I agree that the now you see it, then you don't thing is a bit weird. It will cause some headcratching by a few players.
But I do like that there now is a price to be paid if you aggressively go out and take over ones competition.
It was a very OP strategy until the cost of buying them out was raised a few revisions back, and now that it hurts your research as well it's in check.
Not sure how to solve it, but maybe it's better to get an imaginary -value to the skill points. but not to loose them. Then you would have to research enough skill points to zero out the - skill points before you can start gaining normal skill points again. This will slow you down but avoid the now you see it then you don't thing.
But I do like that there now is a price to be paid if you aggressively go out and take over ones competition.
It was a very OP strategy until the cost of buying them out was raised a few revisions back, and now that it hurts your research as well it's in check.
Not sure how to solve it, but maybe it's better to get an imaginary -value to the skill points. but not to loose them. Then you would have to research enough skill points to zero out the - skill points before you can start gaining normal skill points again. This will slow you down but avoid the now you see it then you don't thing.