2017, 05:52 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-20-2017, 10:02 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-26-2017, 11:45 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-08-2017, 11:19 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-17-2017, 03:27 AM
RE: GearCity 1.22 Progress Thread - by moonraker - 05-17-2017, 03:41 AM
RE: GearCity 1.22 Progress Thread - by fanta2234 - 05-20-2017, 10:05 AM
RE: GearCity 1.22 Progress Thread - by GradyGer - 05-31-2017, 12:41 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-31-2017, 06:55 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-22-2017, 09:16 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-26-2017, 10:28 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-31-2017, 06:56 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 06-02-2017, 11:47 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 06-05-2017, 07:31 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 06-10-2017, 08:58 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)