05-17-2017, 03:27 AM
4:19am and I finally got v1.22 ready to go! So what's new the last couple of days?
-53 new songs were added, roughly 4.5 hours, from 3 different artist.
-Minor redesign of the music player system.
-Fixed several bugs in the Music Player system
-Implemented a year limiter for music, so that only certain music will play based on the in game year. You can toggle this setting in the music player.
-Implemented continuous playback system, so that a song will not be interrupted by going to RnD or Showrooms. You can toggle this setting in the music player.
-Random Music setting is now saved.
-Implemented the in game wiki. You can access it out of game here: http://wiki.gearcity.info. Currently the wiki only contains some information about the mod tools. I plan to expand the game documentation every Saturday.
-Base City Map news articles and war flags have been updated to 1925 (not including major 1930s and 1940s wars).
-Fixed bug with engine saving that caused development pace and the turbined flag to be miss matched.
-Several bug fixes to the mod tools over the course of using them to implement various things in the game.
v1.22 will be released in about 6-8 hours (depending on if I sleep through my alarm). Then I will move to working on a Supplemental Patch for v1.22 which should fix several non-save game breaking bugs that I have accumulated over the last few weeks/months.
-53 new songs were added, roughly 4.5 hours, from 3 different artist.
-Minor redesign of the music player system.
-Fixed several bugs in the Music Player system
-Implemented a year limiter for music, so that only certain music will play based on the in game year. You can toggle this setting in the music player.
-Implemented continuous playback system, so that a song will not be interrupted by going to RnD or Showrooms. You can toggle this setting in the music player.
-Random Music setting is now saved.
-Implemented the in game wiki. You can access it out of game here: http://wiki.gearcity.info. Currently the wiki only contains some information about the mod tools. I plan to expand the game documentation every Saturday.
-Base City Map news articles and war flags have been updated to 1925 (not including major 1930s and 1940s wars).
-Fixed bug with engine saving that caused development pace and the turbined flag to be miss matched.
-Several bug fixes to the mod tools over the course of using them to implement various things in the game.
v1.22 will be released in about 6-8 hours (depending on if I sleep through my alarm). Then I will move to working on a Supplemental Patch for v1.22 which should fix several non-save game breaking bugs that I have accumulated over the last few weeks/months.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski