12-23-2017, 12:31 PM
A week worth of work for SP1, time to start on SP2!
-Bugfix: Fixed possible negative fuel popularity values.
-Bugfix: Fixed platform sharing showing any company that you own stock of or owns stock of you.
-Bugfix: Reduced City Destroyed memo priority if you do not have a factory or branch at that location.
-Gameplay: Added a high priority memo specifically if the city your factory or branch in was destroyed.
-Gameplay: Phase 1 of 4 optimization of turn times with new AI system.
-Bugfix: Fixed a German character appearing in save game year when loading save games in Windows.
-Bugfix: Fixed bug where loans were being paid off early.
-Bugfix: Fixed bug in GUI that showed incorrect coupon rate for bonds.
-Gameplay: Adjusted Bond and Loan interest rates.
-Gameplay: Game will now warn players if they are designing an engine with an unpopular fuel type.
-Gameplay: Game will now warn player if they are designing a car with an engine that uses an unpopular fuel type.
-Gameplay: You can disable the fuel type warning on a per game basis.
-Bugfix: Fixed a bug in District Factory Upgrade which didn't charge enough time or money for an upgrade.
-Gameplay: Increased factory upgrade time requirements per each upgrade.
-Bugfix: Fixed Benefits Rounding Errors in the display.
-Gameplay: Information is now updated after agreeing to benefit changes.
-Gameplay: Changed some charts to only show a maximum amount of data. To reduce chart clutter.
-Gameplay: Moved Line Chart Legends to the side instead of below, thus increasing the amount of area we have to use.
-Bugfix: Fixed missing data in Networth chart. Networth now matches stock report's book value.
-Bugfix: Fixed memos glowing after memo popup.
-Bugfix: Fixed File Cabinet not working after applying changes to in game settings.
-Bugfix: Fixed Auto Wage Margin rounding issues.
-Bugfix: Changed all rounding of floating point numbers to a new system using fmtlib. As such there might be a few errors here and there where there are additional decimals points than needed.
-GUI: Fixed gearbox smoothness text overlap in View panel.
-Bugfix: Fixed production unoptimized memo firing after recondition all, when the player has no factories.
-Bugfix: Fixed missing/unselectable AI text logos for Dynamically generated AI in several lists in the stock system.
-Bugfix: Fixed scientific notation appearing in Annual and Quarterly reports.
-Bugfix: Fixed bug not allowing a loan to be taken out in one save game if a player took out a loan in a different game, and returned to the main menu without ending a turn.
-Bugfix: Fixed bug displaying incorrect IPO information
-Gameplay: Adjusted amount of shares sold during IPO.
-Bugfix: Fixed bug with racing lock on race series that requires vehicles.
-Bugfix: Fixed bug causing lobbying tax savings not to work.
-Bugfix: Fixed bug that could cause incorrect development time to be displayed when designing a trim of a vehicle under development.
-Maps: Base City Map War Newspaper articles up to 1995.
-Bugfix: Fixed possible negative fuel popularity values.
-Bugfix: Fixed platform sharing showing any company that you own stock of or owns stock of you.
-Bugfix: Reduced City Destroyed memo priority if you do not have a factory or branch at that location.
-Gameplay: Added a high priority memo specifically if the city your factory or branch in was destroyed.
-Gameplay: Phase 1 of 4 optimization of turn times with new AI system.
-Bugfix: Fixed a German character appearing in save game year when loading save games in Windows.
-Bugfix: Fixed bug where loans were being paid off early.
-Bugfix: Fixed bug in GUI that showed incorrect coupon rate for bonds.
-Gameplay: Adjusted Bond and Loan interest rates.
-Gameplay: Game will now warn players if they are designing an engine with an unpopular fuel type.
-Gameplay: Game will now warn player if they are designing a car with an engine that uses an unpopular fuel type.
-Gameplay: You can disable the fuel type warning on a per game basis.
-Bugfix: Fixed a bug in District Factory Upgrade which didn't charge enough time or money for an upgrade.
-Gameplay: Increased factory upgrade time requirements per each upgrade.
-Bugfix: Fixed Benefits Rounding Errors in the display.
-Gameplay: Information is now updated after agreeing to benefit changes.
-Gameplay: Changed some charts to only show a maximum amount of data. To reduce chart clutter.
-Gameplay: Moved Line Chart Legends to the side instead of below, thus increasing the amount of area we have to use.
-Bugfix: Fixed missing data in Networth chart. Networth now matches stock report's book value.
-Bugfix: Fixed memos glowing after memo popup.
-Bugfix: Fixed File Cabinet not working after applying changes to in game settings.
-Bugfix: Fixed Auto Wage Margin rounding issues.
-Bugfix: Changed all rounding of floating point numbers to a new system using fmtlib. As such there might be a few errors here and there where there are additional decimals points than needed.
-GUI: Fixed gearbox smoothness text overlap in View panel.
-Bugfix: Fixed production unoptimized memo firing after recondition all, when the player has no factories.
-Bugfix: Fixed missing/unselectable AI text logos for Dynamically generated AI in several lists in the stock system.
-Bugfix: Fixed scientific notation appearing in Annual and Quarterly reports.
-Bugfix: Fixed bug not allowing a loan to be taken out in one save game if a player took out a loan in a different game, and returned to the main menu without ending a turn.
-Bugfix: Fixed bug displaying incorrect IPO information
-Gameplay: Adjusted amount of shares sold during IPO.
-Bugfix: Fixed bug with racing lock on race series that requires vehicles.
-Bugfix: Fixed bug causing lobbying tax savings not to work.
-Bugfix: Fixed bug that could cause incorrect development time to be displayed when designing a trim of a vehicle under development.
-Maps: Base City Map War Newspaper articles up to 1995.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski