Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Something fishy about research in v1.22 SP2
#9
I'll probably do what cost the least amount to do time wise. We're getting toward the end (well I'm running out of money again anyway). So I have to get full release out fairly soon.

So I'll probably put a toggle in the components part of the DB for the stuff you (the player) already unlocked. Easy to do, just a bunch of copy and paste code. The only two problems I can think of, 1) not fair to the AI, but that's really no big deal, and 2) If I ever multiplayer the game, I'll have to think of/implement something else.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
Reply


Messages In This Thread
RE: Something fishy about research in v1.22 SP2 - by Eric.B - 06-20-2017, 06:02 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)