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1.23 Progress Thread
#30
SP4 is coming along nicely. My goal was to get it out on Friday, but I might push it back a couple of days to finish up Base City Map's nation changes. Anyhoo, here is what's been done in the last 10 days:

-Bugfix: Fixed textbox not working on World Map Marketing
-Bugfix: Fixed Horizontal slider bug in 1080 resolution web browser.
-Bugfix: Fixed background image for reports that are wider than one page.
-GUI: Webbrowser on 1080 resolution or larger will now have browser controls on the side instead of the bottom of the scree. This allows for 1050 monitors to support the larger reports system.
-GUI: Possible optimizations to the reports GUI which should speed up rendering.
-Bugfix: Fixed some stock value issues in the Stock Value and Networth charts.
-Bugfix: Fixed broken awards system.
-Bugfix: Fixed wrong unit bid amount displayed in RnD Contracting Bids for naval engines.
-GUI: Implemented a warning pop up message for DirectX 9 users when they Alt-Tab out of the game.
-Engine: Removed Fullscreen option for DirectX9. Fullscreen has been replaced by a fullscreen borderless window. This is to prevent crashing from people alt-tabing out of the game while fullscreen. If you need low resolution full screen, please switch to OpenGL renderer. (Hopefully in the future, we will include an OpenGL3 renderer as well.)
-GUI: Fixed Outsourced Sales Help button not working.
-Gameplay: Cancel Licensing/Outsource for sale button.
-Engine: Engine backs up 5 log files, in case you crash the game but don't immediately email me.
-Gameplay: Winning any sort of contract now resets the AI production system, which means contracted components/vehicles should get priority before consumer models.
-Gameplay: Fixed bug causing only water and electric military contracts.
-Gameplay: Adjusted vehicle length values.
-GUI: Converted lobbying image into text so I could fix spelling and grammar issues.
-Bugfix: Fixed bug in the factory expense report which caused factory costs not to match expenses summary report nor Monthly report.
-GUI: Fixed list overflow issue in modify components lists.
-GUI: Manual entry production no longer adjust automatically. You have to click a button first before manual entry production adjust the sliders.
-Gameplay: Manual entry production now attempts to find a production speed value with the current set production lines before it adjusts production lines.
-Bugfix: Fixed district manual entry production slider adjustments to be more exact.
-Engine: Updated SQLite to 3.22
-Gameplay: Turn time optimizations, approximately 8-10% improvements in turn times.
-GUI: Changed ordering of vehicles in Auto Commands. Vehicles are now ordered by Marque, Model, and then Year.
-GUI: Added missing year to vehicle names for Model Compare in Showroom.
-GUI: Added pages for Auto Command lists.
-Maps: Military War history now up to 1998.
-Maps: Flag changes for all cities.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
1.23 Progress Thread - by Eric.B - 06-10-2017, 09:00 AM
RE: 1.23 Progress Thread - by Eric.B - 06-23-2017, 02:39 AM
RE: 1.23 Progress Thread - by Eric.B - 07-09-2017, 02:00 PM
RE: 1.23 Progress Thread - by Eric.B - 07-24-2017, 05:14 PM
RE: 1.23 Progress Thread - by Eric.B - 08-04-2017, 07:13 AM
RE: 1.23 Progress Thread - by Eric.B - 08-11-2017, 01:43 PM
RE: 1.23 Progress Thread - by Eric.B - 08-21-2017, 11:51 AM
RE: 1.23 Progress Thread - by Eric.B - 09-06-2017, 01:11 AM
RE: 1.23 Progress Thread - by Eric.B - 09-22-2017, 12:59 PM
RE: 1.23 Progress Thread - by Eric.B - 10-07-2017, 10:00 AM
RE: 1.23 Progress Thread - by Eric.B - 10-10-2017, 03:30 PM
RE: 1.23 Progress Thread - by Eric.B - 10-22-2017, 04:26 PM
RE: 1.23 Progress Thread - by Eric.B - 10-31-2017, 03:39 AM
RE: 1.23 Progress Thread - by Eric.B - 11-10-2017, 07:19 PM
RE: 1.23 Progress Thread - by Eric.B - 11-17-2017, 01:12 PM
RE: 1.23 Progress Thread - by Eric.B - 11-19-2017, 03:32 AM
RE: 1.23 Progress Thread - by Eric.B - 12-05-2017, 05:25 AM
RE: 1.23 Progress Thread - by Eric.B - 12-15-2017, 05:18 AM
RE: 1.23 Progress Thread - by Eric.B - 12-23-2017, 12:31 PM
RE: 1.23 Progress Thread - by Eric.B - 12-31-2017, 11:44 PM
RE: 1.23 Progress Thread - by Eric.B - 01-05-2018, 11:15 AM
RE: 1.23 Progress Thread - by Eric.B - 01-05-2018, 02:57 PM
RE: 1.23 Progress Thread - by Eric.B - 01-05-2018, 06:52 PM
RE: 1.23 Progress Thread - by Eric.B - 01-07-2018, 02:52 PM
RE: 1.23 Progress Thread - by Eric.B - 01-07-2018, 08:39 PM
RE: 1.23 Progress Thread - by Eric.B - 01-19-2018, 11:18 AM
RE: 1.23 Progress Thread - by Eric.B - 01-20-2018, 02:21 AM
RE: 1.23 Progress Thread - by Eric.B - 01-20-2018, 03:49 PM
RE: 1.23 Progress Thread - by Eric.B - 01-21-2018, 01:02 PM
RE: 1.23 Progress Thread - by Eric.B - 01-31-2018, 06:10 PM
RE: 1.23 Progress Thread - by Eric.B - 02-02-2018, 02:29 PM
RE: 1.23 Progress Thread - by Eric.B - 02-17-2018, 03:33 AM

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