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1.24 Progress Thread
#4
Work continues on the predesigned vehicles by Serhiy. I'm not sure if he'll have at least 1 option for every vehicle type done by Friday's launch or not. But he progresses either way. We'll be opening the system up to your predesigns as well sometime in the next couple of builds.

Most morph animations used in the car designer have been renamed. I completed this task several days ago. This should clear up many grammar, logic, and spelling issues in the game.

I've knocked out several bugs that have been reported to me the last few days.

Over the weekend, the hard drive on my Slackware machine failed. This machine controlled my accounting software, site data, mod tool development, community and media relationship stuff, and all Linux development including various tools to help develop the game in, and much more stuff. Sadly I was not able to make a full image of the drive, but I have been able to save much of the unbacked up data. No code was lost in the failure. However, I was unable to backup most of the build files, so I will have to spend some time setting things back up.

The new hard drive for the Linux machine does not arrive until Wednesday evening. As such I have started my move to virtual machine development prematurely. By moving to virtual machines, it will be unlikely any future machine failure will disrupt workflow any significant amount.

So between now and Saturday, I'll work resetting up the Linux port. Do some play testing, knock out and hopefully finish Base City Map data. And wait for more premade cars to be made.


-Bugfix: Fixed regression causing the game to not be able to load unicode save games.
-Gameplay: Restrict saving .car files to Latin (ASCII) characters.
-Bugfix: Fixed bug with Human Resources system not displaying proper data.
-Gameplay: Reduced Steam Fuel's weight by 20%.
-Engine: Implemented a fall back settings file in case the user screws up their settings file or when steam doesn't' delete old data at uninstall.
-Engine: First time load, the game will check savedcars folder and delete old .car files. If a car file is present that is completely unuseable (unicode file name) the entire data in the folder will be purged to prevent crashing on "Load Car Design".
-Gameplay: Removed the ability to bid on contracts with designs that are in development.
-Bugfix: Fixed crash involving closing branches and opening up selected city in Mega Menu Marketing.
-GUI: Added list pages to R&D component selection, modify components, and modify vehicle lists.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-26-2018, 11:09 AM
RE: 1.24 Progress Thread - by Eric.B - 03-06-2018, 06:39 PM
RE: 1.24 Progress Thread - by Eric.B - 03-10-2018, 09:30 AM
RE: 1.24 Progress Thread - by Eric.B - 03-15-2018, 05:10 PM
RE: 1.24 Progress Thread - by Eric.B - 03-23-2018, 01:42 PM
RE: 1.24 Progress Thread - by Eric.B - 03-30-2018, 12:09 AM
RE: 1.24 Progress Thread - by Eric.B - 04-08-2018, 12:27 PM
RE: 1.24 Progress Thread - by Eric.B - 04-20-2018, 12:45 AM
RE: 1.24 Progress Thread - by Eric.B - 05-02-2018, 07:51 PM
RE: 1.24 Progress Thread - by Eric.B - 05-09-2018, 09:22 AM
RE: 1.24 Progress Thread - by Eric.B - 05-16-2018, 01:04 AM
RE: 1.24 Progress Thread - by Eric.B - 05-26-2018, 05:46 PM
RE: 1.24 Progress Thread - by Eric.B - 06-10-2018, 07:18 PM
RE: 1.24 Progress Thread - by Eric.B - 06-20-2018, 12:47 AM
RE: 1.24 Progress Thread - by Eric.B - 07-03-2018, 01:26 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-30-2018, 02:16 AM
RE: 1.24 Progress Thread - by Eric.B - 08-03-2018, 02:21 AM
RE: 1.24 Progress Thread - by Eric.B - 08-16-2018, 02:34 AM
RE: 1.24 Progress Thread - by Eric.B - 08-28-2018, 02:39 AM
RE: 1.24 Progress Thread - by Eric.B - 09-01-2018, 12:38 AM
RE: 1.24 Progress Thread - by Eric.B - 09-09-2018, 10:37 PM
RE: 1.24 Progress Thread - by Eric.B - 09-12-2018, 08:41 AM
RE: 1.24 Progress Thread - by Eric.B - 09-28-2018, 12:20 AM
RE: 1.24 Progress Thread - by Eric.B - 10-12-2018, 12:11 PM
RE: 1.24 Progress Thread - by Eric.B - 10-25-2018, 01:40 AM
RE: 1.24 Progress Thread - by Eric.B - 11-07-2018, 02:55 PM
RE: 1.24 Progress Thread - by Eric.B - 12-01-2018, 08:02 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-06-2019, 03:24 AM
RE: 1.24 Progress Thread - by Eric.B - 02-24-2019, 11:42 PM

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