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1.24 Progress Thread
#24
Unfortunately, a cold slowed down my progress on SP2 over the last week. This was compounded by my other work draining my energy, which left me sleeping too much over the weekend. Sadly, the weekend is when I get the most work done on GC these days.

So the planned pre-design contest has been pushed back to September 7th. I'll make the announcement when that is ready to go. SP2 was pushed back from Wednesday to Friday Or Saturday depending on if I run into any issues.

So what has been taken care of since the last progress thread update?

We released a Hotfix due to crashing with some mods. This hotfix contained several SP2 tickets.

v1.24 SP1 HF1
-Bugfix: Fixed crash when player uses modded AI files.
-Bugfix: Displayed RPMs being higher than they should be.
-Bugfix: Fixed Autoproduction producing too many vehicles if the player messes with the branch district locking system before enabling Auto Production.
-Gameplay: Significant optimization to player production end turn processing speed. This should help players with large save files greatly.


v1.24 SP2 Tickets:
GUI: Fixed display of player outstanding shares in broker view when AI companies hold shares and are not willing to sell.
Gameplay: Reduced the effects of modifications and increased costs more.
Bugfix: Fixed modification exploit allowing the player to do more than 1 modification if they wait longer than 2 years.
GUI: Fixed Saved/Custom GUI overwriting the reports window size.
Bugfix: Fixed issue in racing where two series shared the same ID causing naming confusing.
Gameplay: Reduced random lawsuit settlement and lost cases costs.
Gameplay: Put in time limitations for random lawsuits based on player demand.
Modtools: Fixed a couple of issues with the Gearbox/Gears components editor.
Settings Editor: Fixed issues music/sound fx volumes
Settings Editor: Fixed issues with a few unit types.
GUI: Fixed word wrap with Author's name in Map Selection.
GUI: Dynamically change font size of End Turn company info based on length of the data.
GUI: Fixed some list over wrap due to engine layout name length.
GUI: Fixed alignment of Used Cars in World Map view competition lists.
GUI: Added commas to the City Information popup.
GUI: Fixed some word wrapping with the scrap checkbox for New Generation vehicles on Linux.
GUI: Fixed several word wrapping issues with large font in the Components Refit window.
GUI: Fixed GUI widgets becoming misplaced when resizing Mega Menu window.
Engine: Made the Purge Data system more aggressive. In a 1.1GB test save game, I was able to reduce it to 350MB. This also double reports generation speed. However at the cost of only having 5 years of historical production data. (Some additional optimizations are possibly coming to this system.)


There were a couple more things I worked on that people threw at me via forms, chat, and email.. But to be honest, I am too tired to dig them out. With that, Enjoy! I'm going to bed! ːGCTeddyː
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-26-2018, 11:09 AM
RE: 1.24 Progress Thread - by Eric.B - 03-06-2018, 06:39 PM
RE: 1.24 Progress Thread - by Eric.B - 03-10-2018, 09:30 AM
RE: 1.24 Progress Thread - by Eric.B - 03-15-2018, 05:10 PM
RE: 1.24 Progress Thread - by Eric.B - 03-23-2018, 01:42 PM
RE: 1.24 Progress Thread - by Eric.B - 03-30-2018, 12:09 AM
RE: 1.24 Progress Thread - by Eric.B - 04-08-2018, 12:27 PM
RE: 1.24 Progress Thread - by Eric.B - 04-20-2018, 12:45 AM
RE: 1.24 Progress Thread - by Eric.B - 05-02-2018, 07:51 PM
RE: 1.24 Progress Thread - by Eric.B - 05-09-2018, 09:22 AM
RE: 1.24 Progress Thread - by Eric.B - 05-16-2018, 01:04 AM
RE: 1.24 Progress Thread - by Eric.B - 05-26-2018, 05:46 PM
RE: 1.24 Progress Thread - by Eric.B - 06-10-2018, 07:18 PM
RE: 1.24 Progress Thread - by Eric.B - 06-20-2018, 12:47 AM
RE: 1.24 Progress Thread - by Eric.B - 07-03-2018, 01:26 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-30-2018, 02:16 AM
RE: 1.24 Progress Thread - by Eric.B - 08-03-2018, 02:21 AM
RE: 1.24 Progress Thread - by Eric.B - 08-16-2018, 02:34 AM
RE: 1.24 Progress Thread - by Eric.B - 08-28-2018, 02:39 AM
RE: 1.24 Progress Thread - by Eric.B - 09-01-2018, 12:38 AM
RE: 1.24 Progress Thread - by Eric.B - 09-09-2018, 10:37 PM
RE: 1.24 Progress Thread - by Eric.B - 09-12-2018, 08:41 AM
RE: 1.24 Progress Thread - by Eric.B - 09-28-2018, 12:20 AM
RE: 1.24 Progress Thread - by Eric.B - 10-12-2018, 12:11 PM
RE: 1.24 Progress Thread - by Eric.B - 10-25-2018, 01:40 AM
RE: 1.24 Progress Thread - by Eric.B - 11-07-2018, 02:55 PM
RE: 1.24 Progress Thread - by Eric.B - 12-01-2018, 08:02 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-06-2019, 03:24 AM
RE: 1.24 Progress Thread - by Eric.B - 02-24-2019, 11:42 PM

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